Mini ship wars
Lucky me gets to write the first review for Mini ship wars (the developer didn’t bother capitalising each letter in the title).
This isn’t really a game, it’s a ripoff of a GameMaker Studio 2 template/tutorial for making a top down shooter game. It’s complete garbage. GMS is a complete garbage engine, and copying + pasting a template for the engine isn’t suddenly going to generate a video game of any quality. They didn’t even bother making a fullscreen mode.
Why would anyone do such a thing, publish such a terrible non-game on Steam, you ask? Well take a look at the ridiculous $10 USD price tag, and it suddenly becomes clear. This is a nasty cash grab. Then you look at the name of the developer, “Phoenixxx Games”. They’ve pulled this crap before. That’s all they do.
– Real player with 0.2 hrs in game
Read More: Best Naval Combat War Games.
Am I crazy? Yes, because I bought this game
– Real player with 0.2 hrs in game
Battle Group 2
If you love old school type action shooters such as Battleships or 1942 then you’re going to love Battle Group 2 as it combines the best of those, it’s so easy to just pick up and play with no complicated controls or instructions and with minimal setup as well so you’ll be up and playing in a couple of minutes. In fact it’s such a breeze that any fool can play it.
This is strictly a single player game with 30 stages in the campaign and starts off very easy and gets progressively more difficult with each stage that you complete, there are no difficulty options so everyone plays the same game. Each stage is very short and your job is to control a single ship at the start and two ships after your have upgraded to fend off various waves of planes and helicopters which can be shot down with your ships guns or missiles which can also be upgraded at the end of every stage when your scores and rewards are displayed. You control a primary ship which is your main weapon and a support ship which offers backup and there are a total of 8 ships that you can collect and use throughout the game.
– Real player with 24.2 hrs in game
Despite the name, there really is not much “navy” involved except the overall setting. What this really is is skeet shooting. You don’t move, you simply mow down defenders before they can reach you, much like the good old “Missile Command” except your perspectives shift a bit: enemies can now come from the sides, top, bottom, even from behind. AND you get a secondary ship with some fancy stuff like missile decoy, escort fighters, and so on. And then there are special abilities such as satellite support (i.e. zap all the missiles or all the enemies at once), then there are the boss fights.
– Real player with 21.9 hrs in game
Field of Arms: Tactics
Field of Arms: Tactics is a strategy game set in the 18th century Caribbean, recreating clashes between the empires of the time for control of territories, with a unique board game aesthetic, players will face the enemy in a tactical map to defend or attack strongholds in sieges and maneuver units during tense battles.
Using a real time with pause system where every move and action counts, the player will need to be aware of each of their unit’s defensive and offensive capabilities, and also the type of terrain they are standing on.
Features
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Play as different empires (England, Spain)
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Play through Scenarios in Historical Battles
– Command different units, each one with unique gameplay elements and abilities. Unit types: Infantry, Artillery, Cavalry, and Naval vessels.
- 18th Century maneuver warfare: Take into account unit properties like fields of fire and broadsides of ships.
–Battlefields with different objectives and plenty of opportunities for a variety of tactics and approaches
– Use different tactics taking into account the terrain. Also be wary of enemy fortifications and Structures.
– Built on Unreal Engine 4
Gameplay Mechanics
Units have the following characteristics:
-Firing arc: Units can only fire in their respective arcs. Infantry fires forward and ships sideways.
-Facing: The unit has to rotate to bring weapons to bear, during which it will be unable to move or fire.
-Terrain properties: Each terrain has defensive bonuses and movement speed depending on the type.
-Unit damage dynamics: Each unit has different damage bonuses depending on the unit they attack.
Unit Flanks: Depending on where the unit is attacked (front, flanks or rear) it will receive damage accordingly.
Roles and gameplay variety
Careful use and positioning of units make the base gameplay for the tactical battles in Field of Arms: Tactics.
Infantry: Main units, makes up the bulk of the armed forces. Exercise a variety of roles and are used to control territory.
Artillery: Long Range units focused on attacking enemy fortifications.
Naval Units: One of the most important features in Field of Arms: Tactics is that you can not only play with the soldiers on the ground but also command the available ships on the sea bombarding from afar and help your army achieve victory.
Read More: Best Naval Combat Real Time Tactics Games.
Uboat Commander
“U-boat Commander” is an upcoming strategy game in which players take a Wolfpack commander role in the Second World War. Their task is to plan, synchronize, and execute u-boat attacks on Allied convoys in the Atlantic Ocean.
Use the tactical map to give orders to your u-boats. Find enemy convoys and plan your ambush.
Use existing Wolfpack tactics and synchronize attacks for maximum effect.
If you wish, you can take direct control over any of your u-boats and execute the attack yourself. Load and flood torpedos, manage the crew, aim with observation or attack periscope, fire, and watch enemies sink.
Recruit crewmembers, assign and manage crew roles to optimize the performance of your u-boats.
Use the Enigma machine to send encoded messages to your Wolfpacks.
Evade being discovered, try to escape or obey “Standing War Order 483” and fight off enemy aircraft.
Assure the safe return of your ships and become a real u-boat commander!
My Empire
not really a whole lot to offer its basically a cheap knockoff of Civ 5 not to mention the noise it makes its just terrible all in all stear clear
– Real player with 0.6 hrs in game
Build Em' Faster
This game is perfect if you suffer nostalgia from the old times of Rampart. It is a fresh remake of the game in 3D with the same mechanics and modern graphics. local multiplayer is perfect for family game.
– Real player with 163.4 hrs in game
This game is really confusing and the description is very misleading and lies.
It’s a game where you make a fort, survive an oncoming wave and then rebuild for a point score and then restart. There are no credits, no AI to do the same thing with you so basically a lonely single player and there is no online forcing you to play pier to pier or online remote play or parsec which i don’t have right now and it looks like it would be fun with friends but needs a little more polish.
– Real player with 0.2 hrs in game
Aye Aye, Captain
This game needs a tutorial or something. I have no clue what to do. I moved my crew around by right clicking and then clicked the cannonball to shoot, and that’s pretty much it. I never actually won a combat because it felt like it was going to take a half hour of simply clicking one button. So I surrendered. Then on the world map I had no idea what to do but a few seconds later I was in another combat and lost my cannon. So I lose?
Then in another battle both my crew died, but I was able to surrender and sail around again until I got into combat and could do nothing.
– Real player with 0.3 hrs in game
Sea King
Please follow United Critics for quality reviews
Sea King Review – Experience Fast-paced Naval Combat
Introduction
Playing games with friends is quite interesting, especially when all friends are playing against each other for victory. How exciting is to be the last standing person by taking down the other three members. Clean your room, set your couch and invite three friends to play against you. Have you enough guts to defeat your other friends in 4-player local co-op game? Sea King is one of the most anticipated video game that is offering Action-based 4-player Local co-op gameplay, brought to you by Interactive Stone.
– Real player with 16.9 hrs in game
best 0.39€ of my life, it makes me think of a minigame in pirates of the caribbean lego on wii, so much memories
– Real player with 2.2 hrs in game
Gemini Wars
“So i had around 40 hours in this game, it is not good it is not bad either. Missions lack in challenge, they are mostly the same, protect this, defeat that. The later part where the aliens apears was slightly better but i wish game is longer, more ship classes and details. However for people who like this kind of game its okay. Graphics, could be better, much better.
Would i recommend this game?
Game recieved many negative reviews,and mostly because it didnt deserve positive ones, for the current price of 14,99EUR i wouldnt recommend this game. If you find it on sale, for cheap, try it, you wont lost anything except few hours of your life. I would give positive on this one since i did had fun in skirmish with this game, and because i love some of the ship designs. Otherwise if there is neutral button i would hit instead.
– Real player with 43.6 hrs in game
This game feels like it is still in beta with all the glitches.
Pros:
Good concept. I enjoy how quickly bases can be built if you have the resources which makes comebacks not entirely out of the picture. Easy to pick up.
Cons:
Ships will shake violently when trying to move and sometimes won’t even move when part of a large selected group. AI is horrible for skirmishes. I played a skirmish where the AI player sent its starting construction ship to where I was building my fleet about 5 minutes into the game and it was destroyed easily ending the game.
– Real player with 28.0 hrs in game
Eormor: Shattered Lands
Instant Action!
Nice strategic thinking!
Play and continue whenever you want!
– Real player with 82.8 hrs in game
Fun, good gameplay. The AI is ruthless
– Real player with 24.2 hrs in game