Trajectory Fracture

Trajectory Fracture

One more free RV to add to the collection, it doesn’t add much, but you can have a good time trying it out.

Real player with 1.3 hrs in game


Read More: Best Nonlinear VR Games.


Trajectory Fracture is a free to play VR game with 4 different modes of play. It worked on my HTC Vive system, looked ok, played ok, sounded ok. Has a two sided menu board, with many gameplay options. You can break stuff for fun. Has 18 steam achievements. The bow puzzle mode is hard. Has steam leaderboard. Looks like the steam achievements will keep you busy with this game.

Try this game, you might like it.

Real player with 0.3 hrs in game

Trajectory Fracture on Steam

The End of Dyeus

The End of Dyeus

It’s a quaint little game. No handholding, no restrictions save for what you can accomplish with the gear and upgrades you find. Simple, but not entirely straighforward. Graphics/animations are a big seller for me as I’m a sucker for this style. The combat is.. Adequate. Melee consists of blocking and attacking, learning your opponents' moves, and making sure the shield you have blocks more damage than your adversary dishes out. Simple and generally not rewarding. Same goes for the bow; keep a good stock of arrows and kite. The crossbow allows for a shield, but it’s the same taste as both; kite, block if your foe gets too close, then shoot. Locations are lackluster, and the land is a bore between areas minus the ever-weakening mobs you encounter thanks to your gear. There are shops, but they’re rather redundant save for artifacts that I won’t spoil abilities/tweaks for. The story is sort of clíched, but semi-original. Still, most of it is learned through books ala Dark Souls. Oh, and keys are rebindable. Though, as much as I’m loathe to say this, Dyeus could have benefited greatly from mod support, though for nearly being out a month with hardly any Community Hub activity, I doubt that could have taken the game to greater heights.

Real player with 26.3 hrs in game


Read More: Best Nonlinear Open World Games.


Overall it was a pretty nice experience, it was fun having to figure out where to go next and getting brutally murdered because I went somewhere that was way over my head.

Figuring out which weapons work best for each enemy, which ones to engage in melee or ranged was also nice.

The melee was usually fine but there were some particular enemies that were a patience game, where you are both attacking and blocking and it takes quite a while to actually get a hit on them.

If you’re like me and struggled at the end one bit of advice:

Real player with 20.2 hrs in game

The End of Dyeus on Steam

VR Plant Journey

VR Plant Journey

In this virtual reality adventure, you’ll explore the inner workings of a canola plant from root to flower. What does canola need to thrive optimally? Learn about the processes in plant cells, playfully help it grow, and become an excellent plant scientist.

LEARNING CAN TAKE PLACE ANYWHERE AND AT ANY TIME

Together with plant researchers:inside the Leibniz Institute of Plant Genetics and Crop Plant Research, Breakpoint One and Simmation have created a high-quality educational experience. VR Plant Journey “Die Reise in die Pflanze” teaches children biological knowledge in a playful way. Thanks to fully immersive virtual reality (VR), players:inside are completely immersed in the inner workings of a canola plant, experience the events up close and can even control them.

EDUTAINMENT MEANS ENTERTAINING LEARNING

In three chapters - root, leaf and seed - you test out how an optimum of nutrients must be regulated for the development of plant organs.

The unusual learning unit is lightened up by playful elements.

In the leaf, for example, chloroplasts are thrown with the basic substances of photosynthesis, carbon dioxide and water; in the root, ammonium and nitrate, important plant nutrients, have to be assembled; and in the seed, oil bodies have to be hit with a bow and arrow so that they grow.

The high-quality implementation of the concept is reflected in several internationally renowned awards and nominations:

#### Awards

As part of the science and research project AVATARS

2021 for the VRnow Award “Best Industry VR”

Award nominations

2021 for the VR Awards “VR Education and Training of the Year”

2020 for the Auggie Award “Biggest Societal Impact”

2020 for the Laval Virtual Award in the category: “VR/AR for Learning and Training”

2019 for the VRnow Award “Best Learning Solution”

Follow us on Facebook and never miss news, discounts and promotions.


Read More: Best Nonlinear Family Friendly Games.


VR Plant Journey on Steam

The Viking Way

The Viking Way

–-{Graphics}—

☐ You forget what reality is

☑ Beautiful

☐ Good

☐ Decent

☐ Bad

☐ Don‘t look too long at it

☐ MS-DOS

—{Gameplay}—

☐ Very good

☑ Good

☐ It‘s just gameplay

☐ Mehh

☐ Watch paint dry instead

☐ Just don’t

—{Audio}—

☐ Eargasm

☐ Very good

☐ Good

☑ Not too bad

☐ Bad

☐ I’m now deaf

—{Audience}—

☐ Kids

☑ Teens

☑ Adults

☐ All

—{PC Requirements}—

☐ Check if you can run paint

☐ Potato

☑ Decent

☐ Fast

☐ Rich boi

☐ Ask NASA if they have a spare computer

—{Difficulity}—

☐ Just press ‘W’

Real player with 47.3 hrs in game

The Viking Way




The Viking Way; an ambitious project that aims to bring a Viking experience into the 3D RPG world. Upon playing I could see the amount of work being put into this project, through their slowly chipping away at every unpolished surface in the game with every update.



It’s Medieval times, when the Vikings rule the high seas and warring factions fight for new land and dominance over other factions. This is where I come into play; I am about to set off on a journey to represent the Faction Ribe and make my father proud.


*– [Real player with 27.7 hrs in game](http://steamcommunity.com/profiles/76561198329404521)*






---

![The Light of the Darkness](https://cdn.cloudflare.steamstatic.com/steam/apps/1369430/header.jpg "")


## The Light of the Darkness


THE LIGHT OF THE DARKNESS is a Metroidvania game inspired by the beloved classics. Explore the Lands of Oblivion, a cursed place between the worlds of Light and Darkness. Play as the first and unique hybrid, a creature of both worlds, yet bound to neither. Survive the hatred of the Pales and the Darks. Delve into a world filled with rich storytelling and an intriguing, original history.

![](https://cdn.akamai.steamstatic.com/steam/apps/1369430/extras/RunningWeather.gif?t=1628626341)



![](https://cdn.akamai.steamstatic.com/steam/apps/1369430/extras/Menu_DivisorH.png?t=1628626341)



#### Setting



*"Ophelos: the world of Light, Zigardth: the world of Darkness and the Lands of Oblivion."*



Long ago, a world divided between Light and Darkness emerged. Pales and Darks blinked into existence. Despite their world split in two by a cataclysmic event, it did not take long for the two societies to discover each other. War followed, fueled by the prejudice between them.



In a dark pit in a cursed land, a strange creature rises from a pile of corpses with no memories or knowledge about himself or the world around him. He is the first and only of his kind; a hybrid, with essences of Light and Dark. As soon he appears, the Pales and the Darks reject him for his nature, forcing him to face alone the dangers of those lands.



Follow this hybrid’s journey through the madness of war. Discover with him the strange nature of the world and its inhabitants. Help him on his journey to unite two clashing cultures, and learn the intriguing truth of his origin.

![](https://cdn.akamai.steamstatic.com/steam/apps/1369430/extras/tLotD-PromoSteam.gif?t=1628626341)



![](https://cdn.akamai.steamstatic.com/steam/apps/1369430/extras/Menu_DivisorH.png?t=1628626341)



#### Caracteristics



*   Episodic Metroidvania: Elaborate level design that encourages exploration and evolution of skills in an engaging manner.



![](https://cdn.akamai.steamstatic.com/steam/apps/1369430/extras/Metroidvania.gif?t=1628626341)



*   Essence Absorption: Absorb essences from other beings, allowing the player to gain strength, abilities. Discover a diverse combination of elements, natures, and personas that can be merged into a multitude of spell variants.



![](https://cdn.akamai.steamstatic.com/steam/apps/1369430/extras/EssenceAbsorption.gif?t=1628626341)



*   Equipment, weapons, and more!: Access an arsenal of equipment and weapons, each with their own attributes, abilities and attack patterns.



![](https://cdn.akamai.steamstatic.com/steam/apps/1369430/extras/Weapons.gif?t=1628626341)



*   Immersive visuals: Cutting-edge 3D graphics with a dark, realistic style, different environments, and dynamic lighting. Encounter beautifully detailed models and environments with a fine tuned, intuitive interface.



![](https://cdn.akamai.steamstatic.com/steam/apps/1369430/extras/Visuals.gif?t=1628626341)



*   An epic tale: Immerse yourself in The Lands of Oblivion and unearth a mysterious world of mystical elements. Learn the rich history of the Pales and the Darks and what has led to their violent conflict. Play as the amnesic hybrid and collect clues and memories through flashbacks. Discover his mysterious past and what awaits him in his legendary saga.



![](https://cdn.akamai.steamstatic.com/steam/apps/1369430/extras/Lore.gif?t=1628626341)



![](https://cdn.akamai.steamstatic.com/steam/apps/1369430/extras/Menu_DivisorH.png?t=1628626341)


















---

![Riddle of the Sphinx™ The Awakening (Enhanced Edition)](https://cdn.cloudflare.steamstatic.com/steam/apps/1521870/header.jpg "")


## Riddle of the Sphinx™ The Awakening (Enhanced Edition)


OVERALL RATING 9.5 / 10.

It took me around 20 hours to finally complete ROTS Enhanced, and I must say it was well worth the price (I'm including the DNCs I also purchased in my opinions: Night Exploration DLC and the Dead Ends/Hints DLC).

First, the DLCs I purchased:

-The Dead Ends (Hints) DLC helped a LOT along the way, when I needed it, which was once in a while. None of the "puzzles" were, to me, illogical…so with some help and nudging I was able to complete everything. There are a LOT of different areas in the game and thus a lot to cover, which the DLC does well. I also appreciated the way the Dead Ends DLC was structured: either hints OR direct solving ,depending on which area/node you were visiting during the game. Player's choice, and the entire DLC was easily integrated into the game: right click during the game, then click on a menu icon, taking you to the menu where the Hints DLC resides, without quitting out of the game, per se.


*– [Real player with 20.3 hrs in game](http://steamcommunity.com/profiles/76561198033489159)*





Riddle of the Sphinx is a point and click adventure game that was released in 2000\. Recently, it has been “remastered” and updated to run on the latest systems. I was very excited to hear that this game was coming to steam and even more excited to hear that the game was being updated. I remember playing this game back when it was first released and I recall loving it then. I was looking forward to reliving fond memories of an awesome game that combined two loves of mine. Puzzles and Ancient Egypt.


*– [Real player with 14.2 hrs in game](http://steamcommunity.com/profiles/76561197994027392)*






---