Fata Deum
With the power of a god, who will you become?
A god game where you not only build settlements, but compete with other gods for influence. In Fata Deum, the more followers you have, the more power you wield.
Manage your mana to manipulate your settlements, devotees and the fabric of reality itself. As you amass more power, you’ll be able to pick more unearthly feats to wield.
Convince or conquer
During the day, use your influence on the mortals. Will you bless and inspire them onto good work, or strike fear into their hearts with terrifying visions? But be wary, the townsfolk have their own free will.
At night, you can manipulate settlements. Instruct the mortals to build you mighty temples for worship, farms and lumber mills so that they may prosper, or even to ruin other villages.
Frighten or foster
Perhaps you’d like to be a tyrant, ruling over a kingdom of debauchery and blood. Raise an army and sacrifice your mortals to summon terrifying demons. Your choice.
Or maybe you do believe in fun, festivities and spreading the love, but have no qualms weakening your enemies by spreading fear - or just hitting them with a Thunderstrike.
Shape a living world
As your influence grows, the living world will shape around it, getting ever more vast. Each god manifests their kingdom differently.
Will yours be a kingdom of crops and light, or twisted trees and glowering darkness? You’ll battle gods of Violence, Deceit, Fertility and Pleasure.
Experience your story
Play a young god rising to glory in campaign mode, which is full of curious and revealing challenges set to an engaging narrative.
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Project Martians
can’t re-read (tutorial) objectives, save game ended up broken mid tutorial but at the start?
it seems more of an early access proof of concept than anything.
– Real player with 0.5 hrs in game
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Clumsy controls, a broken tutorial, and not much to recommend it.
– Real player with 0.3 hrs in game
Territory - animals genetic strategy
Territory is an isometric 2D real-time single player strategy about genes and animal species. Animals are behaving the way they would in nature, but you can indirectly control them and mutate them to achieve various goals like dominance in the ecosystem.
Core Gameplay Mechanics - Challenge Mode
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you are entering the game with one species and mutate it to different species later on
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you are playing on the map with existing ecosystem that is producing various sources of food
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you are changing species genome and that is changing its attributes and behaviour
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map is populated with various species (~10 depending on map size), species can die out, species can mutate to new species in time
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each species has its own territory, its size and shape can be adjusted
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species can be herbivores, omnivores or carnivores and can have one of five different sizes
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species lives complete live from being born to death, need food to survive
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individual animal can die in fight, starve to death, can be killed by predator, die by disease or die by old age
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species are hostile only when they share the same source of food and has similar size
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you can migrate your species to new territories
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you can invade enemy species on its territory
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you can defend your territory from enemy species
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you are evaluating your surroundings and complete ecosystem to determine your next steps
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species are reacting indirectly on player’s command if certain conditions are met (migrate to new territory only when not being hungry, having certain genes, etc.)
Core Gameplay Mechanics - Sandbox Mode
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you are playing on the map without any species
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you can create unlimited number of species
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your goal is to achieve the largest biomass and/or diversity
Read More: Best Nonlinear Science Games.
Scramble
–Overall 8/10–
-Graphics: 6/10: Some parts of the map has icon issues and map looks oddly similar but overall OK UI design and little complexity makes the game more clear to understand
-Gameplay: 7/10: more than enough for a indie developer tycoon/colonisation game.
-Sounds: 10/10: i love the music that plays on the background.Other sounds are great
First of all, this is an indie game even tho it has potential in it you can see by the lack of some aspect; that potential never been used to its maximum. I considered this fact while reviewing keep in mind.
– Real player with 6.3 hrs in game
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Fun to play
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Have potential
+Diffrent type beat for a game
+Great Achivements
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Short play time
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Too repetitive after some games
-Would be great if it had multiplayer or coop
– Real player with 2.4 hrs in game
Astrobase Command
Salvage the remnants of your civilization by starting anew in uncharted space, with a small crew and the beginnings of an Astrobase. Grow your base by constructing modules on all three axes, put out fires both literal and metaphorical, and send characters with real personalities and emotions on non-linear text-based adventures across a procedural galaxy.
The only mode is ironman and every section, module, deck and crew member added to your Astrobase comes with implicit risks and reward, so choices matter. How long can you keep from succumbing to the dangers of space?
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Grow - Expand your Astrobase in all three directions.
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Nurture - Build a home for your crew and their daily lives
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Design - Layout the Astrobase to counter crises such conduit leaks, compartment failures, explosions, fires, personnel issues, and more
The Astrobase can be constructed along three axes. Your crew can expand the base by building modules or contract it by salvaging them. They can add or remove functionality by building up or tearing down sections in the modules. They can even build ships that lets you explore the galaxy.
You choose what to build and when to build it. The crew needs to rest and they need to breathe, do you rush the construction of the Enlisted Quarters or the Air Pump first? What’s the optimal placement of the new module? Is it better to have the Plasma Reactor closer to storage or to the crew’s quarters? Keep the station well maintained and stocked with supplies or disastrous consequences may result.
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Characters - Your crew make their own decisions as they interact with each other and the world around them.
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Full AI lifecycle - They work, eat, sleep, use the bathroom, relax, and socialize all as part of their daily lives.
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Morale - Your crew can get exhausted, or suffer from low morale which affects the quality of their lives and how they perform tasks.
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Relationships - Your crew form personal, professional, and romantic relationships. The relationships can be either positive or negative based on how their personalities and actions align.
Your crew live their own lives on the Astrobase. They have things to do and people to meet. Exactly how well they perform depends on how good they fit into their job, what adventures they’ve had, and what horrors they have survived; even how well matched they are with their peers matters, some will become romantic partners while others become bitter work rivals.
You will run into stumbling blocks, maybe your crew is exhausted because you’ve pushed them too hard, or low morale makes slacking off more enticing, or maybe Jenkins and Rodriguez spend too much time arguing while the Fission Reactor goes critical. Figure out your problems and fix them!
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Explore - Build and dispatch ships across the galaxy to explore planets, fight killbots, extract resources, and interact with other civilizations.
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Delegate - The ranking officer of each ship will make decisions based on their personality, and take recommendations from their team.
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Overrule - Change the decisions in the logs they send back, or let them make their own mistakes.
The procedural adventures of the crew assigned to your ships can be read and interacted with in the logs they send back. Carefully handpick the crew for each ship you send out. Monitor their progress or leave them to their own fate. Whatever you choose to do, the outcomes of their adventures will be felt in what resources they get, what injuries they suffer, and in how it changes their emotional state.
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Assign - Choose the best person for each job based on their stats, personalities, and over 50 different skills.
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Manage - Prioritize tasks, clear task blockers, optimize the routes that the crew take during their day.
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Observe - Calculate resource depletion and stay on top of tasks to prevent the reactors from exploding, the conduits leaking, and compartments failing,
The desk is where you design the Astrobase into a functioning home for your crew, promote leaders, manage tasks, monitor resource consumption, read reports from your ships and give them your input.
Running the station means manning your desk. Be efficient, and use your time wisely or take a break and play some Asteroid Shooter.
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Individuality - Characters maintain emotional memory, and experience psychological growth over time depending on how results align with expectations.
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Expression - Each character’s personality is expressed in their conversations, thoughts, and ship log entries
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Story - Over 100 personality traits and 42 intertwined emotions combine to author narratives that reflect how the crew are actually thinking and feeling.
The Astrobase’s crew will have conversations with each other, or insights about their lives. Crew members join the Astrobase with revealed personality traits that drive the emotions that effect their job suitability, choices and actions. More traits become unlocked as they experience emotional growth.
Ensure that your crew’s psychological needs are met and they have the ability to grow as people. When you’re processing recruit applications you’ll want to keep an eye out for personalities that might clash with your existing crew, or will be compatible and create lasting friendships.
Hexmet World
In Hexmet World you can create your own unique world.
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Open world!
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Hexagonal grid allows you to create a unique biome!
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Various building options allow you to create a unique civilization!
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Improved system of any strategy!
The large number of resources gives the feeling of complete control over the gameplay.
You are expected by:
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Metals
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Minerals
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Wood
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Electricity
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Food
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Army
… And much more!
Play it your way! A unique system for the creation of your own civilization. Defend your world from opponents, attack foreign lands!
Build your army in space and enjoy the atmosphere of an endless universe.
Every step moves you to victory!