Gravity Balls

Gravity Balls

11/10

Real player with 14.4 hrs in game


Read More: Best Music 2D Games.


Horrible

Real player with 6.3 hrs in game

Gravity Balls on Steam

Overpass

Overpass

Phew, what to even say about this game besides that it is amazing.

The art, the gameplay, the music. It all works together to create this concise but beautiful journey as you play through the original levels. Learning and mastering the game’s fundamental mechanics and the gameplay principle before inevitably showing up at the final level. (The game does a fairly good job of teaching you of this without any tutorials besides basic controls but this also mean that some people won’t pick up on certain things. It may be enough to ruin some people’s ride overall just cause the levels get too difficult for them. No there isn’t much to learn, it’s just the fact that

! the object’s position in lanes is correlated to their movement or positioning. This is taught in the Forest Region and used even more on the Plains Region. )

Real player with 1169.5 hrs in game


Read More: Best Music Level Editor Games.


So I’ve been playing this game for a while now. Around 200 hours by the time I’m writing this review. Here are my thoughts

This is a casual rhythm game. If you’re a hardcore rhythm gamer like osu! Don’t expect this game to be hard as you think. Although you can make it hard as you wish.

The most common complaint I’ve heard is the obscured notes. And I actually see this as a good thing. It’s a rhythm game from a new perspective. Which the reason why it’s a casual rhythm game in the first place. It’s on the music, Not completely on the visuals. You have to have combine your sense of rhythm WITH visuals. Which most rhythm games often doesn’t do. It’s absolutely brilliant.

Real player with 269.3 hrs in game

Overpass on Steam

Fermi’s Path

Fermi’s Path

https://store.steampowered.com/app/342650/Fermis_Path/

Tags: Casual - Runner

Additional Tags: Delete Local Content & Remove from Library

Tags: 4-lane tuberunner with dubstep. Slow pacing. The bullets do not destroy obstacles and the powerup lift is arguably ill designed. Play Redout instead.

Fermi’s path comes across as a unity engine runner with aspirations to have a lot of accessibility to a large swathe of player. The level design always consists of a tube with the only variation coming in with the placement of coins and powerups.

Real player with 17.5 hrs in game


Read More: Best Music Level Editor Games.


Runners usually please me, especially the science-themed ones like ‘Boson X’ or ‘The Collider’, but I don’t recommend this game for it is unfairly hard and generally dull, plus it has blurry textures and lags on weaker machines. It’s very difficult to assess right distances for your movement on that monotonous pathway you travel, there are no landmarks to judge it. Sometimes when the path bends you can’t even see the upcoming obstacles, so you’ll have to memorize the pre-made levels by heart. I shall hunt for achievements a bit, but I curse the devs already, Im so bored..

Real player with 8.0 hrs in game

Fermi's Path on Steam