Maneater
It’s a lot like Destroy All Humans, but even better. It’s honestly way more fun than I expected it to be. It’s ridiculous and it checked a lot of boxes for me. If you wanna be a shark eat, grow, and mutate, and listen to meta humor then this is for you! Enjoy! :D
– Real player with 43.2 hrs in game
Read More: Best Nature Open World Games.
Base Game (8.3/10)
In the game you are a shark, whose mother got killed by Scaly Pete in the tutorial, and this is the beginning of a bloody revenge raid that devastates all of Port Clovis, and not only in the human realm, because in every area there are Apex Predators to defeat.
The unusual thing about this game is that the whole game is moderated like a reality TV by Chris Parnell, who also voices ‘Jerry Smith’ from ‘Rick and Morty’, so don’t expect a biology lesson from this game.
All in all, a very fun game to relax.
– Real player with 32.4 hrs in game
Beetle Uprising
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Very cute.
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Very relaxing.
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The evolution system is realistic.
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You can feel the power growing.
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Kind of dislike the fact that we must kill our own beetles.
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Don’t be too boldy. It is a relaxing game. Not a “Conquer as quick as possible” game.
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You end up with a mess on the floor.
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Decorations are useless and lack of potential.
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Kind of annoying how the inventories work. Lack of organization. Annoying to navigate.
Conclusion :
I am really not sure if this game is supposed to be beautiful or efficient…
– Real player with 22.2 hrs in game
Read More: Best Nature Colony Sim Games.
While at this time it is still in early access, this title has a lot going for it even with some of the drawbacks.
Its a nice little management game with some real time tactics for the combat, that grows in depth once you start playing around with the genetics to improve your combat abilities. You go from simply looking at your highest stat numbers and trying to combine them, into looking at the genetic tree of your particular units then breeding based off that to improve on your entire gene pool, which does lead into one aspect of the game that needs some work in my opinion at this stage as you spend a lot of time just sat there, combining genes then throwing the inferior beetles into a blender to make room for the next set.
– Real player with 21.3 hrs in game
Empires of the Undergrowth
One of my favorite indie games. While only in early access, it easily has several hours worth of content already.
Four colony types are available as of posting, with more to be released in the future, each with its own unique features. The ereptor, gene thief ants, a fictional species that allows the player to mix in other ant species and their abilities; the fusca, black ants, which act as an introductory species with basic worker and soldier roles; the rufa, wood ants, which split their soldiers between defensive and offensive roles; the atta, leaf cutter ants, which have a unique resource system involving gathering, food production, and waste disposal, as well as four castes to make resources and combat more dynamic.
– Real player with 683.7 hrs in game
Read More: Best Nature Colony Sim Games.
This game is great and is most likely to be enjoyed by fans of the real time strategy genre. Currently there are 4 levels each with a challenge mode and many difficulty settings which you will tackle as you control two different species of ant colony. The ants must collect food to grow their colony which can in itself have various different methods applied such as the strategic placement of tiles for upgrading purposes to the ratio of worker ants to warrior ants so that they can defeat the many hungry predators around them which seek to devour their queen! For those who like a challenge you will get quite a bit of enjoyment and playtime from tackling the hardest versions of these levels as for others this will be a shorter 2-3 hour experience which will be enjoyable nonetheless. inbetween these levels you will visit your formicariam (ANT TANK) where your success in these levels provides resources for your main colony which is a species of ant that can take the genes from other ant species and have their queen produce them within the colony. This formicarium colony itself has two challenges to face which are kind of like a hoard mode. If you finish all of this content and are still eager for more there are a handfull of other modes which may entertain for awhile such as the demo levels (earlier levels with a more basic concept), arena mode (a mode where you can pit various creatures found in the game against each other) and Freeplay mode (where you start a colony on one of two maps with many options for you to tweak for a customised experience which is scored upon the defeat of your colony) and finally the hungry spider level which sees you take control of the one of the ants most deadly predators THE WOLF SPIDER! (This is a slight genre flip as you control the one spider which grows and levels as you defeat enemies working your way up to bringing down other huge predators.) I very highly reccomend this game and support the development team who are constantly keeping the community around the game informed on what they are working on next.
– Real player with 281.9 hrs in game
Chicken Police - Paint it RED!
Great game, couldn’t put it down until I’ve finished it.
Really hope there’s another one in the pipeline, I’ll definitely get it.
If you like detective games, and/or noir then it definitely will worth your while.
The concept of using animals in the art while weird at first glance, really grew on me, especially when I heard them talk.
There’s just so much effort put in the art and voices it’s hard to overstate.
I’m actually super interested in some unexplored areas, like the hive and Roachtown.
– Real player with 15.9 hrs in game
I usually don’t play visual novels, but Chicken Police made me interested and curious immediately when I saw it on Steam for the first time. I decided to buy it because of its distinctive art style and the fact that I love crime/detective games like L.A. Noire, The Wolf Among Us, Sherlock Holmes: Crimes and Punishments, Grim Fandango and many others.
Chicken Police has a very special noir look combined with very sharp colors when the game wants you to really NOTICE something, for example a text painted RED or stunning GREEN eyes on one of the characters. I absolutely love the contrast. The idea of having human bodies and animal heads is amazing! Also it gave the game a great opportunity to make good animal related jokes.
– Real player with 14.7 hrs in game
Northern Journey
Level design, music and art style absolutely on point: every area is distinct, looks great, has its own unique vibe. They are mostly quite vertical, which is also very nice. Sometimes progression is a bit confusing, but nothing too frustrating here. A lot of areas have little unique mechanics made just for them, lots of nice touches.
Combat is sadly not so great, although 95% of the time at least tolerable. Some enemy attack animations are way off actual attack hitboxes, melee enemies tend to stick to you on contact, hitting repeatedly. Some boss arenas consist of series of narrow bridges/pieces of land with instant drown pits inbetween which is also annoying. It’s generally alright as long as you don’t focus on it too much - imo combat here is just to act as intermissions between exploration and exploration, which is the actual main focus of the game.
– Real player with 15.4 hrs in game
This is a very memorable game that deserves more recognition. It’s extremely strange in a charming way with a lot of variety and surprises, as well as some unexpected humor. This is a very impressive game to have been made by one person, and without reusing almost any content through its full 10-15 hour length; every area has its own unique enemies, hazards and music. There’s a lot of rough edges, but also a lot of smart design like enemies having clear sound cues to let you know when they’re offscreen or health pickups being placed strategically on walkable ledges to let you know where you can go. It gives you just enough information to understand its mechanics and know how to deal with its more esoteric hazards without ever holding your hand. Some of the levels work better than others, and I thought the last third or so of the game was weaker than the rest due to some annoying encounters and gimmicks that went on for too long, but it’s overall a good experience backed up by an evocative and memorable soundtrack. (The soundtrack even comes with the game, it’s just included next to its files, and this is a soundtrack I would have been willing to pay for separately.)
– Real player with 14.4 hrs in game
Unnatural Disaster
sandbox mode is the best
– Real player with 8.0 hrs in game
good game
– Real player with 6.9 hrs in game
Zoo Cleaner
это лучшее во что я когда либо играл. 12 из 10 это лучше киберпанка и прочих игр. лучше этого уже никогда не сделают!!!
– Real player with 1.1 hrs in game
w pytke
– Real player with 0.7 hrs in game
Wooden House
For this review I will talk about my reviews.
I am none-native english speaker and I use steam review to practice my english. It generally worked out for me and I even have a few small review fans that like to read them. Which made me very happy. I feel bad that a lot of my spelling and grammer is bad but I don’t overly concerned to fix every single one of them because i am not selling my review for money.
This game however is selling for money on steam. Very well made small indie horror game by a none-native developer that put in a lot work for the enviroment, music, sound effect and terrible english.
– Real player with 4.4 hrs in game
GDNomad strikes yet again, with another really bad horror game.
Story:
You play as a man who wants to get away from every day life and decides to take a retreat to their new home, but after a night there you notice there’s some spooky things going on and that’s where the story kicks off.
The story is atrocious and is insanely hard to follow and you barely know what’s going on, because of the most notorious staple of GDNomads games, THE BROKEN ENGLISH. Pretty much every sentence written has poor english grammar that makes it hard to actually understand what is going on.
– Real player with 2.1 hrs in game
YABAI MANTIS VR
probably the worst controlling vr game ever played, even though its a dollar, its still not worth buying, way too clunky, movement is super awkward, like rotating with the joystick rotates you in a circle, like it actually moves your whole body in a circle around the middle point, you have to hold down a+b to sprint, but its on the same controller that you rotate the camera with, so you cant turn while sprinting, it was a little funny playing it on screenshare though
– Real player with 0.2 hrs in game
I went into this after seeing it because it was just too funny not to.
I actually found a pretty solid game, if a bit simple overall.
So it’s about fighting a gigantic mantis in the forest, and well…
That’s what you get.
It’s a giant mantis, and you have to fend it off with crap you pick up. Surprisingly, there’s actually more to it than just wailing on it. it has some attack variety, you can parry some of them, and it’s quick enough to require decent reaction speed while still being pretty fair. Good, if basic fight mechanics.
– Real player with 0.1 hrs in game
King of Crabs
The game is one of the more fun .io games I’ve tried, and most of the reviews being left saying it is pay 2 win are by people who either watched a streamer blow over $700 to get Alien crab or played one match and got clowned on/never learned how to play. There are some very real concerns and issues with the game, but the pay 2 win aspect isn’t one of them.
Pros:
- The two best crabs in the game (Stone for never losing a fight and Spanner for never dying) are both in the second most common rarity tier. They can be easily unlocked by completely free to play players within the first few hours of playing.
– Real player with 112.8 hrs in game
Terribly unbalanced pay to win game with a very limited lifespan. Soon the game will be crawling with Top tier crabs like Alien crabs etc. the game has a pay to respawn system with increasing costs. This was built to encourage “revenge wars” like a crappy scam on habbo. It even puts a skull and crossbones on you killer to get you to attack him again. The game was fun at first but now that players are powerful they can field very powerful crabs that a new player cannot possibly hope to win against. not to mention the fact that there are clans now teaming in larger teams than the 2 man buddy system in a free for all game making it nearly impossible for solo players. this game is dying fast and its the most most ruthless players that are going to kill it. As they say xqc is going to curb stomp till this game has no player base. This game has tons of bugs and other pay to win features. Enemies and NPC crabs can spawn on you and kill you in a heart beat. you can have your best weapon replaced by a stick and then killed with your own king hammer thanks to things appearing under you. Basically be prepared to die randomly sometimes with little or no sense which is very annoying in a survival game.
– Real player with 70.0 hrs in game