Being Ball
A fun game where you play as a ball
in a cube world trying to find the exit
without falling or bump into traps.
Challenge yourself in hazardous islands
scattered in a gorgeous cube world
with dozens of puzzles to solve,
traps to avoid and mysteries to discover.
Change yourself into a suitable ball and
travers forward through barriers and obstacles,
collect some pickups and keys on the way
to open doors and clear areas.
Try to beat your own high score
by extracting as fast as you can
or go slowly and spectate this beautiful world sights.
To control the ball simply follow this guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2668572513
Read More: Best Mystery Singleplayer Games.
DeMagnete VR
DeMagnete is an interesting puzzler with an original game mechanic that was fun to use. Basically you have to figure out how to manoeuvre cubes around (like Portal companion cubes) in order to unlock a door to get to the next level. You have a floating orb companion that leads you through the levels and gives you some backstory, but does not provide any clues to solving the puzzles. The levels were unique and the puzzles never felt repetitive. The difficulty ramped up gradually as you progressed without being crazy hard or too easy. Some thinking outside the box was needed as well; not all solutions are straightforward.
– Real player with 12.4 hrs in game
Read More: Best Mystery VR Games.
This is an enjoyable and kinetic puzzle game, you get to play with magnetic forces in a quite innovative way, and I enjoyed it a lot! 😮 A few more mechanics are introduced along the way, so do pay attention to what the cubes do! 👀 I didn’t and I payed for it in confusion 🤣
The environments are… surprising, let’s just say you’ll be in for a treat, and it’s definitely not what I expected from the trailers! The puzzles start out quite straight forward, but progressively gets more and more complex! Near the end it was pretty challenging indeed! 😅
– Real player with 8.2 hrs in game
Gone Golfing
Gone Golfing is one of those oddball horror titles that gets little to no fanfare. These kind of games can be a total crapshoot: spend the money and wind up with something incomplete that went through development hell, riddled with bugs and glitches, or find yourself with the alternative outcome: Gone Golfing.
In brief, Gone Golfing is a solid game. Although it varies from time to time, the primary focus is on trying to play a mini-golf game while a psychotic mascot hunts you down to kill you. The core game is enjoyable, though admittedly not the longest thing in the world. But the developer makes up for that in three ways: price, replay value and (free) add-on content.
– Real player with 17.8 hrs in game
Read More: Best Mystery Survival Horror Games.
I love the surreal feeling to it, there’s a lot of what??? and just crazy things. It is both scary and calming at the same time, doing the mini golf feels calming and nice and then the contrast with Mr Golfy chasing you it is scary. I really like the world to be honest. It can be frustrating but that’s the challenge after all. Along with the escape mode and free christmas dlc, there is plenty to do. I would always love more, dev if you’re reading :P. But yes, this game has a unique charm to it and will give you at the very least an hour of fun.
– Real player with 6.3 hrs in game
Failling Capsule
awful
– Real player with 0.2 hrs in game
CADE PRIME
I dont usually write Reviews for indie games, but this “thing” rubbed me the wrong way a bit too much.
So what is “CADE PRIME”?
-
A quadruple Assetflip bunched together.
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It literally uses the demo levels of the Assetpacks linked below as the entire games content
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Green
-
a complete mess
Assetpacks (Appear in this order in the game with pretty much zero changes to the levels themselves.):
1: https://www.unrealengine.com/marketplace/en-US/product/advanced-puzzle-constructor
2: https://www.unrealengine.com/marketplace/en-US/product/first-person-puzzle-template
– Real player with 2.8 hrs in game
You might be put off by the beginning of the game because of how much green there is. It’s just difficult to see what you’re doing, where you’re going, and there are some odd bugs here and there.
But look past that, because the latter half of the game has a handful of decent levels that have some Portal or Q.U.B.E like puzzle elements, and is the fun part of the game. I’d of liked for this game to have consisted more of the type of levels and puzzles you saw in that half, and just skipped the parkour/platforming levels.
– Real player with 1.3 hrs in game
Detective VR: NFT secret Files
Experienced on the Oculus Quest 2
You can view my review & gameplay here: https://youtu.be/vnwnQcIpXf4
This is a difficult game to recommend because it does have some noticeable flaws. The biggest thing is that it’s teleportation only with snap turning. It also doesn’t have much content. Game took me about two hours to complete, but I think it would take most people 1 hour. The game only has 1 big room, then 1 small room.
Game is running on the Unreal Engine. While this game does look better than the vast majority of VR puzzle / escape rooms, it also has some performance issues. On my RTX 3080, I was getting steady 80 frames per second. Yes, it seems as though the game is hard capped at 80 fps.
– Real player with 2.7 hrs in game
EDIT: The 80 fps lock has now been removed, and the game works perfectly also in 90, 120 and 144 Hz.
With an RTX 3090 I can now use res 450% in solid 90 fps, but it works best with no motion smoothing. The game looks and performs mindblowingly awesome.
There’s no finger tracking, but lighting and textures etc. are of the highest quality. Also no full locomotion, but like Room VR you’re here to solve puzzles - there’s teleport though and snap turning.
Unfortunately I should have eaten more veggies as a kid to grow a larger brain, lol, so I’m still working on the prolonged dry cough! puzzles. There’s a hint system, but I’m stubborn - I need no help, lol.
– Real player with 2.6 hrs in game
Human Origin
What is this game? It’s you watching and listening to a guy ramble on and on incoherently about subjects.
How to get achievements? Just load up the game and minimize. Chill out on the web for a couple of hours while achievements slowly roll in.
– Real player with 2.2 hrs in game
I dont even know, what the purpose of this game is but seems funny :D mol
– Real player with 0.3 hrs in game
Portability
I like bouncy balls most.
Gameplay mechanic is unique.
Second half of game is where the real fun begins.
The only thing it is lacking is the explosives.
– Real player with 4.8 hrs in game
edit: windowed mode got patched in and found out what score is based on, so edited the review a bit.
portability is a physics-based puzzler with portals. I can take or leave the latter but try to avoid the former, however, the trailer made it look fun. and it is exactly that.
– Real player with 3.9 hrs in game
Neverout
For more detail, video review available: https://youtu.be/rzrdSXijFRg .
Okay, it’s a pretty solid game but I can’t recommend it to anyone who plays much in the way of puzzle games. You’ll quickly find it repetetive.
Pros:
Neat mechanic.
Looks and sounds good, which results in pretty great immersion.
Some very enjoyable puzzles.
Cons:
Movement can be awkward.
Once you figure it out, which may not take long - you will start to feel like you’re repeating the same puzzles.
Actual order/progression in difficulty of puzzles is not the best.
– Real player with 16.2 hrs in game
The puzzles are very simple, only a couple required to think a bit more before the solution came up.
The VR experience is very buggy, after a couple of levels your character gets desynced with your headset even with little movement on your position making it so you lose the perception of where you actually are.
The character controls are also quite simple you can use the left stick (Oculus) to move forward and turn the character your forward is also determined by where you’re looking making it possible for you to ignore turns or take the wrong one when you decide to look at the next point while moving at the same time.
– Real player with 14.3 hrs in game
Demons of Asteborg
Demons of Asteborg promised to be a “Metroidvania” kind of game and it delivers. While it still is pretty linear there’s some exploration in all stages. Also I love how you have to use your new abilities to beat each stage and bosses, giving it new mechanics on all of them. There’s a ton of variety here. This was originally a Mega Drive/Genesis game and this looks and sounds AMAZING, can say without doubt it is one of the best games ever made for the console and glad all people can play it in the og hardware and digital too.
– Real player with 17.4 hrs in game
Ok so, I really did like this game, it was really fun hacking your way through demons advancing levels, getting stronger as you go and the overall journey is great….but that ending….that ending was so abrupt, I got to the final level I didn’t even know I was at the final level, and when things just started to get really good, I was fighting the final boss, mind you again, I had no idea I was fighting the final boss…..this guy was a joke it only took me 3 tries to beat this guy, I had a much much much tougher time fighting the previous bosses, and when I finally finished him…..small dialogue and ROLL CREDITS….really? I mean really? (spoiler) you couldn’t put in a few more levels now that I achieved my demon form? come on such wasted potential….
– Real player with 14.4 hrs in game