Trap Adventure
The gameplay is ok and the graphics are great, but there are many things, that you could improve, which would make this a positive review:
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the game needs some other thing to do than just the core gameplay, like upgrades shops or whatever
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there should be some way to see how far in the game you are or there should be a thing to grind for, like a item in a shop
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the music is extremely obnoxious, having looped happy music while you are playing a irritating game is very annoying
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you should show the mechanics like buttons, the darts ,spikes or the flames slowly one after another level by level instead of giving them all to the player at once which is kinda overwhelming and makes the game shorter as well
– Real player with 0.7 hrs in game
Read More: Best Mystery Dungeon Puzzle Games.
Pretty cool game, quite difficult. I like the music, its nice to listen too it when you mess up at a final bit of a level.
– Real player with 0.5 hrs in game
Diggles: The Myth of Fenris
Very surprised Diggles/Wiggles has appeared on Steam, but VERY happy it did!
This is an unique game; nothing really compares to it then (20 years ago), and since then no game has been published (to my knowledge) that comes even close to it. So i almost immediatly bought it (again).
Didnt play Wiggles for years as the original sadly wasnt compatible with ‘newer’ Windows-version. (Could play the official Demo a bit longer though.)
Although graphics is a bit outdated and gameplay is quite slow, the game concept is so good, it was and still is the best game i ever played.
– Real player with 310.5 hrs in game
Read More: Best Mystery Dungeon Mining Games.
WTF!?! Who’s feet do I have to kiss for finally bringing this game to Steam!! If you ever played and enjoyed, Oxygen not Included, and the new early access game, Hammerington, then you will like this game as well. I even purchased those aforementioned games in the hopes to fill the hole this game left in me decades ago. While a bit dated on graphics (released in 2002), the game still has its same charm and is still very playable. By the end of the game, your dwarves will be riding around on hover boards, and brandishing light sabers. How can you go wrong with that? Thank you
– Real player with 48.2 hrs in game
No Parachute
This is what I call true art. This masterpiece is an evocative representation of the human condition.
– Real player with 17.0 hrs in game
Read More: Best Mystery Dungeon Arcade Games.
Unique concept executed well with nice graphics, good sound, good controls and a blast to play. Instant restarts and challenging. What more can you ask for? Great little game.
– Real player with 4.5 hrs in game
Accel Magician Mimi
If you look at the rest of the developer’s games, it appears they either used a kit and reskinned it, or made one game and reskinned it, multiple times. Keep this and the fact I’m basing my recommendation on the sale price I obtained it at (59 cents).
Game only consists of 3 stages and bosses, which can easily be completed in under an hour. However, there is 2 player battle mode and co-op, adding to the replayability. Controls are responsive. No optimization issues noted. Difficulty progression is smooth and different enemies have varied enough attack patterns to keep the game interesting.
– Real player with 0.4 hrs in game
Dungeon and Gravestone
“Dungeon & Gravestone” is a buggy console port intended for someone with a game controller. In fact, the only help available is for a controller that I do not own. There’s no way to move the map with the keyboard or mouse. You must have a game controller to do this. Which means, you will get killed by a rolling boulder unnecessarily. The keyboard layout is terrible. It’s only setup for the left hand, since you cannot use the arrow keys to move. And there’s no option to remap the keys. Most of the Magic commands won’t work, since you are not allowed enough time to input them. There are only three resolutions to choose from, and 1920 x 1080 is listed twice. ??? Very strange for a game designed with Unity. Many of the dungeons have more bugs than monsters. There are locked doors without walls attached, completely empty dungeons. Boulders that fail to roll and block the exit. Levers, potions and treasure chests that cannot be reached in corners. Having your character completely stuck after after opening a chest so you cannot continue. Some of the achievements are still broken. Unlike the few positive reviews, I’ve actually played the game for over a hundred hours. It’s unfortunate, the developer has never responded to any of the problems posted here in the Reviews or the Discussion forum.
– Real player with 171.0 hrs in game
Minotaur Maze
Oh no! The Minotaur got me… I’ll have to play until I find a proper shotgun!
– Real player with 0.7 hrs in game
I’d recommend this game, it’s a nice little dungeon runner game.
Your goal is to navigate through mazes to rescue the princess and then …
The controls are simple and effective, you can adjust your camera angle too if needed.
You go through seven different mazes while the Minotaur is hunting you too.
Each maze gets bigger and the Minotaur becomes faster.
The game fullfills what it has announced, it has nice music and audio and a pleasant looking artstyle.
And it’s free.
Overall, i think it’s a nice little game to spend time on, relatively short depending on your pace but the Minotaur might surprises you around a corner.
– Real player with 0.4 hrs in game
Tower Attack
Pretty good game, I killed a lot of purple people
– Real player with 0.3 hrs in game
Fuzz Dungeon
Introduction
Fair warning before reading the review, the developer has been very kind to reach out and ask for beta testing so this game has been gifted to me to supply feedback, however this review is and will stay my honest and unbiased opinion of the game! Also to be extra clear, this is a review based on playing it during an early access
– Real player with 8.6 hrs in game
well….. that happened. took just shy of 5 hours, was neat and creative and I managed to get all the achievements. If you want something silly and weird it’s a good option. The controls are a little wonky, but my only major complaint is that there’s no internal volume setting so I had to alt tab out and turn it down through windows. Oh and the text gets hard to read sometimes as it’s on a similar color background.
– Real player with 4.6 hrs in game
Megania Online
all i need to say is 93h playtime in 4 days with many more hours to come! :)
– Real player with 139.0 hrs in game
Tons of bugs still, I understand that it’s still alpha but there are a lot of game breaking bugs. It’s taking the devs a long time to even acknowledge the bugs. Every time they fix one bug they create another.
It has potential as game but I wouldn’t recommend playing until they fix quite a bit of it
– Real player with 69.9 hrs in game
Shattered Pixel Dungeon
Shattered Pixel Dungeon is a Roguelike Dungeon Crawler RPG with pixel art graphics. Every game is a unique challenge, with four different playable characters, randomized levels and enemies, and hundreds of items to collect and use. The game is simple to get into, but strategy is required if you want to win!
Choose Your Hero
Start the game by choosing a hero, which can be improved and customized as you quest through the dungeon!
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4 heroes: Warrior, Mage, Rogue, and Huntress. Each hero has a different playstyle.
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8 subclasses which let successful heroes further specialize their abilities.
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13 unique lategame abilities that grant special power at the end of a game.
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Over 100 talents, which let you incrementally power up your hero as you level up.
Explore the Dungeon Depths
Every run though the dungeon is different, with randomized layouts, enemy placement, and items!
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5 distinct dungeon regions over 26 floors, each with their own enemies and room layouts.
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Over 60 enemies, 30 traps, and 5 detailed bosses to test your skills.
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Over 100 equipment items, including powerful wands, rings, weapons, and armor.
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Over 150 regular items to find and craft, each with their own uses.
A Full Experience on Mobile or PC
Shattered isn’t a limited mobile game, it’s a full game designed from the ground up to work on any device!
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(coming before release!) Two interface modes that take full advantage of large or small screens.
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Full support for touch and mouse input, full keyboard and controller input coming soon!
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Free updates once every ~2 months, with fixes, improvements, and additions.
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Active and helpful communities on several social platforms.
Shattered Pixel Dungeon is open source software under the GPLv3 License, and is based on the freely available source code of Pixel Dungeon! It started as a project to rebalance Pixel Dungeon but has steadily grown into its own game over the last 7 years!