Angelo and Deemon: One Hell of a Quest
This game had been on my radar for a long time but bad reviews always put me off. I finally saw it on sale for just over €2 and bought it.
The dialogues are a bit simplistic but there are a couple of funny moments. The game flows well, the in-game help is good (no need to look for walkthroughs) and, thanks to the nice voice acting, the two and a half hours or so are worth the full price of the game.
Although the game is short, there is never the impression of seeing something cut or rushed. Everything is very clean, without bugs. Most of the game follows a sharable logic, except for a couple of points where you have to read the mind of the developers. Points that we can solve thanks to the (aforementioned) in-game help.
– Real player with 10.3 hrs in game
Read More: Best Narration Point & Click Games.
Very nice, but somewhat flawed game.
Pros:
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Artwork. It’s top-notch. Splendid characters on splendid backgrounds. Animation is somewhat simplistic, but nice nonetheless.
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Voice acting. Very good for an indie game. Even the Ben’s voice matches the original perfectly.
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Puzzles. Very good. Challenging enough to please a seasoned adventure gamer. Rare find nowadays.
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Plot. It’s OK. Good pace, nice ideas.
Neutral:
- Writing. Some characters and their stories aren’t consistent enough. Some are plain silly.
– Real player with 7.6 hrs in game
N.E.R.O.: Nothing Ever Remains Obscure
“The most beautiful things in the world cannot be seen or even touched, they must be felt with the heart.'
N.E.R.O is a beautiful game, in fact the opening cut scene is dare I say beautiful. It left me engaged, drawn in and waiting to play the game. Once the game started I was thrown into a world that looked like something painted by a world class painter. The colors game the numerous areas a vibrant and alive feel to them. I found myself taking in the scenery while in awe. Looking at the multiple colors, thinking to myself this terrain could be something out of an animated film. Dark caves lit by glowing creatures, water that actually looks like water, animals which seemed almost real enough to touch.
– Real player with 14.5 hrs in game
Read More: Best Narration Adventure Games.
FULL VIDEO REVIEW:
PROS:
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Great cinematics show off the beauty of the most important stages in the story with a powerful impact.
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The game does a good job of transitioning from one environment to an extremely different environment in a way that keeps the abstract dream feel of the game.
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Environments, especially large open ones, have a great feeling of awe and beauty.
CONS:
- The lens flare in this game is so bright and overpowering that it completely ruins the aesthetic. There is no way to turn it down or off and will give you a guaranteed headache.
– Real player with 12.3 hrs in game
Long Ago: A Puzzle Tale - Demo Version
uwu kek
– Real player with 19.9 hrs in game
Read More: Best Narration 3D Games.
Beautiful graphics, simple and efficient mechanics. However, the navigation within a chapter is more than cryptic; and it looks like it’s possible to have a sneak peek at some of the 15 chapters… I found that part totally confusing as the chapter is selected by simply hovering over it (it then has the little glitter around it). One slide in the carousel shows this. I completed the 6 story levels of the 1st chapter, and then moved on to the levels with coins and gems. Hint system seems adequate once you can use it. On the fence about this one… Price will be a factor, so will revisit once released.
– Real player with 1.0 hrs in game
Child of Lothian
The beautiful culture and atmosphere of 18th century Edinburgh disappearing beneath the shadows of witch hunters looming in the streets. Hushed whispers appearing in every corner and suspicious gazes of townspeople falling upon their neighbours as friends become enemies. What is your role to play as a child, in the 18th-century witch trials?
AGAINST ALL ODDS
The world around you feels intimidatingly large and crowded. It sometimes just feels like all the odds and people are against you. Yet you learned to survive the harsh conditions of the streets of Edinburgh. Hide and disguise yourself to escape the witch hunters and steal items from others to survive.
CHOOSE YOUR PATH
Choose to engage in dialogue to find the information you need to complete quests or decide to pickpocket, eavesdrop and steal to reach your goals. The choice is all yours.
YOUR SHELTER IS YOUR SAFE SPACE
The only home you’ve got where you can take a breather and feel comfortable, sleep to venture in the dark of the night or at day- and plan out your next moves for the dangers you’ll encounter once on the streets of witch-hunter invaded streets of Edinburgh.
Stealth Mechanics
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Pickpocketing
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Stealing
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Hiding
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Disguising yourself
Traversal
- Free roam
AI Behaviour
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Advanced stealth guards AI
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Reputation system for NPC’s: Communciation between NPC’s on player behaviour
Camera
- Cinematic camera during dialogues
Narrative
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Dialogue
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Environmental storytelling
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Immersive UI
Systems
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Quest system
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Inventory system
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Day / night system
Back again
A great and fun platformer with a cool aesthetic, good music and a nice little story packed in voiced by Dexter Manning
Definitely recommend playing it and for its price, it’s a steal!
– Real player with 4.0 hrs in game
Simple visual style, cryptic and creepy narrative, some chill music, and some platforming that, when you get the hang of it, can be cleared easily. The checkpoint system is the real punisher, but are well spaced-out. Give it a go when you can!
– Real player with 3.5 hrs in game
Copycat
Copycat is a heartfelt experience that’s perfect to cuddle up with on a rainy afternoon or get lost in during a long train ride.
The story follows Dawn, a pampered indoor cat, that becomes the target of an elaborate plan when a jealous stray look-alike steals her place in the home. See the world through Dawn’s eyes as she faces magpies, mud, and garden gnomes. Wander alleyways, fences and rooftops, looking for the warmth of human connection in a cold, dark world.
The reflective pacing of the game allows you the opportunity to indulge in the emotions of love, loneliness and letting go as you progress through the story.
Fall of Porcupine
FALL OF PORCUPINE is a unique story adventure. The collision of work and daily life – an exciting reflection of an unhealthy system.
In the supplemental LAST DAYS OF SUMMER we guide young Finley through his first weeks at a provincial hospital. He is on fire for his apprenticeship as an internist. But a lot of pressure makes Finley’s life difficult and our gameplay challenging.
Explore A Beautiful, Diverse World
Not only is there a lot to discover in the old hospital, but also in the small town itself. There you can meet the villagers and have a beer with them in the pub. Or you can take a trip to the nearby forest, where mysterious castle ruins are hidden.
Get to Know Exciting Characters
The blunt head doctor, the selfless nurse or Finley’s smart friend, they all and many other residents populate the small town of Porcupine. Have funny, profound and serious dialogues with them, in which you’ll be able to choose answers and influence your relationship with them.
Demonstrate Your Skills and Empathy
You don’t even have time to look at the clock because your patients are waiting! Find out what’s wrong with them through conversations and treat them in different minigames that challenge you in logic, speed and skill. And most importantly, withstand the stress when the strict head doctor asks about your knowledge again.
Uncover Dark Secrets
At first glance, the small town is a warm, friendly place where everyone knows and greets each other. But if you live there for any length of time, you’ll suspect that shadows lurk and that not everyone is as honest as they pretend to be. Be on guard!
Pale Night
Explore the world of Vector with Pal, the last of the Square People, on a quest to break the mysterious curse preventing Pal from staying under the light.
Pale Night is a styled minimalist 2D adventure with a twist on the classic platformer genre, where your character must avoid light at all cost. During your journey through the Vector world you’ll explore sleeping forests, moody caverns, and reveal the tainted truth behind the past of the Square Peoples.
Key Features
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Modern 2D platformer feelings with tight controls.
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Minimalist and polished art-style.
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Explore the game areas as you gain new movement abilities.
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Easy to learn, hard to master, rewarding gameplay.
https://store.steampowered.com/app/1490870
Weakless
Weakless – Finding Strength in Collaboration
Weakless is a short and relaxing puzzle-adventure game set in a beautiful organic environment. The player adopts the role of two carefree, wooden creatures called Weavelings, one of which is deaf, the other blind. However, the characters find strengths in their weaknesses and collaboration is the key to solving unique puzzles and saving their world.
Overall, it is a serene and relaxing experience with a disappointingly vague narrative and fairly minimal mechanics. Its visuals and soundtrack are the game’s best features with the style of gameplay allowing the player to enjoy these at a leisurely pace. The cute characters and simple puzzles give the game a very casual feel, making it easy to play but unfortunately, much harder to get immersed in. Weakless was an enjoyable experience overall but the short playtime of around 3-5 hours and technical issues mean that the price tag is a bit too steep. With that in mind, I’d only recommend it cautiously, and definitely on sale.
– Real player with 6.5 hrs in game
Weakless
First Impressions🤔
The game looks impressive and feels original from the start. Hand drawn graphics play a significant part in telling the story and there is an unusual soundtrack playing throughout which gives the game an earthy and natural feel. Instruments such as the marimba, rav drums and udu are used to create the weird but spiritual acoustics.
– Real player with 5.3 hrs in game
Through The Unknown
It’s a nice and simple 3d platformer! I’ve been looking for a game like this for a while. Simple mechanics and premise, easy controls, short length (took me under 2 hours to beat it). As I played through the game I didn’t really have any major gripes. Level design was solid and almost all of the deaths felt like my fault. There is a tad bit of polishing that could be done, but overall very nice. The music and sound was excellent. I would love to purchase the soundtrack if possible. In summary, if this looks like the kind of game you’ll enjoy than I recommend you pick it up!
– Real player with 2.8 hrs in game
Challenging gameplay. Difficult to master but keeps you coming back even when you keep dieing. Every level is a challenge and every completion left me feeling like I accomplished some great feat. Impressive first effort from Cozy Cloud Productions. Gotta say if this is their freshman effort I’m excited to see what comes next
– Real player with 0.8 hrs in game