1971: Indian Naval Front

1971: Indian Naval Front

1971 : Indian Naval Front is a Naval Combat game made as a tribute to the Indian Navy towards their contribution during the 1971 India-Pakistan War.

_1971 was a year filled with diplomatic tensions between India and her neighbour Pakistan. As the atrocities by the Armed Forces from West Pakistan against the people of East Pakistan kept increasing, Indira Gandhi, the then Prime Minister of India decided to act on it and determined to liberate East Pakistan(Bangladesh) as an independent country. During the months of October and November in 1971, Indian Navy sent her famed aircraft carrier INS Vikrant and few more powerful vessels to create a blockade against the naval vessels of West Pakistan and her allies in the Bay of Bengal to the East. Pakistan Air Force, on 3rd December, attacked multiple Indian airfields along the North and North West regions of India.

The War had now officially begun!

In retaliation, the Indian Navy sent 3 of her Osa-I class missile boats in an operation codenamed Operation Trident with an objective to destroy the Karachi Harbour. Operation Trident was a resounding success! After this point, major naval operations were kicked off in both the Eastern and Western waters; an encounter with the Pakistan Navy’s Submarine PNS Ghazi being one of them. Indian Navy’s fighter jets like the Hawker Seahawk were also used to destroy many East Pakistani Airfields and Harbours like Chittagong and Cox Bazaar.

On 16th December, Pakistan eventually signed the Instrument of Surrender and Bangladesh was declared an independent country.

1971 : Indian Naval Front will enable you to experience pretty much all the Indian Navy operations executed during the 1971 War including transmission of intel through morse codes!_

Features

  • Play with iconic ships of the Indian Navy like INS Vikrant, INS Rajput, INS Brahmaputra, INS Veer, etc.

  • Experience real world missions in the form of a campaign like Operation Trident, taking out PNS Ghazi, destruction of airfields, etc.

  • Wreak havok from the air using the Hawker Seahawk of Indian Navy.

  • Fly the classic Westland Seaking helicopter for recon and search and rescue missions.

  • 15 levels of naval and air combat missions.

  • Transmit Morse Codes to deliver intel as part of the Military Intelligence team.

  • A Quick Battle mode with preset scenarios and classic time-trial modes.


Read More: Best Naval Combat War Games.


1971: Indian Naval Front on Steam

Ace of Seafood

Ace of Seafood

SERIOUS REVIEW

Ace of Seafood is the supposed successor to ‘Neo Aquarium: The King of Crustaceans’ and this can be seen by a variety of aspects implemented into this newer title ‘Ace of Seafood’.

This game has a surprising amount of aspects to it and they all seemingly work with eachother.

To begin with, the story goes as follows. It’s sometime in the future and the human race has gone extinct, leaving only “seafood” alive. However, while the physical form of humanity has disappeared, they still reside on a subconscious level of existence, presumably taking control of the many forms of marine life alive on Earth. The story isn’t to be taken too seriously as it sounds mostly gimmicky, however I did find myself entranced in the story during some parts of the game.

Real player with 21.1 hrs in game


Read More: Best Naval Combat Funny Games.


This game has made me experience every emotion. I love it. A game for game’s sake. A game that all started from, “I want to make a game where you can fly as a fish”. Wacky, terryfing, inspiring, epic, beautiful, tense. Just a few of the words that describe this game. It’s definitely not a normal game, and if you’re expecting easy controls, perfect english (especially in the trailer, but his voice more than makes up for it), a plot, logic, a glitchless experience, or regular gaming conventions this is not the game for you. But for me, not having these actually adds incredible charm and having them could ruin the experience. The controls and way the game plays really puts emphasis on teamwork, strategy, and manueverability. You’re not pinpoint accurate and the lock on system plain doesnt work on medium to small targets. The “OK, but not perfect” english lends a feeling of otherworldliness to those with a strong suspension of disbelief. The main plot states itself in less than a paragraph and is entirely unnecessary, except the stuff after “The certain thing” that makes it feel really cool and you just proved the worth of all the new “Seafood”. Because the plot should only boil down to “You want take over ocean. Cool stuff happens. Go do it.”. Anything else doesnt matter. The foreign logic results in an interesting new world with new rules that are incredibly fun to figure out. Partner-popping (using co-op’s auto return to put partner in wall and use him to flank enemy while me and rest of team fight head on, then switching to seige formation and forcing them to split up) and melee-flopping/salmon-skipping (what an actual fish does on land in order to pass the dreaded “Radio Channel”/ sprint-swimming over small patches of land in order to escape or surprise enemies). The glitches add to the fun and wacky bits of the game. Me and my friend played through the new-ish Co-op mode and couldnt stop playing. The genuine thrill of coming back to a reef that stomped your tailfin the first few times you tried and managing to overcome it is quite good. So many unique experiences in this game. Seal Team Five. The previously mentioned dreaded Radio Channel. BloodBath at the Bottom of Barrier Reef. The dead Whale. The Canadian outpost (Saury!). King Krab Klubhouse. Simba’s Pride. The College Campus (TriggerFish Reef). The Abyssal Eye. And of course, Space Fish. The single player gives you a sense of total command with you at the helm, while co-op is more working within a team rather than outside of it. Hard to describe the actual gameplay, really. I think it’s supposed to play like a flight sim? The soundtrack’s amazing, too. If you want something different or just something really good and involving, pick it up. OOH (Barracuda), Big Da King (King Crab), Big Boy (Cubera Snapper), He (sort of secret thing), Wate (Tuna), and HIGH VOLTAGE (Electric Catfish) are out there protecting the Ocean from enemies like Seafood Platter No. 2. Why aren’t you?

Real player with 19.7 hrs in game

Ace of Seafood on Steam

Scrap Seas

Scrap Seas

Scrap Seas is a Vehicle 3rd-Person Shooter Action Rogue-Like. Build your ship and fill it to the brim with every kind of weaponry you can find. Then take it out into the ocean to take part in fast-paced generated sea battles against your Robot Overlords.

FIGHT!

Use your fire power and maneuvering skills to sink ships, robots, and other stuff. Destroy your enemies, and save those you care about. Use your boosters to ram into enemy ships head on or to flee like a coward. Just make sure you don’t DIE, because if you DIE you’ll die forever, and it’s pretty easy to DIE.

BUILD YOUR SHIP

Start with a boat and fight your way to an AWESOME BOAT! Take that boat and fill it with every kind of cannon, laser beam, and whatever the hell else you can find. You can also collect comic book panels which can provide a variety of buffs to your ship. Ah, and don’t forget about melee weapons. Every boat worth piloting needs some buzz saws, or at least some electrified spikes.

PLOT YOUR COURSE

Navigate your way around a generated map. Ensure that you have enough supplies for your journey. Choose your battles wisely…or unwisely, I don’t care. I’m not your dad.

USE YOUR WORDS!

Are you a hero or a coward? An idealist or a pragmatist? A lover or a fighter? Express your character through Scrap Seas comic book panel encounters.


Read More: Best Naval Combat Action Roguelike Games.


Scrap Seas on Steam

World of Warships

World of Warships

Try it, don’t buy.

This is a game that starts simple, with a gentle learning curve and protected matchmaking for new players. It’ll be fun. You’ll research new ships, unlock missions, join a clan…and then you’ll inevitably hit a fun wall. Try being in a match against enemy Aircraft Carriers and having virtually no counter. Try being in a match with a Tier 5 glass cannon Cruiser against veterans in Tier 7 ships that sink you with one salvo. The power difference between tiers is slight to start with, and very wide at the top tiers. And this is a game that wants you to be at the bottom of the food chain, so you’ll pay to get to the top faster, or pay for a Premium ship because you think it will help you. It won’t.

Real player with 6133.4 hrs in game

after playing 1200+ hours..I think I’m qualified to give this review (you may disagree)

At the current state of this game I can’t recommend this game to everyone……

If you like games to be balanced,competitive,historically accurate…..then this game isn’t for you

If you like to spend money just bc you can then yes this game is for you….

Now if you wanna continue to read you are more than welcome :

first let’s touch the good things about the game:

1. The models for the Ships are truly beautiful

Real player with 2411.2 hrs in game

World of Warships on Steam

Waves of Steel

Waves of Steel

TLDR main selling points:

1. A faithful Warship Gunner/ Warship Commander successor

2. Simple-to-use part-based building system, for building your own warship

3. Very easy to mod

4. Fight zany enemies

Now, the rest of the review:

I have been waiting for a VERY long time for any successor of Koei/Microcabin’s Naval Ops: Warship Gunner/ Warship Commander series. Waves of Steel is by far the closest to the original with considerable improvements to the ship design process. Of course, since this is 2021, it also supports modding.

Real player with 112.9 hrs in game

This is a very good game in the vein of the PS2 Naval Ops series, specifically Warship Gunner 2. You design a ship, face off against overwhelming numbers of enemies, and then pick up new techs to build a newer, better ship the next time around. This allows for some experimentation, possibly adding dozens of guns to a ship or removing them all in favor of torpedoes. Additional systems can be added to improve radar range, rate of fire and the like. There’s no single “best” build even if the game gives progressively better options. Between flags, decals and paint jobs, every ship really ends up feeling like it’s yours.

Real player with 46.9 hrs in game

Waves of Steel on Steam

Unearned Bounty

Unearned Bounty

This is a fun multiplayer game, with fast paced battles/matches. The game has so far perfomed well on my resource-humble pc, with no lag/latency/BS emcountered except in one game only! props!

So far this ombination of simple, fun, fast paced action with the ease of picking up matches is what keeps me playing,

Notes:

  • matchmaking: I tried the matchmaking option once, which was also the last time. That was the firt time I played. The timer kept going but I was not connected to any match.

SInce then, I’ve used the custom game option. Custom game presents me with 1 to 4 rooms, along with the player count in each. occasionally I will have to wait 1 to 3 mins ad refresh the list of custom games

Real player with 32.3 hrs in game

This game shows some real promise. At the moment there are a few bugs and not alot of content but the devs seem active and if they can flesh out the objectives in the battle then this could become a really great moba ship brawler. If they can add cross play PS4 / X360 to help with the population then thatd be even better!

Matchmaking has a few issues at the moment, becasue it’s currently based in NA you may not have the best ping, you can get a group of mates together and host a server though if you want to play on local ping, join the Discord too, it’s slowly starting to grow!

Real player with 14.6 hrs in game

Unearned Bounty on Steam

My Sail And My Sea

My Sail And My Sea

My Sail And My Sea - from a screenshot to a game, the inspiration for making this game originally came from a screenshot of the game MineCraft, which is a sail warship built of blocks, but it can’t move, and It doesn’t fire. It just stands there quietly, like a bonsai. So, I first created the blueprint editor, and then designed a customizable sea world, associated with both, and gradually enriched other game content.

Blueprint editor

The blueprint editor is a tool that allows you to stack your battleships or whatever is interesting with cubes. You can also get blueprints from other players to enrich your inventory. The more blueprints, the more game content abundant. Blueprints determine the specific performance of various ships in the game, which can be strong or weak, large or small.

Naval battle and operate the cube warship

The warships generated by the blueprint are all “alive”. In the naval battle, you can operate a warship to move or attack, shoot at each other with hundreds of guns, smoke billows, and defeat the enemy warships to get rich rewards.

Random map and transform the world

At the beginning of the new game, ports, lands, resources and various ships will be randomly generated. As the game goes on, you can also constantly transform it, so that it really belongs to your own sea.

Encounter war

Encounter battle is a kind of battle on land for specific crew members. It is different from real-time naval battle. It is in the form of round battle chess. If you make some crew members into soldiers, you can take part in the battle. Please ignore their bullshit in the battle.

Port management

In the beginning, you only have a free port and a small ship. Through continuous growth, you will have ports all over the world, and you will drive even larger warships. The bigger the ship, the more crew and financial support you need, which means you More ports need to be controlled.

Maritime trade

Maritime trade is an important way to make money. Take an order, purchase goods everywhere and then transport them to the destination. You can get

considerable profits.

Catch parrots

Don’t forget to catch parrots. In the early stage of the game, they will play a good role in lubricating corresponding to different development routes.

Communication

QQ group:766741697(group 1)

My Sail And My Sea on Steam

Holdfast: Nations At War

Holdfast: Nations At War

⢸⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⡷⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

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⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⡇⠀⠀⠈⠑⢦⡀⠀⠀⠀⠀⠀Are you winning son?

⢸⠀⠀⠀⠀⢀⠖⠒⠒⠒⢤⠀⠀⠀⠀⠀ ⡇⠀⠀⠀⠀⠀⠙⢦⡀⠀⠀⠀⠀

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⢸⠀⠀⠀⣠⠃⢸⠀⠀⠈⠉⡽⠿⠯⡆⠀ ⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢸

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⢸⠀⠀⠀⠀⠀⢸⠀⢇⠀⠀⠀⠀⠀⠀⠀⠀ ⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢸

⢸⠀⠀⠀⠀⠀⡌⠀⠈⡆⠀⠀⠀⠀⠀⠀⠀ ⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢸

⢸⠀⠀⠀⠀⢠⠃⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀ ⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢸

Real player with 809.3 hrs in game

Absolutely fantastic game. Nothing beats the feeling of charging into battle with your brothers in arms while blasting jazz through the mic. 10/10.

Real player with 117.6 hrs in game

Holdfast: Nations At War on Steam

Azur Lane Crosswave

Azur Lane Crosswave

Finally I finished this game with 100% achievement, I reviewed this game based on what I experienced and felt, I don’t want any debate like “I don’t feel the way you feel when I play this game” one more thing, I’m not an expert in a review and therefore I know that my writing is far from perfect. So I started with gameplay.

Gameplay

Ahhh the gameplay, somehow I like or not but heres the thing, here you play 5 types of ships namely CL, CA, DD, CV, and BB with a total of 29 playable characters and 35 support characters. The basic battle is quite simple, you choose the character you want to play along with an additional 2 playable characters that you can switch during battle and 3 support characters, shoot enemy ships with predetermined skills and avoid attacks, oh yes on side note you don’t use ships the same as your enemy, I can’t say much about this. All types can do dashes except BB, your dash will be given a shield instead and also the speed of this BB run is very slow compared to others (yes I know this makes sense). Honestly I like the dash in this game but I expect the character to be able to jump too. There is an oddity that I found on DD / CA / CL gun, where you can shoot enemy aircraft with this gun even though you have AA as your gear, quite strange right? To shoot the aircraft, the distance is very far and you have to wait until the aircraft approaches even more so in a condition you have to shoot as many as 20 aircraft but the spawn is only 16 and this is enough to make me very angry, then there are other things like battles that have arena stage the small one with an invisible wall (uhh I’m quite annoyed with this, yeah I know it’s made like in the mobile game).

Real player with 5331.6 hrs in game

When you open Azur Lane for the first time on your phone, you are surprised with a loud AZUR LANE!

You wonder to yourself what is this game, and eventually you get addicted to it and have been sticking with the game for nearly two years by the time of this review.

That’s me, and this is just a review with their VN based 3D game Azur Lane: Crosswave!

Before I start, this game is much more enjoyable if you play the base game on your mobile device, I recommend to start there first before thinking about paying for this VN based game.

Real player with 60.1 hrs in game

Azur Lane Crosswave on Steam