GET OUT!
It was a very fun and short game, but it took me slightly longer to Get Out! because I was doing the Commentary instead of focusing fully!
If you want to see my Playthrough, watch it here on youtube!
Pt 1: https://youtu.be/_cKZkhX_GaM
Pt 2: https://youtu.be/fRn_H5_MC9Q
Thanks! If you liked it, please give out a like and comment what you think! Have a nice day!
– Real player with 1.1 hrs in game
Read More: Best Noir Puzzle Games.
I really enjoyed playing this game,i love the black and white vibe
found it complicated but not too complicated,i recommend playing this:).
- DIFFICULTY -
☐ to easy
☐ Easy
☑challenging in a fun way
☐ Hard
- MUSIC -
☐ Bad
☐ Not special
☑ i mean i like it
☐ Good
☐ Beautiful
- PRICE -
☑ Free
☐ Underpriced
☐ Perfect price
Could be cheaper
☐ Overpriced
☐ Complete waste of money
- LENGTH -
☑ depends how long you take
☐ No ending
- FUN -
☐ I’d rather watch paint dry
☐ Hard to enjoy
☐ Repetitive
– Real player with 0.7 hrs in game
All Walls Must Fall - A Tech-Noir Tactics Game
A great game that just needs a bit more polish. If you liked xcom or syndicate (old school) youll probably love this game.
This game has a few levels to it.
The first level is a great shooter/ and minimal rogue or semi-RPG with time travel mechanics. Some of the firefights can be intense and complex strategizing your twisting of time between hailstorms of bullets allowing one man to wipe out an army.
Its not terribly deep on the surface likly because they didnt get the funds to make the game its full intended length (west germany as well as east germany). I do not regret any time spent, or not spent in this game. (yes its a bad joke since at the time of writing this I have the world record of completing the entire game in 1 minute 29 seconds… time travel accounted for=).
– Real player with 22.1 hrs in game
Read More: Best Noir Turn-Based Combat Games.
A masterpiece ruined by retard downvoters, small minded casual homophobic cry babies.
I got this game during early access, did a first run but messed the first 3 tutorial missions,
earning low money and getting stuck on harder missions because with low money you can’t upgrade much.
Now that the game is published I did a serious run, nailed the tutorial missions and also unticking the ‘decision timer’ option,
which allows you to think about each move without losing time (time = money).
After those 3 missions you get access to the map, where you can select your next mission.
– Real player with 14.4 hrs in game
Dirty Wars: September 11
Chile, September 11, 1973
The Military Coup of Pinochet’s army overthrows President Salvador Allende’s democratically elected government, marking the beginning of 17 years of horror and genocide. Exile, censorship, torture and the forced disappearance of people who oppose the new regime are performed on a daily basis.
Maximiliano and Abigaíl, a young couple who decide to stay in Chile, join the resistance against the dictatorship, sacrificing everything to enter a life of secrecy in which they must face multiple challenges.
Dirty Wars is a video game that combines stealth mechanics, puzzles and interactive dialogues in a closed and immersive world with defined objectives.
You play as Maximiliano and Abigail, who must overcome difficult objectives in order to opose the regime, in a time where only one side had all the weapons and the use of information and counter-intelligence are much more valuable.
There are no inventory systems or acquired skills, in the resistance the only weapon to survive is your intelligence and your ability to understand the security rules that will keep you going in the fight against the dictatorship, an unequal fight that will take years.
The compartmentalization is the iron law of resistance. No member can know personal information about an other, or anything that the dictatorship can use. Anyone could be captured, tortured and forced to give out information at any time.
In moments of great tension and danger, armed confrontation is not an option. Use the elements of the environment to hide and avoid being heard by the repressive forces.
Dirty Wars is a Chilean video game for the world. Introducing a completely Chilean and Latin American story that shows part of the culture, art, music and aesthetics from this corner of the world.
Read More: Best Noir Stealth Games.
Gazmatera: Return Of The Generals
Greetings, folks!
We came from MOWAS1/2 mods to create something more cool!
In the years between 1988 and 1994, somewhere in Europe a squadron of the best fighters from crime, called “generals”, was blacklisted for liquidation. Take control of four survivors, Jeff, Kayla, Helga and Emilia, and exterminate the leader of the enemy gang!
-all 10 levels are made in different genres
-
4 playable characters
-
soundtrack from famous musican Ilya Vodyanoi
Peripeteia
Peripeteia is an upcoming first-and-third-person game, mixing shooter, stealth and RPG mechanics. Heavily inspired by immersive sims made by Ion Storm and Looking Glass Studios; Peripeteia expands upon the formula with original ideas and an unexplored setting.
In an alternate history cyberpunk Poland, a young cybernetic supersoldier named Marie must make her way as a Mercenary in a post-Soviet city full of corruption and opportunity; where nations, powerful factions and ideologies clash.
You will be forced to use your wits, tact, and raw violent nature to complete tasks shrouded in conspiracy and mystery. Logic, skill and ruthless cunning will win you the day in an interactive and highly adaptive world. When that fails, a loaded gun and the ability to create your own climbing routes virtually anywhere, will suffice.
Have you found yourself hungering for a sense of survival, accomplishment, and player choice long absent from this dark and belied industry? Then consider joining us in the lights of the Eastern Night with Peripeteia.
“Jank/10”
- Dave Oshry
The Bureau: XCOM Declassified
The Bureau: XCOM Declassified was not well received by mainstream reviewers, but I personally enjoyed it a lot. Overall, it feels like a stripped down version of Mass Effect, but the combat stands out above other cover shooters. The game has a lot of flaws, but I encountered no bugs in the core game. The Hangar 6 DLC, however, would freeze briefly every few seconds and rendered the game nearly unplayable.
The Bureau’s combat puts you in control of William Carter, a rather generic protagonist with a gravelly voice. Conversations in the game are carried out with a radial menu lifted directly from Mass Effect. The dialogue isn’t terribly interesting, and some of the characters facial animations appeared to not actually be finished. Their mouths move with odd robotic motions, and their eyes look eerily dead. Carter himself, and some of the other core characters have much better, albeit repetitive animations. The story is forgettable overall, but moves the game on well enough. It doesn’t come anywhere close to the likes of Mass Effect though, and the fact that the developers chose to base their game design so heavily on Mass Effect is unfortunate given the weak story. Even still, the combat made the experience worthwhile.
– Real player with 54.6 hrs in game
“The Bureau: XCOM Declassified”. There are three major aspects of the game to talk about.
For one, this game was created for XCOM fans, with an extra layer of associations from the 60’s era. The player will see all the major events of an alien invasion on Earth, from the first contact to the last repel battle, which, by all standards, will unfold on an alien ship, from where the entire invasion is organized. Keen on the setting, the player will be able to examine in detail the sequential construction of the XCOM base, go over all its iconic locations, from the headquarters and medical unit to laboratories and workshops. The player will take part in the capture of aliens and in their interrogations (without vivisection). He will have to defend the base from a full-scale attack in one moment… All in the third-view perspective. If this is not a quality fan-service, then what else? Unfortunately, not all XCOM fans appreciated the change of genre from strategy to shooter, but for me personally, the Bureau in this aspect is a very successful project.
– Real player with 44.9 hrs in game