Los Cops

Los Cops

Los Cops is a non-linear visual novel with point & click adventure elements in the form of a TV show about the life of aspiring actor Jeremy Jablonski, who teams up with private detective Santiago Hutchinson to save Los Angeles.

The plot of Los Cops depends entirely on your choices: what kind of relationship to build with the characters, what cases to investigate, how to deal with criminals, and what methods should be followed. You can act out the detective of your dreams or not act out at all, focusing primarily on a career in Hollywood or other delights of life. Every small victory and every bitter defeat will propel history towards unpredictable turns and endings.

Features:

  • Join the amazing adventures of private detective agency Los Cops. Play as Jeremy Jablonski and together with him understand what is more precious in life: the career of a Hollywood star, the duty of a detective to the city, or the personal life and well-being of your loved ones.

  • Each episode has its own genre, visual style and atmosphere. Enjoy classic 80s buddy movie, 40s noir detective, western, sitcom, heist film, road movie and much more!

  • Feel yourself in the shoes of a real detective with your principles and skills - collecting evidence, chases, shootings, interrogations, investigations, cooperation with gray representatives of the law, infiltration with disguise and much more. Be considerate and resourceful, but don’t get too into the role.

  • Spend time with a lot of colorful characters both on the side and on the other side of the law. Choose your friends, make enemies, build romantic relationships and just have a good time. You change with your environment and create it yourself. But remember - every decision has a consequence.

  • Face the most motley gangs in Los Angeles: from anarchist rockers to maniacs, from petty bandits to the Asian mafia. Put them in jail, bribe them for further cooperation, or become a criminal yourself. But so that no one can see.

The Los Cops story is divided into several episodes. Each of them is a separate story with a continuous storyline. The Tequila Sunrise episode is the first. Subsequent episodes will be released in paid DLC format.


Read More: Best Mystery Dynamic Narration Games.


Los Cops on Steam

Mirrored - Chapter 1

Mirrored - Chapter 1

Well, I guess I’m an idiot. Some of these puzzles absolutely required a walkthrough because I would never have guessed them. I can say with confidence that I would never have

! associated the positions on a map with the numeric keypad, especially when there was a card right there with a series of numbers on it. Also, the hint for the PC password was ambiguous. I kept thinking

! the order of knowledge referred to some sort of think tank or university because “order” also means “collective of people”, like an order of knights. And while I did manage to find the

! volume five clue, I had the expectation that I would need to actually

! click volume 5 to see inside of it because that’s what needed to be done before.

Real player with 10.3 hrs in game


Read More: Best Mystery Indie Games.


Mirrored is the first of a series of point and click adventure games. However I can’t recommend this game for a number of reasons.

It is common for games to be split into chapters so we don’t expect the story to be completed. . With achievements for completing chapters for this it appears to have more content. In reality this doesn’t have enough content to justify it as a chapter. It feels more like a demo or an introduction.

It’s nice to have an interactive 3D environment and the artwork is a good standard. Unfortunately as the whole game is set in an office there is no variety. When you combine a right item you complete a chapter, get a cut scene and you are back in the office again. You have to use and combine all the necessary items to finish the game but only certain items will trigger another chapter.

Real player with 5.4 hrs in game

Mirrored - Chapter 1 on Steam

Cognition: An Erica Reed Thriller

Cognition: An Erica Reed Thriller

When I started playing Cognition: An Erica Reed Thriller in 2016 the game’s unusually brutal and violent nature caught me unaware and scared me away (the fact that the pace of the game slowed down after the opening events was also one of the reasons why I stopped playing it). When giving it a second chance more than 2 years later, I was positively disappointed. After having finished it I must say this is the goriest adventure game I have ever seen - many characters ended up getting killed/mutilated by the time the credits started to roll. This unexpectedly serious tone of course has nothing (or at least little) to do with Cognition: An Erica Reed Thriller being a great point and click adventure game, if we can overlook some of its shortcomings (and the base concept of the use of psychic abilities).

Real player with 30.5 hrs in game


Read More: Best Mystery Indie Games.


Introduction

When I first encountered Cognition: An Erica Reed Thriller, it was in a bundle -It looked interesting but I put it on the back burner since I was busy with other games. Fast forward a few years, I asked my friends on Steam what game I should play as a break from my usual things, and this title came up. After looking into I realized this seemed like a great idea! I had not played a point-and-click adventure game in a while, the other reviews seemed positive and it was recommended by friends as well. Drawn in by the comic book art style and the opportunity to play a female protagonist I booted the game up and instantly became addicted. This title offers a solid story, good gameplay and hours of fun for any gamer.

Real player with 26.6 hrs in game

Cognition: An Erica Reed Thriller on Steam

Sam & Max: The Devil’s Playhouse

Sam & Max: The Devil’s Playhouse

The third season of Sam & Max represents a shift in tone and gameplay. The changes are obvious from the very beginning - a narrator to set the scene, new control scheme (same as Tales of Monkey Island; clearly favouring consoles), a new villain, an opening tutorial of sorts (which is so entertaining and interactive that it puts most other tutorials to shame), psychic powers for Max and a grainier, darker graphical style.

It may sound like a lot of changes to a successful formula, but it works well. Not only does it provide a quite accessible introduction for newcomers to the series (including clever little pop-up profiles of characters and notes in a journal about the case and clues), but it also provides a fresh spin on the series for veterans.

Real player with 8.8 hrs in game

This is more of the same from Telltale games, and yet it adds in some new tricks. The game is mostly the same point and click system the last two seasons of Sam and Max have had (And probably should be played in order) but Season 3 brings about special powers. Max gains psychic abilities early on in the season and they keep popping up as you play the game, helping solve a number of problems.

The story in season 3 is probably my favorite story out of all three seasons because it seemlessly fits together. Where the last two seasons seem a bit disjointed (in between episodes). In fact I really liked how this game fit together with out feeling forced.

Real player with 6.9 hrs in game

Sam & Max: The Devil’s Playhouse on Steam

Sam & Max 301: The Penal Zone

Sam & Max 301: The Penal Zone

The third season of Sam & Max represents a shift in tone and gameplay. The changes are obvious from the very beginning - a narrator to set the scene, new control scheme (same as Tales of Monkey Island; clearly favouring consoles), a new villain, an opening tutorial of sorts (which is so entertaining and interactive that it puts most other tutorials to shame), psychic powers for Max and a grainier, darker graphical style.

It may sound like a lot of changes to a successful formula, but it works well. Not only does it provide a quite accessible introduction for newcomers to the series (including clever little pop-up profiles of characters and notes in a journal about the case and clues), but it also provides a fresh spin on the series for veterans.

Real player with 8.8 hrs in game

This is more of the same from Telltale games, and yet it adds in some new tricks. The game is mostly the same point and click system the last two seasons of Sam and Max have had (And probably should be played in order) but Season 3 brings about special powers. Max gains psychic abilities early on in the season and they keep popping up as you play the game, helping solve a number of problems.

The story in season 3 is probably my favorite story out of all three seasons because it seemlessly fits together. Where the last two seasons seem a bit disjointed (in between episodes). In fact I really liked how this game fit together with out feeling forced.

Real player with 6.9 hrs in game

Sam & Max 301: The Penal Zone on Steam

Dark Nights with Poe and Munro

Dark Nights with Poe and Munro

Dark Nights with Poe and Munro is a FMV comedy-thriller game, where the player intervene in radio hosts' adventures in six episode. The game is playing in the same universe like The Shapeshifting Detective from the same developer.

I bought the game at the first place, because I really liked The Shapeshifting Detective.

Sound and music is most likely the brightest part of the game. Especially the main menu theme, but all of the songs are really good. Other sound and voices are really good in the game, has good quality in my opinion. In the last episodes, one of the actress voice was low, but that’s all really.

Real player with 9.8 hrs in game

The Infectious, Shapeshifting Madness of D’Avekki Studios!

(The infectious madness I’m currently enduring is that of COVID symptomatology, so please forgive anything that doesn’t quite make sense!)

I think I love it.

The Infectious Madness of Doctor Dekker had a huge impact on me. A fact poor D’Avekki Studios will have already been well exposed to if they caught any glimpse of my Shapeshifting Detective review. Where it really separated itself from all other FMV games then and since is that it was effectively one-on-one campfire storytelling. Patients were constricted to lounging on a central sofa as they beguiled you with outlandish stories against a superbly crafted atmosphere. Your imagination was put to work, but with the FMV visuals lending it all more credibility. Nothing else is quite like it and thus quite matches it (the closest perhaps being Her Story). I’ve been eargerly awaiting anything D’Avekki ever since.

Real player with 9.7 hrs in game

Dark Nights with Poe and Munro on Steam

OMEGA: The Beginning - Episode 1

OMEGA: The Beginning - Episode 1

An interactive story about Scott and his missing friend, who hasn’t been the same after an accident where he lost his leg. Solving puzzle’s brings you closer to him but also towards something darker…

https://youtu.be/Bb4XvUdfZIo

Real player with 9.7 hrs in game

This was a cute, fun little point and click puzzle game.

However, during my playthrough i noticed a few things.

There was some dialogue that was not translated (entering the garage at the front of Teni’s house as well as the first time yo touch the bricks in the tower), and a few other pieces of dialogue that were not overly translated well and/or contained spelling mistakes. I didn’t feel like this took away from my enjoyment of the game personally.

Most of the puzzles were fairly straight forward and not frustrating. (Although one of them did cause me to look up the answer as i had clicked on absolutely everything and still couldn’t quite work it out).

Real player with 2.8 hrs in game

OMEGA: The Beginning - Episode 1 on Steam

The Wolf Among Us

The Wolf Among Us

I’ve played through this game about 5 times. Each time was fun and engaging. Definitely recommend!

Real player with 24.0 hrs in game

A therapeutical game about Big B and his inner restraints holding him from killing everyone in this annoying town.

Snow white? More like hope she dead tonight!

Faith kinda kewl tho, “he’s not as bad as he seems 3”

10/10

Real player with 23.4 hrs in game

The Wolf Among Us on Steam

The Council

The Council

“Mr. president, are you a killer?”

~Keir Simmons

For whatever reasons out there, “choose your own adventure” games, in which you make your way through the story by making certain choices, become more and more popular nowadays. I mean, we had quite a lot of those back in the days. Brilliant Digital Entertainment alone released tons of such games back in nineties, but somehow, even though they’ve made games based on such popular names as Superman, Popeye, Xena and even Ace Ventura, those games were never popular. Heck, most of the people nowadays don’t even know about the fact that 7th Level’s Ace Ventura game wasn’t the only one out there. Nowadays, on the other hand, we have all sorts of popular games of that kind. From Detroit: Become Human to Until Dawn / The Dark Pictures Anthology and Life is Strange. People love that stuff. So… yeah. Here comes another one of such games. Can’t call myself a big fan of the genre, though. Personally, I prefer proper Point-and-Click or puzzle experience, while “choose your own adventure” is something I prefer in the books, but… you know how it is. I don’t mind such games as long as the story is interesting, the choices are satisfying and they’re well-written. So… let’s have a look at The Council, shall we?

Real player with 37.4 hrs in game

ORIGINAL POST = 08-08-2021 at 11:51 AM EST:

I’ve been playing The Council on the PC (over on Steam) lately. I certainly have some thoughts on it, as I’m currently on Episode 4 (out of 5).

So far, it has been ranging somewhere b/t really good to great. Namely, Episodes 1-3 were great; and Episode 4 at a certain point has taken a turn…and I’m not sure where it belongs yet, as it has hit a really shocking moment that sets quite bit of a change in both story elements & your skills; and I’m not sure how fleshed-out this will get, as it happens late in Episode 4 and the fact that there’s only one Episode left.

Real player with 22.4 hrs in game

The Council on Steam

Blues and Bullets

Blues and Bullets

Game is dead like a beached whale.

My personal experience is probably a lot like most people on here. When a sale season hits, you go out a buy a crap-tonne of anything and everything that has had a price reduction on your wishlist. Like a hungry vacuum cleaner sucking up your wallet, purse, handbag, life savings, superannuation and assorted licorices, you just buy buy buy! without really looking at the forums or the latest info or even if the game is finished yet.

Which brings me to my point. This game wasn’t finished, and never will be.

Real player with 8.7 hrs in game

I do not really review episodic titles without having all episodes at hand with a complete walkthrough. With Blues and Bullets I did an exception as the title with its heavy noir atmosphere kept calling me. “A Crowd of Monsters” made an interesting and enjoyable game and I’m sure we’ll hear more about them in the future.

In the center of the game we have Eliot Ness who is based on the real Eliot Ness - an agent who enforced the Prohibition in the early 20th century and was famous for being part of the so-called Untouchables, a group tasked with getting Chicago rid of its corruption and - most notably - putting Al Capone behind bars. Here, the story is fictionalised - Eliot has already retired when he gets a visit from one of Capone’s henchmen. The kingpin wants to bury the hatchet and offers the agent a job most unexpected: finding his granddaughter as Sofia Capone was kidnapped.

Real player with 6.2 hrs in game

Blues and Bullets on Steam