Sinbad
Sinbad is a charming 3D sandbox platfomer inspired by A Thousand and One Arabian Nights and games such as Super Mario and A Hat in Time.
It follows a young Sinbad who stumbles upon a Magic Lamp and gets sucked in and trapped inside! Finding this secret magical land in turmoil Sinbad must help a Genie usurped from his throne to overpower the evil Jinn to restore order in the Lamp in order to escape as well!
During this adventure, Sinbad discovers a magic carpet that becomes his companion. This wonderful and magical carpet allows him to hover and interact with various objects around the world. As the player, you must collect Magic Lanterns to disperse the evil curse that the Jinn has placed upon the land.
You explore many different locations and environments around the mystical island inside the Magic Lamp, each area with a different story to tell.
Collect all Magic Lanterns in order to defeat the Jinn and return to the real world!
Read More: Best Nonlinear Action Games.
FoxPaww: a furry breakout-lite adventure
I like this game; it’s furry and has different themes. I can recommend it. -^.^- UWU!
– Real player with 5.9 hrs in game
Read More: Best Nonlinear Dog Games.
This game is tough at times, but it’s fun! I would say that it’s a mix between pinball and Pong. I did notice that sometimes I will jump to some other part of the map, I don’t know if that’s a mechanic that I’m not aware of or if it’s a bug. It’s the type of game that you learn it by playing it, and it’s really easy to pick up. This is a great game for all ages.
– Real player with 0.6 hrs in game
Gryphon Knight Epic: Definitive Edition
Gryphon Knight Epic: Definitive Edition:
After having defeated the enormous dragon that destroyed the all the crops and the army of the kingdom of Valiantskies, and of course, having saved the Princess, the leader of a group of eight heroes, Sir Oliver, fell deeply in love with the Princess as they stared into each other’s eyes for the first time. In the meantime, the other party members were already at the defeated Dragon’s Lair, taking possession of his gold, and most importantly, of seven powerful magic weapons! By the time Sir Oliver arrived at the Lair, there was plenty of gold for him to scoop away, along with an amulet, but no more special weapons. Years have passed, and Sir Oliver is now married to the Princess and has a child, but life is now kind of boring, his only outing being with his amazing Gryphon Aquila to gather food for supper. Until one day . . . he comes face to face with his own spectre, which is his total opposite and swears to destroy him, all thanks the Amulet he found years prior in the Dragon’s Lair.
*– [Real player with 14.2 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*
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Read More:
Best Nonlinear Action Games.
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Classic arcade shoot 'em up (shmup) with polished pixel graphics, metroidvania-lite depth, upgrade systems, and a clear megaman influence; rock paper scissors style weapon acquisition between bosses – minus the punishing difficulty.
It's a breath of fresh air in an otherwise saturated roguewhatever/massive metroidvania market. Don't get me wrong, I enjoy a lot of roguelite/likes and love metroidvanias, but sometimes you just want a burger, not a six course meal. The game is still challenging; you'll probably die at least a few times even if you're a bullet-hell junky (which this game also is not).
*– [Real player with 9.9 hrs in game](http://steamcommunity.com/profiles/76561198002563765)*
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![el puppster](https://cdn.cloudflare.steamstatic.com/steam/apps/1613760/header.jpg "")
## el puppster
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/TitresSteam_1.png?t=1635878622)
The goal to to simply survive and make progress to the next level. This game features more than 50 levels each with different themes like forests and rock quarries. Checkpoints are important to help El Puppster on his quest by saving your progress. Enemies and bosses require learning their attack patterns to defeat them.
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/TitresSteam_1.png?t=1635878622)
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/describe.png?t=1635878622)
● Game design inspired by 1990s 16-bit classics
● Unusual Clay sculpted pixel art graphics
● Side-scrolling gameplay enhanced with a unique vehicle power-up for Bonus Levels
● One player platforming action game
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/TitresSteam_1.png?t=1635878622)
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/controlname.png?t=1635878622)
Full controller support. Automatically detects connected controllers.
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/STEAM_PUPP_BANNER_AUG01.png?t=1635878622)
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/TitresSteam_1.png?t=1635878622)
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/enemy.png?t=1635878622)
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/mybug.gif?t=1635878622)
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/blukats.gif?t=1635878622)
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/franky.gif?t=1635878622)
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/TitresSteam_1.png?t=1635878622)
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/tips.png?t=1635878622)
● Earn an Extra Life every 1,000 points
● Look for Checkpoints
● Quit the game after saving
● Find the cartridge power-up to defeat strong enemies
● Select Load game to resume at last Checkpoint
![](https://cdn.akamai.steamstatic.com/steam/apps/1613760/extras/TitresSteam_1.png?t=1635878622)
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![EPEJSODION Dodgeball Attack](https://cdn.cloudflare.steamstatic.com/steam/apps/1391160/header.jpg "")
## EPEJSODION Dodgeball Attack
EPEJSODION Dodgeball Attack is a game where you play dodgeball in international leagues.
This game is so terrible, I don't know where to begin. It looks terrible, sounds atrocious, and it plays horribly. Even though you can look at the controls, in order to actually play the game, you can see some of the instructions in the beginning of the campaign, but that isn't enough. The hitbox detection is somewhere by the waist of these awkward characters from what I've managed to hit, but there seems to be no consistency. I don't understand the enemy and your teammate being behind your and enemy lines (maybe this is some other variant of dodgeball I haven't played before), but you have to knock out the enemy team, which I've gotten close once or twice, but I've given up because I have no desire to continue this game.
*– [Real player with 0.4 hrs in game](http://steamcommunity.com/profiles/76561198117837119)*
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![EPEJSODION Dodgeball Defense](https://cdn.cloudflare.steamstatic.com/steam/apps/1399650/header.jpg "")
## EPEJSODION Dodgeball Defense
EPEJSODION Dodgeball is a sports game in which you play as an international manager. You start as a manager of one of the three little-known teams and fight for the world championship, by defeating stronger and stronger teams, which, after they are defeated, will join you. In order to to become the champion, you have to beat the current world champions, who will fight for sure to the end!
#### Game Features
* Over 100 Powerful Teams to Unlock
* Massive single player manager campaign - play international matches
* Multiplayer play on one computer
* Regular distributions of exclusive teams
Team occurence varies between Attack and Defense. To unlock all teams, you need to connect to Attack using transfer.
#### Use Of Gamepad Is Highly Recommended.
Game also available in Albanian language/Lojë gjithashtu në dispozicion në gjuhën shqipe
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![Look and Find - Curiosity](https://cdn.cloudflare.steamstatic.com/steam/apps/1432310/header.jpg "")
## Look and Find - Curiosity
I couldn't play this game initially because I only had a touchpad–no mouse--and couldn't use the zoom feature, which you HAVE to have! Now that I can use a mouse I really like this game: very clever hidden objects, interesting scenes, good music and ambient atmosphere. If you like hidden object games you will will be challenged by this.
*– [Real player with 4.3 hrs in game](http://steamcommunity.com/profiles/76561199118284010)*
Good game, though short. For a better experience, turn the music off and listen to the ambient sounds while finding objects.
*– [Real player with 2.0 hrs in game](http://steamcommunity.com/profiles/76561197992341638)*
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![Of Mice and Moggies](https://cdn.cloudflare.steamstatic.com/steam/apps/1409180/header.jpg "")
## Of Mice and Moggies
Love letter for Sokoban fans. I especially enjoyed the leaderboards and optimizing move counts for solutions. Has a really good level editor, which is a good place to dip your toes in if you have ever wanted to create your own puzzles but don't have a starting point. The developer is very friendly.
*– [Real player with 73.5 hrs in game](http://steamcommunity.com/profiles/76561198045218394)*
Unbridled feline aggression and tricky problem-solving converge in a most satisfying manner in _Of Mice and Moggies_, a stellar _Sokoban_ variant with a sedate, bucolic backdrop. A belligerent brown cat has embarked on an extensive hunting expedition spanning numerous locales, and he needs your wise direction in order to effectively bag the prey. Manipulative mice, airborne bunnies, and elusive lizards are the prime targets for this frisky fighter. These cunning creatures won't be subdued easily and will take flight when the combative cat occupies an adjacent segment of turf; should an animal reach the outer perimeter of the playing field and escape, it's time to head back to the clawing board. If a patch of tall grass isn't available in order to launch a stealth assault, players will need to discover various ways to entrap the hunted before they can be knocked out. Pronounced purring follows every successful conquest. The sequence of movements made to complete each level are recorded and can be reviewed in order to assist players in identifying optimal solutions; this feature is particularly welcome since a handful of the levels can actually be solved with fewer moves than the designated perfect solutions imply. A versatile level editor and some unlockable minigames are nestled amongst the shrubbery, but the core levels are so thoughtfully concocted they more than stand on their own. Block-pushing buffs certainly won't want to miss out on this compelling collection of countryside conundrums.
*– [Real player with 14.8 hrs in game](http://steamcommunity.com/profiles/76561198041108067)*
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![Pipe Push Paradise](https://cdn.cloudflare.steamstatic.com/steam/apps/721390/header.jpg "")
## Pipe Push Paradise
Great puzzle game.First of all I would like to get something out of the way…I hate when people compare every single first person puzzle game with Portal so I wont compare this game with SSR because I dont think that would be fair.This game has its own identity and has unique gameplay and challenges the player through out the whole game.
The game starts with simple puzzles and slowly introduces new mechanics.When I reached level 32 I thought that harder puzzles would never come.Well prepare for some mindbending puzzles after level 32-The biggest challenge for me was to think in 3D while playing in 2D to be honest I finished 32 levels in 7 hrs but I lost hrs and hrs on harder levels.The main game was enaugh to give this game thumbs up but where this game really shines is when you finish the story and go on the 2 islands and complete all extra levels.Some of the levels on the islands are very hard and most of my playtime was spent on these levels which are wonderfully designed and will test your puzzle solving skills for sure.
*– [Real player with 33.6 hrs in game](http://steamcommunity.com/profiles/76561198091433569)*
Pipe Push Paradise is a Sokoban-like puzzle game where you push pipes instead of blocks, and your goal for each puzzle is to use these pipes to connect the water inlet to the outlet. Pipes roll when you push them a certain way, and while you are introduced to more interesting mechanics as you progress, the manner in which you push these pipes form the basis of the puzzles in the game.
You will hear often hear people compare this game to the critically acclaimed Stephen's Sausage Roll that came out before it, and having completed everything in the game, including the bonuses, I can say that it definitely feels like it was inspired by it. Apart from having pushable 'blocks' that roll, they both have their levels laid out in an open-world design. While PPP does not quite hit the heights of SSR in terms of puzzle design and difficulty, it does offer a few quality-of-life features that its spiritual predecessor lacks. The next few paragraphs will be going through said features.
*– [Real player with 22.6 hrs in game](http://steamcommunity.com/profiles/76561198140801438)*
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![Sub Terra Draconis](https://cdn.cloudflare.steamstatic.com/steam/apps/781840/header.jpg "")
## Sub Terra Draconis
Just an excellent game! Love variety of puzzles and level design!
*– [Real player with 1.6 hrs in game](http://steamcommunity.com/profiles/76561198046670659)*
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