Blood and Gold: Caribbean!
Tl&dr: whatever you expect from this game (M&B battle style, trading), search for it somewhere else, it is not difficult to find something better.
Mount & Blade engine, extended trading system, naval combat, main story… sounds perfect, what could go wrong? These were my thoughts when I bought this game and I got my answer very quick.. too quick. Everything can go wrong.
Honestly, it feels like someone took Mount & Blade, Sid Meier’s Pirates and Port Royale, stripped all the good parts from all these games and then mashed them together.
– Real player with 130.7 hrs in game
Read More: Best Naval RPG Games.
Ok, so my review is basically a bug list that needs fixing from the devs:
Crashes when trying to retreat during special missions. Being able to see the battle play out is ok, but your maps often mess up the pathing, and then it can take forever. There’s no way back to the menu screen then.
Not being able to control your men during special missions. If you ask me to do a 31 v 31 skirmish with native gear against armed enemies, then letting me use the basic mount and blade commands would be nice
– Real player with 100.3 hrs in game
Feral Blue
I was extremely excited for this game when it was announced. It is progressing and somewhat becoming more playable, but to be honest it’s extremely unfinished and frustrating at this point. Worth picking up if you don’t mind waiting for the full experience and playing casually.
Pros:
-The graphics are decent, and there are lots of great aesthetics
-In-depth crew management system with feudal elements
-Very visceral combat elements- you will die, you will lose men, you will encounter ships far more powerful than you that will squish you like a bug
– Real player with 42.2 hrs in game
Read More: Best Naval RPG Games.
EDIT
Unfortunately, I feel compelled to change my thumbs up to a thumbs down. At the moment, this game is straight up abandoned. There has been one patch since I originally reviewed this game almost 2 years ago, and that one patch was simply increasing ship hold space (i.e. changing some numbers). The Discord is basically dead. Someone will ask the devs if they have any news or updates and a week later get a simple “not right now, sorry” in response. It has been that way for several several months. Supposedly the publisher pulled their funding so devs are basically sitting on their hands waiting for a load of cash to fall out of the sky.
– Real player with 20.9 hrs in game
Das Boot: German U-Boat Simulation
Okay so ive been waiting for this game for like a few days right ive always liked sub games/under water games (Subnatica, we need to go deeper, ect ect) The game takes like a few hours to know the controls good enough to actually play it, I under stand this game was made 30 years ago but so is doom so if you want to play a old game i recommenced doom however the fact i played the game for like 20 minutes i recommend it and even though i refunded the game i STILL recommend it its a okay game but i guess im to much of a youngster who dang-nab bit cant understand how to move the boat forward (not a lie i spent like 10 mintes (half my time) trna figure out how to move forward) its a game were it takes a actual Manuel to play it and i dont like reading so i cant rate this game truly because i didnt even play it but ill still rate it 4/10 like i said i dotn even know how to move ima recomend it but you should come to your own conclusion
– Real player with 0.1 hrs in game
Read More: Best Naval 3D Fighter Games.
Maritime Calling
The game is still in early access and it shows. The foundations for a potentially great game are there, but at the moment there isn’t much content in the game.
Buy only if you are willing to support the devs along the way to a complete product. If you do so then I recommend joining their discord where you can get in contact with them and provide direct feedback
– Real player with 11.0 hrs in game
Nice meditative game focused on micromanagement.
Unsurprising for early access it lacks some polishing and content but the overall idea is interesting.
– Real player with 3.2 hrs in game
Windward
The gameplay dynamic in Windward goes from calm, controlled and thoughtful (if you’re looking for trade routes and quests to build up your towns), to outright mayhem and sudden and repeated death (if you’ve ventured into a tough pirate region, or a combat instance).
These are some basic facts to know, if you’re considering a purchase:
The game begins with creation of a World, somewhat under the control of the creator, in terms of its shape, the challenges it will present, and some other global features. The world consists of a large number of rectangular regions, each of which contains a procedurally generated terrain and oceans, with a few coastal towns scattered in each. The next decision is to choose your starting faction. There are several Windward factions, all of which are allies by default, and each comes with a different set of advantages and drawbacks, which are described to you when you’re asked to choose: maybe you want to get rich as an Exchange captain, or rampage the seas wiping out pirates with Valiant, or … the choices are yours.
– Real player with 885.2 hrs in game
Over all, I do enjoy this game in small doses. The Pirate genre is sadly under-served in video games. I’ve played a few from Sid Meier’s Pirates (which I loved, for the most part), Assassin’s Creed 4 (which is beautiful and interesting, but needs more sailing) to New Horizons 2 (which is for me the absolute gold standard for pirate games.) Windward isn’t as good as those guys. At all. You could forgive Black Flag for not having a robust trading system since it is an action game. You can forgive Sid Meier’s Pirates for not having a developed 3rd or 1st person character action since its focus is on piraty things. You can forgive Uncharted Waters 2 for not having beautiful graphics because of its age. But they all offer something special. Windward doesn’t have a robust trade system so at least it has what the other games have, right? Well, no, the graphics are pretty average. Graphics aren’t everything, at least you can develop your avatar through some sort of story or purpose. Except… you don’t really have an avatar. In fact, there’s no story at all. In fact, the premise is not even “here’s a boat, go and do as you see fit”, it’s more of a sentence fragment of “boat”. Ok, fine. Boat it is.
– Real player with 225.9 hrs in game
Nantucket
I bought this game as a fan of adventure games, trading games and turn based combat. I also enjoy games with unique and beautiful artwork. This game did not disappoint me by any means. A big shout out to the store, second video. It has to be one of the best advertisements for a game I’ve ever seen on Steam and definitely encouraged me to buy the game as looked a great adventure! I did not know anything of Moby Dick since before this game but it raised my interest in learning the history behind whaling and also the fiction of Moby Dick (I was on YouTube videos for quite a while, watching some very interesting documentaries!). Another big shout out for the soundtrack in this game, it’s very similar to the second video in the store with sea shanty’s at various points in the game, very unique and enjoyable to listen to, to provide a highly immersive experience.
– Real player with 30.1 hrs in game
Sorry, this turned out way longer than I anticipated. TL:DR - It’s good.
Nantucket is a strategy RPG set in the time of whaling – we are searching for the infamous Moby Dick (steam censors that, apparently) of Melville fame, but have to start at the bottom and steadily but surely build up our crew and ship until we have the strength needed to wreak vengeance. Coated in blood and blubber, my ship sails into port, my crew heading to the tavern to spend their violent gains whilst I stock and supply the boat, fix the sails and upgrade the cannons. There is an authentic aesthetic and atmosphere to this game as well as a delightful attention to detail. You’ll get sea shanties galore and for those who are interested in whaling and historical sea-faring, this game offers an insight into a historical period that’s not well explored in gaming. Sure, pirates games are everywhere and I understand why – but the whaling industry was an interesting time where brutal danger and economics merged, which is reflected well whilst playing.
– Real player with 26.4 hrs in game
Pirates Bay
About the game
Welcome to the Pirates Bay, a low poly multiplayer open-world pirate adventure filled with numerous mysteries and discoveries. Become a pirate and gather a team of friends. Go on a journey to search the treasures that are hard to get. Cross endless waters, fight with mystical creatures, and always be on the lookout, because other players are also out there trying to make a buck. All of that and even more awaits you in the world of Pirates Bay!
Features
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Create your unique character using the advanced character editor.
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Build your own ship or buy a ready-made one.
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Participate in sea battles with other players, huge monsters and ships of skeletons, and become a terror of the seas.
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Become a roving bandit and rob merchant ships, or be honest, as the game has levels of karma.
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Solve riddles and find treasures.
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Explore a huge open world in the golden sunlight or at night in tremendous thunderstorms.
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Sell items and earn money.
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Take part in huge missions with other players.
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Upgrade your level and unlock new types of weapons and equipment.
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Customize ships to perform different tasks.
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Make your collection of ships suitable for all occasions and use it whenever you want.
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Get drunk and go on a date with the mermaid.
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Join various events and get rare rewards.
Gameplay
Create your character using advanced character editor. Choose body type, skin color and facial features, replace limbs with prostheses, add scars and tattoos.
Play alone, team up with your friends or mysterious strangers in the tavern. You can assign roles, but besides that, each player chooses his own character class, with its unique features.
You can buy a ready-made ship at the shipyard or build your ship by yourself. Choose a ship class, materials; place guns and other parts of the vessel where you want. Decorate cabins, choose the shape of the bow figure and style of the ship, paint the sails and raise the flag.
The combat system contains: melee and long - ranged weapons; blocking and rolling moves. Each weapon feels different and has different stats depending on the type of weapon and ammunition. You can put a variety of skins on your weapon, ranging from a rusty pistol to a golden rifle with precious stones.
Board enemy ships, plunder merchant ships and destroy entire fleets. Set as many cannons as you can, load the cannons with anything you want, from forks and spoons to cursed cannonballs. Throw grappling hooks and get into battles.
Guide your journey by the sun and stars, they will help you unravel the mysteries. Look for treasures using maps or by solving riddles from legends. However, if you do not want to search for treasures, you can rob caravans or unite in alliances with other players for large-scale expeditions and robberies.
Ship Simulator Extremes
Can’t play the game for two reasons.
After intallation i must enter the serials for every single DLC, the problem is i can’t simply copy and paste the serials, and i can’t read what serial is needed. It can take up to 30 minutes, until i have entered all serials in the right order.
The 2nd reason is that the game is bugged like hell.
After this game was released it worked fine for me on an quit old computer at first. A short time later i also got a new pc and here the trouble began. For unknown reason all maps with ports are so buggy that the water is flickering with 80meter high waves, catapulting and bouncing my ship all over the map and after a few seconds the game crashes.
– Real player with 45.0 hrs in game
On paper this game looks very promising but as the saying goes ‘never judge a book by its cover’ … For starters the amount of hard drive memory the game uses up is enormous! Though Ship Simulator Extremes ran smoothly with no frame-rate issues the amount of memory used caused significant problems for me elsewhere on my PC. I also found the gameplay to be quite fractionated in terms of continuity mostly due to having to change terrains all the time in free roam (or Sandbox) mode.
There are only two terrains which allow realistic free roam experiences to the player. These are Bora Bora around which attention to detail is essential when selecting larger ships and the English Channel which allows Dover to Calais (and Isle of Wight) ferry crossings. So many of the others allow the player to navigate their way out of one of several huge real world ports … Before having to change terrains which can only be done manually involving the rather disruptive selection process. The appearance of many of the ships also tends to be quite ‘cartoony’ rather than photo-realistic especially when viewed internally from the Bridge. There are some good points which mostly relate to the phenominal level of detail featured within each terrain. Also the DLC Content available through Steam greatly enhances the game in a number of ways: Especially the Ferries pack which was my favourite DLC download. Ship Simulator Extremes also features a built-in Mission Editor facility but it is strongly advised to read up on how to use this before attempting to do so.
– Real player with 43.8 hrs in game
The Last Leviathan
The Last Leviathan Is Truly an amazing Game with a simple but brilliant game mechanic.
Build A Floating, Armored Ship And Take on The Sea!
Testing the build of your ship as you sail, you have the option to fix or adjust (when not in Battle) the Ship, To anything from The weight to the Weapons to even the style.
The Art Style is very reminiscent to Legend Of Zelda - Wind Waker.
because the quality of the game is so stunning and visually appealing it would almost be taking as a game developed by nintendo in the craftsmanship alone.
– Real player with 32.4 hrs in game
As a simple ship building and sailing sandbox this game let me entertain myself for a good 30 hours before it’s limitations and flaws started to suck the enjoyment out of it.
The ocean wave and wind physics are outstanding, and really provide a test for the ship designs you can come up with. You can add lots of water propellers, ballast, and even functioning wings if you want to try making a sort of hydroplane design for speed.
Outside of the sandbox, there is really not much else to do, there is no substantial “game” there other than the sandbox.
– Real player with 31.5 hrs in game
Corsairs Legacy - Pirate Action RPG
The year 1689. Captain Blood’s Odyssey has reached its end – a legendary corsair took over as governor of Jamaica. The Caribbean needs new heroes – notorious adventurers who would set sail under the black flag for a hazardous journey and Spanish gold, becoming the scourge of the tropical islands!
Jack Rackham wasn’t planning on becoming a pirate, the life of a smuggler was good enough for him. Unfortunately, during another cargo delivery, he got into a series of events that would change his life forever.
Dive into the historical pirate life simulator in the carefully recreated environment of the Caribbean region at the end of the XVII century. The project is based on a ground-based RPG mode where you control the main character and a mode where you control a sailing boat. Stand at the wheel and see what adventures await.
Take part in an exciting story that connects historical facts with the world of the book «Captain Blood: His Odyssey». The game’s story is set on an island named Barbados shortly after the events of the original books.
A wide range of blades and guns were created on the basis of well-preserved historical samples, museum pieces, and their replicas. The real prototypes also formed the basis of ships, fortifications, and cannons.
During the careful study of all models the development team was responsible for, we were consulting with historians. The project also tries to come as close as possible to the economy of that time while keeping the game balanced.
Features:
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Fascinating role-playing game;
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Full freedom of developing the main character;
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Different ways to resolve conflicts;
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Complete immersion into the mysterious world of pirates;
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Land and sea gameplay;
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Choices have an impact on the fates of the characters.