Alfred Hitchcock - Vertigo
Ed Miller, a writer, came out unscathed from his car crash down into Brody Canyon, California.
Even though no one was found inside the car wreckage, Ed insists that he was traveling with his wife and daughter. Traumatized by the event, he begins to suffer from severe vertigo. As he starts therapy, he will try to uncover what really happened on that tragic day.
Prepare yourself for a most disturbing investigation inside the human mind: truth is sometimes worse than madness.
Features:
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An original story about obsession, manipulation and madness, inspired by Alfred Hitchcock’s masterpiece Vertigo.
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Live a powerful narrative experience paying tribute to the visual and storytelling techniques of the thriller genre.
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Investigate through the vision of three characters: everyone has a different story to tell.
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Explore several timelines to cross-check the events and separate reality from deceptive memories.
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Developed by the award-winning adventure game studio Pendulo Studios.
Read More: Best Narration Adventure Games.
Fears to Fathom - Norwood Hitchhike
Fears to Fathom is an episodic psychological horror game where each episode unveils a short story narrated by the ones who survived.
You’re browsing the second installment of the Fears to Fathom anthology.
Fears to Fathom : Norwood Hitchhike
In the second episode of Fears to Fathom you play as Holly Gardner, a 19 year old who was driving back home from a gaming convention, as the traffic got horrible she decided to take the long way to avoid the traffic which leads to an unplanned trip to a motel. Little did she know what was going down in the Norwood Valley. She survived as she made the right choices.
Key Features
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Atmospheric environment and photo-realistic graphics.
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VHS film aesthetic.
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Receive texts from NPCs.
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Player voice activity.
Read More: Best Narration Atmospheric Games.
Superliminal
This is a great game, especially with the new multiplayer addition, but the multiplayer is terrible buggy. I randomly get thrown 1000 miles in the air, I get soft locked, I fall through floors into an endless void unable to do anything, and all sorts of other fun stuff like that. Its a great game but please, Pillow Castle, fix the multiplayer.
– Real player with 10.5 hrs in game
Read More: Best Narration First-Person Games.
10/10 holy god this was an experience. probably my favorite game like this. Second play through and it still felt like I was playing it for the first time. I can’t believe how innovative this game is and I would 1000% recommend this to anyone. Amazing job to the developers, the voice actors, and especially the music. Absolutely worth any amount of money.
– Real player with 6.2 hrs in game
The Inner Friend
Just finished playing the game, and personally I loved it. To me, it’s an artpiece.
The environments and moods were interesting and well thought, the characters were really creepy by times and the sound design was…well, just amazing in itself. I don’t know how many times I lowered the volume a bit to finish a section because the sounds were just way too scary, while other times it just added so much to the mood and story. I should add that it’s not as scary as other games such as Outlast, which I find unbearable to play. This is something else… Beautifully creepy and just….odd.
– Real player with 9.8 hrs in game
I had this game in my wishlist for over 2 years as I could never figure out wtf it actually was. A T-rated horror game walking sim but-not-really with light puzzle elements sounds like a tough sell but I’m glad I picked this game up and discovered what it’s all about. This game isn’t necessarily ‘horror’ in the classic sense but it definitely nails a sense of dread and sometimes that can be more difficult to nail than horror itself.
I loved the SIZE of the environments in this game, even in something like the school level the hallways stretch for what seems like an infinity and all the settings are so endless that once the ending hits and everything clicks, it’s a really powerful moment. The
! final boss battle resolution + the reveal of the old man was a seriously powerful combo. The secret/hidden ending seems to explain 90% of the plot in about 2 minutes, so anyone who finished the game without collecting all collectibles will want to track down the video of that to actually piece together what happened…more or less.
– Real player with 4.6 hrs in game
Heavy Rain
𝐇𝐨𝐰 𝐅𝐚𝐫 𝐖𝐢𝐥𝐥 𝐘𝐨𝐮 𝐆𝐨 𝐓𝐨 𝐒𝐚𝐯𝐞 𝐘𝐨𝐮𝐫 𝐒𝐨𝐧?
I can’t believe it’s been almost 11 years since this game’s been released. I love this game from the bottom of my heart. I always had interest in story driven games, the moment I saw this game’s trailer I knew it was meant for me. It’s one of those games that defined my personality through my teenage years. How can you not love a game like this. It’s the game that took motion capture to the next level back in those days. Tragic drama thriller movie like game where your choices do actually MATTER. Main characters can die or get injured during their encounters. Every choice you make feels like it will have an impact on your experience. It offers a lot of content and replayability. The action scenes are very intense and gets you locked onto the screen. You can listen to your character’s thoughts that gives you more insight and adds depth about the situation the person’s going through. Which I have missed a lot of them when I was playing 10 years ago even though I’ve played this game more than like 500 hours now I’m discovering new things. To me, Quantic Dream games are really good in terms of creating and establishing scenes as well as writing story with characters and multiple different possibilities. And not to mention the unforgettable magnificent score. It sends shivers down my spine when I hear that Ethan Mars' Theme. Lastly, I believe Quantic Dream company really cares about the content that they’re making at least as I’ve seen from the behind the scenes and artworks.
– Real player with 72.8 hrs in game
-How many cliches do you want mr. Cage?
-Yes
I love narrative games so my opinion in this might be a little biased and I obviously recommend this game. It doesn’t come without flaws but we get so little of such games that i’m happy even if it’s not perfect.
Heavy Rain is an interactive-drama thriller. The Origami killer is kidnapping children and drowning them. One of the main character’s son disappears and father who’s name is Ethan gets a message from killer demanding him to take tasks in order to save his son. Killer is testing Ethan’s courage and Ethan must decide how far he will go in order to save his son.
– Real player with 30.2 hrs in game
POWERTRIP
The game is worth about $0.25.
The controls weren’t tight - If you pressed a key, it was delayed when you released it, so you would very easily fall off of platforms during the parkour section.
The sneaking section was not a sneaking section, and also was RNG based, making it extremely difficult to make progress. Constructive criticism? Perhaps making a clicking timer so the player will know when it’s about to turn back on, even if the amount of time between the lights turning on was randomized.
– Real player with 0.4 hrs in game
Stories of Liane
Interesting game and looking forward to the next chapters. One thing that surprised me is that though the date is 300 years in our future, when I stepped into the office I saw stacks of reams of paper, a photocopier that would fit in any of our offices today, desk telephones and fans, etc. I honestly would expect the office equipment to be maybe vaguely recognisable and I would not expect to find a copier and reams of paper. Surely in 300 years there will truly be paperless offices. When I look into the future I expect to see the future. Hell, the original Star Trek did much better than this.
– Real player with 1.7 hrs in game
Please read (I don’t want this to come off sassy):
So I have a medium to beefy PC, with a higher end GPU. I also do 3d Modelling, animation, game development, and play a lot of games with the highest graphics settings (currently breezing through The Medium and Tomb Raider SOTTR on the highest settings).
After having installed this game without even beginning to play it, I for the first time, saw artifacting from my GPU with it blowing over the 8GB, meaning that the way this game was made is demanding more than what’s necessary.
– Real player with 1.1 hrs in game
Mystery Tales: Master of Puppets Collector’s Edition
I spent a little over 3 hours going through the main and bonus content, So, based on how much these sell for on Steam as opposed to Google Play, it’s way over-priced for the amount of content.
This one was also very simple and repetitive with the “puzzles”.
That being said, it was still fun and overall enjoyable to play, but it’s not worth more than a few bucks, IMO, based on other games of this type.
– Real player with 4.9 hrs in game
Game is buggy. I got to the point in the doll house to replace the gauges and scene went back to the start when Miranda was sent to the doll house. I then was unable to proceed. Also the game’s rendering went all crazy. Only the hot spots for actions were visible, the rest of each scene was whited out. Anyway getting a refund, this game is trash. Bugs like this shouldn’t happen with proper testing. I ran into similar bugs with other Domini games. So, I’m of the opinion that the Domini developers are incompetent.
– Real player with 2.7 hrs in game
Lurkers
Lurkers #recommended for people who lurk, sorry I had to insert bad jokes here, is a BL Visual Novel where it sets in Victorian England when the Jack The Ripper’s cases took place. As Eddy Nichols, avenge your mother’s death #if your Main Character is a whore’s son, sounds promising while seeking for your love. #what a smart boy, never losing a chance.
[olist]PROS:
- A variety of white, classical, and thriller music #really puts you on the shoes, not on the socks.
– Real player with 7.1 hrs in game
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Lurkers
Developer: Ertal Games
Publisher: Ertal Games
Pros:
1. With the plot following our protagonist seeking justice for the murder of his mother by Jack the Ripper, it uses an interesting integration of light romance among the 2 love interests; Chris and William.
2. Having 3 characters with different desires eventually turning into 1 common goal was done quite well, especially how different William, Eddy, and Chris are. It all starts to add up once more information is obtained on the hunt for Jack the Ripper.
– Real player with 6.5 hrs in game
Martha Is Dead
Martha Is Dead is a dark first-person psychological thriller, set in 1944 Italy, that blurs the lines between reality, superstition and the tragedy of war.
As conflict intensifies between German and Allied forces, the desecrated body of a woman is found drowned… Martha!
Martha is dead, and her twin sister Giulia, the young daughter of a German soldier, must alone deal with the acute trauma of loss and the fallout from her murder. The hunt for the truth is shrouded by mysterious folklore and the extreme horror of war that draws ever closer.
What will prevail?
Features
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Unashamedly authentic voice acting in Italian
The first Indie game to launch using the native Italian language as the default setting – for full immersion into the story and the characters.
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From the creator of The Town of Light
The second game from LKA, the award-winning developer of “The Town of Light” and specialists in reality-based narrative games focused on tough subjects.
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Deep and dark multi-layered narrative
Martha Is Dead is an exploration of loss, relationships and the psychological undertones of a dark period of history through the eyes of a young woman who seeks the truth, but who also has secrets of her own to hide.
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Explore a detailed recreation of the Italian countryside
Freely explore the breathtakingly realised Tuscany countryside on foot, by boat, or bike. Grounded in reality, Martha Is Dead’s setting and historical context are inspired by real facts and places that have been faithfully reconstructed in true LKA fashion.
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Play with dolls
Play with numerous marionette sequences in the puppet theatre to remember repressed memories.
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Mixing folklore with superstition
Unlock symbols and use tarot cards to unveil new aspects of the game and to summon the spirit of The Lady.
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A backdrop of War
Collect newspapers, telegrams and listen to the radio to keep updated on what is occurring in the world during the war.
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Virtual photographic greatness
Take pictures for the sheer pleasure of doing so, and also to progress through the story and discover more about the game world. A simulator will guide you through 1940s photography, where you’ll be able to develop your actual photos through a fully working in-game darkroom!
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Authentic Italian music of the era
Immerse yourself in a deeply evocative and atmospheric soundtrack containing underwater music specialists Between Music and their Aquasonic project; The Town of Light composer Aseptic Void and his moody yet spinetingling tones; and held together in true vintage style featuring reimagined versions of classic tracks including Schubert’s Ave Maria, O Bella Ciao, with original tracks written and sung by Francesca Messina, AKA 90s disco star, Femina Ridens.