Sea Dogs: Caribbean Tales
I like the freedom to just do what ever you like in the game as far as pirating/trading/missions. And the open world aspect and the way you can capture ships to upgrade/sell or add to your own fleet.
– Real player with 123.4 hrs in game
Read More: Best Naval RPG Games.
a nice game, good game play. i really enjoyed it. I cannot confirm the bug reports. The game was stable at all times.
– Real player with 26.6 hrs in game
Sea Dogs: To Each His Own - Pirate Open World RPG
Heads up, this review is LONG. There will be a TL;DR at the bottom.
This game is a gem, covered in a pile of shit. If you’ve read negative reviews for the game I hate to say that most of them are very much accurate. This game is very unwieldy, hard to learn, harder to master, and really doesn’t teach you anything. The closest this game has to a tutorial is essentially a few hours of being stuck on one island doing small quests to make enough money to buy a small ship. Unfortunately, this means you likely won’t know if you want to keep the game or not until after the refund period has passed.
– Real player with 663.4 hrs in game
Read More: Best Naval RPG Games.
Very OLD Akella Pirates game player here when “dinosaurs ruled the earth”.
I basically played the entire game in Russian (no DLC) before it was released in English offline.
I recently went back and have been playing the DLCs online, and my immediate review is still valid in any case.
The game series has been around since 2000. Published by Akella, and eveloped by various studios. This is actually the SIXTH game in the series. Sea Dogs, POTC (Sea Dogs Modification, SD2, the bad disney production), Age of Pirates (AoP) , Tortuga - Two Treasures, AoP2:COAS (City of Abandoned Ships) , and POTEHO (SDTEHO). Black Mark Studios has most of the original modders and designs from the original games. SDTEHO has MANY of the same landmarks as COAS and similar quests. Personally, I am partial to COAS for many reasons, but predominantly the freedom to do whatever the hell you want very early.
– Real player with 504.8 hrs in game
The Spanish Privateer
Story
Set in early 17th century, just before the Pirate Golden Age, The Spanish Privateer places you in the shoes of Isabel Carlota de Castilla (but you can just call her Carlota). Carlota is an 18-year-old runaway escaping a marriage forced upon her by her parents. Not able to afford passage on a ship, Carlota offers to work for her voyage aboard Captain Rico’s ship, La Aguja. Captain Rico is a privateer, a pirate with a letter of marque allowing him to attack and capture the enemies of Spain. Carlota soon falls in love with the sea, and challenges herself to become a valuable member of the ship.
Amidst sword fights, balls, and drunken nights at the tavern, Carlota learns more about her fellow crew members and the world outside Spain. Visits to the archipelago of Azores, cities in the Caribbean and Veracruz, New Spain, teach Carlota about the effects of colonization and make her question her contribution and power aboard the Spanish ship.
No matter which route you travel down, Carlota must overcome her male crew members' prejudices, earning their respect with her hard work, determination, and intelligence.
Love Interests
Lark
Half Scottish, half Spanish, and entirely charming. Lark is a hired bard whose job is to entertain the men—and he takes liberty to entertain the women, as well. His specialty is playing the lute.
Flint
Flint is the ship’s quartermaster and protector. Fiercely loyal to the captain, Flint is equally distrustful of women. His specialty is gunnery.
Rico
Hailing from Puerto Rico, Captain Rico is no stranger to the sea. His kind and forgiving persona hides the past which granted him his scar. His specialty is swordfighting.
Features
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227K+ words
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100+ menu choices
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Three Good Endings
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Seven Bad Endings
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Six ‘Alternate’ Endings
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Love, Friendship, and Personality Meters
Trailer Music by Alexander Nakarada @ SerpentSound Studios
Licensed under Creative Commons: By Attribution 4.0
Read More: Best Naval Romance Games.
Sea Dogs
Yes it’s old, but it places its emphasis in sea battles on sailing and strategy. You can’t just load guns in 3 seconds and then switch from solid balls to grapeshot without going through another reload. Turn rate and speed are crucial to monitor. And the story line is fun, too.
– Real player with 94.4 hrs in game
Fascinating game. It was great years ago, and I finished it again with great pleasure nowadays. And that’s not a call of nostalgia. There are many old games which didn’t age well, but I can’t say such a thing about this one. Yes, it’s graphics will not impress you these days and some gameplay mechanics are rather old. But the game brings an enthralling non linear story, great music and atmosphere as well as interesting albeit little clunky gameplay.
The game is 20 years old, but it has unique walkthrough for 4 different nations and unique dialogs for all characters, not just secondary ones, but even unimportant ones. For example, there is no copy-cat tavern keepers or store owners with standard phrases. Each one has his own character, story or even quest. And a word about quests. There is no copy-paste quests as well. Each one is unique and there is a lot of them. Believe or not, but it is the only game where I still remember the names of most of the characters after so many years.
– Real player with 41.5 hrs in game
The Caribbean Sail
Forget that the graphics would have looked dated on a Commodore 64. Never mind that you didn’t think you wanted a dying-at-sea simulator until now. This game is good. Your first run will be a disaster: you will board your raft, purchase whatever meager supplies you can scrounge up, and expect to have a fighting chance of reaching the nearest port, a mere thousand miles away. Hah. Your crew will starve. Those who don’t starve will catch the plague. Those who don’t die of plague will be picked off by Spaniards or pirates. All while a chiptune rendition of ‘Drunken Sailor’ tinkles merrily in the background.
– Real player with 90.0 hrs in game
Probably the best indie game I’ve ever played. If you have a thing for anything nautical you should totally play this game - there are so many things you can do. You can be a fisherman and make a living through selling fish, be a wealthy merchant carrying various flags to use them to fool around enemy ships to trade with them without involving yourself in the war while carrying an abundance of cheap luxuries bought from China to sell them to rich Americans or you can buy a powerful warship and be a pirate to destroy anything in sight and loot every ship you come across, or save civilized world from crazy pirates by being an ally of England or doing an absolutely crazy thing like sailing from China to America with the cheapest ship. You can even catch a giant whale or be a master gambler. Game goes on no matter what you ending achieve, so possibilities are endless.
– Real player with 61.2 hrs in game
Blood and Gold: Caribbean!
Tl&dr: whatever you expect from this game (M&B battle style, trading), search for it somewhere else, it is not difficult to find something better.
Mount & Blade engine, extended trading system, naval combat, main story… sounds perfect, what could go wrong? These were my thoughts when I bought this game and I got my answer very quick.. too quick. Everything can go wrong.
Honestly, it feels like someone took Mount & Blade, Sid Meier’s Pirates and Port Royale, stripped all the good parts from all these games and then mashed them together.
– Real player with 130.7 hrs in game
Ok, so my review is basically a bug list that needs fixing from the devs:
Crashes when trying to retreat during special missions. Being able to see the battle play out is ok, but your maps often mess up the pathing, and then it can take forever. There’s no way back to the menu screen then.
Not being able to control your men during special missions. If you ask me to do a 31 v 31 skirmish with native gear against armed enemies, then letting me use the basic mount and blade commands would be nice
– Real player with 100.3 hrs in game
Ahoy
Adventure Awaits
Ahoy is an immersive first-person multiplayer action-adventure game set during the Age of Sail. Aiming to provide an authentic experience of the late 18th century Caribbean through sailing, combat, trade and social mechanics.
Tall-ship Sailing
Our aim is to capture an in-depth and complex sailing experience, with direct control over each sail. It will require a crew to correctly react to the changes in weather and sea-state, or maneuvering for combat encounters.
Naval Combat
Ahoy features all of the hallmarks of a great naval encounter. Devastating broadsides, agile sailing maneuvers, action-packed boarding actions—all that remains is the teamwork to succeed.
Historical authenticity
Every ship, lovingly recreated. Every interior room, rope, hoop and hinge is built on real historical artefacts, drawings and models. Ahoy provides an educational experience in addition to it’s gameplay offering. Much of the terminology and methods used will be displayed and explained to deepen the understanding of this nautical lifestyle.
True First Person
Our focus on immersion through environmental detail, expressive audio landscapes, and a true first-person perspective creates an incredible backdrop to explore this time in history.
Large-scale Multiplayer
Multiplayer battles with up to 32 players per ship create for exciting engagements. With future plans to increase the scale of conflicts, Ahoy will provide a naval experience unlike any other.
And Much More…
As Ahoy develops, the aim is to capture much of the experience of life in the late 18th century.
Our Development Roadmap on our website outlines our goals for now and towards future releases of Ahoy.
Sea Dogs: City of Abandoned Ships
This is the perfect pirates game. i spent years trying to play this game but my computers never allowed me. now i have had the chance to fully play this game i have to say it has given me hour of fun. do you want to be a merchant and become the wealthiest man in the Caribbean and trade your way to power, or become a privateer and attack your nations foes and bring riches and glory to your nation or do you want to be a feared pirate who will attack anything on sight for wealth and reputation and be the most fearsome man in the Caribbean sea. THE CHOICE IS YOURS. I LOVE THIS GAME!!!!!
– Real player with 125.3 hrs in game
This game is not “good.” It has an extremely high learning curve, no tutorial, a clunky interface, poorly laid out and unintuitive quest objectives, sub-par writing, semi-frequent crashes, and is heavily dependent on the community “Combined Mod” to smooth out its rough edges.
That said, it is the best pure Pirate RPG available. But that probably says more about the gaping hole that exists in the market and less about this game itself. Aside from the brief but very welcome tangent that the Assassin’s Creed franchise took with Black Flag we have not seen a good single player pirate RPG in a long time; probably since Sid Meier’s Pirates. So if you need your pirate fix and are willing to take the time to learn this game, then you will be satisfied. But I can’t help but wonder why we haven’t seen a better Pirate game made.
– Real player with 75.9 hrs in game
Xenus 2. White gold.
BEST FACTION BASED GAME EVER!!! with so many options to do things, my second play through felt like I was playing a whole new game and encountered a lot of things I missed my first play through. There are 8 Factions all together, only one of them not being joinable. Don’t recommend joining the bandits on your first play through because they will really make citizens hate you unless you balance out the citizens quest with the bandits. :p The Faction quest and stories are great. I wouldn’t say they are well made as Bethesda stories would be but good enough to the point where it is interesting. There are plenty of npc’s in this game to talk to whether they have a side quest or just there to talk to. This game is just as good as playing a Bethesda game (mainly Skyrim and Fallout 4).
– Real player with 505.8 hrs in game
Before you play - Essential Fixes
Xenus II is a rough gem - a great game sadly littered with bugs that were never fixed long after release. The following fixes are a MUST in order to play the game properly.
First, lots of users experience obnoxious audio glitches that might as well make the game unplayable. To fix this, I recommend downloading the Russian soundpack. This will change the voiced audio from English to Russian. The voice acting is incredibly poor in the English version, so in addition to the bugfixes, the Russian voiceover will be more immersive. Get it here.
– Real player with 48.8 hrs in game
Save the Pirate: Sea Story
Would you like to take to the open sea to experience crazy adventures rather than staying confined to your home due to Covid-19? Then Save The Pirate Sea Story is the deduction and logic game you need!
– Real player with 30.1 hrs in game
⣾⡇⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣄⢻⣦⡀⠁⢸⡌⠻⣿⣿⣿⡽⣿⣿ play it
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⠄⠄⢿⣿⡀⣿⣿⣿⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣿⣿⣿⣿⡾⠁⢠⡇⢀
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– Real player with 4.2 hrs in game