Epic Tavern
Epic Tavern is a fun and interesting combination of management sim and tabletop RPG. After the tutorial, you start each day off at your tavern. You talk to your customers who usually have pretty interesting story lines, learn of new quests, serve them food and drinks that they may or may not like, get them super drunk, and build your relationships so that you may hire them to do your bidding. At the end of the day, you equip your heroes and send them out into the world on adventures that may only take the day, or it may take several. The success of these missions (and the events on the way) is based on the skills of the heroes and a few rolls of the dice. Many adventures have multiple approaches available to choose from to best fit the skills of your heroes, which means there’s a pretty good reason to play it a few times. After all your teams of heroes have finished up, they go back to the tavern for more alcohol abuse. Wash, rinse, repeat.
– Real player with 372.4 hrs in game
Read More: Best Narration Interactive Fiction Games.
At the heart of EPIC TAVERN is a lack of focus on what is trying to be and executing both game subsystems. On one hand it is a tavern simulator with resource constraints. On the other it is a random event generator in guise with “sometimes” good story elements. You as the bar-keep are tasked with navigating both of these systems. Each subsystem has a wonderful loading screen that is viewed over and over as the game loop progresses.
You can recruit and level up your stock of adventurers in tavern play and then take them out on the road rolling dice. During dice rolls there is the “safe bet” and the “risky” chance to choose from. Even though there are about 5 “actions” to choose from it only boils down to two real choices in its current implementation.
– Real player with 202.0 hrs in game
Terebron
Terebron is a narrative puzzle game in which you must help Gwlader to solve the mysteries of the Terebron. You must find the vital points hidden within the Terebron, but there will be obstacles to consider.
TWO GAME MODES
-Open levels: The interior of the Terebron is visible. Anticipate the trajectories of your probes, and shoot them to hit the vital points several times or in a precise order
-Closed levels: The contents of the Terebron are hidden. Use your probes to collect information, analyze the results, make your assumptions and scan the Terebron to find the vital points hidden inside.
HUGE POSSIBILITIES
With the numerous elements of the game such as mirrors, prisms or traps, you will face varied puzzles of all difficulties.
A GRIPPING STORY
Follow Gwlader and his companions in an extraordinary journey full of battles, sorrows, and twists in order to find the Dying God.
Read More: Best Narration Logic Games.
Raptors of SouthEdge
I saw no relevant reviews, so gave it a shot. I often like game books with a little RPG to them.
As of this writing, its 3 bucks to buy. Its about right. I’m fairly certain this is a first attempt from the developer to make a game. The presentation is plain, but does have some nice pictures thrown in occasionally. The font to select options is a little hard to read, and I encourage the developer to read up a little on UX design and user interface.
Its a game book, so how is it? Its pretty amateur. The writing is sometimes a bit awkward, but it gets its point across. Feel like playing the captain of a mercenary group during a zombie apocalypse and you want the 3 dollar version? Here you go.
– Real player with 0.2 hrs in game
Read More: Best Narration Interactive Fiction Games.
Galaxy Trucker: Extended Edition
I’d recommend this game but with a few caveats. I’d encourage the developers to patch it with a couple of things:
Some of the missions are buried in the game in a way that could have just little more convenience built in to finding them. There are even dialogue boxes that say for the player, “I thought I was done with the campaign.” Kind of cute. Mostly irritating.
The more difficult missions, especially the big race, are so difficult that they are likely to be redone. Please don’t make a player click fifty times through the same flavor text every single time the mission is reset. That’s a mid-90s rookie mistake in any game design–like the long cut scene that can’t be skipped. Do it once, give us our laugh, and then let get about the business grinding away at a nearly impossible mission.
– Real player with 70.8 hrs in game
Great, great conversion from the board game. This is one of those board games that was looking for the perfect digital adaption and they nailed. I only wish they didn’t TAKE SO LONG to make it playable on my OS, and that my version wasn’t still in the habit of making all my options on the home screen come up with a question “Do you want to quit?”. That is some serious glitch. Every time I come back to the home screen I’m forced to quit the game if I want to do anything because I have to restart it to use any option on the homepage. Other than that the game is free of glitches, and just excellent on every level. I want different musical options too, though I’ll probably not use any of them much. Another expansion would be good too, but the included one still has me busy :)
– Real player with 39.6 hrs in game
Naked News
One of the funniest games ive played in ages. I havent been laughing this much since … i dont even know anymore. Its a wonderful game and definitely worth its price. Oh and since the credits encouraged me to give the creators of the game some feedback: ITS AWESOME, YOU DID A SPLENDID JOB GUYS AND I HOPE THERE WILL BE MORE OF THAT. No but seriously, im willing to spend all my hard earned money on games like this. As uve stated in the credits jokes are getting a worse image day by day and so i love to see guys like you who dont hesitate do be a little bit more daring than most of the other devs out there. Seriously, the price is fair and square for what we get, its a great game and im looking forward to see more of you :)!
– Real player with 1.1 hrs in game
Having played Randumb Studios, this one on it’s surface seemed much different as most of the others are horror themed. Fun little game - it’s brief but definitely worth the price and you will get some laughs out of it if you aren’t too dead inside.
I also suspect the game itself is a piece of a larger puzzle that I have yet to figure out but has me intrigued to no end. Recommend this and the other Randumb Studios games!
– Real player with 0.5 hrs in game
The Confession
So I found this game while browsing my reccomended feed and my curiosity was piqued. With the price being cheap enough as it is, and with a bunch of time at my disposal, I couldn’t help but give it a try.
Honestly, it was completely worth it the money for the laughs, the absurdity and the horniness of it. Not knowing anything about the other work of this developer too, message after the end really intrigued me and I feel like i’m about to go down a rabbit hole.
I also genuinely admire the intent behind this game too, since it’s clear that it was just meant to be a silly little distraction, in a time where such a thing is sorely needed.
– Real player with 0.8 hrs in game
So far today I have played The Test, The Test: Hypothesis Rising, and The Confession.
This one certainly brought the chuckles AND the WTF’s. I was cursed with four years of riding a White Rhino’s horn, which is tough, but fair…maybe,.. I honestly don’t know what I did to deserve that but here we are.
Reminds me of Hypothesis Rising in that it had multiple choice, Would You Rather, and Yes or No styles of questions/answers, which I love (although the OG’s simple yes/no format is fine with me, too).
– Real player with 0.6 hrs in game
The Summoning
My friend and I, played this game together. I didn’t really follow the instructions but they did. It’s not my style but they got scared a few times while playing. As far as it being real and actual ghosts haunting his house, I don’t believe in that stuff period. A few times there were some noises and things that happened but I think it’s just a coinsidence. He on the other hand almost pissed himself when things would happen in the house, but hes a pansy so who knows?
– Real player with 2.2 hrs in game
I played through this “Game” twice.
The first time, I just read through it but didn’t complete any of the actual “In Real Life” tasks.
Then… I noticed things started… happening…
Now, I’m a very sceptical person. I typically don’t believe in “spirits” or “ghosts” and the such.
But… I decided to give this game another try and actually perform the tasks as intended…
I can’t explain what started to happen around me and in my home, including experiences my family started to have…
I wish I could explain it, but I can’t…
– Real player with 1.6 hrs in game
The Twins
It’s very similar to The Summoning and shares a lot of the same references in the story.
It’s more Lore Based and opens up on the history of The Summoning, and the poems are a nice bonus feature that adds a level of creepiness to the atmosphere.
While it felt very similar, it simultaneously felt very different in its own, positive way.
I enjoyed both of these experiences even though The Summoning scared the daylights out of me at first.
– Real player with 3.1 hrs in game
I think I enjoyed The Summoning better just because it was the first one, but I think The Twins really added a lot more depth. It was good to get more of the story in a way, rather than just the experience the first game offered. I don’t think these games have to be played in order though. I also played The Summoning with a friend but I played The Twins on my own so maybe it would have been more fun with company. I don’t really believe in supernatural stuff though so I think watching my friend who does added a lot of fun to it. I’ve seen first hand just how scared someone can get if they do all of the rituals rather than just skim over them. I think if you don’t play the game the way it’s meant to be played, then you’re gonna have a bad time. If you follow the instructions, your chances of having a good time increase significantly, again, if you’re into this sort of stuff.
– Real player with 2.9 hrs in game
连海台球俱乐部 ウィナーズブレイク Lianhai Billiards Club
We’re working on it, so stay tuned!
The main character is a student at Lianhai High School.
His father’s alcoholism and violence kept him away from his family, wandering around all day, and his grades consistently ranked low.
One day, the hero is entrusted by his class teacher to hand in the class materials to his classmates, Xinsu.
At the billiard club run by Xinsu’s family, he witnessed a scene in which Xinsu was harassed by a gangster.
By coincidence, he picked up a billiard cue and won the match without any billiard experience.
Xinsu, who admired the billiards talent of the hero, gave the hero the right to represent the club in the annual “Lianhai Billiards Club League” in Lianhai City.
The hero, who once lost his faith in life, gradually became a billiard star with the support of his partners.
But as the day of the game drew nearer, certain things changed.
Xinsu learned that his father, who had beaten the hero’s father in the National League, made the hero’s father had never recovered.
What will happen to Xinsu who knows about this…and how will the game change?
The game can be divided into two parts, “Role-Play” and “Billiards”.
In Role-Play part, players can explore freely in the school and in the city of Lianhai, looking for plots that can be triggered and developing relationships with their partners.
As your bonding with your partners deepens, you can acquire special skills for use in billiard games. (e.g. sight line visualization, etc.)
Every once in a while, there will be an important billiard match event where players need to use their honed out abilities to win the match and advance the plot.
The player needs to select the topic of interest to the session object and only has a limited number of options per session.
There are also different branching options for each topic, so if the conversation is full of good feelings, something good will happen!
For the first time, the city of Lianhai, which appeared in “The Adventure of Fei Duanmu” and Code Creakers, can be explored in free 3D.
The weather system also allows you to explore Lianhai City in a variety of settings, including dusk, early morning and rainy night.
The central theme of this work, billiards.
Win the game by knocking the eight balls on the table into the bag.
A seemingly simple game, but in fact it’s a test of brain and mental conditioning.
Here’s to enjoying challenging different opponents!
The Test: Final Revelation
1st - Fairness
2nd - Reveal
3rd - Loved
My problem: I don’t see the point you make 3 tests delivering 3 secret words separately. I said “not recommended” but I don’t really feel that way. If you just want a test but don’t feel interested of the team’s future project, get whichever, getting all 3 is not necessary.
I had a great time in the first test, but felt less immersed in the second, even less in the third. While this 3rd test featured some pictures, there’s really not much differences between these three tests, questions or outcomes. I think the reason the first test feels more enjoyable is that it was a new experience for me. And when I play the second and the third, I was prepared.(mentally, somehow, in some way, that I didn’t even aware of) I guess that’s why I’m not impressed by the second and the third test: you didn’t caught me off guard. I still answered my questions honestly and spent time thinking, of course.
– Real player with 4.2 hrs in game
Pros and cons are down below)
Secret Word: Outsider, Twin Words.
Secret word from “the Test” - Order; Secret Word from “the Test: Hypothesis Rising” - Stranger; Secret word from the “Horrorscope” - Bloodthirst.
Check out my vid here (likes and subs are highly appreciated)):
Advantages:
1. The revelation is very cool! I am so glad I participated in this and I can’t wait till that RPG!! I think the bigger picture behind these games are just amazing! Great job, developers!
– Real player with 1.6 hrs in game