Serin Fate
(This review is based on the June ‘20 update)
Right off the top, I want to be clear this game is still, as advertised, very much a work in progress. However, that being written, I’ve enjoyed my experience enough that I’m content having bought the game at full price even though many of the game mechanics are presently under-explained and the game play is a bit out of balance here and there. What’s more, I can tell from past comments in the forum that some problems have already been fixed – I’m looking at you, person still whinging about inventory size when I massively upgraded mine as a rank newbie in three days of in-game time – so the Developer seems to be responsive and engaged.
– Real player with 201.9 hrs in game
Read More: Best Nonlinear Open World Games.
Playing status: 12/14 achievements, finished the game (I don’t know how to get the last 2 achievements)
Grindy Achievement(s): Yes (1 achievement).
Optional Achievement(s): Yes (12 achievements).
Difficult Achievement(s): Yes (1+ achievement).
Intro
Serin Fate is an adventure RPG with a lot of mandatory elements that you usually find in farming games in addition to magic and monster taming. You can farm, mine, capture monsters for you to fight, fish, and many more. Despite the varied features, it still focuses on the adventure element at its core, allowing you to explore the whole region and figure out how to proceed from the obscure hints.
– Real player with 87.0 hrs in game
Delusion
Delusion is an unusual puzzle game that tells a story about a beautiful world, full of life and colors, which changed beyond recognition after a series of unexplainable events had taken place.
Uncover the truth, help restore the world and save its inhabitants in a journey across five chapters with a total of one hundred fresh and carefully crafted puzzles waiting to be solved. Its turn-based gameplay is simple yet challenging, with satisfying level progression and no timers, allowing you to relax and find your own pace.
Amaze yourself with the unique, mostly hand-drawn art-style, atmosphere, and depth of the living and breathing world of Delusion and its attention to detail.
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A unique and mostly hand-drawn art-style that brings the world and its unmistakable atmosphere to life
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Simple yet challenging turn-based gameplay with satisfying level progression and no timers, allowing you to relax and find your own pace
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A total of 100 carefully crafted puzzles, each featuring an optional challenge with a unique collectible offered as the reward for its completion
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An intriguing story told in 5 chapters, with support for non-linear game progression
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Original Soundtrack composed by award-winning composer Tomáš Vrána
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Colorblind friendly
Read More: Best Nonlinear Atmospheric Games.
Goblin.Life
10/10 Would recommend to any fellow goblin, great for refunds
– Real player with 0.4 hrs in game
Read More: Best Nonlinear Utilities Games.
Kin’s Chronicle
This game is well put together and the catch them aspect is rewarding and unique. The monsters you beat you have a chance to use as party members. The Dungeon crawler Rpg gameplay is on point and fun
– Real player with 4.9 hrs in game
I downloaded the demo and I liked it a lot, so I bought the game. When I installed and started the game over, I got a surprise. When I used the first key I obtained, a message popped up saying that I wanted to keep playing, I had the buy the game as this was the end of the demo. So, I liked it but I didn’t get to play it.
In response to the developer:
Hang on second. It wasn’t just a message. The game would not let me continue. You should tell everyone that if they play the demo, they will have to wait until you fix it before they can play the full game.
– Real player with 3.9 hrs in game
King Rabbit - Puzzle
Imagine if in portal 2 they set all the exit doors in the community levels to be permanently open, and kept all the levels published. It would basically kill many of the community levels right? that is exactly what happened to King Rabbit. It breaks my heart. If you play this game just know you are playing a game full of broken community levels that are now completely worthless, including my own. I wish I could recommend this game because I have played it so much and loved it but now with the community breaking update… I dont think I will be playing what was one of my favorite games anymore. If they simply unpublished all the current community levels and let people re-publish them as they fixed them it would be ok, but not like this..
– Real player with 225.8 hrs in game
There aren’t a lot of games that I keep playing. So if there is a game that I continue playing, it really means something.
King Rabbit is a free to play puzzle sandbox game with cute rabbits and their bloody deaths. Even if it’s bloody, its meant for all ages. And it really isn’t that “horrible”. It’s actually quite funny. (and sometimes frustrating)
The point of the game is to complete puzzles, collect gold, find gems and to buy rabbit skins. Each rabbit skin has only a limit 100. After the 100 is reached, you can’t obtain it anymore. However with the recently added marketplace, you can buy and sell these limited edition skins. Also a big part of this game is, that you can create your own levels and puzzles or play the levels the community has created. The fun is endless. (until you get bored)
– Real player with 204.0 hrs in game
Malice & Greed
I’ve currently put around 200 hours into the alpha version of Malice while playtesting it before the early access launch, and it’s a MASSIVE recommendation. I feel like I’ve learned so much about the game, but that just makes me realise how much left there still is to discover.
Malice is quite a fresh take on the Roguelite genre with a progression system that surprisingly manages to sit in the middle of Hades & Dark Souls in a way that clicks. The number of possible builds with distinctly different playstyles is actually wild, and the emergent interactions scale in a way where there is always another thing to learn or consider, even if you think you’ve learned it all. Each time you have another ‘aha’ moment and understand how you can combine the systems together in a new way, the game reveals a whole new world of what you are able to do with those systems, things you would have never even considered but make so much sense once you know it’s possible.
– Real player with 153.7 hrs in game
You know how Early Access games usually build on top of itself like a tower but without expanding itself, so you generally want to wait until it’s actually full release so you don’t get bored or worse, done with the game completely? Somehow this game doesn’t feel like that. Each major update feels like its own little game, and replaying them doesn’t feel boring at all. It does help that if you don’t know what you’re doing you will get wrecked super hard, and even if you do know what’s going on you’re probably still going to get wrecked by some very poor decision-making.
– Real player with 74.0 hrs in game
Paquerette Down the Bunburrows
The bunburrows are filled with the cutest bunnies… and Pâquerette wants them all!!
U=๏ x ๏=U U=๏ x ๏=U U=๏ x ๏=U
The bunnies flee when Pâquerette gets too close: they will dash through the tunnels carefully avoiding dead ends. Will you let the lil critters outsmart you?
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Use the bunnies’ smart yet predictable behaviours against them!
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Resort to various tools such as traps, pickaxes and carrots when simply manipulating the bunnies' moves isn’t quite enough!
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Explore diverse bunburrows, each featuring their own distinct visual and musical themes (and maybe some special bunnies??)
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Capturing bunnies is all fun and games but Pâquerette would also love to find some baby bunnies, but how?
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Secrets may lurk deep down the bunburrows…
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and the most important feature: BUNNIES
This game was originally created for the Ludum Dare Game Jam 48!