PROMOD
PROMOD is a 5v5 tactical FPS - Outthink, Outmaneuver and Outgun your opponents in constantly evolving explosive gameplay, handcrafted using the blueprints of old school shooters. Lock & load into the most explosive down the barrel experience in tactical FPS and become UNSTOPPABLE.
ENTER THE SIMULATION //
Enter the simulation of PROMOD and shatter the limits of modern warfare. Train as an operative of Phantech’s PROMOD & compete with other mercs in 5v5 scenarios to prove your worth. Your goal is not just to win, but to dominate your opponents.
A BULKHEAD INTERACTIVE PASSION PROJECT //
As FPS players ourselves, we wanted to make a tactical FPS game that was faster paced & more explosive than the competition. We are building upon the legacy of one of the greatest competitive experiences of all time with PROMOD.
We’ve been building this vision in our spare time as professional game developers and turned it into an inhouse development project to share with you all as soon as it’s ready. Importantly - we currently have no external obligations to release and plenty of funding to push forward with the decisions that we want to make for the best of the game.
Read More: Best Old School Tactical Games.
Waronoi
Very fun, innovative and challenging strategy game
– Real player with 6.5 hrs in game
Read More: Best Old School Strategy Games.
A very nice wargame that pulls off interesting mechanics quite well.
– Real player with 5.3 hrs in game
Imperivm RTC - HD Edition “Great Battles of Rome”
This game has been out since 2005. The game concept is really good, you fight to conquer the map in real-time against your opponents in different modes from 1v1 to 4v4. You can also play against the IA, but it is so limited, after 5 hours you have already completed the adventures and scenarios that the game offers. The core of this game is the online mode. You can play with friends, members of the community, and even in tournaments organized by the community (the last one had $1200 in prizes). Sadly after the community gathered $74,000 (63,200 euros) through Kickstarter for the game developer to release the game through Steam and for them to FIX THE MULTIPLAYER, they released the game as it was, without any changes in the multiplayer. They promised to put some dedicated servers for the game, a matchmaking system, and even a small ranking system for the community, but they never did. Today you CAN’T PLAY ONLINE without the game lagging for 10 seconds every 5 minutes. The online experience is horrible and you can barely find players due to that issue.
– Real player with 2376.2 hrs in game
Read More: Best Old School Strategy Games.
Imperivm III is one of my childhood games and, in all seriousness, my favourite game ever.
The amount of hours I’ve spent on the game, playing online with friends and fighting in clan wars with one of the most active and dedicated communities I’ve ever seen, can only barely be summarized by my current playtime stated on steam.
Hence, you may ask, “Why are you negatively reviewing your favourite game?” in order to understand that, one must understand that this game, in the current state, presents a dissonance between the developer’s will and ideas, and the dedicated playerbase’s own ideas.
– Real player with 1824.0 hrs in game
Tanky Tanks
Cool game, brightened up my evening)
I recommend it to those who are tired of standard projects and want to have fun with something new.
Convenient and beautiful menu, the simplicity of the gameplay pleases …
There is a balance in the game, which is very pleasing, thanks! The developer has clearly tried on his product, the game is worth its money.
The game has a system of achievements, which is very pleasing))
Here is such a short “reviewer”, if I may call it that. Good luck, I’m waiting for similar games from the developer)
– Real player with 4.0 hrs in game
World of tanks -_-
– Real player with 3.6 hrs in game
UnMetal
Worshipping its inspirations, yet being a unique game
What to expect?
If you are at the age of about 30+, »UnMetal« might have gotten your attention due to its graphical similarities with the top-down »Metal Gear« games (MSX2, NES, GameBoy), and »UnMetal« plays very much like those: While escaping from your prison cell, which you were thrown into for »a crime you didn’t commit«, you explore your surroundings and stumble upon files about an imminent terrorist action you then try to prevent. Sneak around your opponents, distract them, knock them out with your bare hands or even shoot them (but with a catch), use mine detectors and nightvision goggles, disable surveillance devices and so on. In contrast to the aforementioned »Metal Gear« games, »UnMetal« follows a rather humorous approach while referencing iconic scenes from its inspirations. To get a first impression, I recommend playing the free demo.
– Real player with 24.5 hrs in game
I first heard about this game a couple months ago and was interested when I saw the retro NES Metal Gear style game play. I played the demo and loved the humor in it. I was excited to give it a go when the game came out and it did not disappoint. The gameplay is great. My only complaint about it is that at times, it’s hard to get right up behind somebody to punch them if you’re approaching them vertically without alerting them. It’s probably more to do with the 2D design than anything else but I had to knock a slight point off for that. Fortunately, after the first few chapters, you get chloroform which you can hold from a greatest distance so you won’t run into that issue again.
– Real player with 18.9 hrs in game
Brutal Fate
Brutal Fate is a fast-paced ultra-violent retro first-person shooter inspired by 80’s and 90’s sci-fi movies. As a marine from the Global Order Alliance sent to Callisto to take over the local corporate government, you find yourself surrounded by legions of demonic alien invaders and you must fight for your survival.
It blends the best features of classic shooters such as non-linear level design, a huge arsenal and large enemy variety with some modern aspects, making it a unique mix that does not try to hang on nostalgia, but be something of it’s own.
This game is a finely crafted first-person experience designed to be the most satisfying and detailed possible. Enemies that can be dismembered and exploded into pieces, destroyable environments including lamps, cars and even trees. All many details that makes you really feel like you are in a real living world.
Do you want to know more?
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This game features a huge arsenal of weapons that may require the use of all your keyboard numbers to scroll through. We got battle rifles, shotguns, grenade launchers, smart missiles, laser rifles, you name it.
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Immerse yourself in a 3 episode campaign, with branching patches, multiple endings, and a story full of twists.
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Fight an entire circus of monstrosities, carnivorous demons, zombie-like cultists, shuffling supernatural incomprehensible abominations from beyond, and corporate henchmen that want to make sure you won’t leave this haunted colony alive after seeing everything you just did. Just like in classic fps style, each enemy type acts like a piece of chess made to compensate the weakness of another. Gib them into delicious meat pieces, burn them to ashes, almost every enemy features locational damage and dozens of death animations, including different deaths for different weapons used.
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Explore huge non-linear levels, look for secrets to find special rare alternative ammo types for your weapons, health and armor upgrades, and much more. No “procedural generated levels”, no faux-retro arena level design, just handcrafted levels by someone with over 10 years of experience in classic game level design. Get the feeling of exploring believable highly interactive locations, fight enemies in many different scenarios, scripted or not, pick them alone or in small groups and sometimes try to come up with a strategy to fight up to 50 enemies at once.
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Command your fellow marines out of this hell. Your character’s rank as a Staff Sergeant isn’t only for show. Find any survivors of this disastrous operation and they will follow you. They have an acceptable AI that will actually follow your commands, won’t block your movement, and will kill enemies for you. Magnificent, isn’t it?
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Mod it until it breaks. Running on the highly reliable GZDoom engine, this game is extremely easy to be modified. You can make mods, add custom weapons, enemies, levels, and entire new user-made campaigns.
Plot
In the end of the 21th century, after a catastrophic nuclear war followed by a famine that wiped out half of Earth, the remaining governments united their military under the same banner in a vow to prevent another disaster, and so the Global Order Alliance was born.
Later the G.O.A. united with corporations in an effort to terraform and colonize other planets in the solar system, by using a method that allowed artificial black holes to be created at the center of the planets to imitate Earth’s gravity. 60 years later when the terraforming of Mars and Jupiter’s moons were completed and mass migration started, the corporations betrayed the Terran governments and decided to declare independency and not use their newfound resources to help Earth get back on it’s feet. Their moto was “We terraformed these planets and now everything on them belongs to us. If you want these resources, come and take it."
Betrayed and left for dead, the peoples from all around the world vowed to invade the colonies and take back what belongs to Earth. The armies of the G.O.A. which were once considered heroes and peacekeepers of mankind, became a violent, fanatic, imperialistic military legion. They launched military campaigns against Mars and Io that lasted for decades. Now the year is 2297 and the people of Callisto started rebelling against the corporate rule due to recent strange phenomena caused by the planet’s artificial black hole, all the interplanetary communications are shut down by the regime, and the G.O.A. sees this as a perfect opportunity to invade the planet and “liberate” it with the local population’s support. The corporate conglomerates warns that the situation in Callisto is “complicated” and warns Earth to stay away from it.
You are part of a special international battalion of the Space Division of the G.O.A. Marine Corps sent to intermediate the situation. After a four month journey, you arrive at the planet with orders to destroy the corporate government forces and secure their industrial facilities. Drone scans shows literally hundreds of thousands of dead bodies littering the streets, apparently they genocided the local populace which saves you from the work of having to watch your targets… Your orders are clear: Descend into the planet with companies of battle-hardened Marines, combat androids, tanks, mechs, gunships and orbital artillery, and eliminate any colonial military forces you may find. They are considered dangerous irregular war criminals and you have no legal requirement to grant them any human rights, engage on contact. All weapons are clear… Exterminate with extreme prejudice, just the way the Marines likes to operate.
The Marines quickly find out that something is wrong. The planet is dead. Non-combatants and colonial guard alike were slaughtered, women and children included. No signs that a war happened here, some bodies defiled in unspeakable macabre religious rituals.
You realize that what killed these people weren’t humans, it weren’t using guns, and it’s still here. An unfathomable evil from beyond lurks these dead streets, its hungry eyes are gazing upon you. Do you have what it takes to survive?
Kenbo
Simplistic, boring action game.
I did not expect much from Repa Games, seeing that their games look like asset flips. This might be one. If not, it is otherwise a low-effort game.
Store page also lies or at least exaggerates greatly. It lists the following features:
[olist]
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Increasing Complexity* Dynamic Music* Beautiful Visual style[/olist]
First, there’s three enemy types. Each has one straightforward attack pattern. The game progresses in “waves” that show diminutive differences to each other; maybe there’s slightly more enemies in each wave. I couldn’t tell the difference.
– Real player with 1.1 hrs in game
Mind Space
Mind space is a first person shooter action game with RPG elements.
Players can walk, run, melee, shoot, reload, interact and more!
Collect keycards to open locked doors!
Several different AI types that scale with progress through the story.
Boss fights featuring bullet hell mechanics.
Severl differect weapons including Pistol, SMG, Rifle, Shotgun, and magnum.
Every weapon can be unlocked and upgraded using bits, including Damage, Fire rate, and Accuracy.
rouglike elements adding randomized levels every playthrough!
Nordic Warriors
As someone who played Myth 2 and Myth 3 years ago(But unfortunately missed playing the first game), I’m still waiting with great anticipation for those games to be either remastered or adapted for modern platforms in order to be able to play them once again. In all the years since Myth 3 came out, there has not been a release of any RTS game that comes close to replicating the unique style of that trilogy. Until Nordic Warriors, that is.
I came across this game completely by accident while routinely browsing on Humble Store, and as someone who very much loves everything with Scandinavian themes(Which the developers did a fantastic job of adapting and implementing in the game) I went and checked the game’s page on Steam. Upon seeing its striking resemblance to the Myth series from the screenshots, even before reading the game’s description which explicitly mentions it as inspiration, I instantly downloaded the demo, played it, and I was not disappointed. After playing the first three levels on the demo, instantly purchased the full game, went on to continue right from where I left off and finished it all two days later.
– Real player with 32.0 hrs in game
Nordic Warriors draws heavily on Myth games developed by Bungie back in the mid- to late-90s. The developer (a 2-person team!) of Nordic Warriors even stated that they were tired of waiting for more games like Myth to be released, so they set out to build their own. If you loved Myth, I feel you’ll also love Nordic Warriors, but this is no Myth clone. Don’t get me wrong, there are a lot of similarities to Bungie’s series, but enough unique ideas that Nordic Warriors can stand alone.
The gameplay is real time tactical (RTT). If you’ve never played a game like this, it boils down to starting with a limited number of units per level. Positioning your units, timing attacks, choosing stylistic matchups, and finding unit synergies are all factors that determine success of failure. Your units gain experience which makes them tougher, more accurate, and generally “better” in different ways depending on type of unit. This adds a fun facet that makes the loss of even one unit really impactful. Not only do you have to wait until the next level starts to get a fresh unit, but that new unit is now the weak link in your crack team of warriors.
– Real player with 14.8 hrs in game
Sands of Fire
Bring a cannon to a gunfight.
You hear the rumbling drone of approaching enemy tanks returning from a dawn patrol. The hapless armored vehicles have wandered directly into your trap. You wait until they’re in your line of sight and yell “FIRE!”, shattering the stillness of the quiet morning. After the ensuing engagement, you survey the burning wreckage. Another battle has been won, but the war is far from over.
Take control of forty tons of pure armored destruction! World War II is raging, and the enemy is fighting hard for every inch of territory in North Africa. Devastate the opposing forces with superior tactics, cunning strategy, and tremendous might. Leave the enemy forces smoldering in your tracks, and bring your fellow countrymen home safely!
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Engage in up to 48 realistically recreated tank battles from World War II from Tobruk and El Alamein to the Kasserine pass, Tunis and Bizerte.
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Carefully customize your loadout for each mission.
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Direct allies in battle and choose tank formations to give you an advantage.