Niffelheim
Niffelheim Review
Niffelheim offers you a different but very addictive adventure, and that is not all!
Some key points that this game offers:
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Stunning visuals and animations.
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In depth crafting system.
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A little bit of everything, some RPG, some Strategy, some Mining and a whole lot more.
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Indie Gem 5/5
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Very addictive play.
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Co-op and Multiplayer options available.
Gameplay & Controls:
The game has full controller support. However, if you prefer to stick to the trusty keyboard and mouse, fret not the game plays beautifully with either. The mouse can be used to complete a whole bunch of actions, which can get confusing or just limit the effects. By effects I mean, we get to hunt, forage, chop trees and mine, there are buttons for each of these actions. You do have the options to remap keys to your liking.
– Real player with 671.4 hrs in game
Read More: Best Mythology Co-op Games.
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WHAT THIS GAME ISN’T: a regular action 2D “hack and slash” game.
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WHAT THIS GAME IS: a resource gathering & crafting survival game. (gather, hunt, eat, mine & craft to further kill bosses and defend your self from hordes)
The violence in the game is secondary, is a very chill game with its dangers enough to make it very fun!. It is very addictive due its rewardness .
However tha combat system isn’t that obvious. (You have to manually block and hit; thankfully you can play with a controller which I found funner. The combat is simple and fun enough for the experience it offers. I combat is so much easier and fast with controller)
– Real player with 89.8 hrs in game
Mythgard
The game is more about luck eg. my opponent had 3 cards and me just one , after he kill my card my next drop was a ship card with many soldier cards so i dominated him since i had level and gems and i was able to fill up the table with cards and win:) another game i managed to buff a card from 3 to 10 and the enemy has a spell wich can capture my card and use it on his side , another game i use the spell: i captured the highest card the enemy had and after i got another spell to redraw cards from boneyard so i captured another high card again :) … it is just bs and luck in the first case didn’t win since i wasted to much on that card the enemy got a ultimate card and my next drops were shit in the second scenario i win even against the enemy who ca copy the skill of any card yet another bs card :)) , bs cards that can kill you on their first attack , additional moves that can stack :) Every faction has similar overpowered cards so it’s balanced. Artifacts are again about luck and are way to over powered , basicly you can win just by stacking artifacts and do automatic damage to the enemy , in my opinion only two artifacts at a time should be activeand if you want more you can but you got to burn mana and gems and for auto damage artifacts once you destroy the artifact the enemy should recive a procent of the damage dealt by the artifact so it’s fair and balanced .The durability gain when your constrcts die is way to overpowered , in my opinion the damage should be dealt to all the artifacts not just one , after mid game if you have more then 3 artifacts the game is just stacking contructs and wait for a better cards . The Matryoshka artifact is bs with low mana and gem cost and durability 10 lolz it removes the skill from the game , the same as many artifacts. Played against a dude with 75 cards deck and he beat me only because he was lucky and got artifacts who can attack my minions and reduce their hp/attack so with no artifact remove cards it’s a 100% lose since he spammed constructs and also my artifact didn’t drop all game so this is again about luck and unbalanced.
– Real player with 504.4 hrs in game
Read More: Best Mythology Free to Play Games.
as far as imaginary cardgames go, Mythgard hits all the right notes:
- cards are acquired in more different ways than I have ever seen in any CCG: 3 cards/day for playing; 1+ cards for completing each of the~20ish story episodes so far; ~30 packs are available through promo codes; you can uncraft and craft cards into Essence currency, including Wild cards which can be crafted into any card of a certain set, colour, and rarity; Silver currency is awarded for playing matches and completing rerollable missions, I find I can quite easily earn 2 packs a day this way; Maat currency is awarded for GGing opponents in matches; and this technically doesn’t GIVE YOU cards, but there are several play modes where you can “borrow” cards and deck lists to check out what you might enjoy playing. Unlike other CCGs, it seems like Mythgard really wants you to play it!
– Real player with 476.8 hrs in game
Final Stand: Ragnarök
Absolutely love the game, disregarding anything wrong (granted its in early access, cant expect perfection). Definitely willing to play this game for the long to help out with exposing things to make it better. this game has very high potential and I am excited to see its growth.
– Real player with 28.6 hrs in game
Read More: Best Mythology Co-op Games.
awww shieet look at them skills / the music is dope / the gameplay is dope / the horde of monsters are dope / the portection of towers | healing stations etc is dope / the characters are dope / the powerups dropping are dope / the items that you can use in the game are dope / graphics are dope / multiplayer in this game is dope / the store is dope / career stats are dope
EVERYTHING ABOUT THIS GAME IS DOPE
PLAY ITTTTTTTTTTTTTTTTTTTTTTTTTT AAAAAAAAAAAAAAAFFFFFFFFFFFFFFFFFFFFFFFFFFFFOOKIN NOWWWWWWW!!
– Real player with 13.6 hrs in game
Valheim
Odin won’t let me go outside anymore and I have Stockholm Syndrome
Early in the year 2021, I heard about this game a decent amount of people were talking about: “Valheim”
It appeared to be some sort of Survival Craft / Sandbox title taking place in a Norse mythology setting, and since I love both, I thought to myself: “Hey, let’s give this a try!”
Several months later, I’m unable to tell if that grunt I just heard came from some creature in the game or my own stomach because of the pasta I ate raw in order to minimize the time spent on something else than building, slaying monsters and gathering materials.
– Real player with 961.0 hrs in game
I’m going to start with the good. This is a great game; with I think a great future. There’s plenty to do and it looks good. The simplicity works well. I love the building, really love the building. Yes there are dead areas in the world at the moment; but I know that will be filled in eventually. If you haven’t played this game, please pick it up. It’s worth a spot in your collection.
Now to the reason I can’t play this game anymore, and I have a little story for you. For some time now there has been a world destroying bug in the game. Your world progress will be reset back to the first day. Anyway, during covid lock, I’ve been separated from my girlfriend. UK to US travel has not been permitted until a few days ago. This game was our game. We spent weeks building a huge castle together. We laughed together, we talked about bad things going on in our lives, we got drunk together while playing this game. Some days, we just played quietly while listening to music together. What we built was huge, towers to their maximum possible height. Wide area’s paved with stone floor for housing and other buildings. We had friends come in to help us gather the stone; while also drinking and having a good time. Then about a week ago we loaded in to play after a month break to find everything was gone. EVERYTHING.
– Real player with 395.0 hrs in game
Vikings - Wolves of Midgard
I’ve been playing this game on and off for quite a while now so I thought why not write a review:
Visuals:
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beautiful handcrafted maps with multiple points of interest
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multiple environments from northern forests, to sandy beaches, lava castles and medieval villages
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enemies often have different skins depending on their environment
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great lighting and shaders
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particle effects aren’t as over the top as in most other H&S games (I’m looking at you Diablo III)
- The camera is a little too close to the character
– Real player with 129.1 hrs in game
| SCORE |
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5/10
| “more Action than RPG”, which suffers from redundant, shallow and uncharacteristic gameplay that ultimately boils down to being an endurance test, full of weird difficulty spikes, and tedious pacing |
[i](a 7‐point scale)[/i]
[b]overall[/b] [b]achievements[/b]
⌛ time to finish: 20-25h ⌛ time to 100%: 60h
🔥 difficulty: 5 🔥 difficulty: 4
🍫 fun-factor: 3 💨 missable: yes
– Real player with 63.4 hrs in game
Achilles: Legends Untold
Take part in the journey of Achilles, who stands in the middle of the centuries-long conflict between Hades and Ares. The young hero is being sent to battle the War God’s child – Phobos. His journey will take him to many different corners of mythological lands where he will obtain powerful artifacts that will aid him in his quest. Achilles is not alone as Hephaistos – the god of blacksmiths - is always ready to craft new weapons in exchange for materials.
Achilles: Legends Untold is an isometric action RPG game, greatly inspired by the souls-like genre and old-school hack&slash games. The players will venture through many unwelcoming locations, battling legendary creatures and trying to piece up the story of the world. The game is a bit lighter on the “souls” side, as the studio wanted to create an easy-to-learn but hard to master experience. Because of that, Achilles: Legends Untold may be enjoyed by the souls veterans and new players alike. And if help is needed, just summon your friends to play together in jolly cooperation, and explore various dungeons together.
The gameplay features enjoyable and skill-based combat, RPG elements, and resource management. Every item found on the journey might prove itself useful in creating new weapons and gear when brought back to Hephaistos. Throughout the game, players will become more and more skillful alongside the main character, gaining the ability to take on even more powerful foes! And you can be sure there are plenty of abominable and dreadful enemies that will cross your path.
Achilles: Legends Untold also features an innovative GAIA system, responsible for the AI characters’ actions who feel lifelike and work together in unpredictable ways. Experience immersive battles in which monsters adapt to your playstyle, try different strategies, or create ambush scenarios, driven by this contemporary in-house designed system.
Will you be persistent enough to grow in strength and take down Ares?
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An engaging and original story inspired by the Greek mythology
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Beautiful, eye-catching graphic design
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Deep combat inspired by the souls-like genre and old-school hack&slash games
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Easy to learn and hard to master gameplay
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Jolly cooperation!
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Innovative GAIA system responsible for enemies’ AI
God Mode
I picked this up during the Steam auction house a while back. My journey started off with annoyances, which later became excitement, followed swiftly by loneliness. Grabbed a few friends and the feeling of loneliness was replaced by shenanigans and hilarious scenes. Long story short: God Mode is a game for you and your mates. Not for you and yourself.
Positive Impressions
-No complaints in regards to gameplay. Supports both keyboard/mouse and controller.
-Visually satisfying and aesthetically appeasing.
– Real player with 34.6 hrs in game
I have played quite a couple of hours of this alongside a few friends and have to admit, it is a lot better then I thought it would be.
Starting off on this game on a harder difficulty is a stupid idea, I will tell you that first of all. I would say the people who played, we were experienced players, however even if you have good aim and do not get hit often, you do not have the weapon power, the ammo, the health, or the powers to be able to finish a map. We were able to stay alive, until we ran out of ammo, due to the sheer numbers of enemies. Once our ammo was depleted, we were engulfed with mobs and literally were two shotted.
– Real player with 34.5 hrs in game
Midjungard
NOTE Sometimes depending on the amount of players you’ll be put into a game with wrong teams(everyone is blue for example). In this case PRESS THE SEMICOLON (;) key to change teams. Everything works normally after that.
This is an amazing game!! It’s a fantasy hack and slash pvp. It really is reminiscent of Tolkien. You can choose from three avatars, a huntress, a swordsman, or a smith, and all three have different capabilities. It’s first team to seven points, or the game ends after 15 minutes. Check it out, for 10 dollars it’s worth well above it’s price. For anyone who likes fantasy or knows someone who likes fantasy, buy this game!!!
– Real player with 81.8 hrs in game
This game is amazing! It’s really fun, with only a few changes I would like to see. First of all, the matchmaking is a little bit inconsistent. Sometimes when I loaded in it was only me in on open world, while other times I was with players. Also, when you load in all players will be on the blue team (this is a bug and will be fixed). So, a temporary fix is to press the “;” key, which changes the team. Other than those few issues, the game look beautiful and is extremely engrossing!
– Real player with 75.4 hrs in game
DwarfHeim
Alrighty 500+ hours in I finally feel good about doing a proper review of this game. This new early access RTS title has a huge future in Tournaments and game play. The development team behind the game are a team of passionate individuals who love this game and are giving it their all probably at the expense of rest and vacation time. This team is incredibly active in their discord and their stream content on all the work that they are doing on this game and have been an absolute joy to discuss and play the game with. Yes the devs have so much passion for this game you can find yourself playing with them as they test and modify game settings to make the game experience better. This team even though the game is in early access have worked so hard on the functionality, latency and path finding of this game since day one that it is now in a very playable and fun state. It is still early access and many things will change over time as they develop the game fully but I cannot recommend it enough to anyone who loves RTS and wants to get a head start on this early access title which will definitely be the future of RTS gaming and Tournaments. Things to look forward to in this game the first ever fully coop RTS genre, a single player and potentially coop campaign mode, survival of waves of trolls or just simply jumping into sandbox to test game features or build a dwarven city. You can test your metal against the computer ai as you get ready to jump into conquest with your friends against many challengers with many different strategies. Take your time and play solo in skirmish vs the ai to learn the 3 roles and how they go together in a competitive match. Play as either the warrior, builder, and miner or as all three against an ai opponent or against waves of enemies as you learn the game before the campaign release. I cannot recommend this game enough for RTS lovers everywhere Hero Coop RTS the first of its genre i have ever seen. Check out the friend-pass today to see if the game is right for you! Jump in the discord and hop in with the community as they learn the game as it evolves and updates through patch notes and hot fixes; find what role fits you best is it the multitasking warrior ever vigilant, the miner ever advancing or the builder ever expanding. Or are you one of the few jack of all trades people who can do it all and fill any group with what they need. More content is on the way for this game all the time and it is all exciting! Don’t miss your chance to be a part of it. The weakest point of the game right now is the population easily fixed by more people playing!
– Real player with 987.9 hrs in game
Edit: 1.0 Dwarfheim release 27.September.2021
Issues from first playable demo are still not resolved,
-Pathfinding: Every unit feels like it’s skating, they cannot find path and are constantly getting stuck on terrain, buildings, other units.
And in general dozen and dozen other game breaking mechanics that i spot in ONE game that need fixing like:
Capturable Runes on minimap are drawn after the units hiding them on minimap.
No notification sound when your unit off camera gets attacked.
Balance is whack AF. One turret that costs like 2-3 units require dozen of units to kill it for price of a turret. Making turret spam OP, plus it costs no pop. Then add other buildings infront of the turret like walls or houses and you broke the game.
– Real player with 191.7 hrs in game
Century: Age of Ashes
For a dragon genre that we dont see too much of, theyve really outdone themselves the flying feels sooo amazing whether you’re playing with either mouse/keyboard, or controller. The game itself its absolutely thrilling even with 4 game modes currently present. So you’ve got 3 classes to choose from. Phantom, Windgaurd, and Marauder.
The Marauder is your hunter tracker kind of class. Focusing on enemy players and giving chase to ensure the opponent is destroyed. And good luck to you phantoms thinking the Cloaking will save you from its tenacious chase. The other ability is frost bolts which both greatly damages an oponents shield, and makes steering their dragon a bit more difficult.
– Real player with 43.0 hrs in game
The gameplay of Century is quite solid. I play only on controller so I can’t speak for how KB&M feels but it’s tight. I however, in it’s current state won’t recommend this game to anyone who likes to play solo. This game is yet another case of forced Discord squad implementation. Currently there’s no way to play in a solo/duo queue so you will be facing squads more than half the time. If you do not run with a squad, especially in ranked, your chances of winning a game are practically zero. Another missing feature that was heavily requested a year ago after the beta was some form of in-game communication. You have pings but due to the extremely fast nature of the gameplay coupled with your screen constantly moving away from any focused area pings are practically useless. No in-game chat or voice chat leave you feeling totally helpless if you are with a random team against stacks.
– Real player with 36.7 hrs in game