League of Maidens®
I picked up this game on a lark; I first learned about it a couple days before the open alpha release, and then downloaded and tried it out because my sense of irony couldn’t let me do otherwise. When I first got to the character creator, I was actually pleasantly surprised - it’s got a lot of dials and knobs you can turn, and you have the freedom to express yourself. Then, when I got past that to the actual game, I was somewhat put off; there were mobile game menus everywhere, and it just screamed MTX cash grab. I pushed onwards anyway, and as I actually played the game, it became clear that a lot of the surface level issues are easily explained away as just amateurish UX design - it is an open alpha, after all.
– Real player with 573.9 hrs in game
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The game is currently in Open Alpha, but the game isn’t necessarily the reason you should stay away right now. TL;DR at bottom.
This review is a culmination of my personal experiences and opinions.
Gameplay:
The game is considered a “single-player game with some multiplayer elements.” This pretty much just includes a chat, leader boards, a sort of global control map the two factions fight over, and a “world boss threat bar” which fills based on mobs killed by players across the server. The game is very much designed for an mmo style system but due to it being single player, the game has basically one or two different skill builds that actually work. Expect every class, which there are five, to pretty much play the same. The game features currently a short quest line with no paywalls to get through the story/progress. The end game however is just a gameplay loop of farming in game dungeons called “strong holds” which is basically just a series of rooms filled with enemies, and both world bosses and strong hold bosses for various cosmetics and items to craft an end game item called the “gauntlet.” Other than grinding this game offers afk fishing to earn a little income but isn’t necessarily worth it as you get more gold just grinding the strongholds with their increase-able difficulty system. The real end game is just grinding a currency called “shards” earned by killing mobs to buy hats/gun skins/emotes/capes/chokers (cosmetics) and what is called “ascension” gear which is basically just the highest tier of gear which special sub stats designed to boost skills with the classes in mind. Other gear can be upgraded to the same tier as ascension gear but comes with randomized sub stats. This system is flawed for multiple reasons as the sub stats on ascension gear is designed with an mmo play style of roles in mind despite this being a single player game. This is made even worse when you consider the fact each piece is 120k shards which takes lots of grinding to come by, making ascension gear useless except for two classes. There really isn’t much to do at all endgame besides making new characters and getting them upgraded/customizing them. You also have to pay for any sort of storage for excess crafting items or various other in game items and to be able to swap them between characters. This means that if you don’t have the storage you have to individually grind out materials needed for upgrading abilities on each character. You need A LOT of later game materials to fully upgrade abilities and some of them hardly drop at all.
– Real player with 281.0 hrs in game
Otokomizu~漢水~
This game is an absolute delight. It is a cheap game though and I would only recommend it at a price point of around 10 bucks. I paid 13.50 CAD and feel it was money well spent.
You need a particular mindset going in, however. Things you should know about the game.
It’s comprehensible, but it’s not super well translated.
Movement and control are very tricky, and take a while to get used to.
There is almost no animation in the game. Characters will rotate, but there’s very little moving of limbs and stuff.
– Real player with 5.3 hrs in game
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Kusoge.
+Learning to correctly orientate your character and effectively using the different poses is fun for a bit.
-There is not much in terms of a story.
-Be prepared for this playing the exact same song over and over till you are sick of it.
-Certain levels will be frustrating in difficulty.
– Real player with 5.2 hrs in game