Strange Horticulture
Find and identify new plants, pet your cat, speak to a coven, or join a cult. Use your growing collection to influence the story and unravel Undermere’s dark mysteries.
Welcome to Undermere, a quaint town surrounded by hag-infested forests and rugged mountains. You are the Horticulturist, owner of local plant store Strange Horticulture. As a cast of colorful customers come by your shop, you are quickly thrust into an occult mystery stretching back hundreds of years.
Explore the lands beyond your store to find new plants, but be careful! The dark woods and lakes are not always friendly to a simple herbalist. You might discover powers beyond your wildest dreams - or lose your mind completely. Use context clues to determine which places to visit, and which to avoid!
Using your trusty encyclopedia and clues found on your explorations, you learn more about the strange plants you come across. By identifying each plant, you will be able to use their effects to influence the story – from hypnotic hallucinogens to powerful poisons.
https://store.steampowered.com/app/1574580/Strange_Horticulture
Read More: Best Nature Mystery Games.
The Good Life
Just to play through and do the main quest… eh it’s alright. Quirky but it’s fine, just play it then go do another game and forget it ever existed.
To get invested in and mess around? Hell no lol.
From release this was a janky mess of game-breakers and softlocks. The biggest of which was at least patched out (storage).
The content of the game is entirely just “go get this” with everything a convoluted web of ingredients upon ingredients of which everything is a rare drop except meat. Little to no emphasis nor encouragement when it comes being a photographer. Even with thousands of followers, keeping up with the trends on Flamingo barely gives you a few hundred a week so it’s not worth the effort when you could be running around hitting rocks or getting your daily time trial allowance.
– Real player with 170.3 hrs in game
Read More: Best Nature Open World Games.
Kickstarter backer here, so my review shows as a CD Key review, and will not count towards the overall review score.
That out of the way…
recommending with some serious caveats.
It’s a SWERY game, but not a ‘typical" SWERY game.
Weird, messy, a bit sloppy, a more Eastern POV and stereotype of life in the UK and the West.
Kb/m controls are quite clunky. Controller is better, if the game and Steam recognize your controller (PS4/PS5 recommended- the game seems to reuse towork properly with my XBox One controller).
– Real player with 141.0 hrs in game
Senna and the Forest
edit: more chapters were added as free content updates in october and november 2019 and july 2020, so I edited the end of the review.
who would’ve guessed that trees would be pretty much the only living things after the calamity? trees and senna, that is, one of the last humans alive (no relation to the late formula-1 driver), whose task is to find out what happened. luckily, trees can speak english here and are mostly friendly and talkative.
– Real player with 8.0 hrs in game
Read More: Best Nature Indie Games.
Charming logic puzzle with a forest theme. I found the level of challenge pretty good. It might be too easy for someone with a strong logic background but for everyone else there should be several hours of gaming.
One thing that could be improved is the interface. It gets tedious to have to walk back to tress to re-hear their comments, when it would be easier to be able to click on them.
Overall really good game, and different from most others. The character development of the trees makes it interesting, and the story adds a feeling of reward.
– Real player with 7.4 hrs in game
Wolf Territory
Way too short, more like a demo, but okay for the few cents it costs.
Actually the idea and setup is very good.
The scenario and the characters reminds me on some movies.
With (al lot of) more content this could have been a good game.
– Real player with 2.2 hrs in game
I’m sorry but this game is just bad.
– Real player with 0.5 hrs in game
Hike
Hike is from MorningShift studios a single Indie Dev. This is his second game, the previous one being ‘Work Trip’. Like before his target audience is mainly those who are interested in easy achievement farming or an easy difficulty walking simulator.
Unfortunately, there seems to be a ring of indie Devs that are all too willing to give a thumbs up regardless of the product produced, doing each other a favour. On top of this there are dozens of curators who simply copy and paste misleading reviews simply in the effort to get more free games. I mean seriously … You compare this to ‘Fire Watch’? ‘Dear Esther?’ are you serious? Your curator privilege should be revoked and given to a gerbil.
– Real player with 4.7 hrs in game
I’m giving this a Thumbs Up to support the developers and because I see what they were trying to do here, but my true feelings about this one are Mixed. Hike is a short interactive experience where the point is to go camping in the woods, explore the place, and relax. I hesitate to call it a game because there’s almost no game-like objectives here. Sure there’s some jumping and seeking and exploring, but those aren’t the point of Hike: the sole purpose of this is to be a walking sim in the woods, to get a little lost, to look around. That’s it. There’s no real replayability once you’ve experienced it once, except maybe to get all of the achievements because one’s sorta easy to miss. The visuals and music are both quite pretty, but it’s obvious that this was more supposed to be a general demo of what Morning Shift Studios can do with the Unity engine. In fact, you’ll probably know based on my description if Hike is for you or not.
– Real player with 2.4 hrs in game
12 locks and keys
If you’re looking for something without any logic, go ahead, this game is perfect for you.
(By the way, I forgot to stop the game, you can finish it in around 10 minutes).
– Real player with 2.6 hrs in game
Lucky me has the dubious honour of writing the first review of “12 locks and keys”.
“12 locks and keys” is a 2D mobile app tier puzzle game slapped together with the godawful GameMaker Studio video game construction kit, by copy + paste merchants, wow wow Games. All these guys do is take construction kit garbage and asset flips and try scam people into paying them for someone else’s work.
In this case it does look like a little work went into filling out the Yoyogames/GameMaker Studio template for a 2D puzzle game… but not much. The game doesn’t even work because it doesn’t properly register mouseclicks. I guess since wow wow Games don’t do any game development and just copy/fill out game templates made by others, it should be no surprise they don’t do any software testing either.
– Real player with 0.1 hrs in game
Pebble Witch
Pebble Witch is more of a thumbs in the middle opposed to a clear recommend. Overall, the game is polished and doesn’t have a ton of hiccups outside of some minor camera issues on the northern part of the map. The level and it’s layout out look great, but the game play is pretty dry even when you take the genre into consideration. You speak to 15 different rocks who mostly contribute mundane observations or seemingly nonsensical outbursts. Although there are a couple profound and comical moments found in Pebble Witch, there are also more memorable micro relaxation games out there.
– Real player with 0.7 hrs in game
cute little gay game. wish it fleshed out the protagonist a bit more though
– Real player with 0.5 hrs in game
Debris
So, tell us, Mr. Abysss, how is the game? Is it Intriguing? Is it mysterious? Engaging?
- Oh, so many questions! Yes, I can say that the story has intrigued me from the beginning, it’s pretty mysterious. If it wasn’t for the poor level design and some other major problems that affect the game…
Such as? Oh but tell us first more about the poor level design.
- Indeed, well, to begin with, there are large end empty boring halls, boring icy tunnels and generic current that takes you exactly where you need to go like some kind of an elevator. There is also some aquatic life here and there, but it’s not many species and it gets repetitive fast.
– Real player with 11.4 hrs in game
First off the game seemed interesting fromt he start. strange alien like rocks, unknown creatures and a plot that seemed to convey a corrupt corporation or perhaps some eosrt of rougue A.I or alien life form. Of course at the end of it all, none of what I thought was the case was the actuall case. Not only that bt I was able to beat this thing in only a day. NO JOKE….A DAY!!!! Yeah for a small dev team the game looked nice and the modeling and detail on the aquatic creatrues was something to behold but the story I felt mislead me thinking the game was heading into a more interesting, horror driven narritive. Sure being underwater is scary and yes oversized man eating worms make my skin crawl but what I got form the entire thing was a interesting adventure game that just so happens to have a message about psychological disfunction and what you could do to deal with it. As far as I’m concerned the game does have multiple endings the one i got was with Sonya still trapped, CHris dead, and Ryan going absolutly bat shit insane after being rescued. Not sure if there is an ending where I could save sonya or perhaps do something different but it seems the options are to either do what chris asks and thats it. Not sure if pickign to shut down the A.I. manager would have cahnged much.
– Real player with 5.9 hrs in game
Heart of Moon : The Mask of Seasons
Wasn’t what I was expecting, but it’s not too bad and can be addicting. Works on Triple Screen.
– Real player with 21.8 hrs in game
A fairly standard match-3 game, but with nice music and really good graphics in the cut scenes where you get to find things. I think it’s good for younger players as well as those looking for an easy time waster. The rewards are nice, and come frequently enough to be satisfying.
– Real player with 18.0 hrs in game
Rascal’s Escape
“Caution: High risk of wanderlust!"
Join Squirrel and Bear on their adventurous journey through Europe.
Alone or in co-op with your favorite travel companion!
Rascal escaped! Work together to follow Rascal’s traces. But don’t worry, while traveling, you can take your time to explore each country, learn foreign languages, eat lots of delicious local food, climb famous sights, engage in traditional festivals, collect souvenirs, capture pictures and make dozens of local animal friends along the way.
Satisfy your wanderlust from the comfort of your living room - alone or together with your favorite travel companion!
Discover Europe’s true treasure, its cultural diversity, and catch Rascal!
What are you waiting for?
Grab your luggage!
Key Features:
-
Satisfy your Wanderlust
-
Take your time to explore Europe’s cultural diversity
-
Meet more than 60 friendly local animals
-
Bounce around, climb and jump with Squirrel
-
Get muddy with Bear push and stomp away leaves, dirt, and snow
-
Collect souvenirs, delicious food, and fashionable outfits
-
Receive recycled clothes collecting trash
-
Learn counting and greeting in 10 European languages
-
Enjoy cooperative play for two, together with friends and family
Gameplay
In single-player mode you can play Squirrel and Bear.
In local co-op or split-screen mode, each player navigates one character.
Combine Squirrel with Bear for the ultimate team experience and
reach secret places with Squirrels super jump.
Squirrel can:
-
climb trees and buildings
-
jump on platforms and obstacles
-
carry small objects
-
activate levers
-
collect souvenirs
-
talk to animals
-
recycle trash
Bear can:
-
push obstacles
-
stomp to uncover hidden objects
-
carry big objects
-
flip levers
-
collect souvenirs
-
talk to animals
-
recycle trash
Follow Rascal’s traces on Badgergram.
Good thing Rascal shares their journey through Europe.
Enjoying amazing food, listen to Europe’s foreign languages,
collecting souvenirs, and capturing famous sights.
Rascal’s Escape is a Jump & Travel adventure game.