International Space Banana

International Space Banana

I just got this because of the minute hour dude. I kept coming back to this like an abused partner. the level with the shifting gravity was particularly brutal. worth it on sale lol.

Real player with 4.5 hrs in game


Read More: Best Narration Space Sim Games.


honestly just get it for the dialogue alone. This game is great! Yes it can be rage inducing, Yes it will make you want to buy all the banana’s at the super market and blend them out of pure hate. But I still highly recommend it!

Real player with 3.8 hrs in game

International Space Banana on Steam

Goop Loop

Goop Loop

During the frustrating first play-through of this game I was convinced that it was not a game where you would eventually be able to consistently get past obstacles but I immediately proved myself wrong in the second run. Don’t get me wrong it is still hard but it is definitely a lot more manageable. I definitely recommend it if you like foddian games and if you aren’t afraid of a challenge.

Real player with 9.7 hrs in game


Read More: Best Narration Philosophical Games.


Physics platformers are notorious for being insanely hard.

This one’s no exception. But it does have some quirky/clever vocal (English only) tutorial, that only really speaks up if and when you’re having trouble. I was actually quite amused by how the game knew when to say “You should slow down”, versus pretty much pre-emptively telling me I screwed up when I passed a point of no return.

It’s like having the developer commentary from Half-Life (But more quirky/punny), the goopiness of Gish (With more freedom of movement), and the jankiness of, well, basically every physics platformer out there. My hand started hurting after about an hour, so I had to take a break, but I’ll definitely be trying to finish it after I take a break.

Real player with 6.6 hrs in game

Goop Loop on Steam

Playerless: One Button Adventure

Playerless: One Button Adventure

Discover Playerless, the game set in another game. Your character has become self-aware, you can only use one button to play, the AI has formed a sect - and the game engine is a physical mechanism. It’ll be fun!

How many games can you play at once?

1, if you’re a normal person.

604, if you’re a chess grandmaster.

2, if you’re playing Playerless.

So we were making this game about ghost-hunting, but the AI kinda got out of control - now two plots intertwine to form the big picture. On a scale of not broken to broken, the game is ridiculously broken. Could you please help us clean up the mess?

How many buttons do you have?

104, if you’re using a keyboard.

120, if your keyboard is an accordion. One-tap control

Game

1, if you’re playing Playerless.

All you need to do is press buttons on a keyboard! Oh, actually, press one button. The others are sort of… temporarily out of order. So that the puzzles are more challenging.

Can self-awareness appear all by itself?

No, say the religious.

Probably, say the scientists.

Hi, say the Playerless.

Join the debug unit on a unique puzzle adventure where you get to shape the characters - and the characters get to shape you. Satisfaction (and abstract philosophical thoughts on the nature of existence) guaranteed. Bringing up AI was never this fun before!

https://store.steampowered.com/app/711610/Playerless_One_Button_Adventure/


Read More: Best Narration Adventure Games.


Playerless: One Button Adventure on Steam

How I learned to Skate

How I learned to Skate

“This is a story about how I learned to skate. It was hard…"

How I learned to Skate is a desperately difficult ice-skating challenge about a boy learning to skate for the first time, following an increasingly burdensome path, chasing after the girl he could never have.

Gameplay

Control individual legs and body tilt to move the ice-skater with a mouse or a controller. It’s simple.

  • Raise a leg

  • Choose a direction

  • Release the leg

  • Tilt the body to turn

Additional info

This game is all about learning and mastering a new unique mechanic.

  • A challenge with checkpoints.

  • Inspired by a Warcraft 3 mod that I love, Polar Escape 5

  • Merged together with instantaneous mouse controls from Getting Over It

  • Takes roughly 12 hours to complete, depending on how fast you learn. Roughly 3 hours for the demo.

How I learned to Skate on Steam