Isles of Etherion

Isles of Etherion

Isles of Etherion is an open-world action/adventure sandbox RPG featuring airships, floating islands, dungeons, spell weaving, and 100% dynamically destructible environment.

Dynamically Destructible Voxel Environment

Explore a world in which everything, including terrain and structures, are dynamically destructible by players, monsters, or natural happenstances.

Airships for Combat and Transportation

Traverse the isles with your own airship, which could be acquired through purchase or battle.

Floating Islands with Dynamically Changing Seasons

In IoE, seasons change dynamically in front of your eyes. Like day/night cycle, seasons add another layer of complexity to gameplay dynamics and strategy.

Natural Disasters

Natural disasters, such as Earthquakes, Meteors, Volcano eruptions, Tornadoes, occur randomly throughout the Isles.

Voxel Combat and Spell Weaving

Voxel environment can be altered to your advantage during combat. IoE not only offers a variety of spells but the possibility to spell-weave as well!

Game play in IoE

The environment in this game is completely destructible. Terrains and structures can be altered and destroyed by player or monsters. Players have to venture into the world in order to acquire power and magic spells from monsters, Shrines and lore books.


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Isles of Etherion on Steam

Harsh

Harsh

An incredible indy game! fast paced and fun to play.

Real player with 42.7 hrs in game


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The Game is still a little clunky, the AI tends to ignore you until you interact with NPCs and creatures ( but then they fight till one of you die evan the turtles ) . It is early access, but I see it as a STRANDED DEEP or HOLD YOUR OWN meets SAVAGE LANDS with a little extra magic tossed in. It still needs polishing but I think mthis game has real potential watch video:

https://youtu.be/X1ZZ3ik2cWY

Real player with 10.1 hrs in game

Harsh on Steam

The Elmian Warrior

The Elmian Warrior

Edit: Okay well thst’s awkward.. I just loaded the game up and there was no game available in the load game slot :| To the dev, you may wanna make it WAY more clear when/how the game saves. I died and it kicked me back to the start of the room I was in, so I assumed it was ‘saved’ in some way, since there was no “this is a save point” or anything like that and Alt-F4’d, which I guess totally didn’t save anything at all. :( The little heart-thing in town, which spins and boops when you hit it, apparently also isn’t a save point? Kind’ve an annoying thing to have be so unnecessarily unclear.

Real player with 8.3 hrs in game


Read More: Best Open World Action-Adventure Games.


It’s pretty fun. Bug there are gamekilling bugs, so I can’t recommend it.

Weapons are pretty fun, health/magic’s easy to get, not much of a story but it’s fun to run around and stab things, etc.

I’ve gotten stuck in a wall twice, though. Have to start a new game each time.

Real player with 1.3 hrs in game

The Elmian Warrior on Steam

Monomyth

Monomyth

As the sun sets on the empires of mankind and civilization crumbles under great storms ravaging the world’s surface, the people of Ariath retreat to the underground.

Amidst the chaos of this dying world your father, King Ferodin the Third sent an expedition to the fallen fortress city of Lysandria.

It is said, that within the ruins of the fortress lies the primeval seed - a divine gift that may calm the gods' anger and put an end to the roaring thunder in the sky.

Spearheaded by your own brother, the expedition hoped to retrieve the sacred object but was never heard of again.

Against your father’s wish, you decide to travel to Lysandria yourself.

Find your brother and retrieve the divine gift, but beware: The ancient fortress is not as deserted as it seems…

KEY FEATURES

An action-packed first person RPG

Swing your sword, cast spells, dodge, parry, and block. In MONOMYTH you move freely over the battlefield, using a rich arsenal of deadly weapons and powerful magic.

A living, breathing world

Within the ruins of Lysandria you will find a highly interactive environment, filled with items, puzzles, monsters and a variety of peaceful inhabitants. Talk to characters using a detailed keyword-based dialogue system and combine items to interact with your surroundings in interesting and explorative ways. Trade, pick locks, break doors, disarm traps or throw objects! You can even bake bread!

Free character development

In MONOMYTH you are free to develop your character in any way you want. Invest into eight different character attributes unlocking dozens of different playstyles. Will you be a nimble assassin, a dreadful battlemage, or maybe something completely different? The choice is all yours!

Open-ended level design

Lysandria is a vast, interconnected environment. Wander from the highest towers to the lowest caverns, find secret chambers, uncover hidden passageways and explore a multitude of differently themed areas.

Unique setting

Set in an apocalyptic fantasy world, MONOMYTH combines magic and technology into a new, unique setting. Open the gates to a dark, mysterious realm, beset by horrifying monstrosities and discover the secrets of the fortress city of Lysandria.

Monomyth on Steam

FADE, THE FIRST CHAPTER

FADE, THE FIRST CHAPTER

By far one of the best early access games I’ve played. The story isn’t that rich, the combat is clunky at times, and there’s a lot of difficulty spikes. However, It holds that souls-like feel of accomplishment after getting through encounters and fights that you struggle with. overall I would give the game a 6 maybe 6.5 out of 10. I can see alot of potential with this game once some more features are added and some of the clunkyness\bugs are fixed.

Real player with 12.3 hrs in game

I love the game and its interesting mechanics

Balancing for me is waay too harsh but the Souls like games are the same.

It has lots of content and a Companion system which can be complicated like im sure i may of dismissed my companion on accident….?

The companion can also block your way sometimes or get stuck in places leaving you to fight on your own.

Discord has people who respond occasionally .

I feel that there might be more that can be done in the game but so far i would say it is worth its price.

Real player with 9.8 hrs in game

FADE, THE FIRST CHAPTER on Steam

VRKraft

VRKraft

Explore the Three-Worlds and stop the ascend of the ancient dragon Tetrac in this action packed online VRRPG. Make friends, craft gear, create potions and enchantments to equip yourself for the upcoming epic battle.

Complete quests, level up your character and group up with other players to clear dungeons or play against other players in 4 vs 4 game modes.

Classes

Choose from the following fighting styles with unique abilities:

  • Warrior

  • Paladin

  • Hunter

  • Mage

  • Priest

  • More to come…

#### Features

  • Quests

  • Loot and rewards

  • Equipment and weapons

  • 4-man dungeons

  • 4v4 PvP maps(Domination, Capture the flag)

  • Global game events

VRKraft on Steam

Zoria: Age of Shattering

Zoria: Age of Shattering

STORY

Zoria. Home. Mother of all her inhabitants. She provides her children with food to grow, shelter to rest in and also, the harsh lessons of life, so her offspring may learn to fight and protect her gifts to them.

But men, men wanted more.

Zoria’s finest sons and daughters: intelligent, resourceful… violent. Men turned her ores into sword and daggers, and her roots into vile concoctions of poison.

Men wanted more. They craved more land and more food. So they built their homes of stone and wood, driving out the wildlife of its woods and caves. And in those caves they found their instrument of defiance: zerrium.

GAMEPLAY

Zoria’s Gameplay is a unique mix of action-adventure RPG and tactical management. Explore the beautiful lands of Zoria, from mountains to the ocean, towns and dungeons, follow the story or discover its secrets.

Your outpost is your base, by expanding it you get access to better facilities and the ability to influence more of the world around you while leveling your followers gives you the ability to explore deeper, further into the unknown.

ADVENTURES

All the adventures in the game are hand-crafted, with multiple paths and various options for exploration, depending on the setup of your party and their environment abilities. You can always revisit a dungeon with another party to see previously inaccessible places and finish all the side quests.

RESOURCE MANAGEMENT

Adventures need to be planned out carefully, and supplies stocked accordingly. Without supplies, the team cannot restore their vital resources, making any dungeon that much more dangerous. Bringing enough supplies for the journey or upgrading your cooking skills to make better use of all the land has to offer, that’s a choice for everyone to make.

TURN-BASED COMBAT

Zoria’s combat is a Tactical, Turn-based confrontation, designed around the special characteristics of each class, abilities, resistances, deadly ranged attacks or strong AOE defenses, healing and much more. But turn based doesn’t mean static, so choose your battlegrounds wisely, as any wandering creature or enemy that gets too close, might join in and ruin your best laid plans.

CHARACTERS

You can choose your party from eight different classes, each with a unique skill set both in combat and exploring the world. Magic, ranged attacks, shear power, blocks and stuns, bleed and poisons, magic resistances - all there to explore, use and upgrade.

FEATURES:

Explore a rich, immersive and diverse world: beautifully crafted environments, featuring dense forests, haunting dungeons, golden deserts and many more.

An epic story driving your experience, with rich and expansive lore. Discover the hidden tales and stories that live on through the people of Zoria and your own companions;

Plan your moves or just enjoy the ride - a game experience suited both for players eager to just explore and adventure, as well as for those who want a challenging combat with a strong emphasis on strategic thinking and planning.

Easy to learn crafting system with dozens of unique potions, epic weapons and other curious recipes that can be found throughout the world.

Elaborate character management: class and character upgrade system, unique skills both in combat, and during exploration. A wide array of character builds for each class will allow you to approach an encounter in your own way.

Complex base management: build new facilities, upgrade buildings, manage resources and expand your base;

Zoria: Age of Shattering on Steam

9th Dawn III

9th Dawn III

9th Dawn III is a great hack-and-slash dungeon crawler/RPG with a lot of content. The game has a semi-open world concept with limited access to areas related to the main story. There is a predefined path to progress in the game, but the number of optional dungeons gives a lot of freedom. I enjoyed the storyline, even if it is a clichéd “save the world from evil” scenario.

You can definitely tell that the developers put a lot of attention to detail in this game. There is a huge amount of items, skills, monsters and general things you can do in the game. You can go fishing and make a meal out of your catch, or you can go mining and forge a new weapon etc.

Real player with 183.8 hrs in game

9th Dawn III is a 2D pixel take on a huge open world filled with smithing, jewelcrafting, alchemy, cooking, taming monsters, a card game along with the usual dungeon crawling and loot that are familiar for everyone. The animation and art for this game are it’s weakest points, which as an artist I hate saying. On the plus side, everything else is so damned good that you will get past the look of it pretty damned quickly. It is singularly my only “complaint” about this game, and even there the dark dreary textures that seem to blend into each other are vastly outweighed by amazingly implemented gameplay mechanics, a fun little story that doesn’t take itself too seriously, and a plethora of crafting minigames and card minigames that will keep you entertained for hours.

Real player with 93.7 hrs in game

9th Dawn III on Steam

E.X.P.L.O.R.™: A New World

E.X.P.L.O.R.™: A New World

Really cool and fun dungeon crawler.

The visuals and interfaces are clean and easy to understand. Gamepad support is great and many details like targetting, minimap edge markers and item comparison are just done so well, you really get a sense fort he dev’s passion for this project.

I hope to see more from this dev and I relly hope that this game gets the attention it deserves.

Real player with 16.4 hrs in game

An interesting little blobber.

“E.X.P.L.O.R…” is a true labor of love from developer Beem media. If you’ve played any other classic blobbers (EOB, Might and Magic, Grimrock, etc) you’ll get the picture pretty quickly. Some things that set E.X.P.L.O.R…apart are that it is a much faster playing type game. No grinding, no heavy stat management, no 100+ NPC’s to keep track of. It’s a fairly light playing game, but a good choice if you are in between epic RPG’s and want something a bit quicker to play in between. The gameplay and graphics are much nicer looking in the actual game then what the trailer video depicts. Visually, it’s a hybrid of a cartoony-comic style and traced looking caricatures. I’d say the closest comparison would be to “Sword and Sorcery”, but much simpler gameplay. Progression seems to be fairly quick in the game and will keep you playing a while without getting bored. As I’ve gotten older, incessant grinding has been a turn-off for me in games. “E.X.P.L.O.R…” does a good job of mitigating that problem.

Real player with 9.4 hrs in game

E.X.P.L.O.R.™: A New World on Steam

BELOW

BELOW

My first impressions when I started playing were all on a strong positive note, I was blown away by things such as beautiful visuals, dark atmosphere, melancholic ambient-drone soundtrack, zero hand holding, the amount of secrets that it has and the list just goes on.. You also have to manage your character’s hunger, thirst, body temperature. When I figured out how to reach the first hidden treasure it was incredibly satisfying! It sort of feels like a mixture between certain Zelda titles and Ico from PS2 combined with dark moody tones. The penalty for dying in this game is done in the most brutal way possible, it definitely adds a lot of stress and tension to it.. I loved it and hated it at the same time. It may feel like each time they diminish all your hours of progress back to zero, but it’s not true. The knowledge is the most important vital part in this game, lack of direction and information is what makes it difficult. Once you get the hang of controls and mechanics, you will only get better and with each new floor that you explore or the lower you descend, it feels like a milestone.

Real player with 36.4 hrs in game

At first I was wowed like many of you by the art style. The dark and solemn trips to the floors below reminded me of Dark Souls, and because I had never played a Zelda game on the SNES, I was looking forward to the idea of getting a newer idea in an older genre.

The zoomed out nature of the game highlights your weaknesses, and gives the game a romantic look that the lighting plays around with beautifully. The combat feels responsive, deliberate, and consistent. The items in the game that you receive are empowering. The different zones are interesting, harrowing, and constantly spur on the curiosity the game wants of you. And with that exploration, the game rewards you. It really wants to help you.

Real player with 25.0 hrs in game

BELOW on Steam