《Drifting : Weight of Feathers》
《Drifting : Weight of Feathers》
A third-person-action game with a special emphasis on aerial-combat. Players need to utilize grappling hook and acrobatics to fight enemies, solve puzzles to progress through each level.
Features
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Third-person fast-paced action
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Fluid animation and versatile control system
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Customizable hair options for Faye
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Physics based puzzle solving
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Parkour on whale! ヽ(・∀・)ノ
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Steep learning curve, very hardcore! Play with caution! Σ( ° △ °|||)
Download 《Drifting : Weight of Feathers》 demo and experience it yourself!
Read More: Best Ninja Runner Games.
Sword With Sauce
Sword With Sauce is a great game with enjoyable mechanics and vast amount of fun. If you like being stealthy, you’ll like it. If you like being badass, you’ll like it. And if you like action single-player games with ninjas, you’ll definetly like it. While I was consumed in this world, I felt like a real ninja. Wallruns, roof-hooking, stealthiness, tactical usage of a vast majority of available gadgets - that is all waiting for you in this amazing game. This game doesn’t even need a story or a big amount of levels to be interesting. You just enjoy creating different tactics or performing astonishing kill tricks. Here are some pros and cons:
– Real player with 22.5 hrs in game
Read More: Best Ninja First-Person Games.
Wow… Sword with Sauce is crazy fun. Yes, it’s only 3 levels and yes it’s only in, well, not even beta. But what is there is awesome!
I played through and beat both the mansion and habor using the default setup. The mansion was a mostly stealth run. Habor, I just went wild with the sword since the layout is a little more difficult to map out. When I started up city, I finally decided to check out gadgets. Don’t make the same mistake I did! Check out gadets ASAP!
Sure, you can go with a bow as your starter weapon, ala Far Cry. You can go with the default sword. You can go with… honestly, I forgot what the fourth thing was because THE SHIELD, the freaking glorious shield! Have you ever want to play a FPS Captain America? The game may not have Marvel branding, but the shield made me feel like I was in the Avengers. It’s got the multi enemy bounce. It’s got the bullet ricochet. It’s got the boomerang return.
– Real player with 17.9 hrs in game
Ninja Pizza Girl
Color me amused. I am not someone who considers themselves good enough to be a speedrunner. I never will and am at peace with that. I may have been as a youngster but not anymore. However, if I were to pick up a game and recommend it to them and players like me it’d be Ninja Pizza Girl. This may well be one of the more underappreciated games released in the past twelve months.
Ninja Pizza Girl is a game that I’ve had sitting on my wishlist since its release last September. That’s really not saying much as I tend to have a wishlist containing every game that has trading cards that I don’t own. And so it sat there until I was recently recommended the game by a regular Steamified reader. He suggested that I may want to feature it given the popularity of the genre among readers. I didn’t even know that the game was funded by the Queensland State Government, the state in which I live. I’m particularly critical of games that are from the place I call ‘home’. This is because I don’t want my personal cheerleading to persuade you to buy a game you’d be unhappy with. However, due to how much fun I actually did have with the game it’s impossible not to recommend it to you.
– Real player with 18.9 hrs in game
Read More: Best Ninja Female Protagonist Games.
Me: Ninjas and Pizza? This is basically every mans dream combination.
Distant voice: What about the girl?
Me: Gemma? Oh she’s cool, BUT THE PIZZA! mouthwater intensifies
Ninja Pizza Girl is a game about a girl named Gemma, who helps her dad deliver pizza… the cool way, by jumping over roof tops like a true ninja. But Megaco, a big company who monopolises the industry in the game, hired ninjas to stop Gemma from delivering pizzas (ps: the ninjas are jerks).
What I like:
– Real player with 10.3 hrs in game
Tokyo Rogue
TOKYO ROGUE is a high-velocity parkour platformer where you play as a nimble operative stationed in a futuristic Tokyo. Jump over boiling vats of acid and swing across alleys as you make your way to the rendezvous point. Prove your mastery and collect gems to unlock cosmetics.
KEY FEATURES:
FEEL LIKE A NINJA: Swing through fast paced and challenging levels. Jump across rooftops and use your trusty grappling hook to maneuver around obstacles.
HILARIOUSLY CUSTOMIZABLE: Collect gems scattered across all levels to customize your operative’s hat and trail with a variety of stylish and comedic options.
SATISFYINGLY DIFFICULT: Master every level to get all three gems and soar through them like you could never imagine.
EXPLORE A BEAUTIFUL WORLD: Explore a variety of themed maps and master new mechanics that span the various districts of this futuristic Tokyo.
Overgrowth
The game still feels somewhat unfinished, but they actually fixed the combat so that it’s fun again. That, and the amazing mod support means that I can’t but recommend the game. It’s a bit pricey, but it offers some of the most satisfying melee combat ever seen in a game. Perhaps even more satisfying than Dark Souls or the like. Despite it’s tragic state after a ridiculously long development time, it’s a cult classic and one of my favorite games for a simple reason; The combat is so good. It’s my go-to I-wanna-clap-some-people-to-death-or-die-trying game. If you love melee action combat games like me, you can’t pass this game.
– Real player with 27.2 hrs in game
Amazing. I got this from Humble Monthly, installed it, and in one sitting completed the main story. Now it’s 3 in the morning and I’m writing a review. The main story is indeed 3 hours long, but it held my attention by being so fun to play and look at that it passed by way too fast! I haven’t gotten to try the other 2 stories yet, but I can say a few things about the game, and from now on, I’ll be referencing the main story.
The good:
- Movement: it’s amazing. There’s so many ways to get around, it feels so fluid to get from place to place, and the best part: Moving around is FUN! If I can have fun just getting from place to place, it’s a game I’ll enjoy. I’ve seen a couple reviews saying that the movement doesn’t do what you want it to do, but I just don’t see that in this game. Everything is spot on. Whenever the character did something wrong, it was always my fault, not the game.
– Real player with 17.3 hrs in game
Boomerang X
Boomerang X is an insanely fast paced fling and zing game.
I see a lot of people leaving reviews saying that they are upset with the fact the base game takes only 2 hours to beat.
What they always fail to mention is that those 2 hours are packed to the brim with just about all the content you need. The arguably short playtime required means the game will never feel dull and every 10 minutes or so you will be introduce with a new environment, possibly new ability, and more knowledge on how to beat the next level. It’s addicting to go through the motions of progressing in this game which is why I think it’s so appealing to speedrunning.
– Real player with 48.2 hrs in game
$20 for such a short game is fairly steep (1-3 hours with New Game+), so I can only recommend this game to anyone interested in speed running and gyro. I’d honestly put this game at $5 - $10 max regardless of it being a speed run game. The only reason I paid the full $20 was because of Flick Stick.
An issue I’ve seen brought up is that Flux (slow motion) is too strong. You can use it every time you throw the boomerang. This feels like it was balanced for New Game+ as enemy density basically forces you to constantly use it. Since there is a super meter in the game (Comet Mode), I think there is an obvious solution. Make it so taking out enemies not only fills Comet Mode but using Flux will also drain it. Since the game was made for speed running though, I don’t think any changes will be made to Flux.
– Real player with 21.8 hrs in game
Shadow Ninja: Apocalypse
Tags: Casual - Runner
Additional Tags: Delete Local Content & Remove from Library
TLDR: This is a QTE platform runner. Feels broken. Major design issues. Outcompeted by better QTE games or better runners.
Feels like a flash game. The game is zoomed out and should allow for good visibility. The Xbox360 pad is somehow not correctly implemented. Getting through menus and controlling anything felt really janky. Jumping felt imprecise. Pushing the appropriately colored faceplate buttons to dispatch foes as you meet them did not recognize inputs.
– Real player with 8.6 hrs in game
Go to Store (Featured), Click on Games, Narrow by Feature (Steam Trading Cards), Relevance (Lowest Price).
Then skip to Page 9 or 10, until you find the .50 - $1.00 games.
Add them to your Wishlist, games that are a dollar can go on sale and you may be able to purchase for cheap!
A game at .50 may give you that value back in trading cards.
Search and Install “Idle Master” which will run your games even without the game being installed.
I may or may not ever play this game, but some games I have installed and messed around with on a rainy day!
– Real player with 5.4 hrs in game
N++ (NPLUSPLUS)
I played this game for over 60 hours on PS4, getting every achievement (currently the same achievements on both platforms).
Skip this first paragraph if you want to get straight to pros, cons, and opinion
N++ is a simple in concept minimalistic 2d platformer. Guide your character, the ninja, avoiding various traps, obstactles, and fall damage in search of riches. (gold coins scattered throughout levels). The ninja can wall jump and move in any direction. Every level has at least one door switch that opens a door to the end of the level. Navigate to that open door to finish a level. There are between 2000 and 2500 total official levels in three modes called Co-op, race, and solo mode ranging from easy/tutorial scaling up to the extremely challenging. All of these modes consist of episodes that have a pack of 5 levels together. As time passes in a level the score counts down. When that score hits 0 the ninja explodes and must start the level over. The time is additive in every episode. Collecting gold adds time. After beating an episode, it is possible to select levels individually. There are global leaderboards for every individual level and episode as well as friend leaderboards and replays for every best personal score. There is an in-game editor where players can make and play community made levels.
– Real player with 491.5 hrs in game
N has been a series I’ve followed since around 2006, where I would secretly play it during class. The game was pretty special back then since it was made in flash, yet it was so well made and content rich that it could of passed as a AAA title at the time. Flash forward to 2016 with the release of N++ and it still holds strong as being one of the best platformers out there.
N++ is the best version of N, being the most polished and content rich of the series, but what makes this game truely special is something that has existed since the first version of N, that being its very well executed movement mechanics. N was a game that focused purely on platforming, there’s basically no story, no abilities, no player gimmicks, no killing enemies (they’re are plenty of enemies to kill you however). It’s just you and your ability to run, jump and wall jump.
– Real player with 420.1 hrs in game
Warframe
By looking how much time i have spent in this game, you can realise - this game, if it manages to hook you, will keep you for years.
Instead of bunch of words, i will just go straight to pros and cons.
Pros:
- Weaponry. Basically, you can find lots of guns of your liking by just trying them or asking people of how they work and get an idea of how they act and how good\bad they are. Well, since there are around 350 weapons available for you to pick from, you will surely find a tool of death and destruction of your own playstyle: bows and crossbows, rocket\grenade launchers, flamethrowers, machineguns, shotguns, sniper rifles and even futuristic LAZ0R guns. Basically - primary weaponry includes two-handed guns of pure murder, secondary can be either Magnum spewing thingie or just a bullet wind of two machinegun pistols, and melee… From swords, katanas and throwble disks to spears, staffs and two handed maces\axes\swords (LOTS more melee types not mentioned but existent in the game).
– Real player with 6837.5 hrs in game
Not pay to win
Before I start my review, I want to dispell this notion. Anyone who tells you this game is pay to win is wrong, or lying to you. Most of the good weapons are mastery rank locked and even if you buy things to bypass the grind, you still have to level those Warframes and weapons, you still have to play the game to grind and get mods for your weapons and Warframes to make them actually perform well in end-game content. You’re blindsiding yourself if you’re going to make the argument that this game is pay to win. Now that I’ve gotten that out of the way, let’s get to the actual review.
– Real player with 3993.2 hrs in game
Blade Symphony
Alrighty, its about time edit my review from a long time ago. But first some things I wish to point out.
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After 900 hours I can be a little biased in favor of this game
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This is not a game where a person with 1 hour should be reviewing, this game takes much more time to understand and any reviews from these people should be ignored, if you like it or not.
Blade Symphony, released May 7, 2014 by Puny Human Games. This is a game that without a doubt I am addicted too, though idk if that is good or bad, probably bad. From my first day on Blade Symphony spamming with Jian Ryoku, to becoming almost top tier, my journey has been wonderful. I have met tons of people, most of them on my steam friends list and I dont regret anything. Though I feel like im a rare case, for many many players have stopped playing for multiple reasons that ill get too in second.
– Real player with 2692.3 hrs in game
I have 400 hours aprx. I’ve been with this game for 2 years through thick or thin. This is part review, part history.
tl:dr This isn’t what it used to be. The playerpase is small, but its very tight knit. It’s the kind of community where everyone know’s everyone by name. The gameplay itself is wonky but often fun when you get it right. The learning curve is a brick wall. You’re going to lose a lot when you start. Don’t be afraid to ask for help. Almost everyone in master rank would be more than pleased to take you udner their wing, all you have to do is ask.
– Real player with 709.9 hrs in game