Panama Canal Simulator
DON’T MISS SUEZ CANAL SIMULATOR.. AVAILABLE NOW ON STEAM CLICK HERE
Live your dream of traveling thru the Panama Canal! Pilot a ship from the Caribbean Sea to the Pacific Ocean and back. Take part in prototypical canal transits. A full 1:1 scale re-creation of the manmade waterway that changed the world, the Panama Canal.
A LITTLE HISTORY
Taking two countries over twenty-five years to build, the Panama Canal was the project they said couldn’t be built. They said man and machine lacked the ability to cut thru mountains and the Continental Divide. They could only be right for so long. Begun by the French under the leadership of Ferdinand de Lesseps after his completion of the Suez Canal, and completed by the United States, the Panama Canal opened for passage on August 3, 1914 and significantly cut travel time by sea between the Atlantic and Pacific Oceans and cut out the extremely hazardous journey around Cape Horn. Requiring the removal of 200,000,000 cubic yards of dirt, rock, and mud, and costing thousands of lives due to accidents and disease, the Panama Canal is one of mankind’s most important engineering accomplishments.
WHAT TO EXPECT
Start just outside the canal and follow the buoys and range lights into the canal, or take the long approach from 100 miles out and spend some time at sea as you look for land and lights. Choose your time of day. Transit the canal at night using nothing but the lights. Accelerate time or immerse yourself in a real-time simulation of an overnight canal transit and hours at open sea.
Drive legendary ocean liners, cruise ships, or Panamamax container ships. Meet ships along the way and take care to avoid collisions. Autotrack guides your ship as you control the engines and path. Watch for traffic and signals in the canal or watch the sun rise and set over the Caribbean and the Pacific. With buttery-smooth physics, rich vivid graphics, and ultra-realistic atmosphere and lighting, Panama Canal will set the standard for PC simulator games for years to come.
WITH SOMETHING FOR EVERYONE
Simple and fun enough for kids and accurate and thorough enough for professional training, Panama Canal offers something for everyone! Hardcore simulator fans will revel in the advanced propulsion model, video game novices will appreciate the easy-to-use menus and controls that make playing super easy! Start the simulation and your ship is underway. Increase speed with the ‘D’ key. Slow by cutting your power with the ‘A’ key, and toggle your ship’s anchor with the ‘Back’ key to stop. Press F5 to toggle the HUD, F6 to show landmarks, and F7 to show other vessel traffic. Sound your ship’s horn with the ‘Space’ key and change views with keys 1 thru 6. It’s as simple as that. The ship is on a track and the water is holographic.. there’s no chance you’ll get lost and there’s no chance of seasickness.
Own one of the seven wonders of the modern world.. own the the Panama Canal!.. Add Panama Canal to your Steam Wishlist today! Coming August 2021!
DON’T MISS SUEZ CANAL SIMULATOR.. AVAILABLE NOW IN THE STEAM STORE.. CLICK HERE
Read More: Best Naval Driving Games.
Ahoy
Adventure Awaits
Ahoy is an immersive first-person multiplayer action-adventure game set during the Age of Sail. Aiming to provide an authentic experience of the late 18th century Caribbean through sailing, combat, trade and social mechanics.
Tall-ship Sailing
Our aim is to capture an in-depth and complex sailing experience, with direct control over each sail. It will require a crew to correctly react to the changes in weather and sea-state, or maneuvering for combat encounters.
Naval Combat
Ahoy features all of the hallmarks of a great naval encounter. Devastating broadsides, agile sailing maneuvers, action-packed boarding actions—all that remains is the teamwork to succeed.
Historical authenticity
Every ship, lovingly recreated. Every interior room, rope, hoop and hinge is built on real historical artefacts, drawings and models. Ahoy provides an educational experience in addition to it’s gameplay offering. Much of the terminology and methods used will be displayed and explained to deepen the understanding of this nautical lifestyle.
True First Person
Our focus on immersion through environmental detail, expressive audio landscapes, and a true first-person perspective creates an incredible backdrop to explore this time in history.
Large-scale Multiplayer
Multiplayer battles with up to 32 players per ship create for exciting engagements. With future plans to increase the scale of conflicts, Ahoy will provide a naval experience unlike any other.
And Much More…
As Ahoy develops, the aim is to capture much of the experience of life in the late 18th century.
Our Development Roadmap on our website outlines our goals for now and towards future releases of Ahoy.
Read More: Best Naval Sandbox Games.
Airship: Academy
Airship: Academy is a fantasy airship skyfaring simulation game with hyper-rich lore and narrative. Inspired by many space-sim and pirate-sim such as Star Control, Freelancer, and Sid Meier’s Pirates.
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You are a veteran airship commander enlisted for a job in a Kingdom far from home
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Navigate a vast open-world and explore the sky of a shattered continent
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Engage in spectacular airship battles with insurmountable depth and complexity
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Fight pirates, rob merchants, repel law enforcers, and challenge the military
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Buy, build, and upgrade your airships and parts. Enlist, level up, and build relationships with your crews
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Traverse the skyscape and learn about the history and recent events through helping and listening to people
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Visit ports, towns, villages, and cities to collect resources and build industries
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Over 70 ports and 150 NPCs each with unique storylines
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Over 30 different airships with more than 150 parts to fit into them
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More than 100 questlines to follow and unravel lore and mysteries of the world
YOU ARE THE COMMANDER
The Great Sky War has stalled, it has been almost a year since the last battle. War has been a good business. Without it, you have been resorting to freelancing to get by. An offer arrived one morning, from some big-name trade and security company. It is an honest and stable job, so you took it right away. Now you found yourself at the Segson Archipelago, unknowingly involved in something far greater than you ever wished for.
THE SHATTERED WORLD
Eons ago, the Great Cataclysm shattered Spheara into pieces. Wild magic wind engulfed the globe, lifting the grounds hanging afloat in the sky. Spheara is the world in the sky above the deadly and dark ocean. Life in such a world is difficult and perilous but humanity and civilizations found ways to prosper.
THE MAGICAL CONTINENT
The place in the center of our focus is the continental group of landmass called Europa. These landmasses above the great ocean below is classified into three belts or rings by their vastly different distance above the sea level. Different nations and cultures developed on different archipelagos, at the dawn of the Industrial Revolution, they struggle to define their coexistence.
THE KINGDOM IN TURMOIL
The Kingdom of Suthseg has long been the sovereignty over the Sagson Archipelago, a cluster of three major drifting landmasses with plenty of rich minor isles. The Archipelago also holds the key prominent point of interest, that is the Great Mana Coil, the largest gateway allowing airships to descend and ascend across belts.
THE CHARACTERS
Destiny has brought about two young souls and two patriarchs together. All strive towards different things in life and want a better world for themselves and those who come after them. What will be their legacies?
UPGRADE YOUR SHIPS
You can make, buy, or take ship parts from many sources and fit them into a wide variety of airship frames. The balance between speed, agility, durability, firepower, and transport efficiency are key to various strategies and tactics once entered into battle.
BATTLE ADVERSARIES
Exercise the best use of tactics and skills of the crewmen. Push the capability of an airship to its limit and seize the day to enjoy the spoil of victory.
TRAVEL ACROSS EUROPA
The continent is vast. It has many things to offer, many stories to tell, treasures to collect, and mysteries to unravel. The measurement unit and time taken during travel are measured in real-time and real units. Even though the player can accelerate time, this can infuse them with a strong sense of immersion.
TRADE WITH MERCHANTS
Many ports and merchants offer parts, ships, and all sorts of other items that would aid the player in their quests for fame and fortune. Merchants sell and buy specific things, demand and supplies are also limited to the nature of the settlement they are from.
BUILD INDUSTRIES
Producing, processing, transporting, assembling, and manufacturing goods and weapons are beats that keep Europa going. While skyfaring, freelancing, and privateering could earn a ship captain a good fortune; supporting and arming a fleet would require other kinds of ingenuity.
Read More: Best Naval Real Time Tactics Games.
Search for the Titanic
The search for the Titanic, the greatest ship to ever fall to the grip of the elements, captivated the world for decades while its wreckage lay undisturbed at the bottom of the sea. As an inexperienced oceanographer, you must build your skills, reputation, crew, and resources along your journey to mount an expedition to find the lost Titanic.
This meticulous simulation by Capstone Software was reviewed for authenticity by the staff of the Woods Hole Oceanographic Institution, the American organization that first discovered and photographed the Titanic wreck. Experience the challenges, dangers and excitement of scientific underwater exploration!
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Navigate to over 75 underwater wrecks and 47 ports of call using more than 100 navigational maps and charts.
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Use sophisticated sonar, magnetometers, underwater cameras, and mini-subs in your exploration of the ocean floor.
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Battle the elements as you contend with realistic weather patterns and currents.
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Find the Titanic and be rewarded with digitized photographs of the actual wreckage as it lays on the ocean floor today.
Ship Graveyard Simulator
24 hours played now and about to commence work my second large ship. Really enjoying the game. I’ve “completed” most of it, but Starting to go through different ships and will also try the new update.
Note: The recent patch has addressed some of the things I’ll talk about. i’m going to talk about what I like and don’t like from my experience with the game and discuss suggestions each time.
Starting with nothing is great. But you don’t spend a lot of time on the beach before ordering your first ship. The game itself is relatively short, the new changes set to address this by adjusting money and XP from completing work orders. Workorders is an insanely quick way to gain levels. I hope the update switches the balance to gain XP more from dismantling ships.
– Real player with 54.2 hrs in game
Game had wasted potential a lot
if you expect to dismantle ships, go play something else, maybe hardspace shipbreaker.
There ae lot features or even fundamentals that does not make any sense, in all fairness there is less that makes sense than things that are nonsense
1. you “rent” ship to dismantle, when logicaly you should bid (buy) ship at fixed price and whatever you sell goes to your profit.
2. hammer … most of thing you hammer, you would cut away
3. arc/plasma cutter … most of thing game expects you to cut with these you would with angle grinder/ripsaw and vice versa
– Real player with 9.9 hrs in game
Fishing: North Atlantic - Enhanced Edition
Ok so where do I start. The game title is fishing north Atlantic, well I’ll put it simple this does not show how we fish in eastern Canada what so ever. They basically took the equipment from Barents sea and put it here. we do not use that equipment it’s completely different. The lobster well the traps are wrong no one uses those anymore , no idea why they would put old fashioned traps and not the new style traps.
The crab fishing well let’s just say I guess they thought Alaska was part of the north Atlantic and made replicas of two deadliest catch boats the saga and northwestern. Like that’s a insult to me period. Iam a commercial fisherman from eastern Canada and that is no way near how crab is done around here period. I have no idea what they were thinking.
– Real player with 283.6 hrs in game
Edit: With the latest update the game looks brand new! Waves are now the best of any game I’ve played, and the storms and sunrise/sunsets are incredible.
The short and sweet: cool premise and setting, nice relaxing gameplay with a lot of glitches. The devs are really attentive, hard working, and passionate. One of my all time favorite games.
Huge thank you to the devs for this absolute gem!!!
This game is what I’ve been looking for, I found out about the deadliest catch PC game but it was only on disk and hard to find. For a long time I simply dreamed of a game like this. Fishing: Barents Sea came out, very mixed reviews in the beginning so I steered clear. This game launched, in an allbeit troublesome state.
– Real player with 215.8 hrs in game
Abandon Ship
Version 0.5.something…
It’s… Okay.
A lot of it is very comfortable fun. You find yourself a combat, you watch your little micro managed crew and you snot your enemy. It’s fun in a non challenging sense. You buy 6 crew as quickly as possible, keep them alive with a bit of micro management and use the play style that amuses you most at the time. Simple really. Learning curve is a bit steep at the start but flattens out after a few combats.
The rest of the game at this stage of it’s release? Yeah…
– Real player with 57.0 hrs in game
So the first major update hit, Treasures of the Deep, it wasn’t as big of a shift as compared to pre-release builds versus the first EA build. The update itself is not an expansion per say, but more of a refinement to what we already had, aside the two new mechanics that count, you could say that there are more, but it boils down to just two major ones(more on that later).
Here’s the run down of the refinement from when I last edited the review:
-Improved fps on not so amazing computers
-Plenty of bug fixes
– Real player with 48.8 hrs in game
Capsa
So 320 hours of gameplay, met many super nice folks, visited all areas multiple times (Map is huge). Super stoked i gave this game a shot upon release!
Developers are really friendly and work really hard, updates have been frequent, sometimes daily depending on what theyre working on. Lots of exciting things to come in the future of Capsa, but need to give them time. Just 2 developers and the game hasn’t been out long at all. Lots has changed from the short amount of time it has been released.
– Real player with 1640.4 hrs in game
So far I have spent like 32 hours in Capsa and not one minute was boring.
Even if the community is still small it is growing, but you can easily spend hours exploring by yourself.
I didn’t even visit all of the islands yet, but found a marvellous place for my home…just imagine a house directly on a beach with your own mooring to the right there is a romantic looking lighthouse and I can listen to my favorite music while dancing with a friend or simply gazing at the sunset!
When I feel like going somewhere else I can choose between a boat, a horse or a buggy to go wherever I please in this huge open world.
– Real player with 41.1 hrs in game
What Lives Below
Hunt massive sea monsters armed with just a harpoon and a simple fishing boat.
Play as a lone fisherman, who takes on the gods of the sea.
In this fast-paced intense boss-rush game, there are various huge creatures to take on. From an electric leviathan to an volcanic octopus, the odds are not in your favor.
Currently, the Game Features
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4 Leviathans to Be Hunted
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Procedurally Animated Bosses
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An infinite procedural ocean world to fight the monsters in
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Interactive ocean simulation and boat physics
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Harpoon throwing with bullet time
This game is still early in development. The full release will have more bosses and the game is subject to change across development.
Blood and Gold: Caribbean!
Tl&dr: whatever you expect from this game (M&B battle style, trading), search for it somewhere else, it is not difficult to find something better.
Mount & Blade engine, extended trading system, naval combat, main story… sounds perfect, what could go wrong? These were my thoughts when I bought this game and I got my answer very quick.. too quick. Everything can go wrong.
Honestly, it feels like someone took Mount & Blade, Sid Meier’s Pirates and Port Royale, stripped all the good parts from all these games and then mashed them together.
– Real player with 130.7 hrs in game
Ok, so my review is basically a bug list that needs fixing from the devs:
Crashes when trying to retreat during special missions. Being able to see the battle play out is ok, but your maps often mess up the pathing, and then it can take forever. There’s no way back to the menu screen then.
Not being able to control your men during special missions. If you ask me to do a 31 v 31 skirmish with native gear against armed enemies, then letting me use the basic mount and blade commands would be nice
– Real player with 100.3 hrs in game