Fleet Command
I really, REALLY want this game. Or what this game should be. I have been trying to find a pseudo-simulator for grand scale battles in naval warfare, and this is it. Sadly, I can’t recommend it for anyone. Too many things don’t work well. It’s hard to get working. It’s no longer supported by the developer. And even once you get it working, little things break in gameplay that make it hard to enjoy. At some point, subs broke completely; now they go on autopilot and refuse to engage or come to the surface (yes, I’m aware of the setting that supposedly fixes this; it doesn’t work for me). Missiles disappear on launch from destroyers or cruisers. Airplanes disappear on launch from carriers. It makes play kinda worthless.
– Real player with 147.1 hrs in game
Read More: Best Naval Combat Wargame Games.
Alarm chimes inside USS Nimiz CIC, the Admiral puts down his drink in the dimly lit room and looks at the enlistedmen seated at their stations and locks eyes with one, sitting before the radar as he speaks
“Incoming airborne contacts from the north-west, speed matching Backfire Bombers.”
“Lets get those F-14s off picket duties and have them vector an incept course with the Backfires, lets show em these Tomcats have claws and they don’t mess around.”
Another sailor, this one wearing a headset calls
– Real player with 140.2 hrs in game
Battlestations: Midway
Where the game is lacking the charm with refinement of the details, it wins it back with the overall complexity of the game process, making you believe what you’re really get into US Pacific fleet operations… Even closer than the participants themselves - due to all the variety of battle functions, aspects of interactions between all kinds of ships, planes and other units.
War never changes, you know. We may agree on the point it is disgusting, and brings all kinds of bad things (especially if you’ve witnessed some of them closely). But, on the other end, wars usually tends to remain the main shows for the whole life of the people who was there. Nothing comes close enough in reflecting this, neither the books, nor the films about it… But complex war games such as Battlestations - now, that’s a huge step to get the feeling of the gross events your grand and grand-grand parents (could probably) saw with their own eyes. Next step closer will be addition of smells and constant feeling of fear for your life, and one more - real bombardment of your neighbourhood with artillery and strategic aviation. Which is too extreme, I assume.
– Real player with 70.1 hrs in game
Read More: Best Naval Combat World War II Games.
–-{Graphics}—
☐ Masterpiece
☐ Beautiful
✓ Good
☐ Decent
☐ Will do
☐ Bad
☐ Awful
☐ Paint.exe
—{Gameplay}—
☐ Try not to get addicted
☐ Very good
✓ Good
☐ Nothing special
☐ Ehh
☐ Bad
☐ Just don’t
—{Audio}—
☐ Eargasm
✓ Very good
☐ Good
☐ Decent
☐ Not too bad
☐ Bad
☐ Earrape
—{Audience}—
☐ Kids
✓ Teens
✓ Adults
☐ Everyone
—{PC Requirements}—
☐ Check if you can run paint
☐ Potato
☐ Minimum
✓ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
—{Difficulity}—
☐ Just press a bunch of buttons
– Real player with 36.4 hrs in game
FlyManMissile
This not complicated game does demand a steady hand with the mouse.
Precision, timing, and anticipation are fundamental here.
Wish it would be Gamepad/Controller compatible (Logitech F310/ X Box style).
Please let us mute or simply turn off the “nursery bedtime music”, before the air horns alarm triggers on.
Time of day options should also be considered someday.
This would permit lower brightness levels, thus less glare and saturation in Flyman view.
All this sitting “comfortably” on the missile.
– Real player with 6.6 hrs in game
Read More: Best Naval Combat Wargame Games.
Actually Very Addicting & Fun.
– Real player with 1.9 hrs in game
VTOL VR
This game is fucking awesome. I don’t really know what to say about it but this game feels really good, its fun, has a nice community, mods. the game feels realistic but very easy for anyone to pick up and improve, most of the technology in-game actually exists irl, but in-game its very simplified
– Real player with 75.2 hrs in game
great game, tons of amazing modded maps and planes. if you like any flight sim get this. its controls are super easy to learn, understanding weapons may take some time but you will learn it pretty fast if you just watch a couple videos and play with them yourself.
– Real player with 68.7 hrs in game
Battlestations Pacific
Extremely fun naval warfare, fairly well done campaigns that lets you play as both Allied forces and IJN, as well as a good variety of Skirmish maps and modes.
Island capture mode can keep you busy and having fun for hours, with a huge variety of units and tactics available- you can build up a sizeabe fleet and wrest control of Islands by way of LST’s and Cargo ships, or parachuting units in by air. The naval battles themselves are intense with visual damage and listing to ships that have suffered heavy barrages, and some of that damage remains even after repairing which adds a nice touch of immersion.
– Real player with 109.8 hrs in game
Summary: 1. Get xlive.dll 2. Get BSmodHQ4.0 3. Get Remastered Campaign Pack
This is a very good game. Like you may know already, the stupid GFWL issue makes things more complicated. I was able to play and completed this game on Windows 7 after some tweaking. Years later, I found the tweak no longer worked with Windows 10 as it took forever to log into GFWL (You can play it without logging in, but it won’t save). I found another workaround, played it. Then I changed my computer months later, and this time the workaround was not working again, crashing immediately into the game. Yes, this is extremely annoying, until I finally found xlive.dll. This is better than a workaround. Instead, it get rid of GFWL completely and just save your progress locally. Just throw the file into the game folder simple as that.
– Real player with 95.2 hrs in game
1971: Indian Naval Front
1971 : Indian Naval Front is a Naval Combat game made as a tribute to the Indian Navy towards their contribution during the 1971 India-Pakistan War.
_1971 was a year filled with diplomatic tensions between India and her neighbour Pakistan. As the atrocities by the Armed Forces from West Pakistan against the people of East Pakistan kept increasing, Indira Gandhi, the then Prime Minister of India decided to act on it and determined to liberate East Pakistan(Bangladesh) as an independent country. During the months of October and November in 1971, Indian Navy sent her famed aircraft carrier INS Vikrant and few more powerful vessels to create a blockade against the naval vessels of West Pakistan and her allies in the Bay of Bengal to the East. Pakistan Air Force, on 3rd December, attacked multiple Indian airfields along the North and North West regions of India.
The War had now officially begun!
In retaliation, the Indian Navy sent 3 of her Osa-I class missile boats in an operation codenamed Operation Trident with an objective to destroy the Karachi Harbour. Operation Trident was a resounding success! After this point, major naval operations were kicked off in both the Eastern and Western waters; an encounter with the Pakistan Navy’s Submarine PNS Ghazi being one of them. Indian Navy’s fighter jets like the Hawker Seahawk were also used to destroy many East Pakistani Airfields and Harbours like Chittagong and Cox Bazaar.
On 16th December, Pakistan eventually signed the Instrument of Surrender and Bangladesh was declared an independent country.
1971 : Indian Naval Front will enable you to experience pretty much all the Indian Navy operations executed during the 1971 War including transmission of intel through morse codes!_
Features
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Play with iconic ships of the Indian Navy like INS Vikrant, INS Rajput, INS Brahmaputra, INS Veer, etc.
-
Experience real world missions in the form of a campaign like Operation Trident, taking out PNS Ghazi, destruction of airfields, etc.
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Wreak havok from the air using the Hawker Seahawk of Indian Navy.
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Fly the classic Westland Seaking helicopter for recon and search and rescue missions.
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15 levels of naval and air combat missions.
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Transmit Morse Codes to deliver intel as part of the Military Intelligence team.
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A Quick Battle mode with preset scenarios and classic time-trial modes.
WarBirds - World War II Combat Aviation
Ive played the older versions of this game for a long time and loved those. the new 2016 version runs very smoothly and it is a refreshing updated game! the online play against other real pilots is a fun and exciting experience, especially the coordinated events that have large numbers of people sometimes upwards of 200 people flying missions at one time. i reccomend this game to any avid WWII flying buffs that enjoy a realistic take on WWII dogfighting.
– Real player with 20.5 hrs in game
As one who has played this game on and off for close to 20 years, this is THE classic WW2 online flight sim. If you want realistic flight models, an opportunity to fly in historical events run by the community and supported by the publisher, and a mature community, then this is for you.
Most of the negative reviews will be for the graphics and to an extent the difficulty of the flight models. It takes a little time to learn how to fly effectively, but the payoff is that you are getting as close as it gets to what it might feel like to have flown one of these planes into action in WWII. Great community of people, good trainers, and most of the all, the weekly S3 series is immersive and REAL. Want to experience what it was like to escort B17’s deep into Germany against the Luftwaffe, where you are constantly looking over your shoulder wonder if those dots on your high 6 are 190’s? This is it! The rush of making a clean kill in these series is as good as it gets!
– Real player with 18.4 hrs in game
Dieselpunk Wars
I think I am the player who has been playing this game for the longest time ever (most of them spent on building stuff in creative), and I did enjoy it and had high hopes. But still…
Abandonware
Several serious bugs exist, including one that makes airships pretty much unplayable.
The Devs have been informed of those bugs for months but no action was ever taken.
They also stated on Discord that the May update is going to be the last update, so consider it officially abandoned.
Severe Lack of Content
– Real player with 466.8 hrs in game
A very good game.
Important notes:
Movement:
Movement on the ground for wheeled/tracked vehicles is generally pretty good, the only issue i tend to have is the velocity being canceled completely by trees/random geometry such as rocks. Movement also feels very slow/tanky however i think that fits the game just fine. Sea/Air movement works perfectly well, though i couldn’t get a walker to work.
Building/UI/Keybinding:
I have a few nitpicks about it, namely with not enough keybinds/options for keybinds in the building menu, and not being able to press esc to exit out of some menu prompts. There are some bugs here, as you might guess from an early access game, but aside from the occasional incorrect mirroring, it works just fine.
– Real player with 65.8 hrs in game
ICBM
ICBM is a great way to kill an hour, along with a few hundred million people. It’s got a bit of a learning curve to it but it’s simple enough that you can pick most of it up in 2 or 3 games.
What I find interesting (and a little terrifying) about ICBM is how nothing is permanent and how the game always keeps you at the edge of your seat, because much like a real nuclear war, you could find yourself and everything you’ve built being vaporized by thermonuclear weapons at a moment’s notice. If you build an airbase, the enemy can nuke that. If you build missile silos, the enemy can nuke that. If you build submarines, the enemy nuke that. The game effectively works out to be a scramble between you and your enemies as you try to keep tabs on where they’re keeping their city-melting goodies, as well as protecting your own, either by keeping them well-hidden, or building enough defences that the enemy can’t smash through them until you’ve already turned their continent into a giant radioactive parking lot. Then there’s also the question of “Should I attack first or is that going to end horribly for me and 85% of my country’s population”, which then promptly leads to the question of “But If I don’t do anything, are all my cities going to be on fire in 5 minutes” which means you’re always guessing, or always trying to find out.
– Real player with 385.2 hrs in game
I had to go back and change my original positive review to inform you not to buy this. Multiplayer community is dead and its been less than a month since the game lauched.
Game already has rampant hacking which ruins the game for everyone. Not to mention that the actual game itself is not really that fun after a few games.
Matches are 95% build up and 4% figuiring out who to attack and 1% fun combat. Most games you’ll build up for 35mins to literally not be able to use a single one of your nukes due to the game ending due to nuclear contamination via a massive barrage two guys release at once and even if you launched right then your nukes would not hit the ground before their nukes end the game.
– Real player with 43.3 hrs in game