Thibalryn

Thibalryn

loving this game it is tough but not impossible fun to exploere however i am missing though a minimap that would be a great QOL update(but not a must)

Real player with 25.2 hrs in game


Read More: Best Nonlinear Retro Games.


A fantastic tribute to the classics, filled with as much flying bacon and evil red frogs as you can handle.

Real player with 3.1 hrs in game

Thibalryn on Steam

Non-Linear Text Quests

Non-Linear Text Quests

It was linear. FALSE ADVERTISING!

Real player with 5.4 hrs in game


Read More: Best Nonlinear Text-Based Games.


What a very non-linear text based quest that was. Truly captured the essence of what a non-linear text quest should be. I especially enjoyed the non-linear aspects along with the text based components. Every non-linear option was paired nicely with a text based option, making the story very whole.

Overall, I give it 10 non-linears out of 10 text quests.

Real player with 3.5 hrs in game

Non-Linear Text Quests on Steam

Art of Fury: Virtual Gallery

Not enough furries

Real player with 14.3 hrs in game


Read More: Best Nonlinear Design & Illustration Games.


Basically Gallery Walk Simulator

⣿⣿⣿⠟⠛⠛⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⢋⣩⣉⢻

⣿⣿⣿⠀⣿⣶⣕⣈⠹⠿⠿⠿⠿⠟⠛⣛⢋⣰⠣⣿⣿⠀⣿

⣿⣿⣿⡀⣿⣿⣿⣧⢻⣿⣶⣷⣿⣿⣿⣿⣿⣿⠿⠶⡝⠀⣿

⣿⣿⣿⣷⠘⣿⣿⣿⢏⣿⣿⣋⣀⣈⣻⣿⣿⣷⣤⣤⣿⡐⢿

⣿⣿⣿⣿⣆⢩⣝⣫⣾⣿⣿⣿⣿⡟⠿⠿⠦⠀⠸⠿⣻⣿⡄⢻

⣿⣿⣿⣿⣿⡄⢻⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣾⣿⣿⣿⣿⠇⣼

⣿⣿⣿⣿⣿⣿⡄⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⣰

⣿⣿⣿⣿⣿⣿⠇⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢀⣿

Real player with 1.3 hrs in game

Art of Fury: Virtual Gallery on Steam

SCP: Nine-Tailed Fox

SCP: Nine-Tailed Fox

Experience the horrors of being the one supposed to be in control amidst seemingly unsalvagable chaos.

You are a leader of Foxtrot Unit 1 “Nine-Tailed Fox”, a highly trained force tasked with re-containing a multitude of terrifying anomalous monsters that have broken loose inside of a top-secret research facility.

SCP: Nine-Tailed Fox is a free survival horror game, based on SCP - Containment Breach. The events of the game take place in a containment site of The SCP Foundation, a secret organization dedicated to containing and researching anomalous artifacts and entities referred to as SCPs that threaten the normalcy of the world. Whenever things go wrong a highly specialized Mobile Task Force is always at the ready to quickly and effortlessly restore order, but what if the scale of chaos exceeds anything ever seen before?

  • Who am I? You’re thrown into the boots of a Mobile Task Force commander. Equipped with military grade weaponry and specialized technology you and your squad must fight their way through what appears to be the worst containment breach to date.

  • Re-contain the SCPs: There are numerous sentient and more often than not violent anomalies that have escaped their containment. You must contain them, but beware, you should also value their integrity, as they are very valuable to the Foundation and science as a whole! You should only fall back to force if absolutely necessary.

  • Terminate the escapees: D-Class subjects are disposable personnel that strictly consists of death row inmates. Given the situation they can be expected to be potentially armed and violent. Considering their potential possession of Foundation intelligence, the hassle associated with dealing with them in any other way and their general worthlessness, they are supposed to be terminated on sight.

Alternatively..

  • Team Deathmatch (MTF vs CI): The Chaos Insurgency is a group that used to belong to the Foundation but went A.W.O.L. not long after their creation. They also have a peculiar interest in anomalous objects and is looking towards taking advantage of the.. unfavorable situation one of the Foundation’s biggest sites is currently facing. Might they even have something to do with all of this?..

    Either fight for them or defend the facility against them!

  • Waves (PvE Mode): A rare, aggressive strain of SCP-008 has infected a large sector of the facility! Grab a team of friends (or strangers) and fend off against waves of them together with a number of other anomalies that has gotten loose!

SCP: Nine-Tailed Fox on Steam

Warlock Bentspine - Toilet Edition

Warlock Bentspine - Toilet Edition

It took me awhile to figure out that there were upgrades, but after I did, LOVED IT!

Real player with 10.3 hrs in game

nothing especially bad about this game, but it almost seems to pride itself on being lackluster. It’s competently made and fairly polished, but I can’t help but feel like there was a great game just beneath the surface that didn’t come to fruition.

it’s not particularly fun, but it wasn’t annoying enough for me to stop playing. music is good, sprites are charming but poorly colored. level design is pretty standard fare, systems (upgrades, weapons) are intriguing but don’t make up for the repetitive and uninteresting enemy behaviors.

Real player with 3.0 hrs in game

Warlock Bentspine - Toilet Edition on Steam

The Panic Room. House of secrets

The Panic Room. House of secrets

I love this game. It is very interesting and there are new events constantly to keep things fresh and new. The storyline is interesting, most of the characters are engaging and I love the fact that you can interact with your friends who play by way of gifts and groups for various tasks. This is one of two games I have played since I started on Steam and I just don’t see giving them up.

That being said, there are a few drawbacks as well. First, while the game is free to play, AND, contrary to what a few will say, you can play and do everything anyone else can do, however, the developers constantly put pop-ups in game trying to sell you stuff. I am even okay with that, they made a good product, they deserve compensation for it, my objection is to the frequency and the way they go about it. You will get a pop-up that advertises items to help you with the game (health potions, luck charms etc…) for a certain price, if you don’t purchase, frequently, another character in the game will pop up and “encourage” you to purchase to help win your freedom. I just think it is a little much. I have spent money on the game, like I said, I love playing, I just prefer not to be manipulated into it. That leads into my 2nd objection; the developers mostly ignore the Steam platform game. Panic Room is also on Facebook, the developers are very active, constantly posting news, apologies and explanations for glitches, etc. Here, we get nothing. Never an explanation and they very rarely respond to anything in the Panic Room group. I feel that if you are going to ask for money, you should be responsive to your players. At Christmas, the game was down for a couple weeks. There was never any explanation and most of us were unable to finish a large event because they didn’t extend the time. A few words would make a difference.

Real player with 1661.0 hrs in game

As I cdnt reply to Monique’s recent Review, I thought I wd post this to support her views.

I agree totally with everything she has said, so have a read of hers too.

This is a well stuctured and creative game. As a writer, I find the storyline interesting, considering its a Hidden Object Game. It also creates a unique environment with the interactive components among other players, while still being a solo game.

If u choose this u may have a moral dilema with activating “Bad Karma” function.

Most of us did, lol.

Real player with 213.5 hrs in game

The Panic Room. House of secrets on Steam

hexceed

hexceed

it’s fine for a free game but I feel like I’m just killing time playing this instead of thinking. there are only 4 unique mechanics to this minesweeper game (I don’t include that they’re hexagons instead of squares because the hexagons make the game easier) and none of them function in conjunction with each other. on the other hand, Globesweeper: Hex Puzzler has 7 new unique mechanics (not including when empty tiles sometimes fall away when you clear them) and they are constantly combined to make even more unique mechanics. every puzzle in that felt different whereas every puzzle in Hexceed feels the same.

Real player with 127.0 hrs in game

I’m not far in yet, but it’s easy to tell that this is a very well made puzzle game.

For reference, I’m a huge fan of the Hexcells series which this obviously seems to take a lot of inspiration from. While starting out the tutorial area it seems to lean a lot closer to Minesweeper, it quickly introduces unique rules that bend the standard formula back toward Hexcells while still keeping its own unique identity.

UI is pleasant and - incredibly important in a puzzle game with unique rules like this - everything you need is easy to understand and within easy reach. New rules are also cleverly introduced without a written explanation and (at least across the tutorial area) ramp up gently enough for probably most to keep up with it. Clicking and holding with either mouse button on a completed tile shows you its area of effect, which makes things easy to keep track of as well.

Real player with 53.8 hrs in game

hexceed on Steam

Frick Frack

Frick Frack

My play through with 3 endings (1 good 2 bad)

https://youtu.be/sMybqRdZBsU

Review

Game definitely carries on the spirit of left on read I’m pretty sure some achievements don’t work especially the frack for a 1,000 feet which was to be expected since secure the bag in left on read still doesn’t seem to have been achieved after 60 pages of people devotedly trying to crack it. The story is a good environmental friendly one and it plays pretty well, I liked the different endings even though one of them had absolutely no dialogue the “destroy the earth” ending since I didn’t get an achievement for it that’s what I’ll call it. Definitely fun play I will warn you though the creator does like to waste your time and make you feel the pain i.e. realism mode in left on read and your character walking for miles the farther you get in the game for the good ending to get to your dig site with no speed up atm so heads up on that.

Real player with 2.7 hrs in game

mixed feelings about this.

The non-skippable part where you walk long distances for to dig for oil is boring but it shows you the damage you have done.

The moles are quite nice to follow you while you destroy their homes and killing rats is nice too.

But the part where you dig for oil is difficult and the instructions are not really clear. It doesnt tell the players that they can dig whatever they can until they have left 2 bars on the time so that they can go to the surface and wait for the oil to appear and make money from that instead

Real player with 2.0 hrs in game

Frick Frack on Steam

CLT

CLT

Very interesting game.

Unless you are good at remembering everything I suggest you take notes as you may get lost in some levels.

It is quite intriguing exploring a woman’s sexuality like this and I do recommend picking this up and trying it out.

My only 2 gripes with the game are:

1. There is no in game sound settings as it is rather loud.

2. There doesn’t seem to be a way to see which cards you have viewed or not when it comes to the view all cards achievement.

Real player with 1.2 hrs in game

Interesting concept. I liked progressing through the story and learning more about the games different plots. Thought-provoking and brings a new experience to your steam library. For the price, it was incredible!!

Real player with 1.2 hrs in game

CLT on Steam

Abyss of Neptune

Abyss of Neptune

Abyss of Neptune is a well designed short game, with an interesting story and decent game play. The presentation and environment is the most notable, as they are overall beautiful.

I found the aiming to be a little tedious at first, but after many tries, I finally was able to get the degree of drop off that the bolts had, and hit my targets reliably.

The motion of the character was nearly perfect. The only problem I had, was the tail off felt more like a space motion then ocean, where the character drifted with little to no reducing of her speed. The controlled motions nail down the water feel, but there should be a little more resistance when you are not actively pushing a direction. Aside from that, the character interactions and movement were a dream.

Real player with 6.2 hrs in game

I really like the atmosphere of this game. It’s supposed to be an eerie underwater horror game, and the ambiance really sells it. The art is aesthetically pleasing, and everything looks really polished with the detail of the lighting. The sound design is really well done, I feel like I’m underwater, and the sound of the character breathing creates additional stress which plays well into the horror genre.

The resource management in the game is really well done. You have to manage your oxygen, which slowly depletes as you explore. It isn’t something you have to micro-manage, but it does have to stay in the back of your mind. The ammunition found in the game is fairly hard to come by, and is something that you have to carefully manage. Running out of ammo can be stressful, and stumbling upon ammo is a huge relief.

Real player with 5.0 hrs in game

Abyss of Neptune on Steam