Untrusted

Untrusted

Hello, I’m writing a review for this game since I feel like it is in need of good reviews, and no, I haven’t played for 31 minutes in total, I am a alpha and beta tester, who wants to give this game a good name.

Firstly, I’ll be going over 4 things and rating them, Difficulty, Availability, Replayability and Community, these 4 things make a game good, so of course, first of all

Difficulty:

The game is overwhelming in the first couple of games, getting used to it would be hard if there isn’t an experienced player who is willing to help, I’d say it take around 6 games to actually learn most things going on, and to get a feel for the roles, as you’d most likely get an Agent, a Hacking Netsec, Neutral and so on, however strategy is hard, its social deduction and meaning that the game will definettly rely on your social ability to lie, and make up a good claim which would be hard for the first games, and could still even be harder games onwards, strategies form in your mind, they work and they don’t, overall

Real player with 360.0 hrs in game


Read More: Best Party-Based RPG Social Deduction Games.


Untrusted is a Social Deduction game with a hacking theme. The Social Deduction genre has seen a recent resurgence with the success of Among Us. In this game, a hacking group called NETSEC is meeting in an online chat room to coordinate their hack progress through a number of computers and servers in order to hack one specific target node that will win them the game. Every group, however, has been infiltrated by two agents, and a number of independent operators known as Neutrals.

The premise of this game is fantastic, and the lone developer has done some of its implementation well. NETSEC has a variety of skills to verify its own people. The Agents have some ways of blending in with the NETSEC operatives. The fun of the game is not found in the hacking (as there is nothing even closely resembling real hacking), but rather in the fact that you’re actively playing against the minds of the other players as you prove people true or false, or if you’re an agent, you’ll quite possibly find your thrill in lying your way to victory with hastily formed arguments as you place the blame on others. You have to be quick, since there’s not much time before NETSEC has to decide which member of the chat must be sent to their death, and your arguments must be good and to the point.

Real player with 289.9 hrs in game

Untrusted on Steam

Cyber Knights: Flashpoint

Cyber Knights: Flashpoint

Explore the dystopian cyberpunk future of 2231 as you command a company of shadow mercenaries working for the highest bidder. Cyber Knights wraps a world full of consequential story choices and significant character development around a rich core of classic and new mechanics. The game combines tactical elements like stealth, hacking and tense combat with strategic features like base building, contact management and in-depth squad customization. Cyber Knights invites you to jack in and explore a unique cyberpunk world and the immersive, human stories of your merc team in the dark future of 2231.

  • Turn-based Tactics: Deep and tactical gameplay using a turn-based, gridless third-person combat simulator. Cover! Overwatch! Recoil!

  • Dynamic Cyberpunk Story: Unique interwoven narrative with depth, meaningful player choices and hundreds of hours of gameplay. Create your own story reminiscent of pen and paper cyberpunk RPGs

  • Sophisticated Missions: Combine stealth, hacking and combat across multi-stage missions. Gain pre-mission advantages from Contacts

  • Endless Builds: Experiment with endless combos of Jobs, cyberware, weapons and gadgets to build the perfect team

  • Evolving Characters: Your team evolves as the story, your choices and battle leave lasting wounds, add Traits and threaten to strip their humanity

  • Safehouse Base Building: Construct a custom safehouse and upgrade rooms such as weapon shop, hund kennel and medical bay.

Cyber Knights strikes a unique tone with a futuristic setting that has passed through the messy near-future to arrive at dystopian 2231. Man-made environmental disasters have ravaged our biosphere. Artificial consciousness has been created, subsequently murdered, and then strictly outlawed at a global level. Megacorporate colonies and research stations dot the solar system from Venus to Jupiter. Quantum computing has radically altered the digital landscape and the very meaning of privacy and digital security.

The game’s threaded stories originate from both inside and outside your team – weaving together threads from your hired mercenaries, criminal connections and history that just won’t die. These stories operate on three interconnected and at times overlapping levels – personal stories (your team), contact stories (your employers) and event stories (city-wide).

And every choice you make and mission you run will impact your character’s permanent Traits, changing them in both subtle and big ways. Their stories and your choices combine to create a unique narrative for every game, every Knight and every team.

The second game our studio created, Cyber Knights RPG, took hundreds of thousands of gamers on an gritty cyberpunk roller-coaster, trying to get rich or go down shooting. The classic Cyber Knights has always had a huge following within our community and we are xcited to come back to the world and stories we started creating there so many years ago with an all new game, Cyber Knights: Flashpoint.

We’re weaving together the genre’s classic themes with the unique setting and history of Cyber Knights to create some of the most cutting, gripping and human stories we’ve ever told. Betrayal, sacrifice, trading away humanity for an advantage, living fast and dying young, revenge and testing the bonds of friendship and trust – it’s all here under the New Boston dome.


Read More: Best Party-Based RPG Isometric Games.


Cyber Knights: Flashpoint on Steam

Dungeons & Dragons: Dark Alliance

Dungeons & Dragons: Dark Alliance

16 hours between Wulfgar / Drizzt Solo and Multiplayer before deciding to put my 2 cents.

First I’ll start by saying that two main complaints are legitimate but pretty exaggerated.

  • Netcode does need work and diminishes the value of twitch mechanics which otherwise work flawlessly Solo but at the same time you’re in a group so unless you’re the type to scream “But I pressed the button!” and rage. It’s mostly an annoyance right now and not bad enough to kill enjoyment of the game.

  • Enemy AI is indeed a bit derpy taking “Action Movie” turns to attack the player. This is most notable Solo. At the same time if the enemy were to aggro stick the player all at once I doubt it would be Solo’d above 2. Hero difficulty. Far as I’ve seen the issue with hitting enemies from range, esp bosses is generally fixed and in the end this isn’t a competitive game. I’ve seen 5/5 star games where the AI is still easily exploited. Just play the game and stop trying to break it.

Real player with 207.5 hrs in game


Read More: Best Party-Based RPG Co-op Games.


To start this review, many of the first negative reviews, and highest rated ones, are both much too critical and based off of a low amount of hours.

This game is marvelous, but it would be ignorant to write this review and say there are no issues. Of course, there are some glaring issues. But many of them are no where near as detrimental as some of the high rated negative reviews make them seem.

The worst issue in my opinion is the lackluster AI. Many of the enemies, simply won’t attack you, if you don’t start attacking them. And you get warmed up to that very fast. However, there are some AI, who are very aggressive, and being warmed up to AI not generally attacking you, it makes it feel like… a normal game. However, if you’re playing with a team, I have not yet encountered an enemy who will actively attack you whilst reviving a teammate.

Real player with 89.0 hrs in game

Dungeons & Dragons: Dark Alliance on Steam

Entodrive

Entodrive

Entodrive is a Pokemon-like adventure that I’ve grown fond of over my 3+ hours of playing. The one person development team is very active, with weekly updates indicating what was added/changed, as well as what is in store for the next update. As the community is relatively small, any feedback you have will be read and considered as part of future development, it’s a fun experience!

The game is still in an alpha state and is enjoyable as-is. It’s well worth the price if you are prepared going in that there are unfinished aspects to the game, and crashes will happen from time to time. Thankfully the game has a robust save system and is very quick to boot up and resume your progress. I also enjoy the music a lot.

Real player with 21.2 hrs in game

Cool creature collector game

Real player with 3.6 hrs in game

Entodrive on Steam

Jack Move

Jack Move

Jack Move is a JRPG that features a unique blend of gritty cyberpunk story telling, turn based battles, and beautiful modern pixel art. Coming to Steam in 2022.

Take on the role of Noa: A young vigilante hacker from Bright Town. As the overreaching mega-corporation, Monomind, kidnaps her estranged father, Noa has no choice but to get him back, before it’s too late. Help her find her dad, as she finds herself on the way.

Noa won’t be alone on her journey. She’ll be helped out by her best friend and tactical planner, Ryder, as well as her Martini drinking uncle and ex-corporate spy, Guin Blakely.

Jack Move features beautifully animated, exciting and tactical turn based battles.

Customise the software of your Cyber Deck to switch roles mid battle, balancing offence, defence and buffs. Choosing which software you load during battle is the key to victory! Hardware upgrades can help boost your stats, increase the amount of software you can install or give Noa extra abilities.

  • Gorgeous “Hi-Bit” pixel art inspired by retro RPG’s and enhanced with modern techniques.

  • Battle your foes in cyberspace. Take them down using a multitude of sweet hacking software.

  • Explore the dangerous world of Monocity-1 and take down Monomind, the evil mega corporation that controls it.

  • Play as Noa Solares, a sassy hacker out to save her father and the world.

  • Fight your way through a bunch of dungeons filled with allsorts of cyberpunk villany. Street punks, gangsters, corporate militia, secret service agents, and horrific cyber-experiments-gone-wrong will all be battling against you!

Jack Move on Steam

Brigand: Oaxaca

Brigand: Oaxaca

Brigand Oaxaca is one of my favorite games of all time. Rough around the edges, buggy, brutal, and incredibly frustrating, it’s a treasure the likes of which you’ll rarely play. It’s creator, Brian Lancaster, is something of a tortured genius who, in between intense ayahuasca trips, and Mcaffee’esque stints in the jungles of Latin America, sought to share this powerful premonition of the plight of humanity in the upcoming apocalypse.

In all seriousness, this game scratches a niche that probably only a certain crowd will enjoy. If you like the original Deus Ex, but want it a little shittier, this is for you. If you like rollenspiele classics like gothic and og fallout, but feel that their unity of design and assets wasn’t tenuous and wild enough, this might be for you. If you like Stalker, but could do without all of those fan patches and bugfixes, then this is absolutely for you.

Real player with 122.2 hrs in game

I think this is one of the best games I’ve ever played. I found it on the steam store page during the summer sale, and one glance at the preview video cemented it as something I had to buy, dlcs and all. I don’t regret getting it, in fact, I’m still in shock I hadn’t heard of this game sooner. Deus Ex-like gunplay? Open-ended gameplay, with (mostly) complete freedom of choice in how you want to complete the story? Voodoo (!) and cybernetics? A save system that lets you save scum but also gives you the thrill of permadeath by starving you of beds at times?

Real player with 107.8 hrs in game

Brigand: Oaxaca on Steam

MINDNIGHT

MINDNIGHT

I’ve put enough time into this game to understand a lot its strengths and weaknesses. This is a social deduction game that was balanced to favor one side in many modes, enabling the game to lean on that mechanic. It enables a unique type of gameplay that I find very engaging. The devs threw a ton of thought and patience in the core mechanics, and they’re incredibly active in the game’s discord server. They regularly receive feedback and interact with the community.

Unfortunately, the game is unfixable.

Real player with 108.0 hrs in game

A simple hidden role game, and free to play, at that. The gameplay itself is very good - not perfect, but it’s still in development - but the community is VERY bad, and I consider this to be partly the fault of the developers. Not ENTIRELY their fault, but….

For example, the report system. You can report people for harrassment or abuse or spam. That’s good. So what’s the problem? You can also report people for cheating, or for gamethrowing. If a person is reported often enough - for any offense - they are automatically banned by a bot and must appeal to the mods. This encourages bullies to sling reports at people for perceived offenses that didn’t occur, giving them even more power and generally fueling a negative atmosphere.

Real player with 40.1 hrs in game

MINDNIGHT on Steam

Sleeper Cell

Sleeper Cell

amazing

Real player with 5.4 hrs in game

Looks ok. Can’t say if I can recommend it yet. Mostly because nobody plays :( Did find multiple bugs right at the beginning however, as your hands get stuck in the wall when you try climbing, you can get out of the map if you go in the elevator, stuff like that.

Real player with 1.7 hrs in game

Sleeper Cell on Steam