Memody: Sindrel Song

Memody: Sindrel Song

This is a game that grows on you… And in you, like a flower daemon.

I have to admit, I had trouble getting into this game at first. I went in expecting a rhythm game, and played it like one. But Memody: Sindrel Song isn’t a rhythm game, and in fact it’s not even really a music game - at least, not exclusively. Yes, the music is there, yes, it’s really hard when you first start out and you’ll fail a lot, yes, the songs are varied and nice to listen to (especially considering the total of 12 unique notes used over 7 songs), and yes, I did spend way too long trying to get 180% on all the songs. But under each song is also a carefully and intricately crafted character. And that’s where Memody: Sindrel Song begins to take on a new shape.

Real player with 21.4 hrs in game

Read More: Best Music Psychological Games.

It’s hard to give this game a poor review—not so much because the game is without fault but because of the backstory behind it and the man doing the development. (Just do a little investigation into why this game was made and you’ll get the picture. Do a little more research on Toby himself, and . . . well, his mind isn’t in the best place, he reads reviews, and he doesn’t take negative ones particularly well.) I totally get the idea creating a passion project and releasing it because it’d be a shame not to—I’ve done that myself with creative writing (also about cancer, coincidentally—Google “Taialin oblivion” for that). But that makes reviewing the game by its own merits difficult. If you’re reading this, Toby, I criticize the game, not the person—it takes astounding courage to publish something like this.

Real player with 18.1 hrs in game

Memody: Sindrel Song on Steam



Sonority is a music-based puzzle game. You are playing as Esther, a young girl who has made it her task to unveil the secrets of music. Equipped with her panpipes she arrives at the mysterious rockery, where she will have to use her wits to pass test after test. Will the legendary preceptors of music be at her side?

Unveil the secrets of the abandoned rockery and find out what happened to it and its former inhabitants.

Use music to manipulate your environment to your advantage. Traverse ravines, ascend rock spires and rejuvenate the world around you.

Delve deeper and find the lost songs and art of Sonority and get to know our talking, singing raccoon.

Read More: Best Music 3D Games.

Sonority on Steam




A Brilliant Game About The Beauty Of Music, Cooperation, And Friendship


Well I certainly didn’t expect this game to evoke that much emotion from me! I wasn’t even aware I owned this title, and will try and figure out exactly how it managed to fall into my lap. In this game, you play as The Bard, a lovable, positive, and sometimes naive little guy, who happens to figure out that the world is in danger and that it needs a hero. The game tricks any unaware players into thinking it is a generic adventure game following the typical “hero’s quest” such as in games like The Legend Of Zelda , but it ends up being so much more than that. Music is central to this game’s mechanics, and all interactions essentially involve some form of music, but it all involves a flick of the right stick in one of eight different directions. Throw in some puzzles, light platforming, and even some battles here and there, and you have a unique game full of charm, dedication, and something that many games lack nowadays - soul. There is so much that can be said about this game that is positive, that I figured we get the few “negatives” out of the way (more like neutral points if we’re being honest here).

Real player with 24.0 hrs in game

Read More: Best Music Comedy Games.

The first review I’m ever writing on Steam. Mild spoiler warnings but nothing too telling.

This game was a phenomenon - I highly recommend it to both my friends who may see this review and the general consensus.

The game follows a (briefly) un-named Bard, who loves to sing. Turns out that whilst a lot of people are against this lifestyle of singing your way to victory, it pulls him a long way through a very colourful and deep journey to save the world - because he wants to, not because he was chosen to.

Real player with 18.6 hrs in game

Wandersong on Steam

Evergreen Blues

Evergreen Blues

Found this while looking for free horror games. I don’t play games like these but this…this does put a smile on my face.

I want more.

Real player with 1.3 hrs in game

This game is so beautiful and relaxing! It’s simple to play and doesnt take long to complete but is a game I’ve found soothing and 100% replayable

Real player with 0.6 hrs in game

Evergreen Blues on Steam

Kind Words (lo fi chill beats to write to)

Kind Words (lo fi chill beats to write to)

This is not a game. This is a community of kind strangers helping each other with kind words. Your only reward will be nice music and rooms to decorate. But that truly is enough. Kind words are not for those who seek rewards or validation. You don’t meet or talk or make friends with anyone. Kind words isn’t made for that. It is just meant to be kind words spoken without reward or consequence between strangers. And in doing just that Kind Words elevates itself. It truly becomes a place where you can seek kindness from strangers, when real life deals you a bad hand.

Real player with 130.9 hrs in game

I bought this game a long time ago on a recommendation from a friend, but never picked it up. Then one day recently I was feeling really down and useless about myself. I didn’t really want to play any of my usual favourites and I remembered I had this and thought I’d give it a go.

At first I thought it might be fun to vent into the aether (and I got some lovely responses), but soon I realised that replying to other people’s messages and helping where I thought I could felt great. So many people were going through things I’d been though and could help with. It’s a thoroughly charming game with so many enDEERing features, I’d recommend it to anyone whether you’re feeling good or bad. It’s the sort of game where playing for 15 minutes can make you feel better about the day.

Real player with 26.1 hrs in game

Kind Words (lo fi chill beats to write to) on Steam

Mind Labyrinth VR Dreams

Mind Labyrinth VR Dreams

This game is kinda unique. It lets you relax in different kind of environments with really great atmospheres and music. You can actually change music in every moment and there’s quite a lot to see.

The interaction is good even if it’s not obvius. You need to look around a bit to understand what you can do and sometimes it’s really a nice surprise to find some cool stuff like the fireworks.

I’m also starting to find the hidden spheres to see what I’ll be able to unlock.

I think everyone should give it a shot and experience something different from all the other VR games right now.

Real player with 31.6 hrs in game

Mind Labyrinth VR Dreams is a game that try to bring something new to the world of VR. There are other “Emotional or Relax” VR game out there but this one is able to make things more interesting and looks more inspired on the environment and music.

It’s not the same beach and island or the same jungle, instead it gives you environments that are truly able to touch your feelings and make it feel you immersed in dreamlike scenes that you’ll hardly find everywhere else.

Real player with 10.5 hrs in game

Mind Labyrinth VR Dreams on Steam

Yi and the Thousand Moons

Yi and the Thousand Moons

Bought this game during the sales for around one € (euro); which should be the price for this game considering the duration of the gameplay…

BUT, when not considering the full price of € 2.39 and just looking at the game itself; then this game brought me totally back where “Dear Esther” took me all those years ago… the creation of a totally new genre. Where the game “Dear Esther” invented the storytelling / walking simulator, this game brings us the interactive musical. Even your footsteps create music (it took me some time to discover that as it’s done so gently that you almost don’t notice it).

Real player with 1.4 hrs in game

Yi and the Thousand Moons is obviously made with so much passion that I get drawn into it immediately. It has to be said from the beginning of this review: this is a game centered around music, and you should make sure you like the music and singer in the trailer before you buy. The rest of the review is for you who like the music but still aren’t sure if you want the game.

The gameplay is basic, a walking simulator with a few instances of simple interaction. The graphics is a mostly empty world populated with a few block people, block houses and a block shamisen. Yet your brain is a pro at filling out those gaps, and the game looks beautiful within the constraints it operates in. And you know what else fills out the world? Music. We’re here for the interactive musical ride. The interaction is that you do different simple things to prod the music along, there are no choices or anything fancy like that going on. Yet to me it feels satisfying to release an arrow and hear the characters start to sing when my arrow hits its (non living) mark. The music fills the entire world and sometimes sends shivers down my spine. One song in particular gives me goose bumps every time. The game is short, and I keep coming back to it for replays to listen to the songs again.

Real player with 1.1 hrs in game

Yi and the Thousand Moons on Steam

A Musical Story

A Musical Story

A Musical Story is a rhythm game set against a 70s backdrop. Explore the memories of Gabriel, a young man trying to come to terms with his situation through the connections to his musical memory. Each correctly played melody opens a new chapter into Gabriel’s past, bringing him closer to the truth.

Key Features

  • Rekindle Gabriel’s memories with rhythmic button presses in time with the music

  • Storytelling without words – discover Gabriel’s journey through music and visuals alone

  • Gabriel’s story comes to life through a beautifully crafted art style

  • A unique original soundtrack featuring 26 songs

  • Play every song perfectly to unlock a hidden chapter

A Musical Story is the debut game from independent French developer, Glee-Cheese Studio. They are: Charles Bardin (Game Design + Music), Maxime Constantinian (Programmer), Valentin Ducloux (Music + Integration), Alexandre Rey (Artistic Direction).

A Musical Story on Steam

Teenage Blob

Teenage Blob

Hello there Ladies and Gentlemen. My name is Mitch Larson, and I’m here to tell you about An awesome game called Teenage Blob.

This Game is brilliant. Let’s talk about it. The controls are fairly simple. you just use keyboard arrow keys and space bar etc. The controls are smooth. And the gameplay is really fun. There’s a lot of different minigames and there’s a lot of achievements for this game too.

Music gets a 10 out of 10 because the music in this game is absolutely stellar. Seriously, completely awesome music. Written and played by the SuperWeaks.

Real player with 8.8 hrs in game

Finally, a game I can play as a blob.

Honestly, I never got to go to a concert. I know, lame, but I can’t help that my family couldn’t afford concert tickets back then anyway. The one concert I was actually able to attend actually got canceled at the last minute (totally not still salty). And now when we’re better off now, I live in a town where nothing happens and if I do want to attend something I’ll have to travel a long distance to just get there (my dreams of going to anime/gaming conventions are crushed). Well, if I was never able to go to a concert, I might as well go to one in a game.

Real player with 4.0 hrs in game

Teenage Blob on Steam

Of Bird and Cage

Of Bird and Cage

After waiting patiently for this game to release, I can firmly say the end product being so much more than I expected. The game plays on some very intense situations as you join Gitta on her downward spiral into addiction. You’re placed in scenarios where bad decisions can cost you your sanity and really throws out the question of how far are you willing to go for your next fix. One thing I absolutely loved about this game is that you can choose to not partake in Gitta’s vices, but will equally struggle with getting by. Indulging in her addiction will lead you down a broken path, but choosing to stay sober will give you a chance to experience the mind-numbing struggle of needing to take one more hit, but refusing to do so. That is really well done in this game.

Real player with 10.5 hrs in game

Of Bird and Cage doesn’t really start until you approach the sound guy and ask to have your demo CD played.  It is this very CD that provides the non-stop musical engine that drives the rest of this two-hour experience divided across three multi-part Acts and a summary credit sequence and epilogue.  Once the music starts to play each and every scene in the game will unfold at the pace and length of each song, as displayed by the track progression meter at the bottom.  When the music stops, the level ends regardless of what you have or haven’t done.  You could simply stand there and do nothing for the duration of the song and the story will continue, albeit taking the failure path vs. a potentially different path if you were to accomplish the listed objectives.  A list of tasks and sometimes collectibles will tell you what needs done before the music stops.

Real player with 4.0 hrs in game

Of Bird and Cage on Steam