Escape Simulator

Escape Simulator

Great and fun co-op game. the puzzle difficulty is just right. the interactivity with the environment is good (you can pickup some objects, throw them, inspect them together with co-op friends, but some object can only be drag around). Looking forward for the new level update from the developer and high quality workshop level from the community. I hope the developer would expand the capability of the level editor to facilitate that.

Update :

Ok, so the additional 58 hours since the first review was mostly (80%-90%) consisted of me trying to play around with the editor and eventually created a level in the workshop which you can find here :

Real player with 59.9 hrs in game


Read More: Best Mystery First-Person Games.


Escape Simulator is one of the few escape room games that can be played with one or more friends, in online co-op mode. In fact, while the game can be experienced in its entirety in solo mode as well, it was clearly designed with the multiplayer feature in mind.

Escape Simulator is structured in very small one-room levels that are all available to play from the beginning (there are no requirements to unlock them) and which are grouped according to their theme. At the moment of the release, the game features 16 levels in total (a tutorial, and 5 levels each, belonging to an Egypt / space / Victorian mansion theme) with more to come in the near future (5 more levels have been announced as a free port-release path). Aside from this, players can create their own rooms and share them with the community, since the game also has a Steam-integrated workshop.

Real player with 42.0 hrs in game

Escape Simulator on Steam

Soralio: Cooperation mystery solving game

Soralio: Cooperation mystery solving game

A little confusing at first because although it’s an online multiplayer game there is no lobby or anything. One player must choose the boy and the other must choose the girl, and there you use your clues to help solve each other’s puzzles.

While it can get a bit confusing, all the answers really are right there in front of you. it’s clear that this game dev really did care about this fun little puzzle game and if you have a friend who likes puzzles I’d highly recommend it.

Real player with 1.1 hrs in game


Read More: Best Mystery Indie Games.


The game lacks a lot of explanations, and a sound settings.

You are often forced to click everywhere just to understand the physics of the game.

I uninstalled after the 5th level, not knowing what to do.

Real player with 1.1 hrs in game

Soralio: Cooperation mystery solving game on Steam

Beast Nature

Beast Nature

You have to fight your fears and solve a mystery of this area. We dont know what lives here aliens, ghosts, bigfoot or just some wild coyotes, when night comes something weird used to happen. Better find something more powerfull then your old shotgun cuz it is only the first location and first… Beast…

Anyway do not worry to much - there should be some stuff laying around, it had owner before but now I don’t think skeletons would mind you taking it.

And the most important, do not go out at night without a rifle or call a freind to carry one for you


Read More: Best Mystery Survival Horror Games.


Beast Nature on Steam

Tick Tock: A Tale for Two

Tick Tock: A Tale for Two

This is such an interesting experiment in cross-platform gaming. You can play it on your phone, on a tab, on a laptop or desktop.

If you play it on mobile devices then you really should be in the same room together. But if you are on PC then you can use Steam chat or Discord to talk to friends you want to play this with in other countries. It is a co-op game that requires you to communicate in real time to solve puzzles and the story is so neat and really drew me in despite its simplicity. Honestly for the full price Tick Tock: A Tale for Two is already good value for money. If you need more convincing then read on.

Real player with 5.0 hrs in game

This was a fun little “Escape Room” type puzzle game. Two people must communicate and work together to get through each “Chapter”.

Each chapter takes place in the same general locations, and you get to see how things change as time progresses.

A nice touch is that an internet connection is not needed to play with your friend. You select Player One, they select Player Two, and that’s it. That’s good for people who may not have a super reliable connection, like in other games where if one person gets disconnected for a moment, you’re forced to start over (or at a checkpoint). All of that is avoided here.

Real player with 4.8 hrs in game

Tick Tock: A Tale for Two on Steam

Escape First 3

Escape First 3

If you’re a fan of escape the room games all the different deliveries by Onskull Games are very recommended. The Escape First saga is one of their best. Technically speaking all of them have problems, repeated with each delivery, like objects clipping through other objects and surfaces, free locomotion which is incredibly slow and sometimes does not work, strange configurations for the controls (on Index at least), the scale is totally off sometimes, etc, nothing that you can’t forgive or solve by resetting objects, though.

Real player with 8.6 hrs in game

We generally really enjoyed the game but we hat huge peoblems regarding bugs!! We were a party of 3 and did the chair riddle, where they had to face a certain direction. We got into an argument because I said my chair is facing front, friend one said its facing back, and friend two said its facing right. Turns out, all of us were correct because for some reason the game displayed the room differently for all of us which made the riddle unsolvable! and in the end, when the bookshelve opens friend one saw it open and went through, I didnt see it open, but just ghost ran thrugh the shelve, but friend two got stuck in the wall. Super fun concept, but very frustrating and at times unplayable. Very dissapointed because the premise and riddles themselves were fun…

Real player with 6.3 hrs in game

Escape First 3 on Steam

Last Will

Last Will

BEFORE READING - - -

I HAVE completed all rooms available at the current time, so if this is read after the 30th, some things I say here may not be true or may not apply.


This is a very well put together game, the story is intriguing, the graphics are beautiful, and there are very few glitches and bugs that I have run into so far.

First up, the puzzles. The puzzles in this game are very challenging, and are well put together, some of them, however, admittedly do need some work. *cough * the bunker *cough * They are not too easy to figure out, and not too challenging that they are unsolvable within the time frame. One thing I would say is a complaint of mine are the ranges of difficulties in the puzzles, as in, one room you enter may have a super difficult puzzle, while the next one is a breeze, so I would suggest somehow structuring them from easies to hardest when running through.

Real player with 12.1 hrs in game

I do so totally recomend this game.

Although, keep in mind that this game is focused on a specific kind of player. If you like puzzle games, if you like thinking and figuring out how to solve enigmas, then you will love the game. If you expect an easy path through a story telling experience like The Stanley parable, or if you do expect it to be some kind of immersive horror game with some puzzles like Amnesia, then do not try it, because you may be dissapointed.

The very best with the game is the amount of different puzzles and riddles, as for now (7 played hours, I know it is little, but the game is not that long either), I have not experienced all of them, and the developers are still producing more complex rooms.

Real player with 9.4 hrs in game

Last Will on Steam

Mysterium: A Psychic Clue Game

Mysterium: A Psychic Clue Game

I review only the video game not the game itself which is very creative and more interesting than the classic Cluedo

The game is made for tablet, with an interface tactile friendly and big icons. Unfortunately for PC, that’s not user friendly : drag and drop mechanism, no tool-tips (!), scrolling is sometime very very slow, the color code for identifying the characters is too subtile, many space wasted due to a layout not optimized for our big screen, some small icons could help identify who does what, who received what, who did what etc

Real player with 200.9 hrs in game

I’ve had a lot of fun playing this game, but at this point, I’ve experienced too many game-breaking glitches to feel comfortable leaving a positive review.

I purchased this game after playing and enjoying the physical version. The bots are smart enough to fill out a game with too few players without it being particularly noticeable, but feel a bit predictable after too many solo games. Pass-and-play is an option if your friends don’t own a copy, but if you intend to play primarily in-person, a physical copy of the game is likely the better choice. The lobby tends to be a bit quiet, so I’d really recommend finding a few friends that own a copy for maximum enjoyment.

Real player with 56.0 hrs in game

Mysterium: A Psychic Clue Game on Steam

Mark & Lara: Partners In Justice

Mark & Lara: Partners In Justice

=== [ 🎯 Difficulty: ] ===

🟥 No Difficulty

🟨 Easy

🟩 Standard

🟥 Big Learning Curve

🟥 Hard

🟥 Impossible

=== [ 👪 Audience: ] ===

🟩 Everyone

🟩 Kids

🟩 Teens

🟩 Adults

🟩 Mature

=== [ 👀 Graphics: ] ===

🟥 What Is This?

🟥 Bad

🟥 Acceptable

🟥 Good

🟩 Great

🟥 Stylistic

🟥 Beautiful

🟥 Masterpiece

=== [ SOUND/MUSIC ] ===

🟥 Bad

🟥 Nothing Special

🟥 Good

🟥 Great

🟩 Beautiful

🟥 I´m Gonna Cry

=== [ 🌏 Story] ===

🟥 This Game Has No Story

🟥 Nothing Special

🟥 It´s Alright

🟥 Well Written

Real player with 6.8 hrs in game

Bought this game tonight and immediately played though it. My friend and I are huge fans of the “We were here” games and have struggled to find similar ones after playing though the first two. We tried “Tic Tok” and a few coop platformer but nothing could really match up to “We were here”. Until now at least.

“Mark & Lara” is an amazing coop game. You don’t need the internet, just the game and you are set for about 2,5 hours of fun. That’s about how much time it took us to play though it once and we will again soon in order to experience the story out of both character’s perspectives. So for 4 bucks you have ~5 hours of playtime, which is solid imo. The story itself is amazing and really pulled us in. It really feels like investigating and we really enjoyed it. The game consists of talking to one of the two suspects, “official” documents and documentations of conversations. You have to really concentrate and look for the details and compare what the two suspects say in order to find the solution. Teamwork is necessary. The story was surprising in quite a few points and it was refreshing to not have a standart “why I killed him” plot but something more complex. We developed a good amount of theories of what could have happened and none of them turned out to be the correct one in the end.

Real player with 3.3 hrs in game

Mark & Lara: Partners In Justice on Steam

Sweetlads' Werewolf

Sweetlads' Werewolf

Sweetlads' Werewolf is a fast paced game of deception based in 16th century England. Werewolves have infiltrated our village and left us isolated in these deep woods. Find out who you can trust and who is more interested in your flesh!

Votes aren’t confirmed until the end so every second counts to state your innocence and share your theories. With quick communication at the heart of our game we support and encourage voice chat. play with up to 24 players online or locally. Please note, the art is still in progress and not reflective of final gameplay

How to Play

Starting the game you will be assigned a random team - good or evil - and a random role.

The game is split into two repeating phases, day and night:

Day

The day begins with who was killed (or spared) last night, along side their last will.

Everyone discusses and votes on whom they think is a werewolf

Night

The night begins with who was hung during the day, along side their last will.

Werewolves vote who to kill and special roles can use their abilities

Roles

Villager - Good - no unique abilities

Seer - Good - Votes at night to reveal someone’s identity

Bodyguard - Good - Votes at night to protect a player

Martyr - Good - Votes at night to die in place of a player if they are attacked

Witness - Good - Votes at night to watch a player that if attacked reveals the killer

Survivor - Good - Can survive one attack only at night

Spy - Good - Can view the evil chat

Werewolf - Evil - Votes at night who to kill and has access to the evil chat

Wizard - Evil - Votes at night to reveal someone’s identity and has access to the evil chat

Traitor - Evil - Has access to the evil chat

How to Win

To win the Good team needs to hang all the Werewolves.

The Evil team wins when they outnumber the good team.

Sweetlads' Werewolf on Steam

We Were Here

We Were Here

For a free game this is absolutely fantastic. Let me explain.

I am a huge fan of games that there are not enough of. we have FPS games, platformers, BEU’s coming out our ears. We Were Here offers a respire from that and gives every room escape ethusiast a game that is pretty awesome.


PROS

  • Co Op Gameplay. Not only that but puzzle solving Co Op gameplay. There is a drought regarding this genre.

  • Well designed puzzles. None felt cheap or left me scratching my head.

  • Good graphics and well presented.

Real player with 7.2 hrs in game

Similar games: Crossover between Keep Talking and Nobody Explodes and The Room .

Difficulty: Medium

Length: 2 hours

Game Description

This is a new type of 2 player co-op game, closely resembling the physical-world escape room team activity which originated in Kyoto and was popularised in Budapest. It exercises spacial, linguistic, and logical intelligence.

Real player with 6.5 hrs in game

We Were Here on Steam