El Tango de la Muerte
El Tango de la Muerte:
It takes two to tango, isn’t what they say! What if someone wants to tango but has two left feet? The image in my mind is that a person would have his upper body leaning toward the right in order to compensate for his/her unfortunate tendency to deviate to their left side. Joking aside, what would you do if your childhood sweetheart was a great Tango dancer, and you discovered that you actually had not two, but three left feet? You’d probably ask someone to help you out, right? That is exactly what Luciano did. He asked his best friend Julio to teach him how to find the secret of his right foot. Otherwise, it would truly become El Tango de la Muerte!
*– [Real player with 3.3 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*
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A fresh and highly unique spin on the rhythm genre. You're basically trying to follow the pattern as it appears on the floor with various flourishes that you can hit for added effect. While this sounds simple, picking up on the rhythm can be tough and you'll feel exactly as awkward as someone dancing poorly would in real life, but when you finally get the beat down and hit that string of notes just right, it feels _amazing_
The theme and story are also very fun. I can honestly say I've never played a game about Argentenian ballroom dancing before. The storyline is like a soap opera gangster story and it's surprisingly well-written with some memorable characters and fun over-the-top melodrama.
*– [Real player with 2.6 hrs in game](http://steamcommunity.com/profiles/76561197997934524)*
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![RollingSky2](https://cdn.cloudflare.steamstatic.com/steam/apps/1067440/header.jpg "")
## RollingSky2
good
*– [Real player with 52.2 hrs in game](http://steamcommunity.com/profiles/76561198892946028)*
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Best Music RPG Games.
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Rolling Sky 2 is a sequel to the popular mobile game Rolling sky, which was a music based game where you rolled a ball through a course of obstacles synced to the beat. Rolling Sky 2 essentially takes that concept, but adds in a wonderful OST and each song gets a beautiful environment that attempts to tell a story through music and graphic alone. It does a very good job at doing so, with only a few issues that can easily be fixed in an update.
Gameplay/Controls
Playing the game couldn't be any easier, just click and drag your mouse to move your character, don't hit any obstacles, collect all the moons to get a gold medal. Just like Rolling Sky 1, all the obstacles are synced up with the music. Easy difficulty courses often have guides for you to follow to help you get started, but many higher difficulty courses really require you to keep close attention to what's going on, as a sudden beat of the drums could shift the entire course. Each course has it's own special functions, like snowboarding, or hitting certain areas to attack enemies that help each course differentiate themselves if the course layouts don't already let you know you're playing something entirely new. Overall gameplay is great, except for a few bugs I'll cover later.
*– [Real player with 2.6 hrs in game](http://steamcommunity.com/profiles/76561198109217780)*
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![A Musical Story](https://cdn.cloudflare.steamstatic.com/steam/apps/1546100/header.jpg "")
## A Musical Story
![](https://cdn.cloudflare.steamstatic.com/steam/apps/1546100/extras/MusicalStory_SteamGif01.gif?t=1637773640)
A Musical Story is a rhythm game set against a 70s backdrop. Explore the memories of Gabriel, a young man trying to come to terms with his situation through the connections to his musical memory. Each correctly played melody opens a new chapter into Gabriel’s past, bringing him closer to the truth.
#### Key Features
* Rekindle Gabriel's memories with rhythmic button presses in time with the music
* Storytelling without words – discover Gabriel’s journey through music and visuals alone
* Gabriel's story comes to life through a beautifully crafted art style
* A unique original soundtrack featuring 26 songs
* Play every song perfectly to unlock a hidden chapter
A Musical Story is the debut game from independent French developer, Glee-Cheese Studio. They are: Charles Bardin (Game Design + Music), Maxime Constantinian (Programmer), Valentin Ducloux (Music + Integration), Alexandre Rey (Artistic Direction).
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![Of Bird and Cage](https://cdn.cloudflare.steamstatic.com/steam/apps/523770/header.jpg "")
## Of Bird and Cage
After waiting patiently for this game to release, I can firmly say the end product being so much more than I expected. The game plays on some very intense situations as you join Gitta on her downward spiral into addiction. You're placed in scenarios where bad decisions can cost you your sanity and really throws out the question of how far are you willing to go for your next fix. One thing I absolutely loved about this game is that you can choose to not partake in Gitta's vices, but will equally struggle with getting by. Indulging in her addiction will lead you down a broken path, but choosing to stay sober will give you a chance to experience the mind-numbing struggle of *needing* to take one more hit, but refusing to do so. That is really well done in this game.
*– [Real player with 10.5 hrs in game](http://steamcommunity.com/profiles/76561198084326873)*
Of Bird and Cage doesn’t really start until you approach the sound guy and ask to have your demo CD played. It is this very CD that provides the non-stop musical engine that drives the rest of this two-hour experience divided across three multi-part Acts and a summary credit sequence and epilogue. Once the music starts to play each and every scene in the game will unfold at the pace and length of each song, as displayed by the track progression meter at the bottom. When the music stops, the level ends regardless of what you have or haven’t done. You could simply stand there and do nothing for the duration of the song and the story will continue, albeit taking the failure path vs. a potentially different path if you were to accomplish the listed objectives. A list of tasks and sometimes collectibles will tell you what needs done before the music stops.
*– [Real player with 4.0 hrs in game](http://steamcommunity.com/profiles/76561197971075117)*
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![Florence](https://cdn.cloudflare.steamstatic.com/steam/apps/1102130/header.jpg "")
## Florence
**- Act I - Crush**
What to do on your sad Valentine's day, when you've canceled your own pity party and felt betrayed by your own feelings? Simple. To play the mobile game you've been hearing some good stuff about, which has been given a surprising Steam release. That's how I was introduced to **Florence**, anyway. I will skip that part of the game winning every possible award and beating all the best mobile games back when it was originally released. You most likely know that already. Besides, it's not _that_ important. The feelings and experience are all that matters. As Maya Angelou famously said: I've learned that people will forget what you said, people will forget what you did, but people will never forget how you made them feel. The same is fair for video games - you may forget many details about them, but you will always remember how some of them made you feel. And **Florence**? Quality emotions delivery service at the click of your mouse!
*– [Real player with 6.5 hrs in game](http://steamcommunity.com/profiles/76561198055802307)*
Another truly mesmerizing and enchanting story experience published by Annapurna. Like I said in other reviews before, don’t expect complex gameplay, just enjoy the emotional ride, and oh boy, does this game deliver in that regard. If you’ve ever been in a relationship or else before, this really presses the one or other button. Could even hurt, too, to watch this, so take this as a word of warning. But if you can make yourself free of that, Florence is an exceptional tale through the mindscape of a young woman and her partner, falling in and out of love. There are no real puzzles (the few that are actually there serve as a brilliantly executed metaphor as well), nor are there any difficulties. Really, it’s just pure storytelling in its highest degree. I guess you either love or hate it, but honestly, I just adore those games, true art in my opinion, with all the little attention to the tiniest details. By the way, music is fantastic as well, extremely emotional piano & strings numbers you would even buy extra (but luckily it’s already included for free, so check out the soundtrack), sometimes tragic, yet inspiring, and all original compositions. I just can’t praise this game enough, and if you’re a bit into emotional and artsy titles, and like French movies (though the game is Australian ;)), please, please give it a try. Yeah, I don’t say this often, for me it’s a must-buy (even though it's very short), but that’s how good it is. That saying, the ending surely is too optimistic (being an artist myself), but what the heck, why not just be positive for a change :).
*– [Real player with 4.0 hrs in game](http://steamcommunity.com/profiles/76561198085376246)*
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![Human Origin](https://cdn.cloudflare.steamstatic.com/steam/apps/1274430/header.jpg "")
## Human Origin
What is this game? It's you watching and listening to a guy ramble on and on incoherently about subjects.
How to get achievements? Just load up the game and minimize. Chill out on the web for a couple of hours while achievements slowly roll in.
*– [Real player with 2.2 hrs in game](http://steamcommunity.com/profiles/76561198019338462)*
I dont even know, what the purpose of this game is but seems funny :D mol
*– [Real player with 0.3 hrs in game](http://steamcommunity.com/profiles/76561198271692822)*
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![Pictures of Life](https://cdn.cloudflare.steamstatic.com/steam/apps/1113960/header.jpg "")
## Pictures of Life
An amusing puzzle game that really made me think. You have to line up pictures in a way that makes sense and some of the sequences are pretty difficult.
*– [Real player with 6.9 hrs in game](http://steamcommunity.com/profiles/76561197998355215)*
**june 13, 2020 edit:** difficulty settings have been removed, hints now happen by pressing 'h' instead of waiting 2/3/5 minutes.
**pictures of life** is basically a 1st-person picture-based trivia game. you're in a room, have to take pictures out of a closet, put them on the wall and figure out what connects them, then re-arrange them in the correct order. pressing the big button on the desk verifies your answer and if it's correct, you can move on to the next puzzle. you can guess as many times as you want, except in the annoying final chapter, which drops you back in the menu after every incorrect one.
*– [Real player with 4.7 hrs in game](http://steamcommunity.com/profiles/76561198042406453)*
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![Never Again](https://cdn.cloudflare.steamstatic.com/steam/apps/430070/header.jpg "")
## Never Again
! Free verdict: [7.5/10] - decent
Paid verdict: [6/10] - worth it on discount
Scare verdict: [8/10] - kept me scared even after playing
! If you are looking to get this game,
then you probably are wondering if it's worth the cost.
Long story short;
Get it on sale.
! I will start with the issues that this game has,
And if you can handle that, then you can move to the pros.
! Issues
1) Controls
They are, for the most part all over the place,
And a total mess to deal with.
While expected for an indie game,
*– [Real player with 10.3 hrs in game](http://steamcommunity.com/profiles/76561198087763732)*
Impressive indie horror game. Decent story with a heart wrenching end sequence. The scare factor is a little more on the light side in comparison to some other titles, and it left me wishing there was a bit more than what was there. That being said, there is still genuine moments of creepiness and distress. The first encounters with the two bosses are pretty terrifying at first, but the terror aspect does get a bit dull after the first million deaths. It may be short, but the soundtrack is damn good for what it is. Glad I was able to get the soundtrack bundle for cheap. Some of the songs overlap a couple of the spookier parts of the game, which felt a little unnatural for what was visually happening. A good dose of Silence would have done this game's horror aspect some good. I was pleasantly surprised at how well this game ran for only being developed by two people. Looks absolutely lovely, and absolutely grimy and disgusting when need be. The passion and hard work put into this game can be seen and heard throughout the entire experience. The message is very clearly delivered at the end of the game, a concise statement held in mutual agreement with the player after the emotional ending. On a scale of indie games I give Never Again a solid 8/10.
*– [Real player with 6.5 hrs in game](http://steamcommunity.com/profiles/76561198867056100)*
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![Once Upon a Jester](https://cdn.cloudflare.steamstatic.com/steam/apps/1668190/header.jpg "")
## Once Upon a Jester
![](https://cdn.akamai.steamstatic.com/steam/apps/1668190/extras/GIF42d.gif?t=1633485123)
**Once Upon a Jester** is a story-driven, musical adventure about two best friends who decide to start their own theater show: Jester and Sok. When a visiting princess tells them about the Royal Theatrical Spectacle — a theater festival reserved for only the best shows in the realm — Jester knows he must do whatever it takes to qualify.
Will a lonely jester and an anthropomorphic sock puppet take their hometown show from rags to riches?
![](https://cdn.akamai.steamstatic.com/steam/apps/1668190/extras/ouaj_features_header_for_steam_description.png?t=1633485123)
#### IMPROVISE YOUR OWN THEATER SHOW
With branching choices and improvisational moments, no two performances will ever be the same! Whether you decide to draw your sword, talk about your feelings or just randomly play the flute — the choice is yours.
#### DECIDE YOUR GENRE
Should you tell a joke, turn on the waterworks or introduce a little love? Choose between Comedy, Drama, Romance, and more!
#### IMPRESS A DYNAMIC, RESPONSIVE AUDIENCE
Every audience has its preference. Feel the rush of a crowd that loves your every action and the deepest sorrow of one that ignores you completely.
#### EXPLORE A VIBRANT FANTASY WORLD
Travel to memorable, hand-crafted locations like the cozy Dorp Town, the dark mysterious Woudwoods, and the radio-obsessed Stad City.
#### MAKE FRIENDS ALONG THE WAY
Running a theater show is tough work, but what would life be without friends? Meet a cast of characters including an endearing sock puppet, a Wendigo who dreams of becoming a dancer and a rebel princess with a passion for theater art.
#### A LOFI, INDIE-INFUSED SOUNDTRACK
Catchy songs, emotional music numbers and improvised tunes are all standard fare for a game with the Bonte Avond name.
![](https://cdn.akamai.steamstatic.com/steam/apps/1668190/extras/Jester_PrincessThrowsGuitar_600x338.gif?t=1633485123)
Can't wait to start your very own theatre adventure? **Wishlist** here and we'll let you know when you can!
[https://store.steampowered.com/app/1668190/Once_Upon_a_Jester/](https://store.steampowered.com/app/1668190/Once_Upon_a_Jester/)
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![My Furry Neighbour 🐾](https://cdn.cloudflare.steamstatic.com/steam/apps/1705520/header.jpg "")
## My Furry Neighbour 🐾
I was a little disappointed that the only input you have in the story is your name input and a single decision that should seem fairly obvious to make. Like there's no reason to self insert with a custom name, the player character is only written to be his own character with no change to be made externally at all.
But then again, the art is beautiful, the story is completely sweet and I honestly wouldn't mind seeing more of this couple. Just next time I won't use my nickname if there's no choices to make.
*– [Real player with 3.9 hrs in game](http://steamcommunity.com/profiles/76561198044295328)*
first of all i just want to thank the creator of this game its such a masterpiece i have not finished it yet i hope it never ends it is a truly amazing story and so relatable there is nothing more awesome then falling for someone that just them talking to you drives you mad catches you off guard and with the powerful emotions you cant hide it is such a pleasure on the senses thank you for sharing this with the people its changing my life and i cant wait to see your next gem that gets presented keep up the amazing work my friend
*– [Real player with 2.2 hrs in game](http://steamcommunity.com/profiles/76561198978310295)*
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