Audiosurf 2

Audiosurf 2

For people coming from Audiosurf 1: You might like it or you might not. It depends on your playstyle.

For people who have big music libraries who want a new game to mess around with: Get this.

2018 update: Since streaming has been removed, I’m updating the review to reflect that. Also, apparently the demo doesn’t work, so I won’t mention that either.

Although the game follows mostly the same mechanics as the first Audiosurf (ride on a rollercoaster based on your favorite songs, gathering points and beating other people’s scores), there are plenty of things that set it apart. The biggest addition is the workshop, which gives you more than enough options to try out different skins and modes, and lets you find the best ways to play your songs.

Real player with 2382.1 hrs in game


Read More: Best Music Local Multiplayer Games.


I wish there were a Neutral option for reviews, but anyway - I ONLY recommend this game if you have a pretty decent song library in your computer. Why? Lemme explain:

YouTube Fiasco

This game used Soundcloud to stream songs for us to play back in the day until October~November 2016, but, after Soundcloud ceased any applications from using its services, the developer, Dylan, had a few weeks to think about what he was going to do with this game… and honestly, he’s lucky his game is great as it is because Audiosurf 2 was almost unplayable for one week or so as a result of it.

Real player with 1090.3 hrs in game

Audiosurf 2 on Steam

Project Heartbeat

Project Heartbeat

I love this game. It’s just..it’s great.

Fun Stuff:

I played PPD before I got Project Heartbeat. And I have to say, if you are currently a PPD player considering getting this game. Do it. Now. The controls in this game are much less janky than they are in PPD, you aren’t punished for needing to use both sides of your controller to play (CSInput not allowing leaderboard entries :/). And getting charts made by the community is much less of a hassle in PH.

The F2nd play-style is so much better in PH in comparison to PPD too. Star notes (Heart notes), specifically, are handled way better here

Real player with 203.0 hrs in game


Read More: Best Music Early Access Games.


2021-07-01 edit: (negatives/feedback)

The song list needs an overhaul. The current source filters and sorting get more useless as songs pile up. A “missing media” filter would also be nice but there is at least an icon for it.

Have the in-game Workshop use more of the screen.

Random buttons. I’m here to play not scroll. One on the song list and the results/pause screen to save time. Let me never see the song list.

Improve menu controls. Better click targets, right click as back, and controllers in non-menus. Currently the mouse cannot leave the song list and only the mouse can close the PPD manager window (if stumbled into).

Real player with 136.7 hrs in game

Project Heartbeat on Steam

Dance Collider

Dance Collider

Game provided via the Steam Curator program.

Dance Collider is a VR rhythm game.

There are a couple of games of this genre already so how does Dance Collider stand among them? I believe it’s one of the best. I’m having a lot of fun while playing it, unlike other rhythm games moves here actually make sense which makes it even more enjoyable. While in Beat Saber you are forced to make random erratic movements trying to hit the boxes(let’s face it people who make custom songs there have no idea what they are doing), here in Dance Collider your movements are much like dancing. You are punching nodes by the rhythm of a song/tune. The visuals are wonderful, not too much on the eye and not too little. Despite me not being fan of dubstep and modern electronic music I do think the sound effects and the music included are excellent to get your groove on. What makes this even better is that you choose characters which act as your opponent. Each of them has unique style and has different tunes. Movement is fluid with no tracking issues.

Real player with 29.7 hrs in game


Read More: Best Music Level Editor Games.


TL;DR: For an already small selection of titles Dance Collider is a must have title for any rhythm game enthusiasts that want to get into a cyberpunk themed dance battle.

The review:

If you want to find out what “you’re yoghurt” is continue reading.

The Street Fighter of dance battles set in a variety of distinctive arenas that give off a strong cyberpunk vibe. Each character has a unique musical style and special move to keep you moving. The idea of a dancing off vs a character that taunts you occassionally gives you a better sense of purpose rather than just dancing alone in a game racking up points.

Real player with 25.6 hrs in game

Dance Collider on Steam

Beat Saber

Beat Saber

Takes a while until it clicks and you enter a trance and beat that song that has taunted you for weeks. You can do an easy song and swing super hard or a tough song and enter max focus. Counts as exercise.

Extremely easy to mod with one click song downloads so make sure you get the custom songs as they play way better. If you’re only doing the default songs you’re barely playing.

Real player with 242.0 hrs in game

–-{ Graphics }—

☐ You forget what reality is

☐ Beautiful

☑ Good

☐ Decent

☐ Bad

☐ Don‘t look too long at it

☐ MS-DOS

—{ Gameplay }—

☑ Very good

☐ Good

☐ It’s just gameplay

☐ Mehh

☐ Watch paint dry instead

☐ Just don’t

—{ Audio }—

☐ Eargasm

☑ Very good

☐ Good

☐ Not too bad

☐ Bad

☐ I’m now deaf

—{ Audience }—

☑ Kids

☑ Teens

☑ Adults

☐ Grandma

—{ PC Requirements }—

☐ Check if you can run paint

☐ Potato

☑ Decent

☐ Fast

☐ Rich boi

☐ Ask NASA if they have a spare computer

—{ Difficulty }—

Real player with 85.7 hrs in game

Beat Saber on Steam

Rocksmith® 2014 Edition - Remastered

Rocksmith® 2014 Edition - Remastered

Does exactly what it says on the tin, makes learning guitar more fun for beginners and assists with memorizing new songs or just getting the rust off at any experience level. I put hundreds of hours into this game and the original on xbox back in college, it’s gotten worlds better with all of the DLC though. There are more than 40k songs you can download from Customsforge too, the only drawback is you need a realtone cable if you don’t want to miss notes all the time.

10/10, really has no limits in terms of tunings, timing signatures, techniques/alterations like capos, etc. and tons of replay value in co-op and bonus lead/rhythm/bass arrangements. I’m still consistently surprised by the eclectic mod community uploads and even the published DLC, and once you learn how to transcribe tabs yourself it’s really limitless. Only thing that could make it more perfect would be an option to turn on master mode for specific songs/phrases so you don’t have to play a song 3-4 times to get the notes to disappear

Real player with 243.0 hrs in game

Whether just picking up a guitar for the first time or coming from a musical background, this guitar-playing game is just pure fun with 1000+ songs to choose from in the extensive DLC selection.

Real player with 121.3 hrs in game

Rocksmith® 2014 Edition - Remastered on Steam

Melody’s Escape

Melody’s Escape

Melody’s Escape is a deceptively simple yet challenging obstacle-based rhythm game with a lot of potential versatility in playstyle. While still in Early Access, it has almost no technical errors and the developer is extremely active, so I would recommend it to people who enjoy rhythm games, especially people who are looking for a different type of procedurally-generated music gameplay. I am terrible at obstacle running games, but I have never ever found the platforming element of this game to be obtrusive or overwhelming because it integrates so well with the beat and feels so smooth on a sensory level.

Real player with 99.8 hrs in game

Summary

Melody’s Escape best represents rhythm synthesizer that generates various movement keys depending on the theme and digital nature of your favorite songs. The environment is always altered between each song you choose so everything is fairly different and randomized. As such since this is a rhythm game, a lot of gameplay is created based on the music’s movement. Some parts of a song can jump from being very fast paced to having a sudden drop in movement.

Gameplay

Real player with 44.8 hrs in game

Melody's Escape on Steam

Robo Maestro

Robo Maestro

Robo Maestro is a procedural music toy. It’s a revolutionary new way of creating and experiencing music! You tell it what you want, and then the Maestro automatically generates music that fits that. Playing Robo Maestro requires no music knowledge at all: just have fun and hear what happens! Guide the Maestro and create awesome music together with it!

Maestro Mode

Maestro Mode is the main attraction: a fun, relaxing experience where the music constantly evolves based on your choices. The Maestro generates random options that you can choose from to alter the music. Hear something you like? Store it as a chorus to come back to later, or save it for usage in the editors.

Loop Editor

Build your own loops and define details like instruments, layers, intensity and random seeds. Whatever you do, Robo Maestro makes sure it always fits with the rest of the music!

Song Editor

Combine your loops to create complete songs!

Export your creations

Share your music with friends, or open it in any other music software to continue editing there. What you create with Robo Maestro is yours to use in any way you like!

Optional deep tweaks

You can also dive deeper and define the chords and time signatures yourself. You don’t have to though: Robo Maestro can figure everything out itself, so you don’t need to know any music theory to use it. But if you want, you can get more detailed control.

Jam companion

Jam along to Robo Maestro on your favourite instrument or vocals! This automatic mode will let Robo Maestro endlessly evolve the music, fully automatically, as a backing for your own improvisation. Or enable the full features and just sit back and be surprised by what Robo Maestro can generate!

Advanced automatic composition

Robo Maestro is powered by an advanced procedural music generator. Dozens of algorithms work together to create each aspect of a song: drums, bass, melody, chords, rhythm, notes and much, much more. You can control each step individually, or just let Robo Maestro generate a complete loop and make tweaks from there.

Robo Maestro on Steam

Song Beater: Quite My Tempo!

Song Beater: Quite My Tempo!

Bought this game to get some fun alternative to BoxVR. And that’s exactly what I got. This is not “serious workout”, unless you try it only in impossible mode (or try some songs from Beat Saber), but that’s why it’s better. You can just let go, listen to the music, box your way and before you know it, you end up with sweaty T-shirt, but loving it. Many people compare this to Beat Saber, but I guess I see it more comparable to some boxing games, I tried other weapons once or twice, but in the end the boxing gloves were the right thing for me. About the songs: definitely more than I’m used to. Combine that with the fact that each song contain 5 different difficulty levels and you have several hours of playtime without repeating same song with same difficulty. It’s true that custom song support is not that great - many songs for Beat Saber simply have too many boxes for boxing game - but you occasionally can find a usable song. Or, do it like me and check “no fail”. But the best thing I see on this is the multiplayer possibility - actually seeing someone else playing it on your left / right, waving etc, that’s something I did not see in VR fitness games before, and definitely loving it.

Real player with 210.4 hrs in game

This has been a full family go to game for many hours already .. Love the constant feature updates and the fact that it has not crashed since day one.

Punching dancing orbs at first did not seem like it would be a great thing. Once I got into it, and of course putting in a few ‘custom mod songs’ obtained from internet sources made the game all the better.

Best workout I’ve had in YEARS and I keep going back .

I cannot wait till it is finished.

One of the best titles in my entire VR library.

Real player with 90.8 hrs in game

Song Beater: Quite My Tempo! on Steam

Synth Riders

Synth Riders

This is the rhythm game you want if you want to dance!

Line your hands up with the incoming target balls - as opposed to my other favorite VR rhythm game, there’s no need to strike them, it’s all about just being there at that time. There an option to enable the strike mechanic instead, but it really doesn’t work that well here, especially above the first difficulty setting or 2. Also on difficulty: there are 5 difficulties to choose from. From super-easy-going Beginner to flail-like-you’re-convulsing-from-a-seizure Master, there is room for everyone here. There is even the Spin-360 Degree mode available for every song for when you don’t want to just face forwards. If you’re looking to get down with friends or strangers online, there is multiplayer waiting for you.

Real player with 71.5 hrs in game

coming from expert mode on beatsaber, i actually found this game a challenge at first.. despite people claiming it was easier!

imo it wasnt (but synthriders is more fun imo)

i was soon playing expert after hard (with a little encouragement from friends)

and now around 20 hrs in have even managed to complete a few songs on “master” difficulty!

its got similar practice tools to beat saber, (speed up, slow down, section practice etc)

i personally think this game is better than beatsaber, despite me playing both frequently! sometimes in the same session.

Real player with 52.8 hrs in game

Synth Riders on Steam

Anomalies

Anomalies

SUMMARY: A graphical toy to make weird, surreal spacescapes and the oddities that inhabit them, from playing with sliders to just randomziing items. On top of that, you get odd soundscapes that play along. A way to just mess around, or a way to create relaxing - or disturbing - backgrounds on your computer or tv display.

Anomalies is a graphical toy that some may call a glorified screen saver - fortunately it’s both!

Basically you can randomize or set a bunch of parameters, that then make surreal spacescapes that you can watch while strange music plays. Depending on your choices, you might watch stars circle by as you observe a nebula, be caught among strange particles, or hover in front of a bizarre tentacular space creature. Or a combination.

Real player with 31.4 hrs in game

This is a really interesting piece of software. It is good to have around to either dip into casually or have a longer session. There can be some nice surprises. I just came up with a not very spectacular creation from the visual point of view, but it has a very nice ethereal sound. Tweaking parameters and hunting and rummaging are great fun. I have got some more choices of wallpaper too.

Real player with 26.0 hrs in game

Anomalies on Steam