IMPAVIDVM
Game is pretty good! It’s got a couple of bugs but that’s to be expected for early access. I am usually not very good at games like this, but as time went on I got more used to it. The puzzles are not obvious at all at first and remind me of Myst in terms of the complexity, but once you figure it out, then it ends up looking very obvious at that point forward.
Graphically, it’s very beautiful environment wise, and the character models are nice, although the facial expressions are a little odd, and some of the animations are a little flimsy but this is pretty minor in the grand scheme of things.
– Real player with 6.5 hrs in game
Read More: Best Parkour Mystery Games.
A Story About My Uncle
A delightful bedtime story
Overview
A Story About My Uncle (ASAMU) is a first-person platformer set in a world picturing how wild a child’s imagination could get. A world of gigantic floating rocks coupled with a charming story, odd-looking creatures, and somewhat gravity-bending abilities to let you turn everything upside down.
Story
🔸The game focuses on the narrator as he tells a bedtime story to his daughter about Uncle Fred and his adventures. It’s about the story when Uncle Fred didn’t return home after his last adventure. The player takes control of the narrator in his youth searching around Fred’s lab for clues when he finds a mysterious suit with many abilities. Now that the young boy’s confidence is boosted by wearing the suit, he decides to go looking for his uncle in strange lands.
– Real player with 13.5 hrs in game
Read More: Best Parkour Adventure Games.
God bless Steam! I can’t stop praising it for making it possible to make new cool connections and meet people around the world with common interests. These people always remind me about some games, that I had on my mind for a long time and then forgot.
But what is much more important is that games they recommend me always fit my mood in a proper way, just like in a right place in a right time. The same happened to me with A Story About My Uncle. I had a bit harsh weekend, which started with fixing my broken PC on Saturday, then I was forced to do other stuff I really didn’t feel like doing and after all these events I felt like I squeezed lemon, so I really needed something chill, relaxing and just kind, without any violence. So, after a quick conversation with a friend on Steam, I realized, that I bought this game few years ago, I guess and still never touched.
– Real player with 10.3 hrs in game
Barrimean Jungle
This is a game so poorly tested that its controls change from the first level to the rest of the game, in the first level when you move the mouse, the players view moves but for every other level after that, you have to hold RMB to move the camera; you also appear to only have fall damage in some levels & a couple of levels don’t have collision on the ground despite there being a floor texture and I’m not even trying to get out of bounds in this mess.
“The main dish for you will be various puzzles: Move objects, perform tasks, etc”
– Real player with 0.4 hrs in game
Read More: Best Parkour Adventure Games.
Ninja Pizza Girl
Color me amused. I am not someone who considers themselves good enough to be a speedrunner. I never will and am at peace with that. I may have been as a youngster but not anymore. However, if I were to pick up a game and recommend it to them and players like me it’d be Ninja Pizza Girl. This may well be one of the more underappreciated games released in the past twelve months.
Ninja Pizza Girl is a game that I’ve had sitting on my wishlist since its release last September. That’s really not saying much as I tend to have a wishlist containing every game that has trading cards that I don’t own. And so it sat there until I was recently recommended the game by a regular Steamified reader. He suggested that I may want to feature it given the popularity of the genre among readers. I didn’t even know that the game was funded by the Queensland State Government, the state in which I live. I’m particularly critical of games that are from the place I call ‘home’. This is because I don’t want my personal cheerleading to persuade you to buy a game you’d be unhappy with. However, due to how much fun I actually did have with the game it’s impossible not to recommend it to you.
– Real player with 18.9 hrs in game
Me: Ninjas and Pizza? This is basically every mans dream combination.
Distant voice: What about the girl?
Me: Gemma? Oh she’s cool, BUT THE PIZZA! mouthwater intensifies
Ninja Pizza Girl is a game about a girl named Gemma, who helps her dad deliver pizza… the cool way, by jumping over roof tops like a true ninja. But Megaco, a big company who monopolises the industry in the game, hired ninjas to stop Gemma from delivering pizzas (ps: the ninjas are jerks).
What I like:
– Real player with 10.3 hrs in game
Assassin’s Creed 2
Going through all the Assassin’s Creed games & have been loving this one!
– Real player with 63.8 hrs in game
A bloody trip to 14th century Renaissance Italy.
A hugely improved sequel compared to the series first entry. Fantastic character introduction paired with interesting story development and a charismatic protagonist makes this game an instant classic.
If you’re looking for an interesting action-adventure game and don’t mind it’s age and clunky controls, this is the game for you.
– Real player with 53.4 hrs in game
Prince of Persia®
| Title | Prince of Slides |
| Review | If like me you had become increasingly frustrated with the direction Ubisoft had taken with Prince of Persia: The Two Thrones and Warrior Within then Ubisoft Montreal’s 2008 re-imagining should serve as a reminder as to why you fell in love with the series in the first place. Where Warrior Within and The Two Thrones followed a dark and violent path full of frustratingly constricted enemy encounters and a tone gratingly out of sync with The Sands of Time , this reboot reverberates like a breath of fresh air, the kind of gust that makes you forget about the diminishing returns delivered by The Warrior Within and its sequel The Two Thrones
|
– Real player with 52.4 hrs in game
My Personal Thoughts on Prince of Persia 2008 Reboot
Let me begin this review by saying I have mixed feelings with this game and if Steam had an option to give a neutral rating that’s what I would have done here.
Starting with visuals, this game looks beautiful! It could be the most beautiful game in Prince of Persia series up-to date (we’ll see how the Sands of Time Remake stacks up against this one). The art direction is great! The music is good and the calm music got stuck inside my head, great job by Inon Zur (also the composer of Fallout 3 and 4). The gameplay is solid, platforming is fluid and works smoothly. The voice acting is very charming.
– Real player with 17.7 hrs in game
Tempus Bound
FEATURES:
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Uncover this short dark tale as you progress through this twisted journey.
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Meet some fellow hybrid local types along the way who provide inside secrets.
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Unlock the timed aspect and use your parkour-platformer skills to race through the world.
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Compete with your friends (and everyone else) on the leaderboards.
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Earn items and trinkets with which to decorate your home.
They Always Run
They Always run is quite the fun action side scroller game. Both the visuals and music are quite stunning. Controls are tight and it is easy to move and fight throughout the levels. Combat can and does keep you on your toes, but it is not what I’d call overly challenging. The only criticism that I can come up with at the moment is the lack of voice overs. In my opinion this game needs voice overs to help with the immersion. I don’t know why but I can imagine Simon Templeman (voice of Kain from Blood Omen) being a fitting voice for the protagonist Aidan. But who knows, maybe they’ll add voice overs in future patch/ updates.
– Real player with 15.5 hrs in game
They Always… Hmmm?
Legend:
+++ Bullseye!
++- Neat!
+– Mmmm … okay!
— Yikes!
+-+ Mix Bag (Sometimes is ok Sometimes is not)
+- Not a Big Deal. (Neutral)
HIT & MISSES:
+++ Art style is spectacular! One of the main reasons I bought the game!
++- Characters and World Building stories are pretty good. Although some of the dialogues can be cheesy.
++- Presentation of story ideas can be better. Currently some of the story elements can be a little sloppy but nothing narration breaking.
– Real player with 14.3 hrs in game
Marc Eckō’s Getting Up: Contents Under Pressure
An interesting and long forgotten PS2 game.
Before I say anything, name a game in your head where you play as a graffiti artist who tags his name across everything as he makes his reputation be known to a highly oppressive government. Can you think of any besides Jet Set Radio? Well whatever the case, you have to admit that this game is really unique in that feature.
Marc Ecko’s Getting Up is a game primarily made by a guy who said gamers should get up off their butts and buy his games, where you play as a 20-something year old male named Trane who wants to tag his name everywhere across the city just for the sake of getting his name up. All while he is doing this he faces a dangerous graffiti gang called the Vandals of New Radius and an oppressive regime of “peace-keepers” called the CCK, led by the government to stop vandalism and defacement of property to build a better and cleaner way of life in the city of New Radius.
– Real player with 25.8 hrs in game
What I liked about the game
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Loads of unlockable content.
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There are loads of side activities in the missions like bonus graffiti, legend photos, Freedom challenges, and collecting Ipod songs or upgrades, which are all optional.
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You get to select the artwork before you start a mission and as you complete missions more content will become available; you get to choose from a large range of stickers, graffiti, posters, and stencils.
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Awesome characters like Trane, Decoy and Tina.
– Real player with 25.7 hrs in game
Prince of Persia®: The Sands of Time
“Most people think that time is like a river, that flows swift and sure in one direction. But I have seen the face of time, and I can tell you, they are wrong. Time, is an ocean in a storm. You may wonder who I am, and why I say this. Sit down, and I will tell you a tale like none you have ever heard.”
And thus begins the game that defined my childhood. Prince of Persia: The Sands of Time feels more like a playable fairy tale than just a normal, run of the mill video game. You play as the titular Prince, a young, proud, IMPOSSIBLY AGILE warrior from Persia who, with his father’s army, ransacks an Indian Palace and seizes the legendary treasures within to gift to the Sultan of Azad: An hourglass filled with the (also titular) Sands of Time, a mystical substance that can affect the flow of time itself, and a crystal Dagger of Time that can capture and channel the Sands. Ever prideful, the Prince is tricked into releasing the Sands of Time unto Azad, twisting and corrupting those without the Sands' complementary artifacts into mindless abominations.
– Real player with 40.1 hrs in game
Before Ubisoft was only famous for glitchy open-world console ports, it was responsible for some genuinely great games. Case in point is Ubisoft’s 3D Prince of Persia trilogy, beginning with 2003’s Prince of Persia: The Sands of Time. It’s a 3D platforming game with some decent action elements, and it’s the game that saved the 3D platforming genre. I was able to run the game with no problems in Windows 10 and it runs like greased lightning - however it may take you a while to get the game running in a HD widescreen resolution because all the default resolutions are square. But that didn’t stop me from enjoying this game and it wasn’t a hard problem to overlook. I didn’t have any problems with the keyboard controls, so I believe the game is compatible with modern systems.
– Real player with 37.7 hrs in game