The Longest Road on Earth

The Longest Road on Earth

I’m not sure if I should be writing this right after I finished the “game”. Part of me wonders if I should at least wait until the knot on my throat clears, but here goes my thoughts and feelings about it.

I tried to be rational about it, from the start, on my usual analytical approach on… everything.

I got past the first episode quite unscathed (or so I thought). It was all about daily life, little details, enjoying some good things of life here and there, a simple life mostly, despite being a lonely life.

Real player with 5.1 hrs in game


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The Longest Road on Earth: A Deeply Empathetic and Human Experience

It’s hard to really call The Longest Road on Earth a game, at least in the conventional sense. Relative to others, gameplay is pretty sparse, relegated to arrow keys to move from one location to another, and pressing spacebar at various intervals to advance the scene. It is hardly an active experience, but I think that was the point.

The Longest Road on Earth’s strength is in its introspective look into the daily lives of others, all set to a beautiful soundtrack by Beicoli. Spanning four chapters across various points in time, the game follows different characters as they go about their lives, told through the framing device of belongings at an antique store. Although it may sound banal, the game makes each vignette poignant, dealing with themes that leave you reflecting well after they end. It revels in its slow - nearly glacier - pace, and eschews dialogue or narration in favor of letting you come to your own conclusion about your experience.

Real player with 3.2 hrs in game

The Longest Road on Earth on Steam