Eye of the Temple

Eye of the Temple

I’ve been playing video games since 1978.In 2013 I fell out of love with video games ! Then in 2016 this New Video game “Gimmick” Known as Virtual reality came along .My first experience was PSVR And I was Instantly transported into dreamland !However I craved More .I built a PC and bought a Rift S and then a Quest 2. In My 5 years of enjoying VR this was the first game that delivered the roomscale experience that was seemingly Abandoned.It will test your mental ability as well as your physical fitness {Remember I’m 50 years old ) This game was utterly brilliant /sometimes frustrating because of difficult sections but extremely rewarding once completed.This game got my fat backside off the the couch literally (Because I had to move it) To create a 2x2 meter space .If you loved The original Tomb raider games but wished you could jump inside them or hoped for a Star Trek Holo deck experience with the clever design of folding a physical space inwards and outwards upon itself .Then this is an absolute Must Buy Game! With a torch in one hand and a whip in the other ducking /sliding and moving my way across some very cleverly designed Puzzles and Deadly Traps I was exhausted and amazed.Hopefully the very small team that has delivered this innovative game can bring out a sequel .One of the best VR games I’ve ever played !

Real player with 19.4 hrs in game


Read More: Best Nonlinear Action Games.


As far as VR games go, this one is a gem. While there have been experimental games with nothing but real-world locomotion (for lack of a better term), this is the first full game utilising the concept and it does so masterfully.

In case you haven’t heard and are reading this because you are on the fence about the game: There is no artificial movement in this game at all. No stick movement, no teleport, nothing. The whole world is completely navigated by physically moving around in your playspace. The way the game uses that small space to traverse a huge gaming world is nothing short of genius. And most of all, it’s really fun.

Real player with 14.4 hrs in game

Eye of the Temple on Steam

Maskmaker

Maskmaker

After thinking on it for a few weeks, I’m going to say Maskmaker is not really a succesful game, and a big step down after A Fisherman’s Tale.

Essentially two games in one, Maskmaker divides your time between brief bouts of mask creation in a renaissance-like workshop, and then exploration of a series of empty puzzle landscapes in the tradition of games like Myst. It’s all very colourful, and you are accompanied by a ceaselessly chatty narrator.

The workshop segments are really good. Not exactly difficult, but the game throws in lots of tactile experiences that really make you feel like a craftsman. Chipping away a block of wood and then applying paint to it is extremely satisfying, and I only wish that these sections were longer, or required more thought than just following a plain diagram.

Real player with 16.1 hrs in game


Read More: Best Nonlinear Open World Games.


This is a very good game (at 3.5 hours into it!). Of course, I will update my review if anything changes. I love that there is a substantial amount of gameplay. So many VR games are only an hour long. I’ve been very pleased to see this game has decent content and the puzzles are great! If you love exploring worlds and figuring out how to surpass obstacles, this could be your cup of tea! I did get to a point where I fell through the map in an out-of-the-way area. It’s a new game and these things can happen. But from what I understand, it’s an issue that will be patched, and the devs are offering a comparable savepoint so that those of us who it has affected can continue playing without having to start over (which I think is super awesome of them). I was able to get my savepoint and start playing again in less than 24 hours. Definitely recommend this game - but check the forum post about falling through the map and be aware of that location until it gets patched!

Real player with 11.4 hrs in game

Maskmaker on Steam

Trajectory Fracture

Trajectory Fracture

One more free RV to add to the collection, it doesn’t add much, but you can have a good time trying it out.

Real player with 1.3 hrs in game


Read More: Best Nonlinear Archery Games.


Trajectory Fracture is a free to play VR game with 4 different modes of play. It worked on my HTC Vive system, looked ok, played ok, sounded ok. Has a two sided menu board, with many gameplay options. You can break stuff for fun. Has 18 steam achievements. The bow puzzle mode is hard. Has steam leaderboard. Looks like the steam achievements will keep you busy with this game.

Try this game, you might like it.

Real player with 0.3 hrs in game

Trajectory Fracture on Steam

Lushfoil Photography Sim

Lushfoil Photography Sim

Experience detailed, true-to-life recreations of various landmarks around the world. Each environment is authentically recreated using reference photos taken on location, and includes detail at both a small and large scale.

  • Capture Every Detail

Use a realistically inspired DSLR to observe and capture the world around you. Includes an abunance of settings that you’d expect from a real-world professional camera, including Auto/Manual Focus, Exposure, Contrast, White Balance, Aperture and a selection of filters, for full creative control over your shooting. All photos are saved to your hard drive, like a collection of real photos.

  • Leave no Stone Unturned

Objectives are not the first priority in the game, but it will reward the types of players who are patient, observant, and like to venture off the beaten path. Each environment is filled with Unlockables, Secret Objectives, Collectibles, and Easter eggs that not everyone will find.

  • Smooth as Butter

Each environment is very efficiently optimised and doesn’t need the latest hardware to run. There are extensive custom settings that will help the game run on a wide range of systems, and will still take full advantage of high-end cards.

  • VR Support

A Virtual Reality DLC will be released in Early Access shortly after the game comes out. I’m a huge advocate for VR and I would love to give everyone the opportunity to experience the level of immersion that VR offers.

Lushfoil Photography Sim on Steam

Antidote

Antidote

Science themed VR escape room with codes that change each playthrough. You must cure yourself from a virus before perishing in the laboratory. It’s a little more difficult than others of the genre.

https://www.youtube.com/watch?v=tb73BK3JRBk&t=18s

Real player with 10.2 hrs in game

Reviewed with Valve Index + Knuckles

Guinea Pig Hostage at the hands of Terrorist 💉

✔️Intro Great 👍🏻 a Plot not seen before in VR

✔️Use the Hints 👌🏻 I liked every puzzle

❌Grabbing on to X-Ray 4 needs tweaked

Antidote “Walkthrough” - Commentary by The Mummy

https://www.youtube.com/watch?v=ej_FSAPoz5Q

Follow our VR Curator Page:

https://store.steampowered.com/curator/29893447/

I think it’s a great Escape Room with good content. I’ve spent hours trying to solve some puzzles. What I didn’t know was some Puzzles had been broke or not working. That prevented me from moving along in the game. BUT, I hung in there and once the Hidden Locker Door was fixed + the Hints Station working. I had a much better time with the game and felt good solving them one by one. Even went back to try some fails to see what would happen, I enjoyed that as well!

Real player with 5.0 hrs in game

Antidote on Steam

Traverse The Void

Traverse The Void

Traverse The Void is an action/adventure VR game about climbing, spelunking, and using your unique terrain deformation tool to creatively overcome obstacles. If you are feeling creative, challenge other players by building levels full of obstacles, enemies, and dangers using the in game level editor.

Terrain Deformation Tool

The Terrain Deformation Tool is a core mechanic of the game. Using the tool allows you to destroy or add to the terrain in order to overcome obstacles in creative and unique ways.

Level Editor

The Level Editor is where you build levels for others to play. The editor is built on top of the terrain system, and is designed to be intuitive and enjoyable in VR.

Traversal

Traversal is core to the game. You climb, jump, and more in order to navigate challenges built by other players.

Enemies and Obstacles

Players build spaces for other players to explore and survive. Add enemies and obstacles to these levels to add further challenge and surprise.

Want More Info?

Join the Discord community to offer feedback, share ideas, chat with other players, and share your own levels.

Traverse The Void on Steam

Castle Rock Beach, West Australia

Castle Rock Beach, West Australia

Beautiful, Teleporting is very broken as you fall through the map a lot and the items seem to have a lower resolution as soon as you teleport to the place. On the other hand, walking regularly in game is soothing, beautiful, the movement is realistic and you can hear your footsteps on different surfaces, it also never falls through the surface and every item has time to render in so it’s resolution is much better. The only downside to walking is it makes a high percentage of people who play VR motion sick. Teleporting doesn’t make you as sick, but again, it is broken. I luckily don’t get motion sickness from VR at all, so I can write a great review for this outstanding game.

Real player with 2.8 hrs in game

Matt Newell is a young talented 3D artist who deserves more fame. In April 2020 I experienced for the first time his interactive fully explorable virtualscapes on Steam. I started with the exploration of Myrdalssandur, an outwash plain in the south of Iceland. Then I experienced all of his works on Steam: Fushimi Inari, Wakamarina Valley and Castle Rock Beach.

Photorealism is not enough to describe the experiences. Matt brings out the best from Unreal Engine 4; assets, textures, rendering of light and shaders are at the state of the art. Oh yes, rendition of light is superb! He succeeds to create a virtual Nature that is more beautiful than real Nature! It’s not properly Nature, it’s an idealization of Nature! It’s a Nature without perils, without insects, without dangerous animals, without smells, where you don’t risk getting dirty with mud, you don’t get wet even if it rains. It’s a Nature expressing just an outstanding aesthetic beauty able to enjoy your eyes and lull your soul. Walking in such virtual world at sunset or at sunrise or when raining, it is satisfactory, relaxing, charming. There are just you and Nature, accompanied by an ethereal soundtrack and environmental sounds! You just take a stroll, discover interesting places, take a few photos, enjoy beautiful seascapes and landscapes with different lighting and weather conditions. Today, contemplating wild and unpopulated landscapes or seascapes is impossible, tourists are everywhere and everytime; and it’s not rare to find trash even in the more remote lands, reminding you how many two-legged pigs are in the world! Plus, you have to organize and afford long and stressful travels! On the contrary, thanks to Matt’s artworks you need just to turn on your PC and sit on your sofa for enjoying elegiac and spiritual experiences; they are well suited for people searching for a break from the everyday stress in our crowded society, especially during pandemic emergency! “Walden: A Game” (USC Game Innovation Las, 2017) gives you similar feelings.

Real player with 2.3 hrs in game

Castle Rock Beach, West Australia on Steam

Bad boy simulator

Bad boy simulator

The first 10 minutes in this game:

Who am I? Why does the teacher punish me when I start moving? What should I do?

Next 10 minutes:

Haha, I glued the teacher’s glass to me and she can’t find it. Stop, it looks like I can stop time. Is this a jojo reference?

Another 30 minutes:

I’m already eating soap, and the teacher is fighting off a Coke with mentos.

In fact, the idea of the game is very interesting, and the developer promises a bunch of new items and updates. There are even references to the industry (Kojima is a genius). I really want to spend a couple of hours in it and touch all the objects, despite the fact that in the beginning I did not understand what was happening at all.

Real player with 9.3 hrs in game

Cool game, at first it was a little unclear what to do and how to play, but everything becomes clear through observation and searching for objects in the class. It’s fun to pack and watch the students and the teacher in class.

Of the minuses, the game slows down in places and there is an imbalance in difficulty between the levels.

I hope the developers don’t give up on the project.

Developers, if you are reading this, please: add the ability to stick things to the people =)

Real player with 5.7 hrs in game

Bad boy simulator on Steam

Bodies of Water VR

Bodies of Water VR

Experienced on the Oculus Quest 2

You can view my review & gameplay here: https://youtu.be/TdeMAgxf4HY

This is a neutral recommendation. This game has lots of negatives going for it. However, there’s enough here that I can still recommend it to anyone looking to support the developers with a game that does have a lot of potential. However, it will need lots of work in a few areas before it would be what I consider a good VR game worth recommending to everyone.

The biggest problem this game has right now is the poor performance. The Unreal Engine has seldom run so poorly as it does here on my RTX 3080 (and no I don’t have any bottlenecks). I had to change DLSS to balanced to achieve a steady 45 frames per second. That’s barely acceptable performance.

Real player with 1.6 hrs in game

Horrible performance.

It doesnt matter if you play at lowest setting or resolution 9000%.

Horrible voice acting and item handling.

When I finally got to swim in the ocean the game might be enjoyable depending on whats avaible to to explore.

You are asking too much money and this should be labeled as early access.

Real player with 0.6 hrs in game

Bodies of Water VR on Steam

despatch: Entity Astray

despatch: Entity Astray

Experienced on the Oculus Quest 2

You can view my review & gameplay here: https://youtu.be/wA_Tf2MRfHI

I bought this game on the Steam release sale (10% off). While I can’t say that I feel I got my money’s worth, I also can’t quite give a negative review. Consider this a neutral recommendation. There’s lots of things to like about this, but there seems to be an equal amount of things not to like.

This is a sci-fi escape room. If you’re expecting a puzzle experience like in The Room VR: A Dark Matter, then you will be sorely disappointed. This game lacks the production values, polish, & the amazing puzzle design (along with good hint system) in the The Room. Instead, you have puzzles that are open-ended and you have to find the right item or the correct code and figure out how to use them or pair them with another clue.

Real player with 4.8 hrs in game

The Devs have listened to feedback and added smooth turning and other control options, very good.

The game itself consists of a quite a few puzzles that are difficult to understand or outright confusing unless you’ve done them before. I don’t feel rewarded for finishing them, rather annoyed at the solution. I often found myself making progress only to be faced with yet another puzzle, and thinking “What was the point of that last one?” or “Why am I here?”

It lacks direction or explanation for why I’m doing any of the things I’m doing. Am I supposed to be doing this? Is the game glitched or have I just not found the correct solution? There’s just no indication of what I should be doing.

Real player with 2.4 hrs in game

despatch: Entity Astray on Steam