Rogue Aces Deluxe
Only just started playing, but loving it so far. Mostly because it’s a lot of fun, but a little bit because of the nods to Skystrike ;) (a game I wrote many many years ago on the ST). If I were writing Skystrike again nowadays, I’d be pinching lots of stuff from Rogue Aces as it’s an absolute belter :)
Rogue Aces is a properly difficult game, but you learn a lot in the early part of the game from your mistakes and immediately dive straight back in for another bash at it.
– Real player with 7.5 hrs in game
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Review by Sven Evil - Steam’s best local 4-player curator!
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Are you in the mood for some good old fashioned arcade fun? Then Rogue Aces is the right game for you. It comes with a single player campaign with random, short missions and three multiplayer modes for up to 4 local players.
In the single player camapign (additional campaign and arcade modes can be unlocked) you start your fighter plane from an aircraft carrier and fly missions against the enemy. The mission objectives, given to you by your funny commanding officer, are very simple and consist of destroying enemy planes, airships, ships, buildings, soldiers or vehicles. It is also possible to capture enemy airfields. A good pilot can return to the base after a minute in many missions, others take a bit longer. When you are damaged or out of ammo or fuel - just land on the carrier or your land base to repair and refuel. You improve your plane over the course of the campaign, for example with more bombs or tighter turns.
– Real player with 6.3 hrs in game
Kim
Backed on Kickstarter and now a review two things i rarely do. Unless i feel something is special which Kim most certainly is in my opinion.
First off i have never read the book but i have now purchased and it’s on my reading list.
Kim is like a geography, history and survival game all rolled into one.
The first thing that appealed to me was that the gameplay reminded me of one of my favorite ever games Burntime a post apocalyptic scavenging game ( hint for your next game pleeeease devolpers this game design is perfect for it).
– Real player with 43.6 hrs in game
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Normally I don’t do reviews on the games I play, but when it comes to Kim I really felt that I should do one because of two things.
- First is obviosuly the merit to the game itself. It is really enjoyable, unique and probably one of the best indie games i have come across. Once you start a playthrough, you just immerse yourself in the character, the beautiful settings and the writing it offers. The music is lovely, so the deluxe edition is reccommended.
Gameplay wise, having to weigh in the pros and cons of actions as well as taking into account of the limited time and resources available to the character in the playthrough is the strongest element of the game. Basically, you have to make smart choices to score high but at the same time you also get to choose the high road or the low road in making decisions and that will put your own morality to the test, which I really like to see in all kinds of games.
– Real player with 19.1 hrs in game
Society’s Paradigms
story
The Golden God is soon to be left out of his prison. The blood moon rises as the believers pray for salvation…
World generation
No other playthrough is the same as the previous one, so you have to discover new possibilities to finish your job
Choices matter
Side with the ruling party to restore the order of a crumbling world or lead a new movement governed by your own ideas and beliefs.
Obtain different outcomes in certain situations depending on your own actions
Fast-Paced Combat
Immersive hack and slash combat and satisfying combos
Skills
Discover new skills depending on how you play the game, so you can make each run unique
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Spire of Sorcery
A party strategy with its very own style and identity.
The graphics are nice and well designed, and the music is great. Hopefully they add more of it later.
The interface feels like it was designed by a madman that completely ignored everything we know about mainstream gaming interfaces, and just branched it into its own evolutionary path. On the other hand, many games today have an interface that looks nearly identical, and here it’s finally different and fresh.
The spell and combat system is incredibly deep and flexible. You need to adapt your spells to your party, and figure out how to effectively combine them with potions and the environment, and even with other spells and effects. This game greatly rewards experimentation and exploration. There are many insane combinations to discover, and every party requires a different strategy and resource management. A murderhobo group plays very differently from a group that has a pacifist in it.
– Real player with 31.1 hrs in game
A game where you control only mages! If you are tired of extremely generic fighters who smell of sweaty socks and too much ale, and you are a cultured scholar who appreciates basking under arcane arts and good books, then this game might be for you :P That was the reason for me to try demo, then game’s uniqueness made me buy it and keep on journey.
Honestly, even the idea of “controlling only mages” is already so exciting and engaging to me. Now I know that this game is mostly strategy and all but there’s an attempt right here so I must interfere… story is not very infused with the game itself, I’d personally expect more passages that would drag me in. Don’t know what the devs are planning on release, but a good background story would be a huge game changer in my opinion. People who like magical powers tend to care about these, no? If there’s such plan (yes this is a big issue of indie developers but) adding just one voice actor who is going to narrate the story would be very pleasant.
– Real player with 21.3 hrs in game
Transcendence
You can actually try the WHOLE base game for free, and then if you like it you can buy the additional content that comes with the steam version. FYI.
This game is fun and addictive. Its also got a pretty steep learning curve. When you start and have no idea what you are doing, you will die. A lot. It is as hard a teenage boy in the cheerleaders lockerroom at changing time. That is, until you know what you are doing, at which point you can focus on using your money wisely on the various ship upgrades. Once you get the basics down, it is easier and massively rewarding. My suggestion is on your first go around just use it as a learning experience, get some idea of what everything does enough that on the second attempt you will know exactly which weapons and upgrades to buy. You have to specifically test out a number of things blindly before you know what they are, which is useful for the second (or third) run which should go a lot more smoothly. Given the early stuggle, it is very satisfying to wreck previously tough enemies after you get the right equipment.
– Real player with 330.9 hrs in game
At its heart, Transcendence is a hybrid of Escape Velocity and Rogue. If that concept excites you, no need to read further; just buy it!
The game meshes the story of a galactic pilgrimage at the behest of the God Domina, with real time, 2D top-down combat across randomly generated star systems (effectively serving as “dungeons”) and a healthy dollop of loot. The star systems always follow a standard progression in terms of the factions and events you will encounter, so they are not entirely random. However, the implementation still ensures that no two games are ever the same.
– Real player with 100.1 hrs in game
Your Show Has Been Cancelled
This game just keeps going. At least as much content after “finishing” the game as before. Really well put together 3!
– Real player with 104.5 hrs in game
I was not expecting to wholeheartedly enjoy this game as much as I did. From the amazing soundtrack to the laugh-out-loud humor (not even joking) to the real sense of growth in power as you progress, this game will remain near the top of my list for indie games for years. Best of all, you can feel the passion from the creator with every line of dialogue.
If the price is a bit daunting for you, I’d definitely recommend it on sale.
Overall I’d give this game a 8.5/10 - a game I would highly recommend, and I hope to see more from this developer in the future.
– Real player with 7.3 hrs in game
DarkDIRE: The Advanced Set
DarkDire is the ULTIMATE roguelike rpg, presented by a careful tutorial beginning you inside of your house and explaining the basics,
the rest must be learnt by you the player who will try to master and understand that this game has over 50 skills, secrets to discover,
randomly generated content and an infinite dark fantasy world with its rich lore and plenty of combat. DarkDire delivers aspects that
can be seen in games like ADOM, Ultima online and dungeons and dragons, your character even slowly ages and can die from old age, but
– Real player with 318.2 hrs in game
Overall feedback:
The graphics are pretty old school and initially were offputting but I definitely recommend you give the game a chance. There are tons of really good mechanics here woven into the game. It has some dwarf fortress level stuff going on. Just to give some examples of what you can do:Contract lycanthropy, Become a lich, Become a vampire, build a city, save a princess, woo a princess, have babies, hire workers/guards, form a party in a bar, fight people in bars, go questing with friends, siege a city, craft equipment, have a priest bless equipment, engrave a name onto your equipment, build a train station that collects resources from workers and runs on water, create portals to warp around, train up combat skills, adopt an alias you use to steal from and kill people in disguise, participate in raids, kill a king, steal a kingdom, lock and unlock doors, invite other players to your kingdom, learn magic words that you can mix and match to create unique spell effects, resurrect the dead, tame pets, brainwash enemies with music, shapeshift into animals, spread disease, drink a potion of youth and become a baby, drink an aging potion and get older and potentially die of old age, get petrified by a cockatrice, explore a roguelike dungeon, pray at an alter and get blessings, grow a kingdom to a wealthy higher tier, fight against zombie hordes, slay dragons, get possessed by demon infused equipment, scribe magic words onto your weapons, scribe scrolls, become a half god, cook food, mine, farm, go grave robbing, battle realtime with your character and attack, defend and jump around, ride on horseback, and tons of stuff I’m likely forgetting. My point is… this game has a lot of things to do. Its also a huge procedurally generated world that you can reroll however you want and you can play multiplayer with friends. This is one of my favorite games and its so cheap.
– Real player with 143.7 hrs in game
Echo of the Wilds
This review is based on v6 of the game.
Echo of the Wilds is a great little pixel art puzzle/survival game with a very involved developer.
I beat the game my first time in about 17 hours and completed all achievements after about 36 hours. I would say that there isn’t much replayability after getting all of the achievements and most people would be satisfied with just beating the game once (you could get all achievements in one playthrough, but it took me multiple playthroughs to figure out optional puzzles and to really get the mechanics of the game). It was definitely a worthwhile game for me and I did enjoy almost every minute of playing.
– Real player with 37.3 hrs in game
Exceeded my anticipation
I bought Echo of the Wilds on the morning of the 9th and “completed” it on the 11th, early evening (approx. 20 hours). I took only 3 breaks from the game, and two of them were against my will. I’m telling you this to give you an idea of how much I really enjoyed this game. Survival-puzzle game sums up EotW tidily, but it’s like nothing I’ve ever played before. There’s quite a bit going on - with three quarters resting solely in the player’s hands and the other quarter left to randomness and the seasons. Some players may feel overwhelmed in the beginning and give up. Just stick with it, it pays off.
– Real player with 26.8 hrs in game
Elfblade
BRILLIANT GAME! from one dev! looks pretty feels and runs smooth! loads of boss fights too! rumours of small extra New game + to make the game harder wouldnt go a miss! but all in all a fantastic game! WOULD RECOMMEND
– Real player with 7.2 hrs in game
Runs smooth. Plays amazingly, Super fun. Hoping for an elfblade 2. Highly recommend. Amazing work by one man! :D
– Real player with 5.2 hrs in game
The Dragoness: Command of the Flame
A HOMM-inspired adventure with a roguelite twist. Embarking on an epic quest across the Draithir Peninsula – a land ravaged by warring factions of Dragons – you take the role of a Commander, recruited by The Dragoness, in her bid to conquer and bring peace to the world.
Finding yourself in the ruined capital of Níwenborh it’s down to you to rebuild this once-great city. Only by recruiting a powerful beast army and managing your resources will you be able to prepare yourself for the dangers that lie ahead - where only keen strategic thinking and tactical skill will see you emerge victorious.
In a classic combat system great strength is nothing without good tactics. Enter challenging, turn-based, HOMM inspired battles. As you lead your allied creatures to victory use what you’ve learned about your enemies’ attacks to do your best to minimize your losses. As your beast army grows in numbers, experiment with unit types and skill synergies to find a playstyle that suits your strategic thinking – and forges the best path to success.
Your defeats will only fuel your willpower. Embark on roguelite adventures during which you will explore the ever-changing Draithir Peninsula in search of vital resources, new, powerful creatures to add to your army, ancient artifacts that enhance your power, and enemies to crush. Each journey means unlocking new beasts, skills and base upgrades. Don’t despair over your downfalls, as each time you will only rise up stronger, choosing your own path in an RPG hero progression system.
Your battle skills alone might not be enough to save the world from succumbing to darkness. Prove your worth as The Dragoness’ Commander, by guiding your city and army to splendour. Gather resources, care for your monsters, manage the development of your base and decide on the direction of your progress. In this world, your choices are everything: pick the paths to explore and beasts to collect; choose which fights are worth the effort and which should be avoided for now. Don’t give up hope – for every defeat will make you more powerful than ever!
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Immerse yourself in HOMM-like exploration and combat.
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Embark on roguelite adventures, growing stronger with each defeat.
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Take on the role of the Commander and develop her powers and skills.
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Recruit a formidable army of beasts to do your bidding on the battlefield.
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Fight battles that will challenge your strategic thinking.
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Choose from a huge range of abilities and artefacts - experimenting with powerful skill synergies.
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Gather resources to manage and develop the Capital City of Níwenborh.
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At The Dragoness’ behest – put down a rebellion and regain control of the kingdom against a demonic dragon adversary.