Ben and Ed

Ben and Ed

About the bugs:

Now that the game is almost a year old, Ben and Ed has gone through quite a few bug fixes in order to make it playable and enjoyable. As of now, I haven’t encountered a single problem in my most recent playthrough, which means that the developers have done a great job fixing all the minor bugs that still popped up every now and then. I have unlocked every single achievement during my playthrough, so I can confirm that all the achievement related bugs (Blockbuster) have been fixed aswell. Luckily, I have never experienced any visual or hardware related bugs, which means that I can’t confirm anything related to that subject.

Real player with 19.5 hrs in game


Read More: Best Parkour Indie Games.


I can’t say I had a good time with this game. The clunky controls and terrible framerate make the game unpleasant almost all the way through. In terms of the levels and level design, at the end of almost every level, I found myself thinking something along the lines of “Meh, that was okay I guess,” only 2 or 3 times did I finish a level thinking “Wow, that was actually fun, can the next level be that fun please?” only to be met with a level that was below my already low expectations. Simply put, I’d say about 60% of levels were meh, 20% were good, and 20% were horrible.

Real player with 17.8 hrs in game

Ben and Ed on Steam

Kill Spree®

Kill Spree®

Freerun with grounded yet fluid movement: fast-paced, midair movement, crouch jumping, shotgun jumping, bunny-hopping, zigzagging, ledge access and more.

Gun down enemies with proper recoil: control your crosshair and learn the unique recoil patterns with minimal spread to reduce randomness.

Go on a killing spree: kill anything that moves with timed, epic kill announcers.

Wondrous atmosphere: explore interactive maps, search for Easter eggs and find secrets.

Try the demo prototype to explore the immersive world of Kill Spree!


Read More: Best Parkour Combat Games.


Kill Spree® on Steam

Prototype™

Prototype™

Running around with powers is fun. But the controls are buggy and some the the level triggers to progress the level will fail forcing you to retry the level. It also tends to crash on Windows 10 without a lot of troubleshooting. The story is lame, the voice acting is adequate/nothing special. It was fun in the beginning but in the last leg of the journey it just wasn’t. I don’t find it fun enough to play though a 2nd time. I finished the game to finish it and it was not fun in the end. This is very disappointing because it was a great deal of fun in the beginning.

Real player with 36.3 hrs in game


Read More: Best Parkour Adventure Games.


GET IT ON SALE, NOT AT FULL PRICE

Its a neat edgy game with a lot of vision and creativity but the strange scaling of side activities makes you want to linch whoever made the goal to get gold standard. This game has really strange optimisation and I am forced to play on a really uncomfortable resolution as it would lag to shit otherwise - to put things into perspective, I can run Saints Row IV without any issues on low graphics.

If it weren’t for the really dog shit clunky controls on PC, fucking rage inducing side activities, questionable tutorials and optimasation issues, I would have highly recommended this game as its a nice trip down memory lane

Real player with 18.0 hrs in game

Prototype™ on Steam

Undead Shadow Army

Undead Shadow Army

Can you survive the hordes of dead shadows ?

  • 2.5D shooter

  • shoot your way through hordes of zombies

  • 14 different weapons

  • 21 challenging districts

  • Endless mode , how long can you survive ?

  • Different types of enemies

  • Simple but action-packed gameplay

  • Good and varied graphics

Undead Shadow Army on Steam

Die Young

Die Young

If you are coming to this game looking for a survival experience, and are not a fan of platforming games, stay clear of this product. If you’re a fan of parkour games, this is definitely an interesting twist!

I just want to start by saying this game looks amazing. I don’t have the best graphics card on the market, but even running on med at 75% render scale I feel like I am on a beautiful remote island as I lose myself in the game. I bought this game the week it released, and ended up returning it because I felt like it was too early for it to be released for money. Albeit they were clearly looking for funding, where as I was looking for something to play. I bought the game a few months later and played it a nice bit.

Real player with 102.4 hrs in game

I hate walking simulators where you aimlessly wander through corridors and boring landscapes under the moniker of “exploration”. I hate jumping puzzles where you have to perform pixel perfect jumps on moving platforms. I hate adventure games where you have to solve contrived puzzles in order to open a door. I hate survival games where you grind for hours to finally craft a new nifty tool that breaks shortly after.

Die Young has exploration, jumping puzzles, adventure elements and survival mechanics. And somehow mixes them together in a surprisingly engaging and fun way.

Real player with 46.5 hrs in game

Die Young on Steam

My Friend Pedro

My Friend Pedro

A BANANA that talks you into killing people the “John Wick” style

Story

🔸A full-fledged story is obviously not a focus in shoot ‘em up games. However, there is a simple one here. An unnamed silent man wakes up inside a butcher shop, instructed by a floating banana that appears out of thin air to kill the owner since he’s an arms dealer. The next second your character is a man with a bounty on his head and now he can’t stop ‘til he gets to the bottom of it. I can’t get further into the story since the plot is tied to the ending in a way that any attempt to explain more might spoil that little piece of the story it tells.

Real player with 31.6 hrs in game

A story about friendship, discovering your true self, and overcoming difficulties in life by using a lot of violence.

My Friend Pedro is a shoot ‘em up video game developed by DeadToast Entertainment and published by Devolver Digital. Game is based on an Adobe Flash game named MFP: My Friend Pedro that was released by Adult Swim Games back in 2014.

Story

You play as silent, masked protagonist with no name, who wakes up in a basement of a butcher shop with no memories of why and how he got here. Luckily your friend, a banana named Pedro, informs you people who control this shop are evil and instructs you to kill them, starting a killing spree in which you will look for answers about yourself and about scenario you ended up in.

Real player with 17.9 hrs in game

My Friend Pedro on Steam

Dying Light 2 Stay Human

Dying Light 2 Stay Human

Over twenty years ago in Harran, we fought the virus—and lost. Now, we’re losing again. The City, one of the last large human settlements, is torn by conflict. Civilization has fallen back into the Dark Ages. And yet, we still have hope.

You are a wanderer with the power to change the fate of The City. But your exceptional abilities come at a price. Haunted by memories you cannot decipher, you set out to learn the truth… and find yourself in a combat zone. Hone your skills, as to defeat your enemies and make allies, you’ll need both fists and wits. Unravel the dark secrets behind the wielders of power, choose sides and decide your destiny. But wherever your actions take you, there’s one thing you can never forget—stay human.

VAST OPEN WORLD

Participate in the life of a city engulfed in a new dark era. Discover different paths and hidden passages, as you explore its multiple levels and locations.

CREATIVE & BRUTAL COMBAT

Take advantage of your parkour skills to tip the scales of even the most brutal encounter. Clever thinking, traps and creative weapons will be your best friends.

DAY AND NIGHT CYCLE

Wait for night to venture into dark hideouts of the Infected. Sunlight keeps them at bay, but once it’s gone, monsters begin the hunt, leaving their lairs free to explore.

CHOICES & CONSEQUENCES

Shape the future of The City with your actions and watch how it changes. Determine the balance of power by making choices in a growing conflict and forge your own experience.

2-4 PLAYER CO-OP GAMEPLAY

Play in up to four-player co-op. Host your own games or join others and see how their choices have played out differently than yours.

Dying Light 2 Stay Human on Steam

Dying Light: Bad Blood

Dying Light: Bad Blood

This game is a huge dissapointment both from the standpoint of a fan of Dying Light and a fan of Battle Royale game modes.

It largely misses the mark due to the following reasons:

  • The combat is modelled after the PVE combat in Dying Light and feels like you should have hit but didnt, or the other guy should not have hit you but they did. What worked so well vs zombies in the PVE game comes off as very disconnected combat in this game.

  • The BR mode itself does not play out with proper building tension and tightening of the arena. Instead there’s just a hard cut off (night time) where the helicopter just leaves without you.

Real player with 51.2 hrs in game

I never write reviews, but everyone’s shitting on this game for the wrong reasons so I feel like I should. This is the first “battle royale” game I’ve ever enjoyed (besides the culling). Battle royale games are boring. You spend 90% of your time running in a straight line, or staring at the floor looking for items. Not this one. Literally every second of this game, from spawn to finish, keeps you engaged. The PvE content really sets it apart; for once, in a game of this genre, pve+melee combat is actually enjoyable, not a clunky mess (though pvp melee could use some work; I dislike the idea that it’s essentially just RPS). Dying light’s signature parkour adds a ton of spice to the mix; people complain about other’s running away, but 9/10 I have been able to catch runners. Just read where they’re trying to go and beat them to it or throw something at them. People also complain about the 12 person max; this game would not work with more people, and more people wouldn’t make it more fun. Stop trying to make it something it isn’t. If it makes you feel better to call this a 1-life FFA/deathmatch with objectives, then think about it that way. But disliking a game for not trying to be something it isn’t is completely unwarranted, and just childish. Also, it’s EA yet I haven’t had a single bug or any lag, I don’t even know why it’s not considered the full release. Overall, this game is fast-paced + engaging, completely unique, and just plain FUN, as games should be.

Real player with 45.5 hrs in game

Dying Light: Bad Blood on Steam

MENTAL

MENTAL

This has to be one of the coolest looking but worst playing games ever. It’s not just rough around the edges, it makes you bleed. From starting the game (it prompts the default Unity resolution and quality selector but doesn’t have the Index resolutions on it) to the absolutely horrible controls.

For instance:

The main menus are cluttered and start really far from you. The game also doesn’t properly detect the controller type so you have to manually select it. There is almost no sounds in the game, which when you turn the music off, because it’s really blaring, the tutorial was silent up until the point you break the walls.

Real player with 8.0 hrs in game

first i want to address the bad reviews. there is a option in game for turning slow mo off when jumping.

second there is more content that a hours worth, i have no idea who could beat survival, the COD zombie like mode, in a hour.

there is wonky controls, but the weapons are fully articulated. so there will be some work needed there.

This game is definately growing on me. at first the clunky controls and some of the action being so chaotic was a bit difficult to deal with, for instance movement is too convoluted, and when your trying to make decisions at breakneck speeds it gets annoying. also theres some wonkyness with weapon handling, which is odd, and some physics issues ( im all up for slowing down the entire pace of the game, have a little more slow motion time, and making the physics heavier, so it feels like im really whacking them, then some grab zones need some reconfiguring.

Real player with 6.5 hrs in game

MENTAL on Steam

Prototype 2

Prototype 2

PROTOTYPE 2 – REVIEW

| Graphics (Environment 8/10, Models 7/10) | 7.5 |

| Animations | 6/10 |

| Sound | 7/10 |

| Music | 7/10 |

| Story | 6/10 |

| Gameplay | 7.5/10 |

| Inovation |

Real player with 44.5 hrs in game

I strongly suggest not purchasing Prototype 2. Yes, it was fun. Yes, it was marginally well-designed. But over-all, the first one was much, much better. I’ll explain why, and you can decide for yourself if my issues are overriding factors for you:

1. Graphics

Prototype 2 wins. I’ll give it that. It’s gorgeous. Poorly optimised, so you’re gonna get a crap framerate, but it’s gorgeous.

2. Control scheme

Prototype 1 takes the gold there. P1’s controls are well-mapped by default and make sense once you become aquainted with them. P2 changes some core controls for no reason, and because of the way they’re set up, rebinding them will not help.

Real player with 44.1 hrs in game

Prototype 2 on Steam