Okami HD

Okami HD

I wish I’d played this when it came out

Real player with 44.2 hrs in game


Read More: Best Mythology Story Rich Games.


A beautiful adventure game with “retro” design sensibilities that must be experienced at least once in a lifetime.

A classic tale of an epic, heroic journey to defeat a powerful evil being, paired with a huge and fantastically crafted world to explore. Presentation is definitely this game’s strength, to the point it can sometimes become overwhelming. A few things I didn’t like was that the game draws out for too long on some parts of the story and because of this, the combat can become tiresome due to it not being used to the fullest. Port itself is excellent and while 60 fps would have been amazing, the 30fps cap is understandable and doesn’t get in the way.

Real player with 38.5 hrs in game

Okami HD on Steam

Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Average AoM enjoyer:

⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿

⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿

⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿

⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠈⣿⣿

⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⢸⣿

⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿

⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿

⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿

⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼

⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼

⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿

⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿

⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿

⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿

⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿

⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿

Real player with 173.2 hrs in game


Read More: Best Mythology Classic Games.


A great adaptation of various mythos. Personally I’ve always loved this game. It was my very first Video Game, thus AoM will always hold a special place in my heart.

Real player with 73.4 hrs in game

Age of Mythology: Extended Edition on Steam

The Mooseman

The Mooseman

The Mooseman is a beautiful walk through the myths of the Perm Chud tribes, of whom I knew nothing before playing this game.

You play as Mr. The Mooseman, one of seven The Moosemen Brothers, and a shamanistic figure who can (a few minutes into the game) see freely into the spirit worlds. You are tasked to go through three worlds, discovering the ways your spirit vision, and later another ability, can help you solve puzzles and move forward. There are some skill-based challenges, but they’re very gentle, and if you just want to see the way everything plays out the puzzles you need to solve to get to the end are pretty simple. Things get a little more complicated if you want all the collectibles, with more exploration and observation of subtle environmental cues needed.

Real player with 4.8 hrs in game


Read More: Best Mythology Indie Games.


Note: A key was provided by the developer for the purposes of the reviewing but it does not change my opinions of the game.

The Mooseman

Gameplay

I’ve always been fascinated by various myths associated with different cultures. Reading about them was the most fun I had in my cultural classes so when I saw The Mooseman, I was immediately interested in the way it was presented. The game puts you in the shoes of the Mooseman, a person who can see and interact with the spirit world.

Real player with 3.7 hrs in game

The Mooseman on Steam

MinosMaze - The Minotaur’s Labyrinth

MinosMaze - The Minotaur’s Labyrinth

Apart from some very nice parts with nice scenery (especially the part in the forest with the coloured birds) and some very nice boss fights, in general i can’t say this game is really good.

All movement in this game was just very buggy and you couldn’t even aim with your bow which makes you wonder why there was a bow in the first place. The game is filled with a lot of puzzles that take you hours to solve, you have no clue whatsoever on how to solve them . The biggest tragedy however is how the story was told and presented. I have never seen a game in which the story uncovers itself in a more boring way which is a shame considering how important the myhtology surrounding the myth of Theseus and the minotaur has been in human history. It’s an absolute shame these people didn’t put a decent effort in a game which involves a story of such importance.

Real player with 15.8 hrs in game

Everything about this game is strange from the graphical style to the way it kept me going till the end, I found it so obscure that I had to keep playing to see what was next.

One thing I love about indie/smaller developers, the content is unpredictable.

Quite a chance you will not like this game, it’s takes a degree of forgiveness. (or pain for pleasure maybe)

-Movement control is awkward.

-The art style is both great and bad, I like it but sometimes it’s to basic and you cannot see where the floor ends and the wall starts.

Real player with 9.2 hrs in game

MinosMaze - The Minotaur's Labyrinth on Steam

Clarevoyance

Clarevoyance

I do like the nostalgia of being back in Southwestern Nova Scotia. It’s kind of neat with the folklore twist and the questing. I appreciate the history that’s shared. I have told my kids about various bits of history from back home like Samuel de Champlain and the Expulsion. I showed them the Clare Lore that backs up the thing I knew. There’s so much more I didn’t know or forgot from 6th grade social studies class

One thing I wish were better, some scenes are pretty laggy. I’m kind of surprised given the simple layout of the game.

Real player with 8.8 hrs in game

This game was a trip. Clarevoyance is a visual novel with light resource management elements set in the Acadian municipality of Clare in Nova Scotia. The images in the game are all taken in the region and all dialogue is voiced by locals in Acadian French with English subtitles. I am from New Brunswick originally so it sounds pretty nostalgic.

You play as someone visiting relatives in Clare over the summer. As you travel around doing different activities and “spinning yarns” with the locals, you start to realize that things are not quite as they seem. The story incorporates local legends in a way that was pretty clever and fun. The resource management portion involves earning money, buying food and managing your “well being”, a sort of HP gauge that decreases when you use your powers to interact with the local mythology and increases when you do certain fun activities. There is also a time system where activities use up certain amounts of time in a day, and some things can only be done at specific times of day. There isn’t a time limit though so you can take as long as you want to proceed through the story.

Real player with 5.2 hrs in game

Clarevoyance on Steam

Jotun: Valhalla Edition

Jotun: Valhalla Edition

Jotun is a game that suffers from a lack of direction. It’s a tremendously beautiful game (minus a few small quibbles), but doesn’t seem to understand if it wants to be an atmospheric exploration game, or a slow paced dark souls / shadows of the colossus style boss slayer. In trying to do both, it sort of fails in all angles. On the plus side, it is relatively short, so the downsides of the game don’t overshadow the nice bits too badly. I would say a roughly 5 hour game, depending on how much trouble you have with the bosses.

Real player with 19.9 hrs in game

Jotun

Platform: PC Windows

Genre: Action/Exploration

Introduction:

Thunder Lotus Games first title Jotun, another positive outcome of a successful Kickstarter campaign, is an epic trot through a world of Norse mythology. It’s a top-down action exploration game that pits you against large foes and beautiful, yet treacherous landscapes. Jotun delivers challenging boss battles, but it also focuses heavily on building atmosphere and anticipation rather than throwing countless of enemies at the player. The considerable amount of downtime before these fights might put off some gamers, but if you’re able to absorb yourself in the world through its beautiful hand drawn visuals, powerful soundtrack, and epically cool voice-overs, you will also find the boss battle well worth the buildup. It might also make you want to read up on your Norse mythology knowledge.

Real player with 10.6 hrs in game

Jotun: Valhalla Edition on Steam

Apotheon

Apotheon

Apotheon is a 2D game about Greek mythology. Apotheon means “exalted to the state of godhood.” The Ancient Greek gods that we know from Greek mythology and their powers are on display in this game. The storytelling feels quite accurate and would make anyone with knowledge of Greek mythology feel welcome to play this game from the beginning.

The protagonist is Nikandreos. Nikandreos means “victory of a man.” Combine Apotheon with Nikandreos and you can imagine what direction the story of this game will be taking. As Nikandreos you will traverse the map ascending to Mount Olympus and be asked to topple Zeus, the father of the gods. The art direction is quite impressive for a 2D game, which includes patterns, shapes, and figures known to be found on Greek pottery. There are diverse weapons and armor that appropriately reflect Ancient Greece. The weapons and armor tend to wear out from use, so you must find or buy new weapons and armor. This is when marketplaces such as Agora and Acropolis come into play. Agora and Acropolis are marketplaces that include weapon merchants, armor merchants, and black market merchants are selling their items. Black market merchants sell the rare weapons, weapons you will find that have unique properties.

Real player with 47.6 hrs in game

As a casual player I liked this game a lot: A God-of-War-like plot, classic platforming, a great variety of arms and enemies (though I hated all dog-like creatures, as I do in every game) and nearly everything of your heart’s desire (if you’re into platformers) apart from platforming challenges (as you can find them e.g. in Ori and the Blind Forest) make it really a great game. What I probably liked best was that every bossfight had its very own gimmick, so you don’t just hit and roll and rinse and repeat all over hoping you can finally kill the boss and then do the same thing all over again with the next one, no, the devs have been really creative in designing customized bossfights (Yet Poseidon is a tough nut to crack and also the pre-final fight against Zeus packs a punch, but all the others are less difficult. Personally I liked best the fight for the Aegis of Athena, since in my eyes it’s the most creative one and the reward one of the most useful in the entire game). Also the difficulty level is absolutely acceptable: It’s neither too hard nor too easy, even on Olympian difficulty it absolutely remains playable and does not even become as difficult as e.g. Salt and Sanctuary ordinarily is. All in all a fantastic game.

Real player with 45.1 hrs in game

Apotheon on Steam

She and the Light Bearer

She and the Light Bearer

I absolutely love the art in this game and the story was cute. If you enjoy casual point and click games this will make you smile.

The game was pretty easy to get through without much challenge as the points of interest light up on screen. Making it pretty hard to miss things. There is at least one missable achievements due to needing to click on something before reaching a specific point in Chapter 2. But if you want a quick 100% Hanni has written a guide to zip you through.

The toughest achievement for me turned out to be during the credits to collect the orbs since one section requires timing correctly and if you failed you need to restart and re-watch the end of the last chapter just to try again. It was pretty annoying to me after a handful of tries from either missing the timing, or my mouse click not actually clicking. Just for info, Left mouse click to jump at the orbs and holding left mouse increases height.

Real player with 9.2 hrs in game

[Review : She and the Light Bearer]

** SPOILER ALERT, kinda **

A heartwarming fairytale

8.5/10

Finally.

It’s been 3 years since my first encounter with She project and i always wait for this miracle to happen. And god do i love this game.

This might be the longest review i’ve ever written

Thanks to Mojiken Studio and Miss Brigitta Rena for creating such amazing fairytale

And thanks to Toge Productions for the publishing this awesome project.

A bit of a history.

So about 3 years ago in mid 2016 is when i first acknowledge about Itch.io. In one of recommendation section i saw one of Mojiken Studio’s game, A Space for The Unbound (if i recall yes, that’s the game i saw) and played it. I start browsing their library and one of their project caught my eyes, She Who Once Was Lost.

Real player with 3.8 hrs in game

She and the Light Bearer on Steam

Sphinx and the Cursed Mummy

Sphinx and the Cursed Mummy

I’ve been eagerly awaiting Sphinx and the Cursed Mummy since it was announced for re-release on the PC by THQ Nordic, it looks and feels just like I remember, however, on a 1440p monitor, the GUI elements are extremely small. It’s good that they don’t stretch unnaturally, but the subtitles and button display are quite small and currently have no options to increase them. Developer Swyter has confirmed on the Community Hub that this will be fixed. I’ve only experienced one minor freeze so far, but I think this happened when my Xbox Controller suddenly became disconnected from the computer.

Real player with 49.5 hrs in game

Well this has been a long time coming. This game brings back so many childhood memories. My biggest question is WHERE IS THE 2ND GAME!!! A second game needs to be made. Alright enough ranting for part 2 let’s get into the review.

Let’s start with the pros:

  • Beautiful graphics

  • Very solid story line

  • Simple and easy controls

  • Not too difficult (Gameplay wise)

  • Excellent music

  • Very fun overall

Now for the cons

  • Very short (Completed it in almost less then 12 hours)

  • Very little to no voice acting

Real player with 41.9 hrs in game

Sphinx and the Cursed Mummy on Steam

Hades

Hades

The Story is quite simple. You are the Son of Hades and You wish to See your mother Persephone in order to discover your family history. Unfortunately, 4 levels of Underworld Separate You and your mother, and on top of that, Your father has made sure that each floor is loaded with traps, enemies and bosses, so that you never get to see your mother.

The game Essentially Plays as a rogue light with randomly generated levels. In Order to get stronger, You need to select rooms containing God boons which serve as the game’s upgrade system. The boons are random and of various kinds with different levels of rarity. The idea is to select the right rooms as to create a “build” for your character depending on which base weapon you started of with. In addition, there are various upgrades and bonuses ranging from health upgrades, stat multipliers, power ups to secondary attack hammers.

Real player with 3636.1 hrs in game

Game Overall: 10/10

Story: 10/10

Gameplay: 10/10

Graphics: 10/10

Music: 10/10

Absolutely fantastic game that is re-playable over and over.

I’ve been playing for well over 100+ hours and the story and dialogue has been continuous, with next to no repeated dialogue. The game and story progresses with you and your skill level, so whether you are taking it leisurely or whether you’re a speed runner, it has a massive amount of combinations of dialogue depending on what you’re doing, which weapon you’re wielding, which trinkets you’re holding, which God’s boons you’ve previously chosen, the relationship level between certain characters.

Real player with 123.8 hrs in game

Hades on Steam