Armada

Armada

Really fun game to play with your friends. I’m astonished that the audio was created by someone’s mouth.

The trailer is exactly what the game is. It’s a nice little indie game to play with your friends and mess around on.

The game could use a server list so you can join public servers or a discord where we can find other players.

Real player with 12.8 hrs in game


Read More: Best Naval Combat Minimalist Games.


If you enjoy small indie games to play with your friends, Armada is an exceedingly great choice for such an experience. The game is exactly as it seems, a simple navel combat game. You have a ship, two cannons, a gun, and a sword. There’s no directed objectives, but the game doesn’t have much else than the ships. It is mutiplayer, so just jump in a server and have some fun. A unique feature of this game is the audio design, which seems to be (and is, according to the developer.) someone’s mouth making all of the noises. All in all, this game’s price tag is defiantly worth it if you find yourself with some spare time and you find yourself in a discord call. I hope you enjoy playing this game as much as I do, and I hope to see you in public lobbies!

Real player with 0.9 hrs in game

Armada on Steam

1971: Indian Naval Front

1971: Indian Naval Front

1971 : Indian Naval Front is a Naval Combat game made as a tribute to the Indian Navy towards their contribution during the 1971 India-Pakistan War.

_1971 was a year filled with diplomatic tensions between India and her neighbour Pakistan. As the atrocities by the Armed Forces from West Pakistan against the people of East Pakistan kept increasing, Indira Gandhi, the then Prime Minister of India decided to act on it and determined to liberate East Pakistan(Bangladesh) as an independent country. During the months of October and November in 1971, Indian Navy sent her famed aircraft carrier INS Vikrant and few more powerful vessels to create a blockade against the naval vessels of West Pakistan and her allies in the Bay of Bengal to the East. Pakistan Air Force, on 3rd December, attacked multiple Indian airfields along the North and North West regions of India.

The War had now officially begun!

In retaliation, the Indian Navy sent 3 of her Osa-I class missile boats in an operation codenamed Operation Trident with an objective to destroy the Karachi Harbour. Operation Trident was a resounding success! After this point, major naval operations were kicked off in both the Eastern and Western waters; an encounter with the Pakistan Navy’s Submarine PNS Ghazi being one of them. Indian Navy’s fighter jets like the Hawker Seahawk were also used to destroy many East Pakistani Airfields and Harbours like Chittagong and Cox Bazaar.

On 16th December, Pakistan eventually signed the Instrument of Surrender and Bangladesh was declared an independent country.

1971 : Indian Naval Front will enable you to experience pretty much all the Indian Navy operations executed during the 1971 War including transmission of intel through morse codes!_

Features

  • Play with iconic ships of the Indian Navy like INS Vikrant, INS Rajput, INS Brahmaputra, INS Veer, etc.

  • Experience real world missions in the form of a campaign like Operation Trident, taking out PNS Ghazi, destruction of airfields, etc.

  • Wreak havok from the air using the Hawker Seahawk of Indian Navy.

  • Fly the classic Westland Seaking helicopter for recon and search and rescue missions.

  • 15 levels of naval and air combat missions.

  • Transmit Morse Codes to deliver intel as part of the Military Intelligence team.

  • A Quick Battle mode with preset scenarios and classic time-trial modes.


Read More: Best Naval Combat War Games.


1971: Indian Naval Front on Steam

Lord of the Sea

Lord of the Sea

This seems like a good quality merchant trading game, but it seems like the game has you running annoying errands sometimes. The main menu is in Chinese when you start, and you have to change it to English.

Real player with 0.2 hrs in game


Read More: Best Naval Combat Adventure Games.


Lord of the Sea on Steam

Destroyer: The U-Boat Hunter

Destroyer: The U-Boat Hunter

Check out also this games!

https://store.steampowered.com/app/1605420/Nazi_Busters/

Destroyer: The U-Boat Hunter is an interactive war thriller which seamlessly blends tactical WW2 anti-submarine warfare simulation with a gripping storyline, presented through Hollywoodesque, interactive cutscenes. Take command of a meticulously reconstructed Fletcher-class destroyer and lead your crew against nazi U-Boats in the Battle of the Atlantic!

The story unfolds through a choice and consequence mechanic, allowing the player to shape the fate of the crew plunged into a deadly struggle against a devious and stealth enemy. They will have to overcome both the underwater threat and their own shortcomings in order to make sure that the convoy they are protecting makes it safely across the pond.

Lead a whole destroyer squadron and make tactical decisions to protect your sheep from the steel wolves. Track contacts and plot anti-submarine attacks using authentic equipment. Experience war at sea from the perspective of a tin can sailor, and shape the story as it develops, making key decisions both in and outside the heat of battle.

It is all in your hands, captain! Will you lead your men to victory by making sure that your convoy reaches its destination, or will it fall prey to enemy torpedoes, depriving the allied war effort of the precious supplies you were trusted to protect? Only you can answer the question!

Destroyer: The U-Boat Hunter on Steam

Fleet Command

Fleet Command

I really, REALLY want this game. Or what this game should be. I have been trying to find a pseudo-simulator for grand scale battles in naval warfare, and this is it. Sadly, I can’t recommend it for anyone. Too many things don’t work well. It’s hard to get working. It’s no longer supported by the developer. And even once you get it working, little things break in gameplay that make it hard to enjoy. At some point, subs broke completely; now they go on autopilot and refuse to engage or come to the surface (yes, I’m aware of the setting that supposedly fixes this; it doesn’t work for me). Missiles disappear on launch from destroyers or cruisers. Airplanes disappear on launch from carriers. It makes play kinda worthless.

Real player with 147.1 hrs in game

Alarm chimes inside USS Nimiz CIC, the Admiral puts down his drink in the dimly lit room and looks at the enlistedmen seated at their stations and locks eyes with one, sitting before the radar as he speaks

“Incoming airborne contacts from the north-west, speed matching Backfire Bombers.”

“Lets get those F-14s off picket duties and have them vector an incept course with the Backfires, lets show em these Tomcats have claws and they don’t mess around.”

Another sailor, this one wearing a headset calls

Real player with 140.2 hrs in game

Fleet Command on Steam

Submarine War

Submarine War

Hello/Bonjour Developer Deyin Song,

When I was a kid back in the sixties, my mom would let me play “Periscope” at Montréal Bonaventure train station.

The big arcade style machine, had it’s inner workings all in electric and mechanical systems.

No fancy electronics here, synchronized luminous bulbs, and immersive sound effects.

Of course Submarine War is not a U-Boat style complex game, but it triggered my nostalgia memories big time.

It runs smoothly, pretty good graphics, and a little strategy towards the middle of the levels.

Real player with 3.6 hrs in game

19/10 would get free achievements again

Real player with 2.3 hrs in game

Submarine War on Steam

Sea Dogs: To Each His Own - Pirate Open World RPG

Sea Dogs: To Each His Own - Pirate Open World RPG

Heads up, this review is LONG. There will be a TL;DR at the bottom.

This game is a gem, covered in a pile of shit. If you’ve read negative reviews for the game I hate to say that most of them are very much accurate. This game is very unwieldy, hard to learn, harder to master, and really doesn’t teach you anything. The closest this game has to a tutorial is essentially a few hours of being stuck on one island doing small quests to make enough money to buy a small ship. Unfortunately, this means you likely won’t know if you want to keep the game or not until after the refund period has passed.

Real player with 663.4 hrs in game

Very OLD Akella Pirates game player here when “dinosaurs ruled the earth”.

I basically played the entire game in Russian (no DLC) before it was released in English offline.

I recently went back and have been playing the DLCs online, and my immediate review is still valid in any case.

The game series has been around since 2000. Published by Akella, and eveloped by various studios. This is actually the SIXTH game in the series. Sea Dogs, POTC (Sea Dogs Modification, SD2, the bad disney production), Age of Pirates (AoP) , Tortuga - Two Treasures, AoP2:COAS (City of Abandoned Ships) , and POTEHO (SDTEHO). Black Mark Studios has most of the original modders and designs from the original games. SDTEHO has MANY of the same landmarks as COAS and similar quests. Personally, I am partial to COAS for many reasons, but predominantly the freedom to do whatever the hell you want very early.

Real player with 504.8 hrs in game

Sea Dogs: To Each His Own - Pirate Open World RPG on Steam

Uboat Commander

Uboat Commander

“U-boat Commander” is an upcoming strategy game in which players take a Wolfpack commander role in the Second World War. Their task is to plan, synchronize, and execute u-boat attacks on Allied convoys in the Atlantic Ocean.

Use the tactical map to give orders to your u-boats. Find enemy convoys and plan your ambush.

Use existing Wolfpack tactics and synchronize attacks for maximum effect.

If you wish, you can take direct control over any of your u-boats and execute the attack yourself. Load and flood torpedos, manage the crew, aim with observation or attack periscope, fire, and watch enemies sink.

Recruit crewmembers, assign and manage crew roles to optimize the performance of your u-boats.

Use the Enigma machine to send encoded messages to your Wolfpacks.

Evade being discovered, try to escape or obey “Standing War Order 483” and fight off enemy aircraft.

Assure the safe return of your ships and become a real u-boat commander!

Uboat Commander on Steam

Field of Arms: Tactics

Field of Arms: Tactics

Field of Arms: Tactics is a strategy game set in the 18th century Caribbean, recreating clashes between the empires of the time for control of territories, with a unique board game aesthetic, players will face the enemy in a tactical map to defend or attack strongholds in sieges and maneuver units during tense battles.

Using a real time with pause system where every move and action counts, the player will need to be aware of each of their unit’s defensive and offensive capabilities, and also the type of terrain they are standing on.

Features

  • Play as different empires (England, Spain)

  • Play through Scenarios in Historical Battles

– Command different units, each one with unique gameplay elements and abilities. Unit types: Infantry, Artillery, Cavalry, and Naval vessels.

  • 18th Century maneuver warfare: Take into account unit properties like fields of fire and broadsides of ships.

–Battlefields with different objectives and plenty of opportunities for a variety of tactics and approaches

– Use different tactics taking into account the terrain. Also be wary of enemy fortifications and Structures.

– Built on Unreal Engine 4

Gameplay Mechanics

Units have the following characteristics:

-Firing arc: Units can only fire in their respective arcs. Infantry fires forward and ships sideways.

-Facing: The unit has to rotate to bring weapons to bear, during which it will be unable to move or fire.

-Terrain properties: Each terrain has defensive bonuses and movement speed depending on the type.

-Unit damage dynamics: Each unit has different damage bonuses depending on the unit they attack.

Unit Flanks: Depending on where the unit is attacked (front, flanks or rear) it will receive damage accordingly.

Roles and gameplay variety

Careful use and positioning of units make the base gameplay for the tactical battles in Field of Arms: Tactics.

Infantry: Main units, makes up the bulk of the armed forces. Exercise a variety of roles and are used to control territory.

Artillery: Long Range units focused on attacking enemy fortifications.

Naval Units: One of the most important features in Field of Arms: Tactics is that you can not only play with the soldiers on the ground but also command the available ships on the sea bombarding from afar and help your army achieve victory.

Field of Arms: Tactics on Steam

Her Majesty’s Ship

Her Majesty’s Ship

First, this game is not FTL on wooden ships. This game is a real-time management/strategy game with no tactical pause. The game is very similar to FTL but has a more MACRO approach to crew management then the Micro approach that FTL had.

I really enjoy this game and it is a great game. My game preferences run towards turn-based and tactical pause games. I really do not like RTS games whatsoever.

Although this game is a real-time strategy game at its core, it is very manageable and approachable. This game has captivated me.

Real player with 64.0 hrs in game

Her Majesty’s Ship - Troubled Waters but hopefully smoother sailing on the horizon

I am recommending this title mainly because I really like the idea behind it - managing a ship of the Royal Navy in detailed fashion - but have reservations in doing so.

The game is all too brief at this point and I have noted that other players have requested an endless mode, a correction I heartily endorse and support.

Combat is rather too simplistic and does seem dependent upon RNG factors, outside of already having a vessel well-stocked with powder and eventually a complement of marines.

Real player with 38.4 hrs in game

Her Majesty's Ship on Steam