Dungeon Tactics

Dungeon Tactics

A retro style party based RPG smashing together concepts from several of my favorite games!

Build a party of 6 characters combining active, passive, and reactive skills from 40 different classes.

Explore the dungeon to protect the people of Airi from the secret threat contained within.

Avoid many traps set in place to hinder your progress.


Read More: Best Party-Based RPG Turn-Based Combat Games.


Dungeon Tactics on Steam

Metal Quest

Metal Quest

Heavy!

Fun little game,

I’d recommend buying it!

Love the originality = A+++

I’m waiting for the soundtrack to be released!!

Real player with 12.1 hrs in game


Read More: Best Party-Based RPG Indie Games.


Funny game about the metal life I found it enjoyable the fighting aspect is like pokemon

Real player with 10.6 hrs in game

Metal Quest on Steam

Elmarion: the Lost Temple

Elmarion: the Lost Temple

A wonderful dungeon crawler, a bit like might and magic. A beautiful world, endless dungeons, and crowds of monsters - everything we love. But there is no turn-based combat (although they promise to add at the time of release). There is no big map. Unobvious increase in levels. And what I don’t like is that you can’t make a save. But in general it is quite an interesting and enjoyable game.

https://www.youtube.com/watch?v=msoNd6WlS0g

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Real player with 6.0 hrs in game


Read More: Best Party-Based RPG Fantasy Games.


⭐️I do not even know. It seems like a cool game. But there are also enough cons. Some things, of course, are debatable. But here’s my vision:

⭐️Pros:

1. A fairly rare genre of party RPG in the first person. I haven’t seen such games for a long time.

2. Generation of dungeons. The idea is not new. But I was glad that it was implemented here.

3. A sufficient number of heroes to choose from, a large number of abilities of the heroes. You can make a variety of games and potentially play the game several times.

Real player with 4.5 hrs in game

Elmarion: the Lost Temple on Steam

FINAL FANTASY II

FINAL FANTASY II

I’ve always loved FF2. I realize most people do not. But I’ve probably replayed it more than any of the others, honestly, due to how freely you can customize your party. It’s just so fun and satisfying to increase your strengths in any manner you wish, and this remaster makes that experience better than ever.

I hope I don’t get in trouble for this, but FF2 was the game that got me interested in emulation back when I was younger and perhaps not so scrupulous. This was before the game had seen an official English translation (in Origins). I had just gotten into computers and the Internet, and I loved Final Fantasy (the original, that is). I still have a printout of Zach Keene’s FF1 walkthrough (dated July 1996, if memory serves; printed March 2000/2001) in a stack of notebooks right on my dresser. It was on the early fansite Mysidia.com (Nintendotaku) that I saw a link to Final Fantasy Fever, and on that website I discovered what was then called “FF2j”. It all just sounded so cool, this game like my beloved FF1, that had never been released outside Japan. I just had to play it, and embarked on a frustrating journey to find the means to do so. Long story short, I was deeply engrossed from start to finish… sadomasochistic HP training, canceling hundreds of magic commands, and all.

Real player with 85.9 hrs in game

The definitive version of a stillborn mess of a game.

If you’re reading this, I’m sure by now you’re seen review upon review calling out the terrible experimental leveling and progression system in the game. But how is the rest of the game? Can’t you just read a guide, figure out how to navigate the leveling system and then enjoy the game from there? Well, I’m here to tell you, the answer is NO.

I’m going to talk about the REST of the game that I rarely see mentioned. Outside of the leveling system, the game is pretty bad all-around, here’s a few of its most egregious faults.

Real player with 35.8 hrs in game

FINAL FANTASY II on Steam

FINAL FANTASY IV

FINAL FANTASY IV

Brings back memories, played this over and over when I was a kid.

Absolutely love the new soundtrack!

Real player with 48.2 hrs in game

I finally killed Zemus.

also epic game

Real player with 35.8 hrs in game

FINAL FANTASY IV on Steam

FINAL FANTASY

FINAL FANTASY

This is where it all began and where it might have just ended. The word “Final” in “Final Fantasy” really meant a Final stretch for Square at the time. This title was either going to be a success or the nearly bankrupt company would be no more. Well we all know how that ended. Final Fantasy is a flagship for Square Enix for decades and this title started it all.

To be clear, you’re not really getting the original experience with this release. The old pixel art Final Fantasy games have been re-released and re-made so many times by now on various platforms, each making some changes to how the game works, a lot of people have different favorite and are ultimately going to be disappointed when another release does something differently. The original FFI came out on NES and GBA and if you want a real authentic experience, you’d turn to those. The game on NES was significantly harder and it’s what any purist really wants to play. My very first experience with FF I was actually on a Java phone back in 2007 or 2008 if you can believe that exists. The pixel remaster series we have here are far from the original feel. So what do we have on our hands anyway?

Real player with 36.5 hrs in game

I’ve never played FF1 before now. It was an enjoyable experience, overall… There were times the next step in game-play was unclear, & I traveled the entire map, so it became a real grind battling the same monsters over & over again, & I still didn’t find any clue as to where I needed to go next. I ended up needing to refer to online forums to eventually figure it out, & I needed to do that many times after that, so I took the fun out of discovery, (but it was either that or continue grinding seemingly endlessly). There is a feature that allows you to battle automatically, but it isn’t without its flaws; it follows the last choices you made were, which may or may not be ideal for the monsters you’re battling. It became boring toward the end, but I eventually made it to the final mega-boss. By then I had become lazy & died the first try, but soon discovered the final boss was a real challenge, which once again made the game interesting. Of course I wouldn’t want every fight to be as challenging as that, perhaps it would have been better if there weren’t as many monsters while wandering dungeons, or perhaps the fight dynamics could have been more unique to make it more interesting. I also like to be able to complete all challenges, but for as thorough as I thought I was, somehow I missed some treasure chests & some beasts, that was disappointing, because I really don’t want to play this game from the beginning again.

Real player with 33.8 hrs in game

FINAL FANTASY on Steam

Path of the Abyss

Path of the Abyss

Path of the ABYSS is a single-player, grid-based dungeon exploration RPG.

You explore dungeons expressed in black-and-white pen drawings with your freely customized character and aim for the deepest level.

* Features *

・First-person RPG

・Real-time combatl

・Free character building

・Various mysteries and loot lying in the dungeon

* Combat *

The battle proceeds in real time.

By utilizing the skills each character has learned, you can strengthen your allies, block monster attacks, and use various other means to advance the battle to your advantage.

Since the monster’s behavior can be grasped in advance, it is also important to select the skills to be used accordingly.

The skills that can be used in battle must be set in advance in the “formation panel,” which consists of nine panels.

The type and position of the skills you set in the formation panel will greatly affect the outcome of the battle.

Which skills to set and where to set them is a major feature of this game.

* Character Build *

.Characters are selected from four classes: warrior, thief,cleric, and mage.

They can be built according to five basic parameters, weapon skills, class skills, and equipments.

Equipment can also have special abilities, which can greatly change the character’s abilities.

For example, a mage who uses self-enhancing magic to wield a sword on the front lines, a warrior who specializes in long-distance attacks, a thief who reliably kills enemies through covert action, a cleric who protects the party with heavy equipment, and many other characters can be created in the player’s imagination.

* Exploration *

.In Path of the ABYSS, you will explore a world consisting of one vast dungeon and several sub-dungeons that branch off from it.

These dungeons are seamlessly connected, allowing you to come and go as you please.

Solve the various mysteries of the dungeon, strengthen your character, and aim for the deepest part of the dungeon.

* Story *

.A small ruin in East Weltorden, which has been stolen many times and eventually decayed without attracting anyone’s attention, has been the site of many horrific monster sightings.

Those who dismissed the sightings as idle gossip and went there to test their mettle never came back.

The lord of East Weltenden sent a survey team to investigate the ruins, but the results were cruel.

Rumors of the ruins soon spread throughout the land, and many skilled adventurers began to visit the area.

You are no exception to this.

Path of the Abyss on Steam

Venaitura

Venaitura

Very solid NES style JRPG, with more strategic depth than many of the classics. Most enemies (I think it might be all) are weak to a certain weapon type, but most characters can only equip a few of the weapon types. There’s a also a slew of very useful status effects when brute force isn’t working.

And to round it out, the writing here is pretty good. It’s not going to win any awards, but important characters are fleshed out enough to be interesting, and some of the dialogue is genuinely funny. The random NPCs are plentiful and build the world quite well, but don’t waste your time with pointless dialogue.

Real player with 37.1 hrs in game

Venaitura is a short, fun, charming and sometimes serious game with a good balance of ease and difficulty. With twelve character classes and an absolutely huge variety of options for party balance, my first play through might just be a little biased since I chose Wiseman, Savior, Druid and Companion.

I am one of the early playtesters of this game and although I have not found any bugs, I’ve heard from a few other players there are some, BUT the game dev, Ephiam is very active and I haven’t heard of any game breaking bugs.

Real player with 31.8 hrs in game

Venaitura on Steam

FINAL FANTASY V

FINAL FANTASY V

This version does not have the additional content found in the GBA and Mobile versions, but I still think it is a great experience.

The redone music is a real treat, and the upgraded backgrounds during battles are also very nice (especially in ExDeath’s Castle after the illusion is removed).

The colors and graphics are sharp, as are the new cutscene animations (ie. crystals shattering, etc.).

Some features included in all FF Pixel Remastered editions:

►Hold down B (on a Nintendo-type controller) to run, and in this game when you learn the Thief’s Sprint ability, it makes you run even faster when you do this. Granted, I find both of these can make your character run a little too fast, and you might make mistakes in some situations. For example, when you are trying to escape Castle Karnak before it blows up while getting every treasure chest and learning Aera and Death Claw on your way out, your character might dash past turns you meant to make. Update: This was patched on Nov 24, 2021.

Real player with 103.8 hrs in game

–-{ Graphics }—

☐ You forget what reality is

☐ Beautiful

☑ Good

☐ Decent

☐ Bad

☐ Don‘t look too long at it

☐ MS-DOS

—{ Gameplay }—

☐ Very good

☑ Good

☐ It’s just gameplay

☐ Mehh

☐ Watch paint dry instead

☐ Just don’t

—{ Audio }—

☑ Eargasm

☐ Very good

☐ Good

☐ Not too bad

☐ Bad

☐ I’m now deaf

—{ Audience }—

☐ Kids

☑ Teens

☑ Adults

☐ Grandma

—{ PC Requirements }—

☐ Check if you can run paint

☑ Potato

☐ Decent

☐ Fast

☐ Rich boi

☐ Ask NASA if they have a spare computer

—{ Difficulty }—

Real player with 77.3 hrs in game

FINAL FANTASY V on Steam

Legendary Journeys

Legendary Journeys

So, this game is rough right now but it has all the pieces to be a decent blobber. Folks don’t make those anymore, so I strongly suggest supporting this game if you have the means.

It has several classes, races, stats and skills that make up ye olde fashioned crpg. Now it just needs to be cleaned up and more content added but the basic framework is there. I found the monk, bard, necromancer to be incomplete at best.

There are skill levels initiate, novice, expert, master. Most of the expert trainers are missing as the land they live in hasn’t been developed. You can level up to max but it’s not in questing, just endless respawns of mobs. There are some higher level mobs to make it less tedious.

Real player with 158.8 hrs in game

If you are old school, like me, and loved playing Might and Magic, you will love this game as well. Yes there are quite a few bugs, but it is EA, as soon as I watched the video, I immediately bought it, knew it was my cup of tea..so to speak. Most of the bugs are fairly minor(more annoying than anything). The one that stops me is when I get to the temple, all my icons in the HUD disappear, as soon as I enter and cannot move other than spin around. But reading the discussions, the developer is very active, and addresses the issues. So with that in mind, try the demo first( I did not, cause it is my type of game). The map to this game is huge, when it gets done there will be many hours that will go into playing this Journey. I know I cannot wait, so I am off to start a new party. :)

Real player with 49.1 hrs in game

Legendary Journeys on Steam