Thalassophobia
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Thalassophobia
A game that borrows inspiration from the roguelike and survival genre alike and puts you in an instant fight for survival against mysterious creatures, starvation, insanity and more.
Be prepared to fail over and over again while you keep learning how to keep a good balance of yours crews needs and safety.
– Real player with 4.0 hrs in game
Read More: Best Naval Combat Roguelike Games.
I bought this to do a review of it for YT. Never before have I heard myself so depressed after a video. It isn’t from the melancholy of Lovecraftian literature either.
Gameplay:
Aesthetically it reminds me of retro-indie games. Pretty good in that regard. However I’m not a fan of the GUI trying to move out of the way while I’m attempting to use it (infuriating to say the least). It took me about 15 minutes to learn the mechanics and I’m still not sure I have all of it with an hour of playing. I got the furnace once, but I’ve not seen it since and died soon after, considering the game doesn’t teach you how to use it. I tend to succumb to sanity being exhausted, but it’s impossible to keep my crew sufficiently saturated and not crazy. Frankly it’s not fun for me to die and die again with little to no progress being made so I don’t want to play it anymore.
– Real player with 1.0 hrs in game
What Lives Below
Hunt massive sea monsters armed with just a harpoon and a simple fishing boat.
Play as a lone fisherman, who takes on the gods of the sea.
In this fast-paced intense boss-rush game, there are various huge creatures to take on. From an electric leviathan to an volcanic octopus, the odds are not in your favor.
Currently, the Game Features
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4 Leviathans to Be Hunted
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Procedurally Animated Bosses
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An infinite procedural ocean world to fight the monsters in
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Interactive ocean simulation and boat physics
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Harpoon throwing with bullet time
This game is still early in development. The full release will have more bosses and the game is subject to change across development.
Read More: Best Naval Combat Atmospheric Games.
Abandon Ship
Version 0.5.something…
It’s… Okay.
A lot of it is very comfortable fun. You find yourself a combat, you watch your little micro managed crew and you snot your enemy. It’s fun in a non challenging sense. You buy 6 crew as quickly as possible, keep them alive with a bit of micro management and use the play style that amuses you most at the time. Simple really. Learning curve is a bit steep at the start but flattens out after a few combats.
The rest of the game at this stage of it’s release? Yeah…
– Real player with 57.0 hrs in game
Read More: Best Naval Combat Real Time Tactics Games.
So the first major update hit, Treasures of the Deep, it wasn’t as big of a shift as compared to pre-release builds versus the first EA build. The update itself is not an expansion per say, but more of a refinement to what we already had, aside the two new mechanics that count, you could say that there are more, but it boils down to just two major ones(more on that later).
Here’s the run down of the refinement from when I last edited the review:
-Improved fps on not so amazing computers
-Plenty of bug fixes
– Real player with 48.8 hrs in game