Please, Touch The Artwork
Please, Touch The Artwork bundles a set of calm, compelling puzzle games and interactive stories based on famous real abstract paintings. What would happen if we did touch the artwork (in museums)? The game has color-puzzles, narrative-puzzle-adventures, poetic mazes, interesting quotes and fun art facts.
There are 3 games each based on a different existing painting, each with unique gameplay.
In the first game called ‘The Style’ you’ll experience the origin story of pure abstract art. You’ll have to add colors and lines to the canvas to reproduce the painting on the left.
The second game tells the story of Boogie & Woogie, two squares who just want to be together, but a rapidly growing world is making this harder and harder. You’ll have to help Woogie reach Boogie by figuring out how the obstacles influence Woogie’s path.
In the third game you’ll move to the big city, only to be overwhelmed with mixed emotions.
From joy and excitement to being homesick and missing your friends and family.
Will you be able to find your way out of the maze that is New York City?
You visit the exhibition of T. Waterzooi, an avant-garde digital artist and a contemporary of Piet Mondrian (Cofounder of art-movement The Style, 1917). While Mondrian was advocating pure abstraction, Waterzooi accidentally discovered an interactive world behind Mondrian’s canvases. However, people thought his work was too progressive, and Waterzooi was never accepted in the art community. Now, 200 years later, he finally is.
The title is a reference to the placards in museums telling you not to touch the art.
In this game you finally can!
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Aesthetic elegant puzzles
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Based on famous art-styles
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Each puzzle based on a different art-style or painting
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3 paintings with unique puzzle-like-gameplay per painting
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Combines to over 100 levels
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Procedurally generated levels for replayability and uniqueness.
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Accessible
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Simple controls (one-finger tap/touch/click)
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Fit for ages 9 - 99.
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No previous gaming-experience or skills required.
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Available on (almost) all mobile devices
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Relaxing
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No-stress puzzle-solving
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Subtle brain-training
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Jazzy-soundtrack that complements the art-style.
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Educational
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Get to know the story behind the first modern artists.
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Contains artist-quotes
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Unlock parts of the story as you progress.
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Read More: Best Narration Adventure Games.
Angelo and Deemon: One Hell of a Quest
This game had been on my radar for a long time but bad reviews always put me off. I finally saw it on sale for just over €2 and bought it.
The dialogues are a bit simplistic but there are a couple of funny moments. The game flows well, the in-game help is good (no need to look for walkthroughs) and, thanks to the nice voice acting, the two and a half hours or so are worth the full price of the game.
Although the game is short, there is never the impression of seeing something cut or rushed. Everything is very clean, without bugs. Most of the game follows a sharable logic, except for a couple of points where you have to read the mind of the developers. Points that we can solve thanks to the (aforementioned) in-game help.
– Real player with 10.3 hrs in game
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Very nice, but somewhat flawed game.
Pros:
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Artwork. It’s top-notch. Splendid characters on splendid backgrounds. Animation is somewhat simplistic, but nice nonetheless.
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Voice acting. Very good for an indie game. Even the Ben’s voice matches the original perfectly.
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Puzzles. Very good. Challenging enough to please a seasoned adventure gamer. Rare find nowadays.
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Plot. It’s OK. Good pace, nice ideas.
Neutral:
- Writing. Some characters and their stories aren’t consistent enough. Some are plain silly.
– Real player with 7.6 hrs in game
Midnight Scenes: The Highway (Special Edition)
This game is rather a short game, which is fitting for the price. The games horror elements are rather mild when compared to other horror games I’ve seen which is good if this is your first time or if you’re just getting used to playing horror games.
This game is also good to play for cheap in a short amount of time.
Also, if you are not used to playing point & click games, keep in mind while playing to be very observant of clickables and drag items in your inventory over each other to combine them.
– Real player with 1.0 hrs in game
Read More: Best Narration Pixel Graphics Games.
The game is put together really well when it comes to art and atmosphere, that being said, it’s $3 for a 15-minute inconclusive story, so it’s more of a donation than anything else. I had a little ‘deja vu’ playing it, the pixel art in the game is really good, and there are only so many people that are that good, turns out it’s the “artist on games like Thimbleweed Park and Photographs” - I thought the godly skills looked familiar. The ‘Special Edition’ comes with the artbook and soundtrack which is located in the game’s folder. I have to say that the ending didn’t impact me in any way, probably because the story just didn’t have enough time and build up. I wish the developer would have expanded upon the original game, maybe a few secrets or an alternate ending if the game was replayed. Obviously, the developer is very skilled in multiple ways, but as far as this little game goes, not a lot for me to evaluate beyond seeing that it had the potential to be an interesting story.
– Real player with 0.8 hrs in game
The Third Day
Very intriguing recital,waiting for the continuation.
– Real player with 12.6 hrs in game
Imagine Lifetimes
I personally really enjoyed this game. I first played it from before it’s Steam release (thanks to GrayStillPlays) so I somewhat knew what to do. The Steam release added a few features that I was glad to see like achievements and scene skips.
I love games like this one. Simple, but deep. Deep, but also doesn’t take itself too seriously. It makes you think about things but never shoves it in your face. I quite enjoyed all the references too. Some of the endings were a bit out there, but that’s part of the fun.
– Real player with 17.6 hrs in game
There are certain cruelties this game that presents you with that prevent me from classifying it as fun.
Within the game there are advertisements for the developers other games, and I had to reset the game (the intro sequence is waaay too long.) to escape them. The options for this game are super limited. I get there’s only so much you can do with a game like this. It just feels dull and monotonous. Playing through multiple times is not rewarding at all, and this game does NOT respect your time or intellect.
– Real player with 5.7 hrs in game
Mystery Tales: Master of Puppets Collector’s Edition
I spent a little over 3 hours going through the main and bonus content, So, based on how much these sell for on Steam as opposed to Google Play, it’s way over-priced for the amount of content.
This one was also very simple and repetitive with the “puzzles”.
That being said, it was still fun and overall enjoyable to play, but it’s not worth more than a few bucks, IMO, based on other games of this type.
– Real player with 4.9 hrs in game
Game is buggy. I got to the point in the doll house to replace the gauges and scene went back to the start when Miranda was sent to the doll house. I then was unable to proceed. Also the game’s rendering went all crazy. Only the hot spots for actions were visible, the rest of each scene was whited out. Anyway getting a refund, this game is trash. Bugs like this shouldn’t happen with proper testing. I ran into similar bugs with other Domini games. So, I’m of the opinion that the Domini developers are incompetent.
– Real player with 2.7 hrs in game
SANYA
Sanya — is a 2D adventure game about a little boy named Sanya, his dog, friends and many exciting adventures that await them in a Russian town of the 90s.
It’s a game about everyone who once was a kid. Here you’re going to find friendship that last for life; enjoy a carefree summer until mom will call you home for dinner; remember how it is to have knee bruises and pine needles on your palms.
Main features:
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Fresh take on point-and-click adventure: non-linear world exploration; relationship development with various characters; a little puppy who will help you in all your adventures;
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Communicate with the world through a child’s perspective. Various mini-games convey the feeling and lived experience of being a kid;
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Non-linear plot with branching and various endings, which evolves depending on where you’ve been, what you’ve done and who you’ve met;
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Underrepresented unique setting of post-soviet 90s Russia that evokes strong feelings of nostalgia for a place stuck in time;
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Stunning combination of 2D sprites with 3D environment and effects like dynamic lighting and volumetric fog;
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You can pet the dog. Need we say more?
A Sketchbook About Her Sun
Essentially it’s an animated music album with some simple sketches for every song. I assume the visuals were created for the music and not the other way around, but the game still has a narrative as we follow the same individual that goes through melancholy, heartbreak, and possibly depression. You can also just pick the songs from the main menu, but I am not sure if I unlocked the feature at the end. I believe the 11 songs make the full album, so it’s kind of like buying a soundtrack. I am not sure if there is any purpose to the choices that you can make during the songs, I assume those are for the 2 optional achievements. I guess it depends on how much you like the music, for myself, I liked more than half of the songs, and even for the songs that I didn’t love, I still enjoyed the lyrics. Don’t take this as a criticism because I honestly don’t care if the singer has a perfect voice, but I enjoyed her voice more within a lower range. Also, I noticed some guitar clipping which I feel should be cleaned up in the processing. Aside from those small nitpicks, I enjoyed the album overall and I will be playing it when I draw for months ;). I know not many people like paying for music on Steam, but I am all for it personally, especially this cheap. I always like to list my favorites, and that would be the ‘Planet X’, ‘Document’ and ‘Human Copy’ (I only wish you reused the part in the end of HC once in the middle, too).
– Real player with 24.1 hrs in game
A Sketchbook About Her Sun is an enjoyable experience with incredible artwork and an amazing soundtrack. The gameplay warrants itself well to replaying and is definitely worth your attention
– Real player with 1.3 hrs in game
BO020880
This is a very moving visual novel that does an excellent job of creating small vignettes, introducing the player to many characters. I really felt how they emphasized the weight of a human life, how much was lost in this horrible attack. It’s very short; I recommend you spend half an hour to play.
– Real player with 0.4 hrs in game
A beautiful way to tell a terrible story. Well done.
– Real player with 0.3 hrs in game
Hair of the Dog
This game is right up my alley! From the very beginning it oozes charm and hilarity. The pace is swift and the characters intriguing. I’ve smiled constantly and laughed out loud many times. It delivers straight away and is delightfully observed too - for anyone into history, literature, cinema. I think I’ll have to watch Tall Story Games closely and see what they do next!
– Real player with 5.1 hrs in game
I played this game after enjoying the demo for Lucy Dreaming - so much so that I joined the kick starter for it! This is a lovely game, beautifully made and with a great, dark sense of humour. The fact that this was made in just 2 weeks makes it even more impressive! A few of the puzzles really had me scratching my head (pun intended!) but it was always just difficult enough to be engaging, rather than infuriating.
If you liked this, then I highly recommend Lucy Dreaming.
– Real player with 3.6 hrs in game