Superbugs: Awaken

Superbugs: Awaken

One of the nicest Co-op indie games I’ve played recently!

I’m an indie game reviewer so as you can see I’ve played a lot to take a deep look into this title. My first impression is that this game would be a casual co-op for 2 players that fight viruses in human body. But there is so much more. I will try to review this game without spoiling all the fun.

1. One of us RAGE QUIT sometimes.

I’m lucky enough to have my close friends to test out this game for me. It took us some days to finally reach the final stage of this early access stage. However, this game will challenge you and your close ones how good you are at communication, EMPATHY & PATIENCE. YES! We can never break this game without sitting with each other for hours and thinking about how we can over come the obstacles.

Real player with 14.1 hrs in game


Read More: Best Online Co-Op Puzzle Games.


This is a really fun co-operative game to play with a friend in which you rely on your communication skills to advance together, you can not play this alone.

To keep it as simple as possible, one of you has been shrunk and sent inside the body of a cat.

your job is to describe every detail of the virus to the other player, who is the scientist, so that they can make a vaccine to eliminate the virus. The scientists job is also to guide the scout across the map to where the virus is, theres a lot of multi tasking involved for both parties, you can also switch roles with each other whenever you please.

Real player with 3.6 hrs in game

Superbugs: Awaken on Steam

GTFO

GTFO

One of the best yet worst games I sank my teeth into. First and foremost I absolutely love this game. Hard, tense, cooperative, and bloody terrifying. Just playing with a few people, bonding over the hellish corridors that make up the complex is some of the most fun and bonding that I’ve had in some time. Brutally hard but fair. If you die, it’s your (or your team mate’s) fault. It’s punishing but enjoyable. It takes time and focus to play and demands your attention. It demands respect. It’s a hard start but once you get the hang of it you and some friends (Or strangers in my case) will be smashing heads, collecting HSUs, and getting bolder and bolder in no time. The Discord server is the perfect way to play which unfortunately brings up the first of my problems. The servers.

Real player with 61.1 hrs in game


Read More: Best Online Co-Op Multiplayer Games.


Been following it since the release, and completed the very first rundown (a set of missions that keep changing with updates)

I feel the proplem with gtfo is that it punishes combat and not only encourages but forces players to stick to its utterly boring, unforgiving and slow stealth gameplay. The teamplay, planning, athmoswhere, resource managment, and exploration are really fun, however for some reason the game seems to limit itself to its red light green light mallet gameplay. Any slight mistake in this big part of the game will drain your resources, making you most propably fail. It may be harcore, but its the laziest type of harcore.

Real player with 60.9 hrs in game

GTFO on Steam

FurryFury

FurryFury

IT’S NOT DED GUYS COME PLAY!

iM PLAYING IT A LOT :3

Also there is a forum post i made so if anyone is interested to play whit others, just come by.

The dev is doing a pretty good work on balancing the game and giving updates, we should also respond to this whit kindness. =)

Ah, i believe that if we organized ourselfs to play in certain fixed times (as likely “official” times) said in game, we could play this game in those time more, instead of people likely just stealing each other in ranked matchs. =)

Real player with 40.8 hrs in game


Read More: Best Online Co-Op Multiplayer Games.


This game is a hidden gem with lots of potential, unlike 90% of the games that get released on steam free to play right now.

This game is like a competitive turn based puzzle game, as each turn you have to try and find the correct path and speed for your furry to do as much damage to the enemy as possible, while minimizing damage to yourself. the way you can interact with the environment adds a lot of strategic depth to the game and every character that there is currently feels like it has a distinct style of play, even though the key mechanics and basic gameplay is the same for every character.

Real player with 29.8 hrs in game

FurryFury on Steam

Basketing

Basketing

Basketing is a physics-based game where the objective is to control a sphere throughout the court and make the ball go inside of your opponent basket.

While jumping, you can use a small dash in either direction, or up. But remember it takes 5 seconds to load again.

In the arcade mode, there are items you can collect to temporarily change the behavior of the players, bringing funny situations to the game.

Play with your friends

You can play 1 x 1, 1 x 2 or 2 x 2. There’s also a coop mode where you can test your skills against CPU with a friend.

Press the square brackets ( “[” and “]” ) to navigate between the sound tracks.

How to customize Court and Players?

Basketing allows you to customize the Court and the Players skins. The instructions for this are following:

  1. Open the Steam Client Right click on Basketing Properties Local Files BROWSE LOCAL FILES

  2. Look inside the “conf” directory. There are the template files (player_.png and court_.png) for Players and the Court, as well the instructions of how to save the images… Pick your favorite image editor, create your images and play with your own artwork.

Please feel free to share your images at Artwork tab in the Basketing Community

Thanks for your support!

Basketing on Steam

Fractured Veil

Fractured Veil

Survive Maui in 2122

As a clone restored from incomplete data in a recently discovered Veilcorp backup system, players find themselves in a future Hawaii ravaged by the fracture and effects of time. Search for food, find clean water to drink, and build shelter in order to survive myriad threats.

Dangers include wildlife, mutants, other clones, and lingering environmental effects from the catastrophe 100 years ago.

Co-op Play and Autonomous Drones

Group together with other players to explore, share resources, fight powerful foes, and rebuild the world that once was.

Autonomous drones patrol the map and stream gameplay 24/7, focusing on a variety of events and filming the action in standard, night-vision, spotlight, and thermal modes. Tune into the drone stream for a unique view of the game in real-time

Crafting and Building

Harvest materials to craft equipment, gear, and upgradable weapons. Master the construction system to build bases from four different materials, including thatch, wood, stone, and metal.

Open World

The procedural building, road, and river system, creates unique worlds and environments to explore, as well as dangerous locations for mutants to lurk. A dynamic weather system creates unpredictable hazards while the day/night system breathes life into a map based on real-world topographical data from Maui.

Community Driven Development

A community focus is one of the core pillars of development. Through roundtable discussions, play sessions, and an active Discord with direct access to the development team, Fractured Veil is more collaborative than most survival games.

Join the discord to chat with fellow players, get in touch with the devs, share game ideas, and make suggestionshttps://discord.gg/fracturedveil .

Features

  • Cloud-based AI

  • In-game drones powered by machine learning

  • Alternate realities for players to travel between

  • Dynamic weather system

  • Day/Night Cycles

  • Procedural building, road, and river systems

  • Large scale NPC intelligence

  • Crafting and quests

  • Fight players, mutants, cannibals and animals to survive

  • Open world featuring 64 square kilometer map

Fractured Veil on Steam

Cannibal Crossing

Cannibal Crossing

I rarely buy full priced games but Cannibal Crossing is an exception due to Death Road to Canada.

The game is enjoyable yet frustrating with bugs, crazy difficulty scaling Days 1-4 is easy, 5-6 sometimes its hard depending on RNG ( AI aggro is random) beyond 7 gets crazy and you just die from lack of ammo, food, black sludge infection and when you run out stamina running and dodging Negatives even if your stamina skills are maxed out. Due to the pacing of the game I have to prioritize on certain skills like dodge, maxing health and stamina recovery in normal mode. There’s a lot of bugs and needs more polishing, there are times I still get hit from Boss attacks after I defeat them and I die which is frustrating to start all over . Base building is fun but also takes a lot of resources away if you have to build ammo.

Real player with 68.5 hrs in game

Can’t recommend this game in its current state.

Lacking so many things that would makes it playable.

Game says its coop(couch coop in the same house, forget remote play and parsec, not worth the hassle), but that is on my top 5 worst coop experience in my book. why?

The more people you are the harder the game is(that is some what fair BUT!), to the point where if your 4 players, killing just one zombie in the beginning is a hassle, also a weird thing the more players the faster in game time goes and its a pretty big issue since everything gets harder the longer you stay, in solo you can loot, kill and set up a base in the first day, coop…. not so much, before my friends and I could even loot a few houses it was night and horde time. So everybody died, the game spawned us at different places on the map, but centered the camera view between us, so impossible to regroup and we ended up just not playing the game. We did manage build a few items for a base to scrap weapons, always awesome the spend materials to build stuff that just doesn’t work, like it literally didn’t work, no interaction with the machine at all. no quick “break down” in inventory.

Real player with 23.5 hrs in game

Cannibal Crossing on Steam

Dread Hunger

Dread Hunger

PROS:

Addictive

Great unique art style

Polished mechanics despite being in early access

Immersive level design

Kind and caring community (great for making new friends)

Developers listen to the community

Every match is different from the last

CONS:

Limited tools to deal with trolls and grifers creating scenarios where people will rejoin after being kicked (occasional griefer/troll)

Deception tools are very easy to counter when with an experienced crew making it a choir to play as a thrall encouraging a PvP style of play

Real player with 686.6 hrs in game

I do wish there was a yes and no option to recommend. If you have 7 other friends with you then yeah I would recommend this to you. If not then enter at you’re own risk of some pretty toxic people. Meta gaming. ect. Not all the time but a good majority. You may say well just kick them but they can keep joining back. there is no ban option and the few good group of people out here had to make a list of griefers and toxic people to avoid and kick because the devs have not given us the tools to do so in lobby and all. I say once you get kick it should be you can not join back that lobby. There is not much good communication between the community and the devs since they mainly care about the few streamers who play there game. Which I see from a company money making point of view can be good. Keep the streamers happy and into the game to keep streaming there game and possibly get more buyers. But it sucks for the rest of us who have to put up with all the glitches still in the game and getting bad responses from the devs. They balance the game around potential griefers instead of outright dealing with the griefers/ giving hosts the tools to deal with them. Wile focusing on other thing’s instead of this big issue the game is currently having. Anyone will hate having thrall and to have some Meta gaming people ruin that by giving info from the game through discord instead of through the game like it should be. I’m danm well sure I have had this happen with Streamers and I have had other say they had this issue as well and problems with some streamers on here doing these kind of thing. Having very little ways to combat this ourselfs as players even if we have video proof nothing get’s done about it and that’s why I can’t support this game till this issue is resolved which I really hate. I really enjoyed playing this game and still do when it’s friends.

Real player with 378.8 hrs in game

Dread Hunger on Steam

FOREWARNED

FOREWARNED

Though may are quick to chalk FOREWARNED up as another shitty Phasmophobia clone, they couldn’t be further from the truth. While both share the aspect of investigating spiritual happenings, that is just about where their similarities end. FOREWARNED places the player into the shoes of an archaeologist investigating Egyptian tombs that have seemingly came to fruition out of thin air. Inside these tombs, you will gather varying forms of evidence that are more closely related to science (e.g. metal detector, Geiger counter, electronic/magnetic disturbance, etc.). This is really the antithesis of Phasmophobia, which heavily focuses on more supernatural forms of evidence (e.g. EMF). During your expeditions into these forgotten monuments, you can expect to be faced with traps that will hinder your progress. Once all is well and done and you have discovered which Mejai you are dealing with, you must steal preserve the artifact located inside the inner tomb. Upon retrieval, the exit in the tomb will be blocked and you must find a hidden lever to secure your freedom once more, but be weary as you may have just woken up something sinister.

Real player with 55.1 hrs in game

A more in-depth review can be found below.

AUDIENCE

🔲 Children

✅ Teens

✅ Adults

🔲 Elders

🔲 All ages

GRAPHICS

🔲 MS Paint

🔲 Don’t look too long at it

🔲 Bad

🔲 Decent

🔲 Good

✅ Beautiful

🔲 You forget what reality is

🔲 Graphics don’t matter in this game

GAMEPLAY

🔲 Just don’t

🔲 Bad

🔲 Mehh

🔲 It’s just gameplay

🔲 Good

✅ Very good

🔲 Epic

AUDIO

🔲 Better take your headphones off

🔲 Bad

🔲 Average

🔲 Good

✅ Very good

🔲 Eargasm

PC REQUIREMENTS

Real player with 53.8 hrs in game

FOREWARNED on Steam

Game Master Engine

Game Master Engine

I would rate this programme. It is obviously still in Early Access still and I am a new dungeon master (DM) which means I am probably bias with how flashy this comes across.

I DM online (with a group of friends that are located in different cities) and primarily use this as a world map “top world/view/map (can’t remember what it is called)” and use the “battle map” for creating townships and combat arenas. I definitely do not use the bulk of the functions and the availability of models (animals, certain races etc) is still limited. I use the screen share option on Discord because this is what we use for our DnD group voice and text channels. It appears that the Dev’s are working on a multiplayer update but I probably will not use this function anyways.

Real player with 6.8 hrs in game

It is important to keep in mind that this game is in Early Access, however I can confidently say that this game (“program” is a more accurate term) has an infinite amount of potential. The controls are currently quite clunky but with some playing around you can get the gist and begin to compromise. As a DM for 5 years this program has already helped me create our world as a 3D model and my players are ecstatic to see the alternate world they’ve been living brought to life. I still have some playing around to do but I have a few suggestions thus far:

Real player with 3.3 hrs in game

Game Master Engine on Steam

Haunt Chaser

Haunt Chaser

Short story: BUY THIS GAME!

Longer story:

The game is still in early access at review point, but I wouldn’t have guessed it if I didn’t know it in advance. What I’m saying is that it’s very well made. Not to forget that it’s a small group of developers making such a great game! The game is ideal as a multiplayer game, as there is 4vs1 (chasers vs entity). So if you are like me and love multiplayer games and keep looking for them - this is definitely a game you should give a try.

It does take some time to navigate around and figure out where you’re going and what you are suppose to do, but after a few rounds you should start getting a hang of it and see some possible tactics to use. The first time you open the game you also get a “how to play” telling you about the different abilities as chaser and entity. I suggest reading these, as they’re a huge help in the beginning. I can’t wait to see how the game expands, as it have so much potential both with customising, extra maps and new tasks.

Real player with 27.1 hrs in game

I’m a big fan of Phasmo and have an interest in most co-op horror games (I watched several of them instead of playing tbh) and I have to say I was impressed by Haunt Chaser.

So what is Haunt Chaser?

There is an entity, a player with special powers.

There are puzzles on the map that the 4-person player team needs to solve and get pieces of a doll.

Once they solve 4, they need to burn the doll.

They do the whole thing one more time and the heart of the entity is revealed and the entity can be killed.

Real player with 8.1 hrs in game

Haunt Chaser on Steam