POSTAL 2

POSTAL 2

Postal 2 gives you the freedom to carry out seemingly simple tasks however you see fit. I recently had a task where I had to cash a check into the bank. Simple, right? Well the line for the bank teller was a bit too long and I wasn’t in the waiting mood, so I decided to take a shortcut by dumping cans of napalm all over the bank lobby and robbing the bank as it burned down.

Real player with 55.6 hrs in game


Read More: Best Open World Violent Games.


There are a lot of side things you can do for a game about getting Gary Coleman’s autograph. Personally, my favorite thing was standing in line for Gary’s signature.

Real player with 51.0 hrs in game

POSTAL 2 on Steam

Die Young

Die Young

If you are coming to this game looking for a survival experience, and are not a fan of platforming games, stay clear of this product. If you’re a fan of parkour games, this is definitely an interesting twist!

I just want to start by saying this game looks amazing. I don’t have the best graphics card on the market, but even running on med at 75% render scale I feel like I am on a beautiful remote island as I lose myself in the game. I bought this game the week it released, and ended up returning it because I felt like it was too early for it to be released for money. Albeit they were clearly looking for funding, where as I was looking for something to play. I bought the game a few months later and played it a nice bit.

Real player with 102.4 hrs in game


Read More: Best Open World Parkour Games.


I hate walking simulators where you aimlessly wander through corridors and boring landscapes under the moniker of “exploration”. I hate jumping puzzles where you have to perform pixel perfect jumps on moving platforms. I hate adventure games where you have to solve contrived puzzles in order to open a door. I hate survival games where you grind for hours to finally craft a new nifty tool that breaks shortly after.

Die Young has exploration, jumping puzzles, adventure elements and survival mechanics. And somehow mixes them together in a surprisingly engaging and fun way.

Real player with 46.5 hrs in game

Die Young on Steam

GAME ABOUT GAMES – interactive videogame critique

GAME ABOUT GAMES – interactive videogame critique

please dont make episode two episode one was already toture enough and who the heck wrote the shitty in game script

Real player with 0.4 hrs in game


Read More: Best Open World Zombies Games.


not really a game but it was cool I guess lol !!!

Real player with 0.3 hrs in game

GAME ABOUT GAMES – interactive videogame critique on Steam

SATORI

SATORI

To start off, buy the game: it’s cheap and it achieves the zen experience.

That being said, while it’s certainly a very breezy experience, I feel like I could easily get tired of this game after only a few playthroughs - and I don’t want to be, the controls and game feel are pretty smooth and it does calm you down.

So, instead of a meditative experience, make it a meditative adventure.

More environment types, more collectible types (maybe?), maybe even tricks, some platforming puzzles, multiplayer (though be careful if you decide to implement text or voice chat - a few select assholes could very easily ruin the vibe), a zen soundtrack or the option to load your own music…

Real player with 11.4 hrs in game

Nicely done.

I find myself coming back to playing about in the playpark for no other purpose than experiencing intuitiveness and a relative sense of lack of restriction. I don’t get a lot of time to game so I do so in bite sized chunks.

I hope it gets more support as a game and would like to maybe see other themed areas, maybe pseudo-naturalistic places, or one in a darker palette. Even a weather/day-twilight-night system might suit it nicely. I did think that the kind of system used in Superflight might work well, colouration and variability of light and map structural seed. It is totally righteous as what it was intended, a meditative solo experience although I could also see perhaps the occasional smattering of multiplay working as a sort of mutual thing, you could even play spacetag(without clutter or direct score keeping ofc). Arcing movements whilst running across walls might be nice, and perhaps some more adherence to some of the vertical objects, allowing low pressure wall runs on most surfaces (ie. not as strong as the main red walls). Maybe curved rails you might lean into. The mind boggles.

Real player with 11.1 hrs in game

SATORI on Steam

The Glade

The Glade

Some would say, another game of survival in a sea of ​​others. And that is true, with just one small addition: this game is made by one man with a lot of ideas. And he listens to every suggestion and advice regarding the game. The game itself is beautiful, it works stably even though it is in early access. New things are added almost every day and in accordance with the players' suggestions. The island you are exploring is huge and beautiful, and construction is allowed wherever you can think of. There are a lot of animals that you will use as food or as a source of skin, which will be used in crafting. There are also metals that you will dig up and use when you need them. Also, the island is full of surprises that you must discover. As far as I’m concerned, this is more than enough to start an exciting and interesting game, which is still in development. It’s definitely worth giving her a chance. Recommendation!

Real player with 6.7 hrs in game

So far i like it. The graphics are pretty good. In some ways better then the Val_game. I like the color palette. The sound is good too. The A.I needs work. Animals are pretty dumb. But it’s a work in progress. Combat and work tool operation is pretty good. Animation might need a little work. But i played 1000’s of hours on the Sky_game, so i do not think it’s that bad. But i do like how it starts off more easy going. You do not get body slammed at the start. Overall i really like it.

Real player with 4.8 hrs in game

The Glade on Steam

Xenus 2. White gold.

Xenus 2. White gold.

BEST FACTION BASED GAME EVER!!! with so many options to do things, my second play through felt like I was playing a whole new game and encountered a lot of things I missed my first play through. There are 8 Factions all together, only one of them not being joinable. Don’t recommend joining the bandits on your first play through because they will really make citizens hate you unless you balance out the citizens quest with the bandits. :p The Faction quest and stories are great. I wouldn’t say they are well made as Bethesda stories would be but good enough to the point where it is interesting. There are plenty of npc’s in this game to talk to whether they have a side quest or just there to talk to. This game is just as good as playing a Bethesda game (mainly Skyrim and Fallout 4).

Real player with 505.8 hrs in game

Before you play - Essential Fixes

Xenus II is a rough gem - a great game sadly littered with bugs that were never fixed long after release. The following fixes are a MUST in order to play the game properly.

First, lots of users experience obnoxious audio glitches that might as well make the game unplayable. To fix this, I recommend downloading the Russian soundpack. This will change the voiced audio from English to Russian. The voice acting is incredibly poor in the English version, so in addition to the bugfixes, the Russian voiceover will be more immersive. Get it here.

Real player with 48.8 hrs in game

Xenus 2. White gold. on Steam

DESOLATE

DESOLATE

PROS:

  • The environments are quite pretty at times and I often find myself stopping to take in the scenery.

  • The day/night cycle is good. Seeing sunrays filter through the trees after a tense night of sneaking around in the dark feels good man.

  • A reasonably enjoyable main questline.

  • A good assortment of weapons and melee weapon modifications.

  • The ambient audio seems well done, e.g. floorboards creaking/hearing your character panting during a stressful encounter all helps to build tension.

Real player with 72.3 hrs in game

So many bad reviews for a day 1 alpha release. Give them at least 24 hours to work out the first wave of kinks before bringing the hammer down.

Edited after additional gameplay (2-14-18)

The game so far is creepy, fun with friends, challenging, has an interesting and fresh story, and is inviting to explore. The world that I have seen so far is detailed and full of points of interest. This game already runs better than some ea titles that have been out for ages, the combat is basic but works, and the multiplayer worked without a hitch.

Real player with 48.7 hrs in game

DESOLATE on Steam

Door3:Insignia

Door3:Insignia

Cool game! Riddles are quite intricate and are constantly changing which is nice. I love the beautiful surroundings

Real player with 12.6 hrs in game

Review at: https://www.youtube.com/watch?v=VQo3Pwf_Rok

This puzzle game is so very impressive, I LOVE it! The puzzles are simple and hard at the same time. If you fail on a door, you will have to restart with a possible chance of the puzzle changing on you. So no path will be the same. The map is huge! So don’t expect to just go through just doors. Lots to explore and discover. The graphics are amazing for this type of game and I look forward to trying to solver every puzzle! A+

Real player with 12.3 hrs in game

Door3:Insignia on Steam

Downward

Downward

There are some very good things about this game, but the bottom line is that I cannot recommend it to anyone.

The best thing about Downward, and what made me want to play it in the first place, is the explorable world, which opens up to you more and more as you gain certain abilities (the Metroidvania genre). This promise is essentially fulfilled, with plenty of environmental challenges in many carefully crafted levels. It’s wonderful to discover a new area, or to go back to an area you visited a while ago only to find new delights and secrets available to you.

Real player with 17.6 hrs in game

File under: surprisingly great first person open world platforming/exploration game.

There’s been some sort of disaster brought about by the arrival of three planets. Almost everyone’s been wiped out, but this isn’t the type of apocalypse that makes everything look brown. In fact, once you appear out of nowhere, one of the first places you get to is downright paradisiacal.

The land you’ll get to wander around in is divided into large, intricately designed areas, all beautifully rendered and most of them boasting a great eye for verticality. Your next goal is always marked, but you’re free (and encouraged!) to go off-track chasing the thousands of collectibles littered everywhere. You could just chase the objective marker, but then you’d miss out a ton of places and most of the fun the game has to offer.

Real player with 15.8 hrs in game

Downward on Steam

Fallout 3: Game of the Year Edition

Fallout 3: Game of the Year Edition

Quick Review

Although I consider Fallout New Vegas to be superior in most if not all ways to Fallout 3, I still prefer it over the “better version” due to a simple yet enjoyable story, plenty of content, entertaining stories and very impressive and depressing locations, filled with death, despair and also teddy bears in compromising positions. Beware of the insane number of bugs (even in the GOTY edition) and crashes due to Bethesda being Bethesda.

- Played only Vanilla, with mods the experience can be drastically improved -

Real player with 68.2 hrs in game

❤ Audience ❤

☑ Beginner

☑ Casual

☑ Hardcore

☼ Graphics ☼

☐ Bad

☑ Alright

☐ Good

☐ Beautiful

☐ Fantastic

♬ Music ♬

☐ Bad

☐ Alright

☑ Good

☐ Beautiful

☐ Fantastic

☠ Difficulty ☠

☑ Easy

☐ Average

☐ Challenging

☐ Hard

☐ Brutal

§ Bugs §

☐ Bugs make the game almost unplayable

☐ Lots of bugs

☑ Few bugs

☐ Insignificant or contains humorous glitches

☐ None encountered during normal gameplay

☯ Story ☯

☐ There is none

☐ Bad

☐ Alright

☐ Good

☑ Fantastic

⚔ Gameplay ⚔

☐ Frustrating

☐ Repetitive

☐ Boring

Real player with 45.0 hrs in game

Fallout 3: Game of the Year Edition on Steam