Harvest Island
You play as Will, a kid that lives on a remote island with his father and sister. You give your harvest offerings to the gods by milking cows, petting goats, shearing sheep, and planting crops. The island is big and you’ll be able to traverse to new and unknown areas, discover wild animals that’ll hide in the thickets of trees, and explore the deep, dark, depths of the island’s caves. But you can’t wander off too far from your home. It’s safer to stay in the comfort of your farm.
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Collect coconuts, seaweed, horseshoe crabs, and other peculiar stuff. Offer your gatherings to the gods.
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There are tons of different types of fish that you can catch all over the island. Each fish has their own behavior and habitat. Depending on the conditions, fishing during the day, night, or far off into the corner of the island, will catch you different types of fish.
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Craft various tools from your workbench to help you further explore the island. Create useful items like a ladder, axe, and a fishing pole.
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The gods are always asking you for offerings. Be sure to give them what they want.
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As time progresses, the forest, caves, and seashores changes. You can see the sunset and sunrise while the landscape changes. Or watch the fireflies come out.
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Enjoy sunny or rainy weather. Experience animals hiding from the rain. Sometimes you’ll get a sprinkle, and other times it’ll pour down hard.
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There are many wild animals on the island. You can befriend them, pet them, or even feed them. Sometimes they will give you items they find in the wild or show an undiscovered passage for you to explore.
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Tides fluctuate as time progresses, changing the island’s landscape. New paths open and allow you to explore the island further than before.
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Wild Season
Played the game enough to get to the end of the first episode, the devs have their priorities way out of order, coupled with the fact that they clearly bit off more than they could chew, and you have Wild Season. The game we’ve all been waiting for. I found myself waking up, watering plants, then going to sleep until the next day, rinse and repeat. There’s really nothing else to it than that, sure you can go mining (the levels on the mine repeat themselves occasionally, including all the crap you left on the floor) but you cant use the ores to make anything like in HM games, you just sell them for next to nothing, better off spending money farming. Animals are broken, you can buy a chicken, and yes it will eventually lay eggs after it’s happy, but you can’t incubate the eggs, they disappear the next day, so if you want multiple chickens you have to keep buying more, which is against the point to begin with, you would never see your money back from that.
– Real player with 37.0 hrs in game
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| Disclaimer: A key was provided for me to beta test the game and write an honest review |
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I would like to apologize for my previous review, to those who aren’t satisfied with it and to those who doesn’t agree to what I wrote. After spending more time with this game, and figuring out a few stuffs, including how the save system works I’ve decided to revise my review, and hopefully this will correct my previous mistakes.
- Plot – The story starts slow, it does take time before you see how it unfolds. The first part is quite too long for an introduction, you’ll be reading many dialogue lines before you could get your hands on the game and start playing. You can see notification on the right that you have completed a quest, but there is no actual UI that shows what your quest was or what your current one is. But there is a journal that shows your progress instead. So far as I’ve noticed, there is an event or happening at least once each day. So other than taking care of your farm, you’ll have something to look forward to the next day.
– Real player with 6.2 hrs in game