Cliché Adventure
Main info:
Cliché Adventure is an open world top down adventure game. It can be played as single player, or with a friend. The game has five unique regions joined by a hub world. Each area contains an over world, a cave system, and a temple to explore. There are Six main boss fights, and twenty mini bosses. The five main temples can be completed in any order. After collecting the five Doodads of Destiny, you can take on the finale boss in his vile fortress.
Museum:
After unlocking the Doodad of ice, you can send monsters to the museum by freezing them. Each area contains different monsters to collect. If you freeze one of each monster, you will unlock the fabulous golden hero sword! which will one shot anything in the game. Step on the reset switch in the grave yard to replay the main quest with all of your upgraded gear, and spells.
Read More: Best Open World Singleplayer Games.
Only Hope - Episode 1
Odcień Krwi (Blood Shade) is the latest narrative adventure game from The Prodigal Developers. In this interactive narrative game, you play as one of the seven blood wolves. Each episode is dedicated to each wolf’s story. Moral dilemmas and difficult decisions occur often to shape your own story. Unravel the mysteries of the world that the humans left. Shadow Creatures lurk among the corrupted world.
Adventure, Discover, and Shape your future
• Explore – Crusade throughout the world and learn about the lore through the environment, items and see the effects of your choice made throughout the world.
• Uncover the truth – Unfold the stories that the humans left by collecting runes.
• Shape your Story – Influence the relationship the Blood Wolves with choices that will determine their future.
Experience a Narrative filled with Amazing Characters and Environment
• Unique characters – Build relationships and solve mysteries to encounter each outstanding character development.
• Nordic/Slavic Setting – Explore locations set in beautiful, stylized isle of mystery in stunning high quality graphics.
Storytelling with purpose – The Prodigal Developers thoroughly researched and partnered with Nordic/Slavic Cultures to give you a superb story and lore.
Read More: Best Open World Atmospheric Games.
The Elmian Warrior
Edit: Okay well thst’s awkward.. I just loaded the game up and there was no game available in the load game slot :| To the dev, you may wanna make it WAY more clear when/how the game saves. I died and it kicked me back to the start of the room I was in, so I assumed it was ‘saved’ in some way, since there was no “this is a save point” or anything like that and Alt-F4’d, which I guess totally didn’t save anything at all. :( The little heart-thing in town, which spins and boops when you hit it, apparently also isn’t a save point? Kind’ve an annoying thing to have be so unnecessarily unclear.
– Real player with 8.3 hrs in game
Read More: Best Open World Dungeon Crawler Games.
It’s pretty fun. Bug there are gamekilling bugs, so I can’t recommend it.
Weapons are pretty fun, health/magic’s easy to get, not much of a story but it’s fun to run around and stab things, etc.
I’ve gotten stuck in a wall twice, though. Have to start a new game each time.
– Real player with 1.3 hrs in game
The End of Dyeus
It’s a quaint little game. No handholding, no restrictions save for what you can accomplish with the gear and upgrades you find. Simple, but not entirely straighforward. Graphics/animations are a big seller for me as I’m a sucker for this style. The combat is.. Adequate. Melee consists of blocking and attacking, learning your opponents' moves, and making sure the shield you have blocks more damage than your adversary dishes out. Simple and generally not rewarding. Same goes for the bow; keep a good stock of arrows and kite. The crossbow allows for a shield, but it’s the same taste as both; kite, block if your foe gets too close, then shoot. Locations are lackluster, and the land is a bore between areas minus the ever-weakening mobs you encounter thanks to your gear. There are shops, but they’re rather redundant save for artifacts that I won’t spoil abilities/tweaks for. The story is sort of clíched, but semi-original. Still, most of it is learned through books ala Dark Souls. Oh, and keys are rebindable. Though, as much as I’m loathe to say this, Dyeus could have benefited greatly from mod support, though for nearly being out a month with hardly any Community Hub activity, I doubt that could have taken the game to greater heights.
– Real player with 26.3 hrs in game
Overall it was a pretty nice experience, it was fun having to figure out where to go next and getting brutally murdered because I went somewhere that was way over my head.
Figuring out which weapons work best for each enemy, which ones to engage in melee or ranged was also nice.
The melee was usually fine but there were some particular enemies that were a patience game, where you are both attacking and blocking and it takes quite a while to actually get a hit on them.
If you’re like me and struggled at the end one bit of advice:
– Real player with 20.2 hrs in game
琉隐
Introduction to the game
If you like to pursue the details of the game to explore the way to play, like the open world of high degree of freedom of the game, like to go out of their own plot line of the game, then I am waiting for you in the game.
What can you play in the game?
Play at your own pace, explore the cave to decipher, low altitude gliding, deep dive treasure hunting, DIY design play to get high.
You can have a hard battle with the boss, or you can use your talent to take.
You can make friends with NPCs, and you can also have a duel to collect their supplies.
gameplay
This is a pseudo-action game with an open world and a multi-branch plot.
The game has an intricate plot branch with a strong random exploration gameplay.
What can you play in the game?
Play at your own pace, explore the cave to decipher, low altitude gliding, deep dive treasure hunting, DIY design play to get high.
You can have a hard battle with the boss, or you can use your talent to take.
You can make friends with NPCs, and you can also have a duel to collect their supplies.
All things can give you the corresponding feedback
And these feedbacks are intertwined with the gameplay.
There is no single solution, as long as you think of it, you can definitely do it.
The first time the player process will cause a different butterfly effect on the subsequent plot. You may meet this, this, or this.
Because of your changes, everything changes afterwards, enemies or friends, in an instant.
If you like the pursuit of detail exploration play.
If you like open-world games with a high degree of freedom.
Like to go out of their own plot line of the game as you wish.
Then I’m waiting for you in the game to walk with me to the end, to unravel the cause and effect of it all.
Elfblade
BRILLIANT GAME! from one dev! looks pretty feels and runs smooth! loads of boss fights too! rumours of small extra New game + to make the game harder wouldnt go a miss! but all in all a fantastic game! WOULD RECOMMEND
– Real player with 7.2 hrs in game
Runs smooth. Plays amazingly, Super fun. Hoping for an elfblade 2. Highly recommend. Amazing work by one man! :D
– Real player with 5.2 hrs in game
Into The Valley
Pro.
interesting game
Even tho i did not expect too much from it, i was actually amazingly pleased.
I started played and it kept me hooked for a while
The take is quite uniqe as the setting and all
Cons
A little lagish sometimes given that i have a quite good pc
I hate the right click mouse control. if you could add like a mouse centered movement where i dont have to right click to move the image it would be awesome.
I actually recommend it. its not a bad game given that it came from a single man team development but there are many ways that you can actually improve this game. I recommend buying it as its a quite nice small game and it will keep u occupied for a while. i’m planning on finishing the story soon.
– Real player with 49.7 hrs in game
A unique environment with unfamiliar enemy types and some really tough combat!
– Real player with 9.1 hrs in game
Isles of Etherion
Isles of Etherion is an open-world action/adventure sandbox RPG featuring airships, floating islands, dungeons, spell weaving, and 100% dynamically destructible environment.
Dynamically Destructible Voxel Environment
Explore a world in which everything, including terrain and structures, are dynamically destructible by players, monsters, or natural happenstances.
Airships for Combat and Transportation
Traverse the isles with your own airship, which could be acquired through purchase or battle.
Floating Islands with Dynamically Changing Seasons
In IoE, seasons change dynamically in front of your eyes. Like day/night cycle, seasons add another layer of complexity to gameplay dynamics and strategy.
Natural Disasters
Natural disasters, such as Earthquakes, Meteors, Volcano eruptions, Tornadoes, occur randomly throughout the Isles.
Voxel Combat and Spell Weaving
Voxel environment can be altered to your advantage during combat. IoE not only offers a variety of spells but the possibility to spell-weave as well!
Game play in IoE
The environment in this game is completely destructible. Terrains and structures can be altered and destroyed by player or monsters. Players have to venture into the world in order to acquire power and magic spells from monsters, Shrines and lore books.
Rebel Galaxy Outlaw
Great game.
It brought me back to the times of Wing Commander Privateer, Privateer 2.
It is hard, yes, and I would never finish it on Old school playstyle without flightstick. But developers tried to make it easier with seetings like Aim assist or Pursuit for other playstyles.
I’ve seen some rewievs complaining about difficulty - but hey you can always get better equipment by trading or mining first before diving in to systems with more powerful enemies.
Thank you Double Damage Games, it was great adventure!
– Real player with 83.5 hrs in game
I’m writing this as I take a break from RGO after it’s hurt me, again, by crashing and losing my save file. Yet I’m still recommending the game because I think it’s just a great, fun, space shooting experience. The in-moment gameplay is fun. The combat has a visceral feel. It gets chaotic, and is at its core a good time shooting things in space. Just flying around is a joy. I love the very strong style. There seems to be a Firefly influence - a western in space - that comes through in the cheesy rock radio, the myriad grungy details added to the setting, and the drawling accents of the various NPCs. I like that the game gives you a lot of freedom. Right from the start you can go where you want and do what you want. That whole story thing sound boring? Grab a mining laser and go and make some money shooting at rocks for a while. This game feels to me something akin to GTA in space: there’s a heavily stylised and detailed setting, mini-games in the bar, constant voiced reactions from the player character, factions and reputation, and the radio station complete with in-universe adverts and jingles. But they clearly didn’t have a GTA-sized budget, so while there are such things, there’s nowhere near as much of them as you’d find in GTA. All things considered, there’s a lot to like in Rebel Galaxy Outlaw.
– Real player with 38.8 hrs in game
Recall
Check out my Steam Curator for short snappy reviews here:
https://store.steampowered.com/curator/40294200-Glitz-and-Gaming-Couple/
Has all the makings of a really bad 80s action movie flick:
Graphics: 5/10 - Although creates a realistic environment it isn’t the prettiest looking game and kind of reminds me of the getaway from the ps2 era if it was set in the eastern bloc. Had a few clipping issues and my character had his arm wrapped around him after one of the fights. For a game to pride on melee needs things like blood/bruising to make it look authentic.
– Real player with 0.8 hrs in game