Terra Nil
Terra Nil, from eco-warriors Free Lives (Broforce) and recycled publisher Devolver Digital, presents players with the task of environmental rejuvenation.
The phases of wasteland reclamation
Begin with the water system, slowly purify the soil, and cultivate pioneer greenery. Embark on more ambitious tasks, restore biodiversity, fix the climate, introduce wildlife, and finally recycle all the structures you used to get there, leaving the environment pristine.
Unique, procedurally generated maps
Each region of the game has its own flavour and procedural generation palette. Yet even within a region, no two playthroughs will be the same.
Picturesque landscapes
Navigate sprawling, verdant, hand-painted environments where everything but the rocks move and breathe. A meditative soundtrack and stunning audio palette will accompany your efforts.
Read More: Best Nature Relaxing Games.
Nanuleu
The consensus of both positive and negative reviews is that the game is simple. Whether that’s a positive or negative for you depends on whether you’re looking for a challenging grand strategy or just something mildly challenging to unwind after a long day.
I certainly enjoyed my time with it. There is something to the core mechanics that is incredibly compelling and you’ll find an hour flew by just like that.
Regardless, I still feel there’s a little bit of missed opportunity here. A Nanuleu 2 with some additional buildings, enemies, maps and maybe even Workshop Support could actually become a force to be reckoned with. It already has that casual, easy-to-pick-up feel to it, but it also needs a bit more depth to it so that it becomes hard to put down.
– Real player with 6.0 hrs in game
Read More: Best Nature Indie Games.
Puzzle game, tower defense, minimalistic, short, resource management like in an RTS game (the resource management from M.A.X. is the most similar I’ve seen), some army management.
Nanuleu focuses on the formula at the core of some tower defense and most realtime strategy games: Balance economy with warfare. Invest too much in your economy and you’ll get overrun, invest too much in warfare and the opponent will eventually out-produce and overrun you.
Everything is reduced to almost the absolute minimum: graphics, sound, variety in the gameplay mechanisms.
– Real player with 5.3 hrs in game
Critterland
4/10
it gets boring after an hour and has no point, and is unfair
– Real player with 14.9 hrs in game
Read More: Best Nature 2D Games.
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– Real player with 1.9 hrs in game
Oasis: Dark Forest
If you like Tower Defense and Base Construction games;
If you like to defeat a large number of enemies through a reasonable array;
If you like concise and refreshing pictures;
If you like the Roguelike element
This is the game you’re looking for.
This is a land ruled by darkness, and you are the only light. Here is the Dark Forest;
You must protect your holy tree, which is the foundation of all life;
Your trees will form a solid defense line against the Dark Forest and the Ghost Army from the darkness;
Your strategy, operation and willpower will determine the direction of the war.
In the Dark Forest,
Each level has a carefully customized terrain structure, but trees, monsters and resources will be generated randomly, so each game is a new exploration;
You will randomly get three evolution items when each rank of enemy is defeated. How to choose the most suitable update will affect the direction of the war;
You will get the opportunity to evacuate safely in specific ranks. Although you will gain more from continuing to fight, if you mistakenly evaluate the situation, you will be defeated and get nothing in this battle;
The resources you collect in the level will be used to evolve your Technology Tree, so as to gain more power in subsequent battles.
Please don’t be confused by the concise style. Although it is very easy to get started, the war situation full of changes and challenges absolutely needs to be dealt with attentively.
Please don’t hesitate to contact us if you have feedback, questions, or problems with the game. We’ll do our best to get back to you as quickly as possible and provide support if needed. Also let me know if you enjoyed the game, that means much to me!
Thank you for playing and your support!
Music by Jordan Powell
Regrowth
Take some time off and relax
Regrowth is a game that I could enjoy even when i had little time to myself. The various mechanics - which on their own look pretty simple and self explanatory- and layouts of the puzzles make for an intriguing and often challenging experience. Quite often changing mindsets and/or gradual optimisation were the keys to solving the levels, and it gives the player a good amount of satisfaction each time it all finally comes together.
I think these kind of puzzle games are a nice way to keep ones mind thinking on simpler things for a while, in a cute, relaxing atmosphere, so I’d definitely it recommend for anyone.
– Real player with 11.8 hrs in game
The game is a realy refreshing experience, especially nowadays when everything is about reflection time, high speed hand-eye coordination. I find it amazingly important for these hidden gems to exist, so a troubled mind can find some peace. Regrowth has a charming, fantasy-like look, which fits in greatly with the immersive story with which anybody could relate. The puzzles are just challenging enough to create some intellecutal relaxation after a hard day’s mental work. However, besides all those points I have mentioned, the most important aspect of the game is…you can plant some green dude! :D
– Real player with 9.3 hrs in game
Spirit Island
(My biases up front, I am a backer on Indigogo, a beta tester, and a fanboy of the developer. I’ve also played a little bit on physical)
The game is an excellent recreation of the physical game. The creator of the physical game was involved in the development of this port and it follows the rules very well.
It should be noted that this game is very dense. There is a ton to keep track of and many rules to keep in mind. The physical game has this problem too. Experienced players will not have too many problems but people new to the game will have to spend some time figuring it out. As of now, the full rule set is available but a full tutorial is slated for the full release. And yes, the rule book is something one would do well to read carefully.
– Real player with 220.7 hrs in game
Understand first and foremost, this game is complex, and will melt your brain. A traditional play of this game is done with 2-4 players working together, talking back and forth to help people push back the invaders and win the game.
This doesn’t have online multiplayer [aside from remote hotseat via Steam’s remote play]. So you’re probably going to be playing 2-4 characters yourself.
Suddenly, your options are immensely increased. Playing just 2 characters is much more difficult than just 1 – and 4 player games will melt your brain with the amount of decisions that you’ll be asked to make individually. It’s not an uncommon move to have one character play a card to allow your second character to have enhanced range to move something into range of your third character being able to defeat it along with two other enemies they were going to destroy already.
– Real player with 153.4 hrs in game
Eat’n Eaten
Grow your greendom, balance preys and predators, try to maintain the food chain until you annihilate the very last invader!
Grow Your Ecosystem
Creatures spawn from plants. The more you nourish a plant, the stronger the predator breeding from it. Plants eat delicious soil nutrients you can gather by decomposing corpses and living organisms.
Balance Preys and Predators
Plants and creatures need to eat in order to survive. You need to maintain a complete food chain as your organisms keep evolving and breeding.
Defeat Fearsome Warrior Invaders
Waves of enemies arise and spread chaos, throwing off the balance of your ecosystem. Use your creatures mighty abilities to overpower them!
Grow Bigger and Stronger
The corpses of defeated enemies increase the number of nutrients in your ecosystem. Grow your plants bigger to spawn even more powerful predators. Favor the rise of advantageous evolution traits to overcome stronger warriors!
Empires of the Undergrowth
One of my favorite indie games. While only in early access, it easily has several hours worth of content already.
Four colony types are available as of posting, with more to be released in the future, each with its own unique features. The ereptor, gene thief ants, a fictional species that allows the player to mix in other ant species and their abilities; the fusca, black ants, which act as an introductory species with basic worker and soldier roles; the rufa, wood ants, which split their soldiers between defensive and offensive roles; the atta, leaf cutter ants, which have a unique resource system involving gathering, food production, and waste disposal, as well as four castes to make resources and combat more dynamic.
– Real player with 683.7 hrs in game
This game is great and is most likely to be enjoyed by fans of the real time strategy genre. Currently there are 4 levels each with a challenge mode and many difficulty settings which you will tackle as you control two different species of ant colony. The ants must collect food to grow their colony which can in itself have various different methods applied such as the strategic placement of tiles for upgrading purposes to the ratio of worker ants to warrior ants so that they can defeat the many hungry predators around them which seek to devour their queen! For those who like a challenge you will get quite a bit of enjoyment and playtime from tackling the hardest versions of these levels as for others this will be a shorter 2-3 hour experience which will be enjoyable nonetheless. inbetween these levels you will visit your formicariam (ANT TANK) where your success in these levels provides resources for your main colony which is a species of ant that can take the genes from other ant species and have their queen produce them within the colony. This formicarium colony itself has two challenges to face which are kind of like a hoard mode. If you finish all of this content and are still eager for more there are a handfull of other modes which may entertain for awhile such as the demo levels (earlier levels with a more basic concept), arena mode (a mode where you can pit various creatures found in the game against each other) and Freeplay mode (where you start a colony on one of two maps with many options for you to tweak for a customised experience which is scored upon the defeat of your colony) and finally the hungry spider level which sees you take control of the one of the ants most deadly predators THE WOLF SPIDER! (This is a slight genre flip as you control the one spider which grows and levels as you defeat enemies working your way up to bringing down other huge predators.) I very highly reccomend this game and support the development team who are constantly keeping the community around the game informed on what they are working on next.
– Real player with 281.9 hrs in game
Vizzle
Vizzle is an interesting and unique game with a low initial barrier and manageable learning curve. Highly suggested!
– Real player with 5.0 hrs in game
They are puzzles with moving subjects, taken from nature, real movies made in HD video.
Great graphics, there are 9 puzzles to choose from, they are playable several times, because each figure has many levels,
the first are easy, then the pieces increase and you also have to turn them to find the right position.
The playability is excellent, very simple you have to take the pieces that are divided all the same in a square shape and drag them to the right place, as a reference we can use the white border on the pieces this refers to the outer edge.
– Real player with 4.9 hrs in game
Hexagon World
No. Just no. Do NOT pull the trigger on Hexagon World.
It’s pretty feature-free. The only controls are to 1) add land; 2) add water; 3) make a set of hexes desert; 4) make a set of hexes snow. That’s it. Nothing else. If you play this for 5 minutes, you’ve done everything you’re ever going to do with it.
Two menus (house and bomb) aren’t even implemented. No way to change the speed. No way to change the sound volume. No way to scroll the map – you can only zoom in and out on the center point. The cool airplanes? Just dots on the screen; you can’t even see what they’re doing unless it’s happening near the screen center. Switching from flat earth to globe view often results in just a black screen.
– Real player with 0.7 hrs in game
Entirely feature free “god game”
Actual trash, do not buy
– Real player with 0.5 hrs in game