Adventure Rush
Get ready for another incredible adventure, face spiders, monsters and goblins in a side scrolling system with Shoot ‘Em Up elements and try out numerous equipment with your hero.
But beware of the fearsome dragon!!
Adventure Rush is a game of easy introduction and difficult to master, combine skill and quick reflexes with strategy when selecting items during your journey, every life point is valuable and each gold coin can be decisive in your destiny!!
Play Control or Keyboard with full compatibility, just choose what is most comfortable and start your adventure.
The Main Features are the countless heroes, tons of items, pets, magic rings, enchanted books and accessories with various maps and biomes full of secrets and mysteries waiting to be unraveled.
Read More: Best Mystery Dungeon Bullet Hell Games.
Dreamstones
I recommend Dreamstones on sale to fans of brickbuster games or someone looking for a unique mostly chill game. It is a unique cartoonish brick busting RPG with city builder elements and a lighthearted text narrative driven story, which I completed in ~20 hours. Here is what you need to know:
+Game is mostly chill with its vibe & music when you are not focused on the last stage of a level trying to get the last few required blocks (nightmare cubes)
+As a brick buster, over time there are lots of active and passive abilities that modify stats or cause certain things to happen. It seems the different types of powerup capsules have an equivalent active ability can be earned or unlocked.
– Real player with 26.9 hrs in game
Read More: Best Mystery Dungeon Action-Adventure Games.
6/10
Dreamstones is an interesting take on the genre of brick-breaking games, combining both the “usual Arkanoid gameplay” with RPG elements, that is well done in some ways but also sadly has a considerable number of issues, mainly regarding level design and game design.
The game is fun and manages quite well to combine RPG and brick-breaking elements where you deal with a lot of different bricks, monsters, equip weapons, use skills, level up and a lot more. So far, so good - the game does that much well. The soundtrack is also well done (albeit a bit repetitive) and the game’s graphics are very well done. Also, the game is pretty long (I got 25h total for 100% completion), with new block types and enemies showing up as the game progresses, with a boss battle at the end of each area.
– Real player with 25.2 hrs in game
Smashing Spirits: Brazil’s First Boxer
Very good and beautiful game! The jogability is fluid and the ambientation is really nice! It is a difficult game (at least for me) but in a challenging way. Anyway, you can switch to an easier difficulty level if you want, which helps when you are stuck into a part of the game but want to move forward. I recomend!
– Real player with 14.9 hrs in game
Read More: Best Mystery Dungeon Beat 'em up Games.
I was uncertain about this game at first but it grows on you. :)
Nice mix of “boxing fighter” and indie platformer.
– Real player with 1.4 hrs in game
Full Mojo Rampage
Review edited for release… still nothing but good things to say about it!
There is tons more I could say about this game and how much I enjoy it than what is in this review, so free to message me on Steam if you have any questions. I highly recommend this game if you’re looking for something new in your action roguelite/dungeon-crawling experiences… it was the most polished Early Access Alpha I had ever played, and is even better now that it is released.
Graphics
Very nice and consistently styled, even in the character screen. The choice in what a friend of mine put as “playful yet macabre” is spot-on, and a very nice change of pace from others (not that those are bad, but FMR is a unique breath of fresh air).
– Real player with 139.2 hrs in game
If you didn’t think there was enough “Gauntlet” in “Gauntlet”, you should probably invest in this. I will mention Gauntlet rather a lot in this “review”, btw.
The first point, and it’s a reasonably large one, that this game scores over Gauntlet is that it has genuinely random (thus replayable ad inifinitum*) levels and a fairly expansive character customization section make this a far more worthwhile purchase. Gauntlet promised randomised, limitless levels and failed to deliver, preferring instead to rotate a level through 180degrees or make you do them “the opposite way round” (from start to finish in a ‘death’ level, for example). It’s obvious, woeful and does nothing to hide the fact that you’re always playing from a small group of levels that can easily be remembered, no matter what way round they are.
– Real player with 32.9 hrs in game
Farm Dungeons
Farm Dungeons was a fun experience. At a glance, it appears to be another piece of rpgmaker shovelware, but it further investigation will show that this game has time and effort put into it.
For years, I thought that a dungeon-crawling farm simulator would be amazing! The closest I have found to such a game is the Rune Factory series, which is really fantastic, but not quite what I have searched for. When I found this game, I decided to give it a shot.
Pros:
- The Dungeon is well balanced and fun to explore.
– Real player with 14.3 hrs in game
Short and sweet Indie made with RPG Maker MV -
There’s farming, cooking, pets, and item crafting (through merchants) and repeatable bosses which is a nice spin on the traditional JRPG fare.
Bonus points for allowing The Dog to not only join the party, but lead it (if you put them first in the roster). You will gain multiple party members and can swap them at the beginning of a round without sacrificing an action; combined with auto battle (basic attacks only) this meant a minimal grind while also making the back benchers relevant to buff or debuff.
– Real player with 12.5 hrs in game
Zinuru The Great
Just no.
– Real player with 0.3 hrs in game
you play one room, mashin m1 on everythin, and then yer done
– Real player with 0.2 hrs in game
Labyrinth of the Witch
Labyrinth of the Witch is a simple roguelite/dungeon explorer game originally for Android/iOS that was ported to PC. This paid version has all of the characters that you would’ve needed to purchase, and has no microtransactions or other mobile shenanigans.
Positives:
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Simple and easy to learn. The “Puzzle Dungeons” are a fun and interesting way to learn all of the mechanics of the game.
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Cute and colourful pixel art
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Addicting gameplay
Negatives:
- Repetitive music. What little music is here is decent, but gets repetitive really fast. I ended up muting it after half an hour.
– Real player with 3.6 hrs in game
Written for 1561’s Thoughts - Honest reviews, for busy people.
Labyrinth of the Witch is a simplified dungeon crawler like DragonFangZ with a cute art style. It removes the frustrating aspects while keeping the randomness and challenge! 7/10
https://www.youtube.com/watch?v=1TnnEhV-4_o
– Real player with 2.3 hrs in game
ScrewUp
A lot of people have given negative reviews because the game changed quite dramatically, which actually was a good thing because it became more original. Also, the devs very quickly addressed the main issue of it needing combat for items.
But yeah, we were all confused and lost when version 0.4 launched, as it was a completely different experience, and none of us had a clue what to do.
Right now there is no story, no tutorial, no guide and completely bonkers monsters. But it’s a survival game, not an RPG.
– Real player with 77.0 hrs in game
After doing a live stream on this game for 5+ hours I fell in love with it, I really hated it at first because players kept joining our co op session and killing us, after a while they stopped joining and we were able to craft explore and survive together, The game information says it’s online Co-Op but it’s not. it’s more like Co-Op PVP because you can’t set up a private session for just your friends. The crafting is easy once you get used to the menu however there are a few things I would like to see changed like when you hit E to loot a box and have to press I to close your menu, Why not E to open and E to close? The game in my opinion is well worth $10 Dollars maybe even $14.99 I had a few building issues when you build at the beginning you have to follow the quests and if you over build without the quest it doesn’t count and you have to do it over. that’s one thing that could be updated, I love the fact if you do die you can run back to your stuff, sometimes you lose things but it’s a good thing you get to get something back instead of starting over. some items are hard to find if you don’t bother looking things up which I didn’t because I was streaming the game and didn’t want to bother with it, I absolutely love the game mechanics and the layout of the game, hopefully they keep updating things and adding new stuff. I would like to see a way to sleep to make it morning faster so we don’t have to work in the dark as much. overall this game rocks in my opinion good job Developers this game is a winner in my opinion.
– Real player with 14.9 hrs in game
Theseus - Mythological Hero
Broken mechanics, invisible walls, and a terribly designed maze with awful lighting plague this asset reliant mess of a game.
https://www.youtube.com/watch?v=42Q54oaAaAo
It’s just BAD. Nothing more needs to be said. Watch part of my first impressions review video if you need more about it.
NOT RECOMMENDED, even if it were free, I’d tell you to stay far away.
– Real player with 0.2 hrs in game
It runs terribly and looks awful.
For a solo development, it is pretty cool but as a game that I paid $$ for, it is a failure.
Take this over to itch.io for some help and feedback.
– Real player with 0.2 hrs in game
The Sealed Ampoule
An interesting variation on mystery dungeons.
The Sealed Ampoule is the newest game from CAVYHOUSE games and it is just as beautiful and strange as their other titles. Fans of mystery dungeons won’t find a ton of challenge here but it is a nice pared down experience, it’s pared down in that there is only the one dungeon and look of it doesn’t really change save for the ever shifting background colours, also while you do always start at the first floor your levels don’t reset and you accrue experience and stat upgrades that help each subsequent run. In another deviation from the usual mystery dungeon, there are no upgradeable weapons or clothing instead you upgrade the dungeon itself and your skillset. The characters are charming and while the story is simple it’s nice to solve a mystery.
– Real player with 70.7 hrs in game
Like the other Cavyhouse games, this is a very aesthetic, weird and experimental game. If you played Forget me Not? It’s about twice as long and grindy. Still worth playing if you’ve liked other Cavyhouse games.
If you’ve not played something by Cavyhouse before… this would be a good starting point, as it’s the first one timewise? If you’re just looking for a roguelike, and have played a bunch of those this likely won’t be super interesting to you though. it’s fairly low stakes (die = resources lost and that’s about it), but there’s also not like weapon/armor upgrades. there’s just skills and upgrading the dungeon itself. And loot is all recovery items, tools or materials. If you want a very relaxed, and less complicated roguelike though? This may actually be a perfect fit for you.
– Real player with 57.8 hrs in game