Dino Zoo Transport Simulator
Its a weird game, and it is what it says but nothing more a “Dino Zoo Transport simulator”. The game has 3 gamemodes. You can drive a truck but the controls are a bad/stupid.
The Price
[ ] Normal price
[x] Wait for a sale
[ ] Dont buy, only get if its free
[ ] Never Get it
Gameplay Time
[ ] 0/10 minutes
[x] 10/60 minutes
[ ] 1/3 hours
[ ] 3/5 hours
[ ] 5+ hours
Fun
[ ] its amazing
[ ] its not bad
[x] okay
[ ] mehhhhh
[ ] staring at a dot
Buggs ?
[ ] what are buggs
[ ] No
[x] a few
[ ] they are there
– Real player with 11.8 hrs in game
Read More: Best Mystery Dungeon Racing Games.
Tremendous! Made me sign an EXECUTIVE ORDER to begin a new branch of the military DINOSAUR FORCE!!! AMERICA WILL BE READY TO FIGHT THE DINOSAURS!!!
– Real player with 0.8 hrs in game
Monsters of the North
Key Features
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Befriend monsters and get to know them
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Battle enemies in turn based elemental combat
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Choose what monster gets to speak to new recruits
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Build monsters relationships with each other and follow their quest-lines
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Permanent death and high stakes, monsters react and grieve for fallen allies
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Replayable roguelite runs with a continuous story
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Online Multiplayer Battling vs other players
Story
In the ruins of humanity, intelligent and speaking monsters roam the Nordic landscape. But something is rumbling in the deep: an ancient being has awoken and is preparing to extinguish life in the North. One human and a party of monsters are the only things standing in it’s way.
Accessibility
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The game is blind accessible, with Screenreader support and descriptions for monsters and visuals
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Super Cane navigation
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Contrast Options
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Scaleable Text
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Rebindable Controls
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Difficulty modifiers
Read More: Best Mystery Dungeon 2D Games.
Labyrinth of the Witch
Labyrinth of the Witch is a simple roguelite/dungeon explorer game originally for Android/iOS that was ported to PC. This paid version has all of the characters that you would’ve needed to purchase, and has no microtransactions or other mobile shenanigans.
Positives:
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Simple and easy to learn. The “Puzzle Dungeons” are a fun and interesting way to learn all of the mechanics of the game.
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Cute and colourful pixel art
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Addicting gameplay
Negatives:
- Repetitive music. What little music is here is decent, but gets repetitive really fast. I ended up muting it after half an hour.
– Real player with 3.6 hrs in game
Read More: Best Mystery Dungeon Pixel Graphics Games.
Written for 1561’s Thoughts - Honest reviews, for busy people.
Labyrinth of the Witch is a simplified dungeon crawler like DragonFangZ with a cute art style. It removes the frustrating aspects while keeping the randomness and challenge! 7/10
https://www.youtube.com/watch?v=1TnnEhV-4_o
– Real player with 2.3 hrs in game
Triple Dungeon
Big fan of the original Touch Dungeon. Now it’s back on Computer where you get to play not one, not two, but a whopping THREE games at once. You Do The Math!!!!!!!!!!!!!
– Real player with 2.6 hrs in game
Conceptually this was a good idea, but the execution was poor. All three dungeons are exactly the same, you just have to play them at the same time. Overall it was an enjoyable experience, and well worth the $2.00.
– Real player with 0.5 hrs in game
Miolhr
Tags: Party RPG/JRPG/Topdown&3rd Person
Additional Tags: Delete Local Content & Remove from library
TLDR: Eternal Early Access. Somewhat eye catching art direction and presentation. Narrative hard to follow, poor dialogue, unclear objectives.
This is some kind of sewed together abomination of parts of RPGMAKER, Arial font, the most vague and bland dialogue you could think of as well as the programming skill equivalent of a caveman banging rocks together in the hope of making an axe. The menu is unreadable - the tutorial area is a dead end and crashes with a Script Game interpreter error when you talk to the only person there (a clone of yourself) - the ¨overworld map¨ is actually a Neverwinter Nights style - Walls and skybox missing isometric fake 3d affair (except neverwinter was actually 3D). Its badly done and you can routinely see through the floor ¨cracks¨ from the floor tiles not lining up. Some scenery objects are semi transparent and can be walked through, other semi transparent objects cant. Its damn near impossible to tell what they are meant to represent either even if they werent transparent.
– Real player with 12.0 hrs in game
First off, disclaimer: I purchased this on itch.io some time ago. Recently the developer announced that he could give Steam keys to those who bought it over there, and thus I got a Steam copy. So I did not receive the original for free, but I did recieve the Steam copy for free.
I promised I’d review this sucker, so I gave it a fair shake tonight, and…mmf. I actually really want to like this game; it’s clear there’s a lot of mechanics and depth to this experience, but I just couldn’t enjoy it.
– Real player with 9.8 hrs in game