Hepta Beats

Hepta Beats

I really liked this game, it challenges me to improve my rhythm. I loved the musics! they make the experience more immersive ! Recommend!

Real player with 4.5 hrs in game

Read More: Best Music Difficult Games.

Hepta Beats looks like a fusion with Geometry Dash and Celeste, but it doesn’t make me want to destroy my keyboard.

Really cool levels, good soundtrack. the last level is awesome, make me want to jump from the chair all the time

have a lot of fun playing it, and is just 2,99, worth it alot

Real player with 1.9 hrs in game

Hepta Beats on Steam

Geometry Dash

Geometry Dash

–-{ Graphics }—

☐ You forget what reality is

☐ Beautiful

☑ Good

☐ Decent

☐ Bad

☐ Don‘t look too long at it


—{ Gameplay }—

☐ Very good

☑ Good

☐ It’s just gameplay

☐ Mehh

☐ Watch paint dry instead

☐ Just don’t

—{ Audio }—

☐ Eargasm

☑ Very good

☐ Good

☐ Not too bad

☐ Bad

☐ I’m now deaf

—{ Audience }—

☑ Kids

☑ Teens

☑ Adults

☐ Grandma

—{ PC Requirements }—

☐ Check if you can run paint

☑ Potato

☐ Decent

☐ Fast

☐ Rich boi

☐ Ask NASA if they have a spare computer

—{ Difficulty }—

Real player with 341.6 hrs in game

Read More: Best Music Difficult Games.

this game made my childhood and its PERFECT, aswell this game has no graphics but u can make your own in the level creator. pretty hard, very easy to rage but this game is good as heck.

Real player with 223.8 hrs in game

Geometry Dash on Steam

Little Cube Trip

Little Cube Trip

You wanna hurt yourself, play Little Cube Trip

Little cube trip is a hardcore platformer that will make you sweat. If you complete this game, it will not leave you indifferent. The plot develops in the world of program code, where the cube begins its journey. Will the little cube be able to defeat the enemies and reach the End?

  • Each level is filled with terrible monsters and traps that threaten the small cube with early death.

  • 30 different levels that will not be easy for you, each one needs its own approach.

  • Nice player movement mechanics that will not leave you at the most important moment.

  • Beautiful voxel-cube graphics.

  • Unusual gameplay.

Be careful and vigilant, the game is more difficult than it seems.

Read More: Best Music Difficult Games.

Little Cube Trip on Steam

Chameleon Run Deluxe Edition

Chameleon Run Deluxe Edition

This is a surprisingly enjoyable little runner game with highly polished gameplay and very well designed levels. Easy to play but hard to master. I already spent quite some time and had much fun reaching all the goals and extra goals in the levels.

The artstyle is equally cute and cool with a slight psychedelic touch, although it’s pretty basic at core. The controls are tight and responsive and the movements feel very satisfying. You have to perform long distance jumps and stunts in certain levels which are so much fun. Overall the level design is pretty excellent with enough variety to keep you interested.

Real player with 15.6 hrs in game

Fun and challenging runner. Different paths can be taken to finish a level and completing certain objectives unlocks more paths and also more objectives. New mechanics are introduced as the player advances further into the game.

Real player with 13.3 hrs in game

Chameleon Run Deluxe Edition on Steam

Octahedron: Transfixed Edition

Octahedron: Transfixed Edition

OCTAHEDRON is simply pure bliss from start to finish for anyone who’s a fan of challenging platformers. With its punchy neon aesthetics and fantastic soundtrack, once you’re past the short, intuitive tutorial you’re straight into the meat of the game with no hand-holding necessary. There are some unobtrusive story cutscenes at the start and end of the game, however everything in between can be played through with no barriers, or any text to read.

Practically every level has a unique mechanic that never gets exhausted, with new enemies, obstacles and platforms that are introduced and swiftly subverted, not to mention the surfing platforms you create yourself which give a great sense of freedom. Collectibles of varying difficulty are strewn across the level but rarely feel like a slog, particularly due to careful level design that allows you to backtrack and collect everything in one sitting regardless of later upgrades. They rarely gate progress, and the harder items simply unlock bonus levels that aren’t required to beat the game, thus allow for some extra challenge. Not to mention the medals for completing levels in as few platforms as possible, or with no deaths.

Real player with 498.9 hrs in game

This game’s unreal.

It’s stylish from the moment you start it up, and really easy to pick up and play. I was (pun intended) transfixed from the moment I started playing it, and have gotten amazing value out of the game so far (all achievements in just under 40 hours). The game encourages multiple playthroughs of each level, and each time you will be approaching the level differently to earn different medals for fast completion, collecting 100% of the items in the level, and efficient platforming.

Real player with 38.0 hrs in game

Octahedron: Transfixed Edition on Steam



In similar vein to games like Super Hexagon, 140, Gauge and Duet, oO is a minimalistic game with simple objectives and simple controls - on the surface. But while things may look easy enough at first glance, the challenge comes in mastering the sparse mechanics you are given to get past whatever sadistic obstacles oO’s glowing, circular world cares to throw in your direction.

With ever more complex patterns to overcome and a faster and faster rate of play, the simple “push space to flip” mechanic might only be one button but will eventually build to challenge even the fastest of reflexes. You will die again, and again, and again

! and again, and again, and again, and again, and again; but unlike some other punishing titles of similar ilk, the deaths here don’t tend to feel cheap. You’ll always know why you died, and what you need to do to avoid death next time.

Real player with 10.5 hrs in game

Too frustrating to be much fun. I do like the deceptively-simple concept and the wobbly-screen mode you can unlock each time you clear a level… but the overall charm wears off very quickly. It doesn’t take long for things to start to feel mindless, and this is not the kind of game where mindless gameplay will get you anywhere.

I’m surprised at the glowing reviews this game has gotten. (And of course anyone who doesn’t recommend the game gets slammed with downvotes, I’m sure I’ll be no different.) Scrolling through the positive reviews, hardly any of the users seem to have played for more than a couple hours - probably because the ragequit is strong with this one; I imagine many of these people played it once and haven’t touched it since - so again, it’s tough to understand the positive feedback. For the novelty, sure. Everything else… hm.

Real player with 7.6 hrs in game

oO on Steam

Neon Beats

Neon Beats

To put it plainly: I love this game so much. As a person who likes electonic music, the music for each level is excellent (level 2 is my favorite so far- the multiple beat drops are amazing). The controls are very simple, just left, right, and jump. I love the addition of the music notes on each level which, though they are not required, enhance the song with every one you get. Each one adds a new instrument/beat, which is plenty motivation for me to search for them.

The levels are a good difficulty, as well. You die like 50 times on your first playthrough of the later levels, but once you have figured out the map a bit more they become very fun to play through just to hear the songs. Dying only sets you back a few seconds in the song, and is not shoved in your face at all. You simply disappear and reappear, no flashing lights or harsh sounds. If only a soundtrack were released! The songs are around 2.5-3.5 minutes long when you go through them quickly, so if you just want to pop on real fast to play a level you totally can.

Real player with 17.4 hrs in game

I’m not a big fan of 2D games, but this one right here, a masterpiece 3 , but there is some things i would like to recommend the developpers to focus on :

1- Add more free levels , I know you guys have 2 dlc for 1.99$ but still it’s not enough even if you buy the dlc.

2- Let the community create levels and share them in the workshop ,so other players will be able to download them and play them.

3- Add a multiplayer option, as an example 4 players party and the first one to arrive is the one who wins.

Real player with 6.5 hrs in game

Neon Beats on Steam




⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀♫ MY TEDDY ♫⠀⠀⠀⠀


⠀▐▐ ⠀►▏ ⠀⠀──○─ 🔊 ⠀₁:₂₅ / ₃:₅₀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ |


Real player with 666.5 hrs in game

Its a good game but also needs things like volume control and maybe one-time power-ups like slowing time or a Holy cross to push back the skull wall a small distance

Real player with 2.7 hrs in game

SATANIC PANIC 666 on Steam

Velocity Vector

Velocity Vector

WMR user, controller binding available to the public

It is pretty fun. Very original never seen before VR mechanics.

It reminds me of a slower more technical Trackmania type of game with less tracks.

You will probably need a strong stomach

Real player with 3.1 hrs in game

Five Stars! 🌟🌟🌟🌟🌟

This is an Amazing racer and platformer combined together creating a most unique VR experience! It feels as though you’re driving a mini hovercraft and you need to develop the feel for the drift.

On some parts of the track It’s like riding a bar of soap on a wet floor and on other parts it’s like flying a zeppelin or a space ship. It can also feel like riding a robotic donkey jumping over gaps in the platforms.

If you love driving and are able to imagine a unique combination of a racing and platformer game then just buy it, LOADS OF FUN! ( and worth the price in my opinion).

Real player with 2.4 hrs in game

Velocity Vector on Steam

BIT.TRIP Presents… Runner2: Future Legend of Rhythm Alien

BIT.TRIP Presents… Runner2: Future Legend of Rhythm Alien

I have waited my whole life to hear Charles Martinet say, “soft, bulbous bosom.”

Runner2 is rather interesting. I wasn’t a fan of the original BIT.TRIP RUNNER. But I love Runner2. And the reason is almost everything about it. Runner2 gets nearly every single thing that it does right, and excels in all of those places where RUNNER fell flat. If this is what happens when the BIT.TRIP devs are able to refine and reinvent their own series, I’d like to see them do it more often.

Runner2 opens with our narrator, the legendary Charles Martinet (who you will probably recognize from his famous roles as Ray Trace in Space Quest 6, Civilian Male in Jedi Knight II: Jedi Outcast, Police Station Reporter #1 in The Dead Pool, and of course MC Ballyhoo in Mario Party 8), introducing himself and the game, before taking us on a journey through the repressed imaginations of the disturbed.

Real player with 74.9 hrs in game

BIT.TRIP Presents… Runner2: Future Legend of Rhythm Alien is an amazing game. IT is a straight upgrade from the original game, and it addresses most of the first game’s faults, mainly difficulty. In the first game, if you got hit in a level, you would go all the way back to the start. In Runner 2, there are now checkpoints that save your progress after reaching the halfway point in the level. And this is where the game really shines. If you dont want to use checkpoints, or want that original Bit Trip feeling, you can jump over checkpoints and skip them, which even awards you bonus points for doing so. And if you find the game too easy, you can change the difficulty.

Real player with 46.9 hrs in game

BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien on Steam